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/*
* Copyright 2015 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import QtQuick 2.0
import QtTest 1.0
import Lomiri.Test 1.0
import Lomiri.Components 1.3
MainView {
id: mainView
width: units.gu(40)
height: units.gu(71)
ListView {
id: listView
anchors.fill: parent
model: 100
delegate: Label {
height: units.gu(5)
text: "Item #" + index
}
}
BottomEdgeHint {
id: bottomEdgeHint
property int triggerCount: 0
function trigger(v)
{
triggerCount++;
}
}
BottomEdgeHint {
id: floatingHint
anchors.bottom: parent.top
}
Item {
id: floatingItem
}
LomiriTestCase {
name: "BottomEdgeHint"
when: windowShown
// FIXME: the criteria must be adjusted when QSystemInfo will report
// attached mouses, till then we stick to the touch presence
property bool hasMouseAttached: QuickUtils.mouseAttached
SignalSpy {
id: clickSpy
target: bottomEdgeHint
signalName: "onClicked"
}
function initTestCase() {
// register test touch device
TestExtras.registerTouchDevice();
// FIXME: this test case must be adjusted after we get the QInputDeviceInfo
// available to detect attached mouse
// the test must be executed before we register touch device
if (!hasMouseAttached) {
// we don't have mouse attached, so we should be able to lock/unlock
compare(bottomEdgeHint.status, BottomEdgeHint.Inactive, "Wrong initial status when no mouse attached");
bottomEdgeHint.status = BottomEdgeHint.Locked;
compare(bottomEdgeHint.status, BottomEdgeHint.Locked, "Could not toggle status");
} else {
// we have the mouse attached, should not be able to unlock it
compare(bottomEdgeHint.status, BottomEdgeHint.Locked, "Wrong initial status when mouse attached");
bottomEdgeHint.status = BottomEdgeHint.Inactive;
compare(bottomEdgeHint.status, BottomEdgeHint.Locked, "The bottom edge must not be unlockable as long as mouse is attached!");
}
QuickUtils.mouseAttached = !QuickUtils.mouseAttached;
// and then turn locked off if possible
bottomEdgeHint.status = BottomEdgeHint.Inactive;
if (!hasMouseAttached) {
compare(bottomEdgeHint.status, BottomEdgeHint.Inactive, "Cannot unlock hint!");
}
// defaults
compare(bottomEdgeHint.iconName, "");
compare(bottomEdgeHint.text, "");
compare(bottomEdgeHint.width, mainView.width);
compare(bottomEdgeHint.height, units.gu(4));
compare(bottomEdgeHint.y, mainView.height - bottomEdgeHint.height);
compare(bottomEdgeHint.flickable, null, "No flickable");
compare(clickSpy.count, 0, "The BottomEdgeHint should not have received a click.");
compare(bottomEdgeHint.deactivateTimeout, 800, "default deactivationTimeout");
// set the flickable
bottomEdgeHint.flickable = listView;
}
function cleanup() {
mainView.forceActiveFocus();
listView.positionViewAtBeginning();
bottomEdgeHint.visible = true;
bottomEdgeHint.iconName = "";
bottomEdgeHint.status = BottomEdgeHint.Inactive;
clickSpy.clear();
wait(400);
}
function test_hiding() {
var flickDy = listView.height - units.gu(5);
flick(listView, centerOf(listView).x, flickDy, centerOf(listView).x, -flickDy, 0, 6);
if (hasMouseAttached) {
expectFailContinue("", "No hiding when mouse attached");
}
tryCompare(bottomEdgeHint, "status", BottomEdgeHint.Hidden);
}
function test_no_hiding_when_locked() {
var flickDy = listView.height - units.gu(10);
bottomEdgeHint.status = BottomEdgeHint.Locked;
flick(listView, centerOf(listView).x, flickDy, centerOf(listView).x, -flickDy, 0, 6);
expectFailContinue("", "No hiding when Locked");
tryCompare(bottomEdgeHint, "status", BottomEdgeHint.Hidden, 500);
}
function test_clicking_data() {
return [
{tag: "when Locked", status: BottomEdgeHint.Locked, statusFail: false, xfail: false},
{tag: "when Active", status: BottomEdgeHint.Active, statusFail: hasMouseAttached, xfail: false},
{tag: "when Inactive", status: BottomEdgeHint.Inactive, statusFail: hasMouseAttached, xfail: !hasMouseAttached},
{tag: "when Hidden", status: BottomEdgeHint.Hidden, statusFail: hasMouseAttached, xfail: !hasMouseAttached},
];
}
function test_clicking(data) {
