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lxdoom 1.4.4main-0.1
  • links: PTS
  • area: main
  • in suites: etch, etch-m68k
  • size: 4,092 kB
  • ctags: 6,838
  • sloc: ansic: 53,874; sh: 1,944; asm: 650; makefile: 141
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Source: lxdoom
Section: games
Priority: optional
Maintainer: Joe Drew <drew@debian.org>
Standards-Version: 3.6.1
Build-Depends: svgalibg1-dev [i386], debhelper (>= 3.0.0), libxt-dev, libx11-dev, libxext-dev, libxxf86dga-dev, x-dev, dpkg-dev (>=1.13), autotools-dev

Package: lxdoom
Architecture: any
Depends: ${shlibs:Depends}, lxdoom-x11 | lxdoom-svga
Recommends: freedoom | doom-wad | doom-wad-editor
Description: Unix port of boom, an enhanced version of DOOM
 Doom is a 3d shoot'em'up game, written by id Software, first released in
 1993. 
 .
 LxDoom is a version of Doom, designed to run on Unix either under XFree86 or 
 using SVGALib.
 .
 LxDoom is based on Boom, a freely available port of Doom for DOS, written by 
 TeamTNT (http://www.teamtnt.com/).
 .
 This package includes only the network game server and the required game
 wad file (boomlump.wad). To actually play lxdoom, you require lxdoom-x11 
 or lxdoom-svga, depending on whether you're going to play lxdoom on the 
 console or X. Packages which may also enhance your gameplay are
 lxdoom-sndserv and lxmusserv, which are the sound server and music server
 packages, respectively.
 
Package: lxdoom-svga
Architecture: i386
Depends: ${shlibs:Depends}, lxdoom, debconf | debconf-2.0
Recommends: lxdoom-sndserv, lxmusserv
Conflicts: suidmanager (<< 0.50)
Provides: doom-engine
Description: svgalib binary for lxdoom
 Doom is a 3d shoot'em'up game, written by id Software, first released in
 1993. 
 .
 LxDoom is a version of Doom, designed to run on Unix either under XFree86 or 
 using SVGALib.
 .
 LxDoom is based on Boom, a freely available port of Doom for DOS, written by 
 TeamTNT (http://www.teamtnt.com/).
 . 
 This is the svgalib binary for lxdoom. Note that installing this could
 be a security risk - if you don't completely trust a setuid doom binary,
 only use lxdoom-x11.

Package: lxdoom-x11
Architecture: any
Depends: ${shlibs:Depends}, lxdoom
Recommends: lxdoom-sndserv, lxmusserv
Provides: doom-engine
Description: X binary for lxdoom
 Doom is a 3d shoot'em'up game, written by id Software, first released in
 1993. 
 .
 LxDoom is a version of Doom, designed to run on Unix either under XFree86 or
 using SVGALib.
 .
 LxDoom is based on Boom, a freely available port of Doom for DOS, written by 
 TeamTNT (http://www.teamtnt.com/).
 .
 This is the X binary for LxDoom.

Package: lxdoom-sndserv
Architecture: any
Depends: ${shlibs:Depends}, lxdoom-x11 | lxdoom-svga
Replaces: lxdoom (<< 1.4.4-2)
Description: sound effects server for lxdoom
 Sound effects in LxDoom are played by a separate executable, the sound
 server. This sound server isn't required to play LxDoom (it will detect
 the presence or absence of both sndserv and musserv) -- it will, however,
 enhance your playing experience.