1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224
|
/*
* Copyright (C) 2025 Linux Studio Plugins Project <https://lsp-plug.in/>
* (C) 2025 Vladimir Sadovnikov <sadko4u@gmail.com>
*
* This file is part of lsp-plugins-phaser
* Created on: 10 мар 2025 г.
*
* lsp-plugins-phaser is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* lsp-plugins-phaser is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with lsp-plugins-phaser. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef PRIVATE_PLUGINS_PHASER_H_
#define PRIVATE_PLUGINS_PHASER_H_
#include <lsp-plug.in/dsp-units/ctl/Bypass.h>
#include <lsp-plug.in/dsp-units/ctl/Toggle.h>
#include <lsp-plug.in/dsp-units/filters/Equalizer.h>
#include <lsp-plug.in/dsp-units/misc/lfo.h>
#include <lsp-plug.in/dsp-units/util/Delay.h>
#include <lsp-plug.in/dsp-units/util/RingBuffer.h>
#include <lsp-plug.in/plug-fw/core/IDBuffer.h>
#include <lsp-plug.in/plug-fw/plug.h>
#include <lsp-plug.in/dsp/dsp.h>
#include <private/meta/phaser.h>
namespace lsp
{
namespace plugins
{
/**
* Base class for the latency compensation delay
*/
class phaser: public plug::Module
{
protected:
typedef float (*mix_func_t)(float o_value, float n_value, float k);
typedef struct filter_t
{
float sAllpass[4]; // Allpass filter data
uint32_t nPhase; // Phase shift relative to global LFO
uint32_t nActPhase; // Actual phase of LFO
float fNormShift; // Normalized shift
float fNormScale; // Normalized scale
float fOutPhase; // Output phase value
float fOutShift; // Output shift value
float fOutFreq; // Output frequency
plug::IPort *pPhase; // Output phase
plug::IPort *pShift; // Output delay shift
plug::IPort *pOutFreq; // Actual frequency
} filter_t;
typedef struct lfo_t
{
float fOverlap; // LFO overlapping
float fOldMinFreq; // Old minimum frequency
float fMinFreq; // Minimum frequency
float fOldMaxFreq; // Old maximum frequency
float fMaxFreq; // Maximum frequency
uint32_t nOldInitPhase; // Old init phase
uint32_t nInitPhase; // Initial phase
uint32_t nPhase; // Current base LFO phase
uint32_t nOldPhaseStep; // Old phase increment
uint32_t nPhaseStep; // Phase increment
float fIFilterPhase; // Inter-filter phase
float fIChanPhase; // Inter-channel phase
bool bSyncMesh; // Need to synchronize mesh with UI
plug::IPort *pOverlap; // Overlap
plug::IPort *pMinFreq; // Minimum frequency
plug::IPort *pMaxFreq; // Maximum frequency
plug::IPort *pInitPhase; // Initial phase
plug::IPort *pIFilterPhase; // Inter-filter phase
plug::IPort *pIChannelPhase; // Inter-channel phase
plug::IPort *pMesh; // Mesh data
} lfo_t;
typedef struct channel_t
{
// DSP processing modules
dspu::Bypass sBypass; // Bypass
dspu::RingBuffer sFeedback; // Feedback delay buffer
dspu::Equalizer sEq; // Equalizer for processed signal
filter_t vFilters[meta::phaser::FILTERS_MAX]; // Filters
size_t nLfoType; // Type of LFO
size_t nLfoPeriod; // LFO period
float vLfoArg[2]; // LFO function coefficients (multiplier, adder)
dspu::lfo::function_t pLfoFunc; // LFO function
float *vLfoMesh; // LFO mesh amplitude data
// Parameters
float *vIn; // Input buffer
float *vOut; // Output buffer
float *vBuffer; // Processed signal
// Data ports ports
plug::IPort *pIn; // Input port
plug::IPort *pOut; // Output port
plug::IPort *pInLevel; // Input level meter
plug::IPort *pOutLevel; // Output level meter
plug::IPort *pLfoType; // LFO type
plug::IPort *pLfoPeriod; // LFO period