bottomEdgeHint.status = data.status;
// states cannot be set when mouse attached
if (!data.statusFail) {
compare(bottomEdgeHint.status, data.status);
}
mouseClick(bottomEdgeHint, centerOf(bottomEdgeHint).x, centerOf(bottomEdgeHint).y);
if (data.xfail) {
expectFailContinue(data.tag, "No click is expected");
}
clickSpy.wait(500);
}
function test_alter_deprecated_state_data() {
return [
{tag: "Hidden", status: hasMouseAttached ? BottomEdgeHint.Locked : BottomEdgeHint.Hidden},
{tag: "Visible", status: hasMouseAttached ? BottomEdgeHint.Locked : BottomEdgeHint.Inactive},
];
}
function test_alter_deprecated_state(data) {
ignoreWarning(warningFormat(37, 5, "QML BottomEdgeHint: Overloaded 'state' property deprecated, will be removed from 1.3 release. Use 'status' instead."));
bottomEdgeHint.state = data.tag;
compare(bottomEdgeHint.status, data.status, "Wrong component status: " + data.status);
}
function test_anchoring() {
compare(floatingHint.anchors.bottom, mainView.top, "Anhors are broken");
floatingHint.parent = floatingItem;
compare(floatingHint.anchors.bottom, floatingItem.top, "Anhors are broken after reparenting");
}
function test_no_clicking_data() {
return [
{tag: "when hidden", property: "visible"},
{tag: "when disabled", property: "enabled"},
];
}
function test_no_clicking(data) {
bottomEdgeHint.status = BottomEdgeHint.Locked;
bottomEdgeHint[data.property] = false;
mouseClick(bottomEdgeHint, centerOf(bottomEdgeHint).x, centerOf(bottomEdgeHint).y);
expectFailContinue("", "No click " + data.tag);
clickSpy.wait(400);
}
function test_activate_by_key_data() {
return [
{tag: "enter and unlocked", key: Qt.Key_Return, status: BottomEdgeHint.Inactive},
{tag: "return and unlocked", key: Qt.Key_Enter, status: BottomEdgeHint.Inactive},
{tag: "space and unlocked", key: Qt.Key_Space, status: BottomEdgeHint.Inactive},
{tag: "enter and locked", key: Qt.Key_Return, status: BottomEdgeHint.Locked},
{tag: "return and locked", key: Qt.Key_Enter, status: BottomEdgeHint.Locked},
{tag: "space and locked", key: Qt.Key_Space, status: BottomEdgeHint.Locked},
];
}
function test_activate_by_key(data) {
switch (data.status) {
case BottomEdgeHint.Inactive:
QuickUtils.mouseAttached = false; break;
case BottomEdgeHint.Locked:
QuickUtils.mouseAttached = true; break;
default:
fail("Unexpected status %1".arg(data.status));
}
bottomEdgeHint.status = data.status;
bottomEdgeHint.forceActiveFocus();
verify(bottomEdgeHint.activeFocus, "Hint doesn't have the focus");
keyPress(data.key);
clickSpy.wait(400);
keyRelease(data.key);
}
function test_touch_gesture() {
bottomEdgeHint.text = "Touch Activated";
var gestureStartPoint = Qt.point(centerOf(bottomEdgeHint).x, bottomEdgeHint.height - 1);
TestExtras.touchDrag(0, bottomEdgeHint, gestureStartPoint, Qt.point(0, -units.gu(8)), 6);
var expectedStatus = hasMouseAttached ? BottomEdgeHint.Locked : BottomEdgeHint.Active;
tryCompare(bottomEdgeHint, "status", expectedStatus, 400);
// then wait till we get back to Idle
expectedStatus = hasMouseAttached ? BottomEdgeHint.Locked : BottomEdgeHint.Inactive;
tryCompare(bottomEdgeHint, "status", expectedStatus, 1000);
}
function test_custom_trigger_on_clicked() {
bottomEdgeHint.status = BottomEdgeHint.Locked;
var prevCount = bottomEdgeHint.triggerCount;
mouseClick(bottomEdgeHint, centerOf(bottomEdgeHint).x, centerOf(bottomEdgeHint).y);
clickSpy.wait(500);
compare(bottomEdgeHint.triggerCount, prevCount + 1, "Overloaded trigger not called");
}
function test_active_focus_on_press_bug1517777() {
var testItem = bottomEdgeHint;
testItem.status = BottomEdgeHint.Active;
testItem.activeFocusOnPress = true;
// make sure the test item is not active focus
floatingHint.forceActiveFocus();
verify(testItem.status >= BottomEdgeHint.Active);
compare(testItem.activeFocus, false, "BottomEdgeHint is focus before the test!");
mouseClick(testItem, centerOf(testItem).x, centerOf(testItem).y);
compare(testItem.activeFocus, true, "BottomEdgeHint is not focus");
}
}
}
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