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/*
* Copyright (C) 2014-2016 Canonical Ltd.
*
* This file is part of Lomiri Clock App
*
* Lomiri Clock App is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* Lomiri Clock App is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import QtTest 1.0
import QtQuick 2.12
import Lomiri.Test 1.0
/*
ClockTestCase extends LomiriTestCase with a set of commonly used test functions
like pressing header buttons and help reduce code duplication. Ideally several
of these functions can be pushed upstream into the Ubuntu SDK. That should happen
as when time permits.
Usage:
ClockTestCase {
id: sampleTest
name: "SampleTest"
when: windowShown
function initTestCase() {
header = findChild(mainView, "MainView_Header")
backButton = findChild(alarmTest.header, "customBackButton")
}
function test_something() {
pressHeaderButton(header, "addAlarmAction")
}
}
*/
LomiriTestCase {
id: testUtils
function pressHeaderButton(header, objectName) {
var headerButton = findChild(header, objectName + "_button")
mouseClick(headerButton, centerOf(headerButton).x, centerOf(headerButton).y)
}
function pressButton(objectName) {
mouseClick(objectName, centerOf(objectName).x, centerOf(objectName).y)
}
function getPage(pageStack, objectName) {
var page = findChild(pageStack, objectName)
waitForRendering(page)
return page
}
function swipeToDeleteItem(item)
{
var startX = item.threshold
var startY = item.height / 2
var endX = item.width
var endY = startY
mousePress(item, startX, startY)
mouseMoveSlowly(item,
startX, startY,
endX - startX, endY - startY,
10, 100)
mouseRelease(item, endX, endY)
mouseClick(item, startX, startY)
}
function clearTextField(textfield) {
var clearButton = findChild(textfield, "clear_button")
/*
This check is required since if the textfield is read-only or does
not have input focus then the clearButton may not be shown resulting
in the text field not being cleared.
*/
if (clearButton.visible) {
pressButton(clearButton)
} else {
console.log("Clear Button not visible. Hence textfield cannot be cleared.")
}
}
}
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