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// Copyright 2012-2016 David Robillard <d@drobilla.net>
// SPDX-License-Identifier: ISC
#ifndef LV2_WORKER_H
#define LV2_WORKER_H
/**
@defgroup worker Worker
@ingroup lv2
Support for non-realtime plugin operations.
See <http://lv2plug.in/ns/ext/worker> for details.
@{
*/
#include "lv2/core/lv2.h"
#include <stdint.h>
// clang-format off
#define LV2_WORKER_URI "http://lv2plug.in/ns/ext/worker" ///< http://lv2plug.in/ns/ext/worker
#define LV2_WORKER_PREFIX LV2_WORKER_URI "#" ///< http://lv2plug.in/ns/ext/worker#
#define LV2_WORKER__interface LV2_WORKER_PREFIX "interface" ///< http://lv2plug.in/ns/ext/worker#interface
#define LV2_WORKER__schedule LV2_WORKER_PREFIX "schedule" ///< http://lv2plug.in/ns/ext/worker#schedule
// clang-format on
#ifdef __cplusplus
extern "C" {
#endif
/**
Status code for worker functions.
*/
typedef enum {
LV2_WORKER_SUCCESS = 0, /**< Completed successfully. */
LV2_WORKER_ERR_UNKNOWN = 1, /**< Unknown error. */
LV2_WORKER_ERR_NO_SPACE = 2 /**< Failed due to lack of space. */
} LV2_Worker_Status;
/** Opaque handle for LV2_Worker_Interface::work(). */
typedef void* LV2_Worker_Respond_Handle;
/**
A function to respond to run() from the worker method.
The `data` MUST be safe for the host to copy and later pass to
work_response(), and the host MUST guarantee that it will be eventually
passed to work_response() if this function returns LV2_WORKER_SUCCESS.
*/
typedef LV2_Worker_Status (*LV2_Worker_Respond_Function)(
LV2_Worker_Respond_Handle handle,
uint32_t size,
const void* data);
/**
Plugin Worker Interface.
This is the interface provided by the plugin to implement a worker method.
The plugin's extension_data() method should return an LV2_Worker_Interface
when called with LV2_WORKER__interface as its argument.
*/
typedef struct {
/**
The worker method. This is called by the host in a non-realtime context
as requested, possibly with an arbitrary message to handle.
A response can be sent to run() using `respond`. The plugin MUST NOT
make any assumptions about which thread calls this method, except that
there are no real-time requirements and only one call may be executed at
a time. That is, the host MAY call this method from any non-real-time
thread, but MUST NOT make concurrent calls to this method from several
threads.
@param instance The LV2 instance this is a method on.
@param respond A function for sending a response to run().
@param handle Must be passed to `respond` if it is called.
@param size The size of `data`.
@param data Data from run(), or NULL.
*/
LV2_Worker_Status (*work)(LV2_Handle instance,
LV2_Worker_Respond_Function respond,
LV2_Worker_Respond_Handle handle,
uint32_t size,
const void* data);
/**
Handle a response from the worker. This is called by the host in the
run() context when a response from the worker is ready.
@param instance The LV2 instance this is a method on.
@param size The size of `body`.
@param body Message body, or NULL.
*/
LV2_Worker_Status (*work_response)(LV2_Handle instance,
uint32_t size,
const void* body);
/**
Called when all responses for this cycle have been delivered.
Since work_response() may be called after run() finished, this provides
a hook for code that must run after the cycle is completed.
This field may be NULL if the plugin has no use for it. Otherwise, the
host MUST call it after every run(), regardless of whether or not any
responses were sent that cycle.
*/
LV2_Worker_Status (*end_run)(LV2_Handle instance);
} LV2_Worker_Interface;
/** Opaque handle for LV2_Worker_Schedule. */
typedef void* LV2_Worker_Schedule_Handle;
/**
Schedule Worker Host Feature.
The host passes this feature to provide a schedule_work() function, which
the plugin can use to schedule a worker call from run().
*/
typedef struct {
/**
Opaque host data.
*/
LV2_Worker_Schedule_Handle handle;
/**
Request from run() that the host call the worker.
This function is in the audio threading class. It should be called from
run() to request that the host call the work() method in a non-realtime
context with the given arguments.
This function is always safe to call from run(), but it is not
guaranteed that the worker is actually called from a different thread.
In particular, when free-wheeling (for example, during offline
rendering), the worker may be executed immediately. This allows
single-threaded processing with sample accuracy and avoids timing
problems when run() is executing much faster or slower than real-time.
Plugins SHOULD be written in such a way that if the worker runs
immediately, and responses from the worker are delivered immediately,
the effect of the work takes place immediately with sample accuracy.
The `data` MUST be safe for the host to copy and later pass to work(),
and the host MUST guarantee that it will be eventually passed to work()
if this function returns LV2_WORKER_SUCCESS.
@param handle The handle field of this struct.
@param size The size of `data`.
@param data Message to pass to work(), or NULL.
*/
LV2_Worker_Status (*schedule_work)(LV2_Worker_Schedule_Handle handle,
uint32_t size,
const void* data);
} LV2_Worker_Schedule;
#ifdef __cplusplus
} /* extern "C" */
#endif
/**
@}
*/
#endif /* LV2_WORKER_H */
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