1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147
|
/*
* Copyright (C) 2020 Linux Studio Plugins Project <https://lsp-plug.in/>
* (C) 2020 Vladimir Sadovnikov <sadko4u@gmail.com>
*
* This file is part of lsp-test-fw
* Created on: 21 авг. 2018 г.
*
* lsp-test-fw is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* lsp-test-fw is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with lsp-test-fw. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef LSP_PLUG_IN_TEST_FW_FLOATBUFFER_H_
#define LSP_PLUG_IN_TEST_FW_FLOATBUFFER_H_
#include <lsp-plug.in/test-fw/version.h>
#include <lsp-plug.in/test-fw/types.h>
#include <lsp-plug.in/test-fw/helpers.h>
#include <stddef.h>
#include <stdio.h>
#include <stdint.h>
namespace lsp
{
namespace test
{
/**
* Represents a float buffer with specific memory alignment
* and constant boundary markers that helps to detect buffer
* overruns/underruns
*/
class LSP_TEST_FW_PUBLIC FloatBuffer
{
private:
float *pBuffer;
uint8_t *pData;
size_t nLength;
size_t nAlign;
bool bAligned;
mutable ssize_t nLastDiff;
private:
void allocate(size_t samples, size_t align, bool aligned);
public:
explicit FloatBuffer(size_t samples, size_t align = LSP_TEST_FW_DEFAULT_ALIGN, bool aligned = true);
explicit FloatBuffer(const FloatBuffer &src);
~FloatBuffer();
public:
inline void randomize_positive() { ::lsp::test::randomize_positive(pBuffer, nLength); };
inline void randomize_negative() { ::lsp::test::randomize_negative(pBuffer, nLength); };
inline void randomize_sign() { ::lsp::test::randomize_sign(pBuffer, nLength); };
inline void randomize_0to1() { ::lsp::test::randomize_0to1(pBuffer, nLength); };
inline void randomize(float min, float max) { ::lsp::test::randomize(pBuffer, nLength, min, max); }
void randomize() { ::lsp::test::randomize_positive(pBuffer, nLength); };
void fill_zero();
void fill(float v);
void copy(const FloatBuffer &buf);
void copy(const float *buf, size_t count);
void replace(const float *buf, size_t count);
void vfill(size_t off, size_t n, ...);
bool validate() const;
inline bool valid() const { return validate(); };
inline bool corrupted() const { return !validate(); };
bool equals_relative(const FloatBuffer &src, float tolerance = 1e-5f) const;
bool equals_absolute(const FloatBuffer &src, float tolerance = 1e-5f) const;
bool equals_adaptive(const FloatBuffer &src, float tolerance = 1e-5f) const;
void dump(FILE *out, const char *text) const;
void dump(FILE *out, const char *text, size_t from, size_t count) const;
inline void dump(const char *text) const { dump(stdout, text); }
inline void dump(const char *text, size_t from, size_t count) const { dump(stdout, text, from, count); }
void dump_hex(FILE *out, const char *text) const;
void dump_hex(FILE *out, const char *text, size_t from, size_t count) const;
void dump_hex(const char *text) const { dump(stdout, text); }
void dump_hex(const char *text, size_t from, size_t count) const { dump(stdout, text, from, count); }
inline bool aligned() const { return bAligned; }
inline size_t size() const { return nLength; }
inline ssize_t last_diff() const { return nLastDiff; }
inline float get_diff() const { return (nLastDiff >= 0) ? pBuffer[nLastDiff] : 0.0f; }
public:
inline float &operator [] (int index) {
return pBuffer[index];
}
inline float operator [] (int index) const {
return pBuffer[index];
}
inline float &operator [] (size_t index) {
return pBuffer[index];
}
inline float operator [] (size_t index) const {
return pBuffer[index];
}
inline float get(size_t index) const {
return pBuffer[index];
}
template <typename T>
inline T *data()
{
return reinterpret_cast<T *>(pBuffer);
}
inline float *data()
{
return pBuffer;
}
inline float *data(size_t offset)
{
return &pBuffer[offset];
}
inline operator float *()
{
return pBuffer;
}
inline operator const float *() const
{
return pBuffer;
}
};
}
}
#endif /* LSP_PLUG_IN_TEST_FW_FLOATBUFFER_H_ */
|