1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193
|
/*
* Copyright (C) 2024 Linux Studio Plugins Project <https://lsp-plug.in/>
* (C) 2024 Vladimir Sadovnikov <sadko4u@gmail.com>
*
* This file is part of lsp-plugins-flanger
* Created on: 25 нояб. 2020 г.
*
* lsp-plugins-flanger is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* lsp-plugins-flanger is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with lsp-plugins-flanger. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef PRIVATE_PLUGINS_FLANGER_H_
#define PRIVATE_PLUGINS_FLANGER_H_
#include <lsp-plug.in/dsp-units/ctl/Bypass.h>
#include <lsp-plug.in/dsp-units/ctl/Toggle.h>
#include <lsp-plug.in/dsp-units/misc/lfo.h>
#include <lsp-plug.in/dsp-units/util/Delay.h>
#include <lsp-plug.in/dsp-units/util/RingBuffer.h>
#include <lsp-plug.in/dsp-units/util/Oversampler.h>
#include <lsp-plug.in/plug-fw/core/IDBuffer.h>
#include <lsp-plug.in/plug-fw/plug.h>
#include <private/meta/flanger.h>
namespace lsp
{
namespace plugins
{
/**
* Base class for the latency compensation delay
*/
class flanger: public plug::Module
{
private:
flanger & operator = (const flanger &);
flanger (const flanger &);
protected:
typedef float (*mix_func_t)(float o_value, float n_value, float k);
struct channel_t;
typedef struct channel_t
{
// DSP processing modules
dspu::Bypass sBypass; // Bypass
dspu::Delay sDelay; // Delay for dry signal
dspu::RingBuffer sRing; // Ring buffer for flanger effect processing
dspu::RingBuffer sFeedback; // Feedback delay buffer
dspu::Oversampler sOversampler; // Oversampler
// Parameters
uint32_t nOldPhaseShift; // Old phase shift
uint32_t nPhaseShift; // Phase shift
size_t nLfoType; // Type of LFO
size_t nLfoPeriod; // LFO period
float fLfoArg[2]; // LFO function coefficients (multiplier, adder)
dspu::lfo::function_t pLfoFunc; // LFO function
float fOutPhase; // Output phase for drawing
float fOutShift; // Output shift for drawing
bool bSyncLfo; // Synchronize LFO graph
float *vIn; // Input buffer
float *vOut; // Output buffer
float *vBuffer; // Processed signal
float *vLfoMesh; // LFO mesh amplitude data
// Input ports
plug::IPort *pIn; // Input port
plug::IPort *pOut; // Output port
// Output ports
plug::IPort *pPhase; // Current phase
plug::IPort *pLfoType; // Oscillator type
plug::IPort *pLfoPeriod; // Oscillator period
plug::IPort *pLfoShift; // LFO shift
plug::IPort *pLfoMesh; // LFO mesh
plug::IPort *pInLevel; // Input signal level
plug::IPort *pOutLevel; // Output signal level
} channel_t;
protected:
static dspu::lfo::function_t all_lfo_functions[];
static dspu::over_mode_t all_oversampling_modes[];
protected:
dspu::Toggle sReset; // Reset toggle
size_t nChannels; // Number of channels
channel_t *vChannels; // Delay channels
float *vBuffer; // Temporary buffer for audio processing
float *vLfoPhase; // LFO mesh phase data
uint32_t nOldDepthMin; // Old minimum depth
uint32_t nDepthMin; // Minimum depth value in samples
uint32_t nOldDepth; // Old depth value in samples
uint32_t nDepth; // Depth value in samples
uint32_t nInitPhase; // Initial phase
uint32_t nPhase; // Current phase value
uint32_t nOldPhaseStep; // Old phase increment
uint32_t nPhaseStep; // Phase increment
uint32_t nCrossfade; // Cross-fade threshold
float fCrossfade; // Cross-fade coefficient
mix_func_t pCrossfadeFunc; // Cross-fade function
float fOldFeedGain; // Old feedback gain
float fFeedGain; // Feed-back gain
float fOldFeedDrive; // Old feed-back drive
float fFeedDrive; // Feedback drive
float fOldFeedDelay; // Old feedback delay
float fFeedDelay; // Feed-back delay
float fOldInGain; // Old input gain
float fInGain; // Input gain
float fOldDryGain; // Old dry gain
float fDryGain; // Dry gain (unprocessed signal)
float fOldWetGain; // Old wet gain
float fWetGain; // Wet gain (processed signal)
bool bMidSide; // Mid/Side mode
bool bCustomLfo; // Custom LFO flag
bool bMono; // Mono compatibility test enabled
plug::IPort *pBypass; // Bypass
plug::IPort *pMono; // Mono compatibility test switch
plug::IPort *pRate; // Rate
plug::IPort *pFraction; // Fraction
plug::IPort *pTempo; // Tempo
plug::IPort *pTempoSync; // Tempo sync
plug::IPort *pTimeMode; // Time mode selector (rate/tempo)
plug::IPort *pCrossfade; // Crossfade amount
plug::IPort *pCrossfadeType; // Crossfade type
plug::IPort *pInitPhase; // Initial Phase
plug::IPort *pPhaseDiff; // Phase difference between left and right
plug::IPort *pReset; // Reset phase to default
plug::IPort *pMsSwitch; // Mid/Side switch
plug::IPort *pDepthMin; // Minimal depth
plug::IPort *pDepth; // Depth
plug::IPort *pSignalPhase; // Signal phase
plug::IPort *pOversampling; // Oversampling
plug::IPort *pFeedOn; // Feedback enable switch
plug::IPort *pFeedGain; // Feedback gain
plug::IPort *pFeedDrive; // Feedback drive
plug::IPort *pFeedDelay; // Feedback delay
plug::IPort *pFeedPhase; // Feedback phase
plug::IPort *pInGain; // Input gain
plug::IPort *pDry; // Dry gain
plug::IPort *pWet; // Wet gain
plug::IPort *pDryWet; // Dry/wet balance
plug::IPort *pOutGain; // Output gain
core::IDBuffer *pIDisplay; // Inline display buffer
uint8_t *pData; // Allocated data
protected:
static inline uint32_t phase_to_int(float phase);
protected:
void do_destroy();
public:
explicit flanger(const meta::plugin_t *meta);
virtual ~flanger() override;
virtual void init(plug::IWrapper *wrapper, plug::IPort **ports) override;
virtual void destroy() override;
public:
virtual void update_sample_rate(long sr) override;
virtual void update_settings() override;
virtual bool set_position(const plug::position_t *pos) override;
virtual void process(size_t samples) override;
virtual void ui_activated() override;
virtual bool inline_display(plug::ICanvas *cv, size_t width, size_t height) override;
virtual void dump(dspu::IStateDumper *v) const override;
};
} /* namespace plugins */
} /* namespace lsp */
#endif /* PRIVATE_PLUGINS_FLANGER_H_ */
|