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// StreamBinder.cpp
#include "StdAfx.h"
#include "../../Common/MyCom.h"
#include "StreamBinder.h"
Z7_CLASS_IMP_COM_1(
CBinderInStream
, ISequentialInStream
)
CStreamBinder *_binder;
public:
~CBinderInStream() { _binder->CloseRead_CallOnce(); }
CBinderInStream(CStreamBinder *binder): _binder(binder) {}
};
Z7_COM7F_IMF(CBinderInStream::Read(void *data, UInt32 size, UInt32 *processedSize))
{ return _binder->Read(data, size, processedSize); }
Z7_CLASS_IMP_COM_1(
CBinderOutStream
, ISequentialOutStream
)
CStreamBinder *_binder;
public:
~CBinderOutStream() { _binder->CloseWrite(); }
CBinderOutStream(CStreamBinder *binder): _binder(binder) {}
};
Z7_COM7F_IMF(CBinderOutStream::Write(const void *data, UInt32 size, UInt32 *processedSize))
{ return _binder->Write(data, size, processedSize); }
static HRESULT Event_Create_or_Reset(NWindows::NSynchronization::CAutoResetEvent &event)
{
const WRes wres = event.CreateIfNotCreated_Reset();
return HRESULT_FROM_WIN32(wres);
}
HRESULT CStreamBinder::Create_ReInit()
{
RINOK(Event_Create_or_Reset(_canRead_Event))
// RINOK(Event_Create_or_Reset(_canWrite_Event))
// _canWrite_Semaphore.Close();
// we need at least 3 items of maxCount: 1 for normal unlock in Read(), 2 items for unlock in CloseRead_CallOnce()
_canWrite_Semaphore.OptCreateInit(0, 3);
// _readingWasClosed = false;
_readingWasClosed2 = false;
_waitWrite = true;
_bufSize = 0;
_buf = NULL;
ProcessedSize = 0;
// WritingWasCut = false;
return S_OK;
}
void CStreamBinder::CreateStreams2(CMyComPtr<ISequentialInStream> &inStream, CMyComPtr<ISequentialOutStream> &outStream)
{
inStream = new CBinderInStream(this);
outStream = new CBinderOutStream(this);
}
// (_canRead_Event && _bufSize == 0) means that stream is finished.
HRESULT CStreamBinder::Read(void *data, UInt32 size, UInt32 *processedSize)
{
if (processedSize)
*processedSize = 0;
if (size != 0)
{
if (_waitWrite)
{
WRes wres = _canRead_Event.Lock();
if (wres != 0)
return HRESULT_FROM_WIN32(wres);
_waitWrite = false;
}
if (size > _bufSize)
size = _bufSize;
if (size != 0)
{
memcpy(data, _buf, size);
_buf = ((const Byte *)_buf) + size;
ProcessedSize += size;
if (processedSize)
*processedSize = size;
_bufSize -= size;
/*
if (_bufSize == 0), then we have read whole buffer
we have two ways here:
- if we check (_bufSize == 0) here, we unlock Write only after full data Reading - it reduces the number of syncs
- if we don't check (_bufSize == 0) here, we unlock Write after partial data Reading
*/
if (_bufSize == 0)
{
_waitWrite = true;
// _canWrite_Event.Set();
_canWrite_Semaphore.Release();
}
}
}
return S_OK;
}
HRESULT CStreamBinder::Write(const void *data, UInt32 size, UInt32 *processedSize)
{
if (processedSize)
*processedSize = 0;
if (size == 0)
return S_OK;
if (!_readingWasClosed2)
{
_buf = data;
_bufSize = size;
_canRead_Event.Set();
/*
_canWrite_Event.Lock();
if (_readingWasClosed)
_readingWasClosed2 = true;
*/
_canWrite_Semaphore.Lock();
// _bufSize : is remain size that was not read
size -= _bufSize;
// size : is size of data that was read
if (size != 0)
{
// if some data was read, then we report that size and return
if (processedSize)
*processedSize = size;
return S_OK;
}
_readingWasClosed2 = true;
}
// WritingWasCut = true;
return k_My_HRESULT_WritingWasCut;
}
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