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// Copyright (C) 2008, 2009, 2010, 2011, 2014 Ben Asselstine
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Library General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
// 02110-1301, USA.
#pragma once
#ifndef SHIELDSETLIST_H
#define SHIELDSETLIST_H
#include <gtkmm.h>
#include <map>
#include <vector>
#include <sigc++/trackable.h>
#include "setlist.h"
#include "shieldset.h"
#include "tartan.h"
class Tar_Helper;
class XML_Helper;
//! A list of Shieldset objects available to the game.
/**
* This class holds all of the shield themes that are located in shield/.
* It is implemented as a singleton.
*
* Other classes use it to lookup Shield and Shieldset objects.
*/
class Shieldsetlist : public SetList<Shieldset>, public sigc::trackable
{
public:
// Methods that operate on the class data but do not modify the class.
//! Returns the names of all Shieldset objects available to the game.
std::list<Glib::ustring> getValidNames() const;
Gdk::RGBA getColor(guint32 shieldset, guint32 owner) const;
// Methods that operate on the class data and modify the class.
//! Destroy all of the images associated with shieldsets in this list.
void uninstantiateImages();
//! Load all of the images associated with all of the shieldsets.
void instantiateImages(bool &broken);
//! Get the image and mask of the leftmost tartan.
void getTartan (guint32 shieldset, guint32 colour, Tartan::Type, PixMask **image, PixMask **mask) const;
ShieldStyle *getShield(guint32 shieldset, guint32 type, guint32 colour) const;
// Static Methods
//! Return the singleton instance of this class.
static Shieldsetlist* getInstance();
//! Explicitly delete the singleton instance of this class.
static void deleteInstance();
private:
//! Default Constructor.
/**
* Loads all shieldsets it can find in the shield/ directory, and
* makes a new Shieldsetlist object from what it finds.
*/
Shieldsetlist();
//! Destructor.
~Shieldsetlist();
//! A static pointer for the singleton instance.
static Shieldsetlist* s_instance;
};
#endif // SHIELDSETLIST_H
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