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<h1>Win32DebugAppender.hh</h1><a href="Win32DebugAppender_8hh.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
<a name="l00002"></a>00002 <span class="comment"> * Win32DebugAppender.hh</span>
<a name="l00003"></a>00003 <span class="comment"> *</span>
<a name="l00004"></a>00004 <span class="comment"> *</span>
<a name="l00005"></a>00005 <span class="comment"> * See the COPYING file for the terms of usage and distribution.</span>
<a name="l00006"></a>00006 <span class="comment"> */</span>
<a name="l00007"></a>00007 
<a name="l00008"></a>00008 <span class="preprocessor">#ifndef _LOG4CPP_WIN32DEBUGAPPENDER_HH</span>
<a name="l00009"></a>00009 <span class="preprocessor"></span><span class="preprocessor">#define _LOG4CPP_WIN32DEBUGAPPENDER_HH</span>
<a name="l00010"></a>00010 <span class="preprocessor"></span>
<a name="l00011"></a>00011 <span class="preprocessor">#ifdef WIN32    // only use this on Win32</span>
<a name="l00012"></a>00012 <span class="preprocessor"></span>
<a name="l00013"></a>00013 <span class="preprocessor">#include &lt;string&gt;</span>
<a name="l00014"></a>00014 <span class="preprocessor">#include "<a class="code" href="Export_8hh.html">log4cpp/Export.hh</a>"</span>
<a name="l00015"></a>00015 <span class="preprocessor">#include "<a class="code" href="LayoutAppender_8hh.html">log4cpp/LayoutAppender.hh</a>"</span>
<a name="l00016"></a>00016 
<a name="l00017"></a>00017 <span class="keyword">namespace </span>log4cpp {
<a name="l00018"></a>00018 
<a name="l00025"></a><a class="code" href="classlog4cpp_1_1Win32DebugAppender.html">00025</a>     <span class="keyword">class </span><a class="code" href="Export_8hh.html#30f9ff9641fa394781f52398a8312437">LOG4CPP_EXPORT</a> Win32DebugAppender : <span class="keyword">public</span> <a class="code" href="classlog4cpp_1_1LayoutAppender.html" title="LayoutAppender is a common superclass for all Appenders that require a Layout.">LayoutAppender</a> {
<a name="l00026"></a>00026         <span class="keyword">public</span>:
<a name="l00031"></a>00031         Win32DebugAppender(<span class="keyword">const</span> std::string&amp; name);
<a name="l00035"></a>00035         <span class="keyword">virtual</span> ~Win32DebugAppender();
<a name="l00036"></a>00036         
<a name="l00041"></a>00041         <span class="keyword">virtual</span> <span class="keywordtype">void</span> close();
<a name="l00042"></a>00042 
<a name="l00043"></a>00043         <span class="keyword">protected</span>:
<a name="l00049"></a>00049         <span class="keyword">virtual</span> <span class="keywordtype">void</span> _append(<span class="keyword">const</span> <a class="code" href="structlog4cpp_1_1LoggingEvent.html" title="The internal representation of logging events.">LoggingEvent</a>&amp; event);
<a name="l00050"></a>00050     };
<a name="l00051"></a>00051 }
<a name="l00052"></a>00052 
<a name="l00053"></a>00053 <span class="preprocessor">#else // WIN32</span>
<a name="l00054"></a>00054 <span class="preprocessor"></span><span class="preprocessor">#error NTEventLoggAppender is not available on on Win32 platforms</span>
<a name="l00055"></a>00055 <span class="preprocessor"></span><span class="preprocessor">#endif  // WIN32</span>
<a name="l00056"></a>00056 <span class="preprocessor"></span>
<a name="l00057"></a>00057 <span class="preprocessor">#endif // _LOG4CPP_WIN32DEBUGAPPENDER_HH</span>
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