} channel_t;
protected:
static dspu::lfo::function_t all_lfo_functions[];
protected:
uint32_t nChannels; // Number of channels
uint32_t nFilters; // Number of active filters
dspu::Toggle sReset; // Reset toggle
channel_t *vChannels; // Number of channels
lfo_t sLfo; // Low-frequency oscillator
float *vBuffer; // Temporary buffer for processing
float *vLfoPhase; // Buffer that stores LFO phase
float fRevSampleRate; // Reverse sample rate
float fRevQuality; // Filter reverse quality
float fRate; // Rate
float fOldDepth; // Old Depth
float fDepth; // Depth
uint32_t nCrossfade; // Cross-fade threshold
float fCrossfade; // Cross-fade coefficient
float fRevCrossfade; // Reverse cross-fade coefficient
float fOldInGain; // Old input gain
float fInGain; // Input gain
float fOldDryGain; // Old dry gain
float fDryGain; // Dry gain
float fOldWetGain; // Old wet gain
float fWetGain; // Wet gain
float fOldFeedGain; // Old feedback gain
float fFeedGain; // Feed-back gain
float fOldFeedDelay; // Old feedback delay
float fFeedDelay; // Feed-back delay
bool bMS; // Mid/Side mode
bool bMono; // Mono mode
bool bCustomLfo; // Custom LFO shape for second channel
bool bUpdateFilters; // Update filters
plug::IPort *pBypass; // Bypass switch
plug::IPort *pMono; // Mono compatibility test
plug::IPort *pMS; // Mid/Side switch
plug::IPort *pInvPhase; // Phase inverse
plug::IPort *pHpfMode; // High-pass filter mode
plug::IPort *pHpfFreq; // High-pass filter frequency
plug::IPort *pLpfMode; // Low-pass filter mode
plug::IPort *pLpfFreq; // Low-pass filter frequency
plug::IPort *pRate; // Rate
plug::IPort *pDepth; // Depth
plug::IPort *pFraction; // Time fraction
plug::IPort *pTempo; // Tempo
plug::IPort *pTempoSync; // Tempo sync
plug::IPort *pTimeMode; // Time computing method
plug::IPort *pReset; // Reset phase to initial value
plug::IPort *pFilters; // Number of filters used
plug::IPort *pFilterQuality; // Filter quality
plug::IPort *pCrossfade; // Crossfade length
plug::IPort *pFeedOn; // Enable feedback
plug::IPort *pFeedGain; // Feedback gain
plug::IPort *pFeedDelay; // Feedback delay
plug::IPort *pFeedPhase; // Feedback phase
plug::IPort *pInGain; // Input gain
plug::IPort *pDryGain; // Dry gain
plug::IPort *pWetGain; // Wet gain
plug::IPort *pDryWet; // Dry/wet balance
plug::IPort *pOutGain; // Output gain
core::IDBuffer *pIDisplay; // Inline display buffer
uint8_t *pData; // Allocated data
protected:
static inline uint32_t phase_to_int(float phase);
static inline void lerp_frequencies(float *dst, float min, float max, size_t count);
protected:
inline float process_allpass(float *d, float freq, float s);
void do_destroy();
public:
explicit phaser(const meta::plugin_t *meta);
phaser(const phaser &) = delete;
phaser(phaser &&) = delete;
virtual ~phaser() override;
phaser & operator = (const phaser &) = delete;
phaser & operator = (phaser &&) = delete;
virtual void init(plug::IWrapper *wrapper, plug::IPort **ports) override;
virtual void destroy() override;
public:
virtual void update_sample_rate(long sr) override;
virtual void update_settings() override;
virtual void process(size_t samples) override;
virtual void ui_activated() override;
virtual bool inline_display(plug::ICanvas *cv, size_t width, size_t height) override;
virtual void dump(dspu::IStateDumper *v) const override;
};
} /* namespace plugins */
} /* namespace lsp */
#endif /* PRIVATE_PLUGINS_PHASER_H_ */
|