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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
   "https://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="https://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
  <title>LuaLogging: A simple API to use logging features in Lua</title>
    <link rel="stylesheet" href="doc.css" type="text/css"/>
  <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
</head>
<body>

<div id="container">

<div id="product">
  <div id="product_logo">
    <img alt="LuaLogging logo" src="images/lualogging-128.png"/>
  </div>
  <div id="product_name"><big><strong>LuaLogging</strong></big></div>
  <div id="product_description">A simple API to use logging features in Lua.</div>
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<h1>LuaLogging</h1>
  <ul>
    <li><a href="index.html">Home</a></li>
    <li><a href="manual.html">Manual</a>
      <ul>
        <li><a href="manual.html#installation">Installation</a></li>
        <li><a href="manual.html#logger">Logger objects</a></li>
        <li><a href="manual.html#examples">Examples</a></li>
      </ul>
    </li>
    <li><a href="manual.html#appenders">Appenders</a>
      <ul>
        <li><strong>Console</strong></li>
        <li><a href="file.html">File</a></li>
        <li><a href="rolling_file.html">Rolling File</a></li>
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<div id="content">

<h2>Console appender</h2>

<p>Console is the simplest appender. It just writes the log messages
to <code>io.stdout</code> or <code>io.stderr</code>.</p>

<pre class="example">
function logging.console {
    [destination = "stdout"|"stderr",]

    [logPattern = <i>string</i>,]
    [logPatterns = {
      [logging.DEBUG = <i>string</i>,]
      [logging.INFO  = <i>string</i>,]
      [logging.WARN  = <i>string</i>,]
      [logging.ERROR = <i>string</i>,]
      [logging.FATAL = <i>string</i>,]
    },]
    [timestampPattern = <i>string</i>,]
    [logLevel = <i>log-level-constant</i>,]
}
</pre>

<ul>
  <li><code>logPatterns</code>:<br />
    A table with logPattern strings indexed by the log-levels.
    A logPattern specifies how the message is written.<br />
    If this parameter is omitted, a patterns table will be created with the
    parameter <code>logPattern</code> as the default value for each log-level.
    If <code>logPattern</code> also is omitted then each level will fall back to
    the current default setting, see <code>logging.defaultLogPatterns</code>.
  </li>

    <li><code>logPattern</code>:<br />
      This value will be used as the default value for each log-level that was
      omitted in <code>logPatterns</code>.
    </li>

    <li><code>timestampPattern</code>:<br />
    This is an optional parameter that can be used to specify a date/time formatting
    in the log message.
    See <code>logging.date</code> for the format.
    The default is taken from <code>logging.defaultTimestampPattern()</code>.</li>

    <li><code>destination</code>:<br />
    The destination stream, optional. The value can be either <code>"stdout"</code>,
    or <code>"stderr"</code>. The default is <code>stdout</code>.</li>

    <li><code>logLevel</code>:<br />
    The initial log-level to set for the created logger.</li>

</ul>

<h2>Examples</h2>

<pre class="example">
local ansicolors = require("ansicolors") -- https://github.com/kikito/ansicolors.lua
local ll = require("logging")
require "logging.console"

-- set up the default logger to stderr + colorization
ll.defaultLogger(ll.console {
  logLevel = ll.DEBUG,
  destination = "stderr",
  timestampPattern = "%y-%m-%d %H:%M:%S",
  logPatterns = {
    [ll.DEBUG] = ansicolors("%date%{cyan} %level %message %{reset}(%source)\n"),
    [ll.INFO] = ansicolors("%date %level %message\n"),
    [ll.WARN] = ansicolors("%date%{yellow} %level %message\n"),
    [ll.ERROR] = ansicolors("%date%{red bright} %level %message %{reset}(%source)\n"),
    [ll.FATAL] = ansicolors("%date%{magenta bright} %level %message %{reset}(%source)\n"),
  }
})

local log = ll.defaultLogger()

log:info("logging.console test")
log:debug("debugging...")
log:error("error!")
</pre>

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