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// Copyright 2011 Michael E. Stillman
#include "aring-zzp-ffpack.hpp"
#include "exceptions.hpp"
#include "ringmap.hpp"
namespace M2 {
ARingZZpFFPACK::ARingZZpFFPACK(UTT charact)
: mFfpackField(FieldType(static_cast<double>(charact))),
mFfpackRandomIterator(mFfpackField),
mCharac(charact),
mDimension(1),
mGeneratorComputed(false)
{
assert(FieldType::maxCardinality() >= mCharac);
}
void ARingZZpFFPACK::elem_text_out(buffer &o,
const ElementType elem,
bool print_one,
bool print_plus,
bool print_parens) const
{
STT a = static_cast<STT>(elem);
if (a == 1 and not print_one) return;
if (a > 0 and print_plus) o << "+";
o << a;
}
/** @todo Remove this function? IE: rewrite it?
// http://www.johnkerl.org/doc/ffcomp.pdf
*/
ARingZZpFFPACK::ElementType ARingZZpFFPACK::computeGenerator() const
{
for (UTT currIntElem = 2; currIntElem < mCharac; currIntElem++)
{
ElementType currElem;
set_from_long(currElem, currIntElem);
bool found = true;
ElementType tmpElem = currElem;
for (UTT count = 0; count < mCharac - 2; count++)
{
mult(tmpElem, tmpElem, currElem);
if (is_equal(currElem, tmpElem)) found = false;
}
if (found)
{
std::cerr << "generator = " << currElem << std::endl;
return currElem;
}
}
throw exc::internal_error("program logic in ffpack code is wrong if we get to this error");
}
bool ARingZZpFFPACK::is_unit(const ElementType f) const
{
return not mFfpackField.isZero(f);
}
bool ARingZZpFFPACK::is_zero(const ElementType f) const
{
return mFfpackField.isZero(f);
}
bool ARingZZpFFPACK::is_equal(const ElementType f, const ElementType g) const
{
return mFfpackField.areEqual(f, g);
}
/// compare exponents of the used generator
/// @return -1: f < g, 1: f>g; 0: f==g;
int ARingZZpFFPACK::compare_elems(const ElementType f,
const ElementType g) const
{
if (f < g) return -1;
if (f > g) return 1;
return 0;
}
// 'init', 'init_set' functions
void ARingZZpFFPACK::init(ElementType &result) const
{
// assert(0 == mFfpackField.zero);
result = 0;
}
void ARingZZpFFPACK::clear(ElementType &result) const { /* nothing */}
void ARingZZpFFPACK::set_zero(ElementType &result) const
{
// assert(0 == mFfpackField.zero);
result = 0;
}
void ARingZZpFFPACK::copy(ElementType &result, const ElementType a) const
{
result = a;
}
/// @todo possible problem if type UTT is smaller than an int?
void ARingZZpFFPACK::set_from_long(ElementType &result, long a) const
{
mFfpackField.init(result, a);
}
void ARingZZpFFPACK::set_from_mpz(ElementType &result, mpz_srcptr a) const
{
unsigned long b = static_cast<UTT>(mpz_fdiv_ui(a, mCharac));
mFfpackField.init(result, b);
}
bool ARingZZpFFPACK::set_from_mpq(ElementType &result, mpq_srcptr a) const
{
ElementType n, d;
set_from_mpz(n, mpq_numref(a));
set_from_mpz(d, mpq_denref(a));
if (is_zero(d)) return false;
divide(result, n, d);
return true;
}
// arithmetic
void ARingZZpFFPACK::negate(ElementType &result, const ElementType a) const
{
mFfpackField.neg(result, a);
}
/// if a is zero, the result is 1 , but is that what we expect?
/// I vote for two invert functions, one with this check and one without.(Jakob)
void ARingZZpFFPACK::invert(ElementType &result, const ElementType a) const
{
if (mFfpackField.isZero(a)) throw exc::division_by_zero_error();
mFfpackField.inv(result, a);
}
void ARingZZpFFPACK::unsafeInvert(ElementType &result,
const ElementType a) const
{
assert(not is_zero(a));
mFfpackField.inv(result, a);
}
void ARingZZpFFPACK::add(ElementType &result,
const ElementType a,
const ElementType b) const
{
mFfpackField.add(result, a, b);
}
void ARingZZpFFPACK::subtract(ElementType &result,
const ElementType a,
const ElementType b) const
{
mFfpackField.sub(result, a, b);
}
/// @param c[in][out] c = c - a*b
void ARingZZpFFPACK::subtract_multiple(ElementType &c,
const ElementType a,
const ElementType b) const
{
ElementType nega = a;
mFfpackField.negin(nega);
mFfpackField.axpyin(c, nega, b);
}
void ARingZZpFFPACK::mult(ElementType &result,
const ElementType a,
const ElementType b) const
{
mFfpackField.mul(result, a, b);
}
void ARingZZpFFPACK::divide(ElementType &result,
const ElementType a,
const ElementType b) const
{
if (mFfpackField.isZero(b))
throw exc::division_by_zero_error();
mFfpackField.div(result, a, b);
}
void ARingZZpFFPACK::power(ElementType &result,
const ElementType a,
STT n) const
{
if (is_zero(a))
{
if (n < 0)
throw exc::division_by_zero_error();
else if (n == 0)
set_from_long(result, 1);
else
set_zero(result);
return;
}
ElementType base;
set(base, a);
if (n < 0)
{
invert(base, base);
n = -n;
}
n = n % (mCharac - 1);
set_from_long(result, 1);
if (n == 0) return;
// Now use doubling algorithm
for (;;)
{
if ((n % 2) != 0) mFfpackField.mulin(result, base); // result *= base
n >>= 1;
if (n == 0)
return;
else
mFfpackField.mulin(base, base); // base = base^2
}
}
/// @pre ensure that mFfpackField.cardinality() fits in a unsigned long,
/// otherwise instead of mpz_fdiv_ui a different function has to be called)
void ARingZZpFFPACK::power_mpz(ElementType &result,
const ElementType a,
mpz_srcptr n) const
{
if (is_zero(a))
{
if (mpz_sgn(n) < 0)
throw exc::division_by_zero_error();
else if (mpz_sgn(n) == 0)
set_from_long(result, 1);
else
set_zero(result);
}
else
{
// a != 0
STT n1 = static_cast<STT>(mpz_fdiv_ui(n, mFfpackField.cardinality() - 1));
power(result, a, n1);
}
}
///@note duplicate code
void ARingZZpFFPACK::swap(ElementType &a, ElementType &b) const
{
ElementType tmp = a;
a = b;
b = tmp;
}
/** @brief returns x,y s.y. x*a + y*b == 0.
if possible, x is set to 1.
no need to consider the case a==0 or b==0.
*/
void ARingZZpFFPACK::syzygy(const ElementType a,
const ElementType b,
ElementType &x,
ElementType &y) const
{
// x = mFfpackField.one;
x = 1.;
divide(y, a, b);
negate(y, y);
}
/// @jakob document possible overflow and other nasty things
void ARingZZpFFPACK::random(ElementType &result) const
{
mFfpackRandomIterator.random(result);
}
void ARingZZpFFPACK::eval(const RingMap *map,
const ElementType f,
int first_var, // not used here. See ringmap.cpp
ring_elem &result) const
{
// translate f to map->target()
long a = static_cast<long>(f);
result = map->get_ring()->from_long(a);
}
};
// Local Variables:
// compile-command: "make -C $M2BUILDDIR/Macaulay2/e "
// indent-tabs-mode: nil
// End:
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