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// ZipRegistry.h
#ifndef ZIP7_INC_ZIP_REGISTRY_H
#define ZIP7_INC_ZIP_REGISTRY_H
#include "../../../Common/MyTypes.h"
#include "../../../Common/MyString.h"
#include "../../Common/MethodProps.h"
#include "ExtractMode.h"
/*
CBoolPair::Def in writing functions means:
if ( CBoolPair::Def ), we write CBoolPair::Val
if ( !CBoolPair::Def )
{
in NCompression functions we delete registry value
in another functions we do nothing
}
*/
namespace NExtract
{
struct CInfo
{
NPathMode::EEnum PathMode;
NOverwriteMode::EEnum OverwriteMode;
bool PathMode_Force;
bool OverwriteMode_Force;
CBoolPair SplitDest;
CBoolPair ElimDup;
// CBoolPair AltStreams;
CBoolPair NtSecurity;
CBoolPair ShowPassword;
UStringVector Paths;
void Save() const;
void Load();
};
void Save_ShowPassword(bool showPassword);
bool Read_ShowPassword();
void Save_LimitGB(UInt32 limit_GB);
UInt32 Read_LimitGB();
}
namespace NCompression
{
struct CMemUse
{
// UString Str;
bool IsDefined;
bool IsPercent;
UInt64 Val;
CMemUse():
IsDefined(false),
IsPercent(false),
Val(0)
{}
void Clear()
{
// Str.Empty();
IsDefined = false;
IsPercent = false;
Val = 0;
}
UInt64 GetBytes(UInt64 ramSize) const
{
if (!IsPercent)
return Val;
return Calc_From_Val_Percents(ramSize, Val);
}
void Parse(const UString &s);
};
struct CFormatOptions
{
UInt32 Level;
UInt32 Dictionary;
// UInt32 DictionaryChain;
UInt32 Order;
UInt32 BlockLogSize;
UInt32 NumThreads;
UInt32 TimePrec;
CBoolPair MTime;
CBoolPair ATime;
CBoolPair CTime;
CBoolPair SetArcMTime;
CSysString FormatID;
UString Method;
UString Options;
UString EncryptionMethod;
UString MemUse;
void Reset_TimePrec()
{
TimePrec = (UInt32)(Int32)-1;
}
bool IsSet_TimePrec() const
{
return TimePrec != (UInt32)(Int32)-1;
}
void Reset_BlockLogSize()
{
BlockLogSize = (UInt32)(Int32)-1;
}
void ResetForLevelChange()
{
BlockLogSize = NumThreads = Level = Dictionary = Order = (UInt32)(Int32)-1;
// DictionaryChain = (UInt32)(Int32)-1;
Method.Empty();
// Options.Empty();
// EncryptionMethod.Empty();
}
CFormatOptions()
{
// TimePrec = 0;
Reset_TimePrec();
ResetForLevelChange();
}
};
struct CInfo
{
UInt32 Level;
bool ShowPassword;
bool EncryptHeaders;
CBoolPair NtSecurity;
CBoolPair AltStreams;
CBoolPair HardLinks;
CBoolPair SymLinks;
CBoolPair PreserveATime;
UString ArcType;
UStringVector ArcPaths;
CObjectVector<CFormatOptions> Formats;
void Save() const;
void Load();
};
}
namespace NWorkDir
{
namespace NMode
{
enum EEnum
{
kSystem,
kCurrent,
kSpecified
};
}
struct CInfo
{
NMode::EEnum Mode;
bool ForRemovableOnly;
FString Path;
void SetForRemovableOnlyDefault() { ForRemovableOnly = true; }
void SetDefault()
{
Mode = NMode::kSystem;
Path.Empty();
SetForRemovableOnlyDefault();
}
void Save() const;
void Load();
};
}
struct CContextMenuInfo
{
CBoolPair Cascaded;
CBoolPair MenuIcons;
CBoolPair ElimDup;
bool Flags_Def;
UInt32 Flags;
UInt32 WriteZone;
/*
CContextMenuInfo():
Flags_Def(0),
WriteZone((UInt32)(Int32)-1),
Flags((UInt32)(Int32)-1)
{}
*/
void Save() const;
void Load();
};
#endif
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