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/*
* Copyright (C) 2020 Linux Studio Plugins Project <https://lsp-plug.in/>
* (C) 2020 Vladimir Sadovnikov <sadko4u@gmail.com>
*
* This file is part of lsp-dsp-units
* Created on: 19 окт. 2016 г.
*
* lsp-dsp-units is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* lsp-dsp-units is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with lsp-dsp-units. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef LSP_PLUG_IN_DSP_UNITS_DYNAMICS_DYNAMICPROCESSOR_H_
#define LSP_PLUG_IN_DSP_UNITS_DYNAMICS_DYNAMICPROCESSOR_H_
#include <lsp-plug.in/dsp-units/version.h>
#include <lsp-plug.in/dsp-units/iface/IStateDumper.h>
#define DYNAMIC_PROCESSOR_DOTS 4
#define DYNAMIC_PROCESSOR_RANGES (DYNAMIC_PROCESSOR_DOTS + 1)
namespace lsp
{
namespace dspu
{
typedef struct dyndot_t
{
float fInput; // Negative value means off
float fOutput; // Negative value means off
float fKnee; // Negative value means off
} dyndot_t;
class LSP_DSP_UNITS_PUBLIC DynamicProcessor
{
private:
DynamicProcessor & operator = (const DynamicProcessor &);
DynamicProcessor(const DynamicProcessor &);
protected:
typedef struct spline_t
{
float fPreRatio; // Pre-knee ratio
float fPostRatio; // Post-knee ratio
float fKneeStart; // Start knee threshold
float fKneeStop; // Stop knee threshold
float fThresh; // Logarithmic threshold
float fMakeup; // Makeup gain of the knee
float vHermite[4]; // Hermite interpolation
} spline_t;
typedef struct reaction_t
{
float fLevel;
float fTau;
} reaction_t;
enum counters_t
{
CT_SPLINES,
CT_ATTACK,
CT_RELEASE,
CT_TOTAL
};
protected:
// Input parameters
dyndot_t vDots[DYNAMIC_PROCESSOR_DOTS];
float vAttackLvl[DYNAMIC_PROCESSOR_DOTS];
float vReleaseLvl[DYNAMIC_PROCESSOR_DOTS];
float vAttackTime[DYNAMIC_PROCESSOR_RANGES];
float vReleaseTime[DYNAMIC_PROCESSOR_RANGES];
float fInRatio; // Input ratio
float fOutRatio; // Output ratio
// Processing parameters
spline_t vSplines[DYNAMIC_PROCESSOR_DOTS];
reaction_t vAttack[DYNAMIC_PROCESSOR_RANGES];
reaction_t vRelease[DYNAMIC_PROCESSOR_RANGES];
uint8_t fCount[CT_TOTAL]; // Number of elements for AttackLvl, ReleaseLvl, ... etc
// Dynamic patameters
float fEnvelope;
// Additional parameters
size_t nSampleRate;
bool bUpdate;
protected:
static inline float spline_amp(const spline_t *s, float x);
static inline float spline_model(const spline_t *s, float x);
void sort_reactions(reaction_t *s, size_t count);
void sort_splines(spline_t *s, size_t count);
static inline float solve_reaction(const reaction_t *s, float x, size_t count);
public:
explicit DynamicProcessor();
~DynamicProcessor();
/**
* Construct object
*/
void construct();
/**
* Destroyp object
*/
void destroy();
public:
/** Check that some of processor's parameters have been modified
* and we need to call update_settings();
*
* @return true if some of processor's parameters have been modified
*/
inline bool modified() const
{
return bUpdate;
}
/** Update processor's settings
*
*/
void update_settings();
/** Set sample rate
*
* @param sr sample rate
*/
inline void set_sample_rate(size_t sr)
{
if (sr == nSampleRate)
return;
nSampleRate = sr;
bUpdate = true;
}
/** Get input ratio
*
* @return input ratio
*/
inline float get_in_ratio() const
{
return fInRatio;
}
/** Set input ratio
*
* @param ratio input ratio
*/
inline void set_in_ratio(float ratio)
{
if (fInRatio == ratio)
return;
fInRatio = ratio;
bUpdate = true;
}
/** Get output ratio
*
* @return output ratio
*/
inline float get_out_ratio() const
{
return fOutRatio;
}
/** Set output ratio
*
* @param ratio output ratio
*/
inline void set_out_ratio(float ratio)
{
if (fOutRatio == ratio)
return;
fOutRatio = ratio;
bUpdate = true;
}
/** Get dot configuration
*
* @param id identifier of dot
* @param dst pointer to store data
* @return status of operation
*/
inline bool get_dot(size_t id, dyndot_t *dst) const
{
