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lua-logging 1.8.2-1
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
   "https://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="https://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
  <title>LuaLogging: A simple API to use logging features in Lua</title>
    <link rel="stylesheet" href="doc.css" type="text/css"/>
  <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
</head>
<body>

<div id="container">

<div id="product">
  <div id="product_logo">
    <img alt="LuaLogging logo" src="images/lualogging-128.png"/>
  </div>
  <div id="product_name"><big><strong>LuaLogging</strong></big></div>
  <div id="product_description">A simple API to use logging features in Lua.</div>
</div> <!-- id="product" -->

<div id="main">

<div id="navigation">
<h1>LuaLogging</h1>
  <ul>
    <li><a href="index.html">Home</a></li>
    <li><a href="manual.html">Manual</a>
      <ul>
        <li><a href="manual.html#installation">Installation</a></li>
        <li><a href="manual.html#logger">Logger objects</a></li>
        <li><a href="manual.html#examples">Examples</a></li>
      </ul>
    </li>
    <li><a href="manual.html#appenders">Appenders</a>
      <ul>
        <li><a href="console.html">Console</a></li>
        <li><a href="file.html">File</a></li>
        <li><a href="rolling_file.html">Rolling File</a></li>
        <li><a href="sql.html">SQL</a></li>
        <li><strong>Socket</strong></li>
        <li><a href="rsyslog.html">Rsyslog</a></li>
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    <li><a href="license.html">License</a></li>
  </ul>
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<div id="content">

<h2>Socket appender</h2>

This appender can be used to send log requests through a socket.
Socket appender relies on <a href=
"https://www.tecgraf.puc-rio.br/luasocket">LuaSocket</a> to do its
job.<br />
Upon each log request a connection is opened, the message is sent
and the connection is closed.

<pre class="example">
function logging.socket {
    hostname = <i>string</i>,
    port = <i>number</i>,

    [logPattern = <i>string</i>,]
    [logPatterns = {
      [logging.DEBUG = <i>string</i>,]
      [logging.INFO  = <i>string</i>,]
      [logging.WARN  = <i>string</i>,]
      [logging.ERROR = <i>string</i>,]
      [logging.FATAL = <i>string</i>,]
    },]
    [timestampPattern = <i>string</i>,]
    [logLevel = <i>log-level-constant</i>,]
}
</pre>

<ul>
    <li><code>hostname</code>:<br />
    Hostname can be an IP address or a host name of the server where the log
    message will be sent.</li>

    <li><code>port</code>:<br />
    The port must be an integer number in the range [1..64K).</li>

    <li><code>logPatterns</code>:<br />
      A table with logPattern strings indexed by the log-levels.
      A logPattern specifies how the message is written.<br />
      If this parameter is omitted, a patterns table will be created with the
      parameter <code>logPattern</code> as the default value for each log-level.
      If <code>logPattern</code> also is omitted then each level will fall back to
      the current default setting, see <code>logging.defaultLogPatterns</code>.
    </li>

    <li><code>logPattern</code>:<br />
      This value will be used as the default value for each log-level that was
      omitted in <code>logPatterns</code>.
    </li>

    <li><code>timestampPattern</code>:<br />
      This is an optional parameter that can be used to specify a date/time formatting
      in the log message.
      See <code>logging.date</code> for the format.
      The default is taken from <code>logging.defaultTimestampPattern()</code>.</li>

    <li><code>logLevel</code>:<br />
      The initial log-level to set for the created logger.</li>
  </ul>

<h2>Example</h2>

<pre class="example">
require"logging.socket"

local logger = logging.socket {
  hostname = "localhost",
  port = 5000,
}

logger:info("logging.socket test")
logger:debug("debugging...")
logger:error("error!")
</pre>

<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>

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