File: d_event.h

package info (click to toggle)
lxdoom 1.4.4main-0.1
  • links: PTS
  • area: main
  • in suites: etch, etch-m68k
  • size: 4,092 kB
  • ctags: 6,838
  • sloc: ansic: 53,874; sh: 1,944; asm: 650; makefile: 141
file content (159 lines) | stat: -rw-r--r-- 3,790 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
/* Emacs style mode select   -*- C++ -*- 
 *-----------------------------------------------------------------------------
 *
 * $Id: d_event.h,v 1.4 1999/10/12 13:01:15 cphipps Exp $
 *
 *  LxDoom, a Doom port for Linux/Unix
 *  based on BOOM, a modified and improved DOOM engine
 *  Copyright (C) 1999 by
 *  id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
 *   and Colin Phipps
 *  
 *  This program is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU General Public License
 *  as published by the Free Software Foundation; either version 2
 *  of the License, or (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 
 *  02111-1307, USA.
 *
 * DESCRIPTION:
 *  Event information structures.
 *    
 *-----------------------------------------------------------------------------*/


#ifndef __D_EVENT__
#define __D_EVENT__


#include "doomtype.h"


//
// Event handling.
//

// Input event types.
typedef enum
{
  ev_keydown,
  ev_keyup,
  ev_mouse,
  ev_joystick
} evtype_t;

// Event structure.
typedef struct
{
  evtype_t  type;
  int       data1;    // keys / mouse/joystick buttons
  int       data2;    // mouse/joystick x move
  int       data3;    // mouse/joystick y move
} event_t;

 
typedef enum
{
  ga_nothing,
  ga_loadlevel,
  ga_newgame,
  ga_loadgame,
  ga_savegame,
  ga_playdemo,
  ga_completed,
  ga_victory,
  ga_worlddone,
  ga_screenshot
} gameaction_t;



//
// Button/action code definitions.
//
typedef enum
{
  // Press "Fire".
  BT_ATTACK       = 1,

  // Use button, to open doors, activate switches.
  BT_USE          = 2,

  // Flag: game events, not really buttons.
  BT_SPECIAL      = 128,
  BT_SPECIALMASK  = 3,
    
  // Flag, weapon change pending.
  // If true, the next 4 bits hold weapon num.
  BT_CHANGE       = 4,

  // The 4bit weapon mask and shift, convenience.
//BT_WEAPONMASK   = (8+16+32),
  BT_WEAPONMASK   = (8+16+32+64), // extended to pick up SSG        // phares
  BT_WEAPONSHIFT  = 3,

  // Special events
  BTS_LOADGAME    = 0, // Loads a game
  // Pause the game.
  BTS_PAUSE       = 1,
  // Save the game at each console.
  BTS_SAVEGAME    = 2,
  BTS_RESTARTLEVEL= 3, // Restarts the current level

  // Savegame slot numbers occupy the second byte of buttons.    
  BTS_SAVEMASK    = (4+8+16),
  BTS_SAVESHIFT   = 2,
  
} buttoncode_t;


//
// GLOBAL VARIABLES
//
#define MAXEVENTS               64

extern event_t   events[MAXEVENTS];
extern int       eventhead;
extern int       eventtail;

extern gameaction_t gameaction;

#endif

//----------------------------------------------------------------------------
//
// $Log: d_event.h,v $
// Revision 1.4  1999/10/12 13:01:15  cphipps
// Changed header to GPL
//
// Revision 1.3  1998/12/27 15:44:07  cphipps
// Add restart level special event
//
// Revision 1.2  1998/12/26 19:06:22  cphipps
// Add loadgame special event type
//
// Revision 1.1  1998/09/13 16:49:50  cphipps
// Initial revision
//
// Revision 1.4  1998/05/05  19:55:53  phares
// Formatting and Doc changes
//
// Revision 1.3  1998/02/15  02:48:04  phares
// User-defined keys
//
// Revision 1.2  1998/01/26  19:26:23  phares
// First rev with no ^Ms
//
// Revision 1.1.1.1  1998/01/19  14:02:52  rand
// Lee's Jan 19 sources
//
//
//----------------------------------------------------------------------------