File: lua.cmake

package info (click to toggle)
lua-luv 1.51.0-1-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 1,464 kB
  • sloc: ansic: 6,996; makefile: 74; sh: 33
file content (171 lines) | stat: -rw-r--r-- 4,855 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
# Modfied from luajit.cmake
# Added LUA_ADD_EXECUTABLE Ryan Phillips <ryan at trolocsis.com>
# This CMakeLists.txt has been first taken from LuaDist
# Copyright (C) 2007-2011 LuaDist.
# Created by Peter Drahoš
# Redistribution and use of this file is allowed according to the terms of the MIT license.
# Debugged and (now seriously) modified by Ronan Collobert, for Torch7

#project(Lua54 C)

SET(LUA_DIR ${CMAKE_CURRENT_LIST_DIR}/lua CACHE PATH "location of lua sources")

SET(CMAKE_REQUIRED_INCLUDES
  ${LUA_DIR}
  ${CMAKE_CURRENT_BINARY_DIR}
)

OPTION(WITH_AMALG "Build eveything in one shot (needs memory)" ON)

# Ugly warnings
IF(MSVC)
  ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
ENDIF()

# Various includes
INCLUDE(CheckLibraryExists)
INCLUDE(CheckFunctionExists)
INCLUDE(CheckCSourceCompiles)
INCLUDE(CheckTypeSize)

CHECK_TYPE_SIZE("void*" SIZEOF_VOID_P)
IF(SIZEOF_VOID_P EQUAL 8)
  ADD_DEFINITIONS(-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE)
ENDIF()

IF(NOT WIN32)
  FIND_LIBRARY(DL_LIBRARY "dl")
  IF(DL_LIBRARY)
    SET(CMAKE_REQUIRED_LIBRARIES ${DL_LIBRARY})
    LIST(APPEND LIBS ${DL_LIBRARY})
  ENDIF(DL_LIBRARY)
  CHECK_FUNCTION_EXISTS(dlopen LUA_USE_DLOPEN)
  IF(NOT LUA_USE_DLOPEN)
    MESSAGE(FATAL_ERROR "Cannot compile a useful lua.
Function dlopen() seems not to be supported on your platform.
Apparently you are not on a Windows platform as well.
So lua has no way to deal with shared libraries!")
  ENDIF(NOT LUA_USE_DLOPEN)
ENDIF(NOT WIN32)

check_library_exists(m sin "" LUA_USE_LIBM)
if ( LUA_USE_LIBM )
  list ( APPEND LIBS m )
endif ()

## SOURCES
SET(SRC_LUALIB
  ${LUA_DIR}/lbaselib.c
  ${LUA_DIR}/lcorolib.c
  ${LUA_DIR}/ldblib.c
  ${LUA_DIR}/liolib.c
  ${LUA_DIR}/lmathlib.c
  ${LUA_DIR}/loadlib.c
  ${LUA_DIR}/loslib.c
  ${LUA_DIR}/lstrlib.c
  ${LUA_DIR}/ltablib.c
  ${LUA_DIR}/lutf8lib.c)

SET(SRC_LUACORE
  ${LUA_DIR}/lauxlib.c
  ${LUA_DIR}/lapi.c
  ${LUA_DIR}/lcode.c
  ${LUA_DIR}/lctype.c
  ${LUA_DIR}/ldebug.c
  ${LUA_DIR}/ldo.c
  ${LUA_DIR}/ldump.c
  ${LUA_DIR}/lfunc.c
  ${LUA_DIR}/lgc.c
  ${LUA_DIR}/linit.c
  ${LUA_DIR}/llex.c
  ${LUA_DIR}/lmem.c
  ${LUA_DIR}/lobject.c
  ${LUA_DIR}/lopcodes.c
  ${LUA_DIR}/lparser.c
  ${LUA_DIR}/lstate.c
  ${LUA_DIR}/lstring.c
  ${LUA_DIR}/ltable.c
  ${LUA_DIR}/ltm.c
  ${LUA_DIR}/lundump.c
  ${LUA_DIR}/lvm.c
  ${LUA_DIR}/lzio.c
  ${SRC_LUALIB})

## GENERATE

IF(WITH_SHARED_LUA)
  IF(WITH_AMALG)
    add_library(lualib SHARED ${LUA_DIR}/onelua.c)
  ELSE()
    add_library(lualib SHARED ${SRC_LUACORE})
  ENDIF()
ELSE()
  IF(WITH_AMALG)
    add_library(lualib STATIC ${LUA_DIR}/onelua.c )
  ELSE()
    add_library(lualib STATIC ${SRC_LUACORE} )
  ENDIF()
  set_target_properties(lualib PROPERTIES
    PREFIX "lib" IMPORT_PREFIX "lib")
ENDIF()
set_target_properties(lualib PROPERTIES
  COMPILE_DEFINITIONS MAKE_LIB=1)

target_link_libraries (lualib ${LIBS} )
set_target_properties (lualib PROPERTIES OUTPUT_NAME "lua54")

add_executable(lua ${LUA_DIR}/lua.c)
IF(WIN32)
  target_link_libraries(lua lualib)
ELSE()
  target_compile_definitions(lualib PRIVATE LUA_USE_POSIX)
  target_link_libraries(lua lualib ${LIBS})
  SET_TARGET_PROPERTIES(lua PROPERTIES ENABLE_EXPORTS ON)
ENDIF(WIN32)

MACRO(LUA_add_custom_commands luajit_target)
  SET(target_srcs "")
  FOREACH(file ${ARGN})
    IF(${file} MATCHES ".*\\.lua$")
      if(NOT IS_ABSOLUTE ${file})
        set(file "${CMAKE_CURRENT_SOURCE_DIR}/${file}")
      endif()
      set(source_file ${file})
      string(LENGTH ${CMAKE_SOURCE_DIR} _luajit_source_dir_length)
      string(LENGTH ${file} _luajit_file_length)
      math(EXPR _begin "${_luajit_source_dir_length} + 1")
      math(EXPR _stripped_file_length "${_luajit_file_length} - ${_luajit_source_dir_length} - 1")
      string(SUBSTRING ${file} ${_begin} ${_stripped_file_length} stripped_file)

      set(generated_file "${CMAKE_BINARY_DIR}/luacode_tmp/${stripped_file}_${luajit_target}_generated.c")

      add_custom_command(
        OUTPUT ${generated_file}
        MAIN_DEPENDENCY ${source_file}
        DEPENDS lua
        COMMAND lua
        ARGS "${LUA_DIR}/../luac.lua"
          ${source_file}
          ${generated_file}
        COMMENT "Building Lua ${source_file}: ${generated_file}"
      )

      get_filename_component(basedir ${generated_file} PATH)
      file(MAKE_DIRECTORY ${basedir})

      set(target_srcs ${target_srcs} ${generated_file})
      set_source_files_properties(
        ${generated_file}
        properties
        generated true        # to say that "it is OK that the obj-files do not exist before build time"
      )
    ELSE()
      set(target_srcs ${target_srcs} ${file})
    ENDIF(${file} MATCHES ".*\\.lua$")
  ENDFOREACH(file)
ENDMACRO()

MACRO(LUA_ADD_EXECUTABLE luajit_target)
  LUA_add_custom_commands(${luajit_target} ${ARGN})
  add_executable(${luajit_target} ${target_srcs})
ENDMACRO(LUA_ADD_EXECUTABLE luajit_target)