if ((id >= DYNAMIC_PROCESSOR_DOTS) || (dst == NULL))
return false;
*dst = vDots[id];
return true;
}
/** Set dot configuration
*
* @param id identifier of dot
* @param src new configuration pointer or NULL
* @return status of operation
*/
bool set_dot(size_t id, const dyndot_t *src);
/** Set dot configuration
*
* @param id identifier of dot
* @param in input level
* @param out output level
* @param knee knee size
* @return status of operation
*/
bool set_dot(size_t id, float in, float out, float knee);
/** Get attack level
*
* @param id split level
* @return attack level
*/
inline float get_attack_level(size_t id) const
{
return (id >= DYNAMIC_PROCESSOR_DOTS) ? -1.0f : vAttackLvl[id];
}
/** Set attack level
*
* @param id split level
* @param value level value
*/
inline void set_attack_level(size_t id, float value)
{
if ((id >= DYNAMIC_PROCESSOR_DOTS) || (vAttackLvl[id] == value))
return;
vAttackLvl[id] = value;
bUpdate = true;
}
/** Get release level
*
* @param id split level
* @return attack level
*/
inline float get_release_level(size_t id) const
{
return (id >= DYNAMIC_PROCESSOR_DOTS) ? -1.0f : vReleaseLvl[id];
}
/** Set release level
*
* @param id split level
* @param value level value
*/
inline void set_release_level(size_t id, float value)
{
if ((id >= DYNAMIC_PROCESSOR_DOTS) || (vReleaseLvl[id] == value))
return;
vReleaseLvl[id] = value;
bUpdate = true;
}
/** Get attack time of the specified range
*
* @param id identifier of the range
* @return attack time
*/
inline float get_attack_time(size_t id) const
{
return (id >= DYNAMIC_PROCESSOR_RANGES) ? -1.0f : vAttackTime[id];
}
/** Set attack time
*
* @param id identifier of the range
* @param value attack time value
*/
inline void set_attack_time(size_t id, float value)
{
if ((id >= DYNAMIC_PROCESSOR_RANGES) || (vAttackTime[id] == value))
return;
vAttackTime[id] = value;
bUpdate = true;
}
/** Get release time of the specified range
*
* @param id identifier of the range
* @return release time
*/
inline float get_release_time(size_t id) const
{
return (id >= DYNAMIC_PROCESSOR_RANGES) ? -1.0f : vReleaseTime[id];
}
/** Set release time
*
* @param id identifier of the range
* @param value attack time value
*/
inline void set_release_time(size_t id, float value)
{
if ((id >= DYNAMIC_PROCESSOR_RANGES) || (vReleaseTime[id] == value))
return;
vReleaseTime[id] = value;
bUpdate = true;
}
/** Process sidechain signal
*
* @param out output signal gain to VCA
* @param env envelope signal of processor
* @param in sidechain signal
* @param samples number of samples to process
*/
void process(float *out, float *env, const float *in, size_t samples);
/** Process one sample of sidechain signal
*
* @param in sidechain signal
* @param out envelope signal of processor, may be NULL
* @return output signal gain to VCA
*/
float process(float *env, float in);
/** Get dynamic curve
*
* @param out output compression value
* @param in input compression value
* @param dots number of input dots
*/
void curve(float *out, const float *in, size_t dots);
/** Get dynamic curve point
*
* @param in input level
*/
float curve(float in);
/** Get dynamic curve model
*
* @param out output compression value
* @param in input compression value
* @param dots number of input dots
*/
void model(float *out, const float *in, size_t dots);
/** Get dynamic curve point
*
* @param in input level
*/
float model(float in);
/** Get dynamic gain reduction
*
* @param out output signal
* @param in input signal
* @param dots number of dots
*/
void reduction(float *out, const float *in, size_t dots);
/** Get dynamic gain reduction
*
* @param in input level
*/
float reduction(float in);
/**
* Dump internal state
* @param v state dumper
*/
void dump(IStateDumper *v) const;
};
}
} /* namespace lsp */
#endif /* LSP_PLUG_IN_DSP_UNITS_DYNAMICS_DYNAMICPROCESSOR_H_ */
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