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/*
* Linux snipes, a text-based maze-oriented game for linux.
* Copyright (C) 1997 Jeremy Boulton.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* Jeremy Boulton is reachable via electronic mail at
* boultonj@ugcs.caltech.edu.
*/
#ifndef SNIPES_PLAYER
#define SNIPES_PLAYER
#include "snipes.h"
#include "coords.h"
void init_players( screen_coords *sc, int count, int a[], int wall_danger );
coordinate get_player_pos( int index );
int get_player_lives( int index );
void hide_player( int index, screen_coords *sc );
void show_player( int index, screen_coords *sc );
void show_players( screen_coords *sc );
void all_player_collision_check( screen_coords *sc );
void player_move( screen_coords *sc, int index, coordinate delta );
void player_fire( screen_coords *sc, int index, coordinate direction,
int elapsed_time );
void find_nearest_player( screen_coords *sc, coordinate pos, coordinate *player_delta );
void eyechange( void );
#endif // SNIPES_PLAYER
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