File: SLP-defs.hpp

package info (click to toggle)
macaulay2 1.24.11%2Bds-5
  • links: PTS, VCS
  • area: main
  • in suites: forky, trixie
  • size: 171,648 kB
  • sloc: cpp: 107,850; ansic: 16,307; javascript: 4,188; makefile: 3,947; lisp: 682; yacc: 604; sh: 476; xml: 177; perl: 114; lex: 65; python: 33
file content (284 lines) | stat: -rw-r--r-- 9,211 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
// Copyright 2015 Anton Leykin and Mike Stillman

// Anton Leykin's code in this file is in the public domain.

#ifndef _slp_defs_hpp_
#define _slp_defs_hpp_

// SLP
class SLProgram;

class M2SLProgram : public MutableEngineObject
{
  std::unique_ptr<SLProgram> mSLProgram;
public:
  M2SLProgram(SLProgram* pa) : mSLProgram(pa) {}

  SLProgram& value() { return *mSLProgram; }
};

class SLProgram
{
 public:
  enum GATE_TYPE { Copy, MCopy, Sum, Product, MSum, MProduct, Det, Divide };
  typedef int GATE_SIZE;
  typedef int GATE_POSITION;  // gate position is RELATIVE (exception: ABSOLUTE
                              // for mOutputPositions)
  std::vector<GATE_TYPE> mNodes;      // nodes types
  std::vector<GATE_SIZE> mNumInputs;  // corresponding nodes sizes
  std::vector<GATE_POSITION>
  mInputPositions; /* which nodes does input come from?
                      !!! this vector could be longer than mNodes !!!
                      !!! since there could be several inputs per node !!!
                      (nonnegative = node position,
                      negative = var or const) */
  std::vector<GATE_POSITION> mOutputPositions; /* which nodes are outputs
                                                  (nonnegative = node position,
                                                  negative = var or const) */
  /* LOOKUP TABLE */
  int inputCounter;  // this is the count; the position numbering is -1, -2, ...
 public:
  SLProgram();
  virtual ~SLProgram();
  // GATE_POSITION addCopy(GATE_POSITION p);
  // GATE_POSITION addMCopy(GATE_POSITION p, GATE_SIZE s);
  // GATE_POSITION addSum(GATE_POSITION a, GATE_POSITION b);
  // GATE_POSITION addProduct(GATE_POSITION a, GATE_POSITION b);
  
  // !!! replace M2_arrayint with std::vector (M2_arrayint pertains to front end) 
  GATE_POSITION addInput() { return -(++inputCounter); }
  GATE_POSITION addMSum(const M2_arrayint);
  GATE_POSITION addMProduct(const M2_arrayint);
  GATE_POSITION addDet(const M2_arrayint);
  GATE_POSITION addDivide(const M2_arrayint);
  void setOutputPositions(const M2_arrayint);
  void text_out(buffer&) const;
};

class Homotopy;

// needs a finalizer???
class M2Homotopy : public MutableEngineObject
{
  std::unique_ptr<Homotopy> mHomotopy;
public:
  M2Homotopy(Homotopy* pa) : mHomotopy(pa) {}

  Homotopy& value() { return *mHomotopy; }
};

class TrivialHomotopyAlgorithm
{
};
class FixedPrecisionHomotopyAlgorithm
{
};
class VariablePrecisionHomotopyAlgorithm
{
};

template <typename RT>
struct HomotopyAlgorithm
{
  typedef TrivialHomotopyAlgorithm Algorithm;
};
template <>
struct HomotopyAlgorithm<M2::ARingCC>
{
  typedef FixedPrecisionHomotopyAlgorithm Algorithm;
};
template <>
struct HomotopyAlgorithm<M2::ARingCCC>
{
  typedef FixedPrecisionHomotopyAlgorithm Algorithm;
};
/*
template<>
struct HomotopyAlgorithm<M2::ARingRR> {
  typedef FixedPrecisionHomotopyAlgorithm Algorithm;
};
template<>
struct HomotopyAlgorithm<M2::ARingRRR> {
  typedef FixedPrecisionHomotopyAlgorithm Algorithm;
};
*/

class SLEvaluator;

class M2SLEvaluator : public MutableEngineObject
{
  SLEvaluator* mSLEvaluator; //!!! this is a hack to avoid memory corruption, it results in a memory leak
  // std::unique_ptr<SLEvaluator> mSLEvaluator;
public:
  M2SLEvaluator(SLEvaluator* pa) : mSLEvaluator(pa) {}

  SLEvaluator& value() { return *mSLEvaluator; }
};

class SLEvaluator
{
 public:
  virtual ~SLEvaluator() {}
  virtual SLEvaluator* specialize(const MutableMatrix* parameters) const = 0;
  virtual bool evaluate(const MutableMatrix* inputs,
                        MutableMatrix* outputs) = 0;
  virtual void text_out(buffer& o) const = 0;
  virtual Homotopy* createHomotopy(SLEvaluator* Hxt, SLEvaluator* HxH) = 0;

 protected:
  int ap(int rp) { return rp + slp->inputCounter; }  // absolute position

  SLProgram* slp; //!!! can we make it a reference???
  std::vector<SLProgram::GATE_POSITION> varsPos;  // the rest of inputs with neg rel position
  std::vector<SLProgram::GATE_TYPE>::iterator nIt;  // slp nodes
  std::vector<SLProgram::GATE_SIZE>::iterator numInputsIt;
  std::vector<SLProgram::GATE_POSITION>::iterator inputPositionsIt;
};

template <typename RT>
class SLEvaluatorConcrete : public SLEvaluator
{
 public:
  SLEvaluatorConcrete(const SLEvaluatorConcrete<RT>&);  // copy constructor
  SLEvaluatorConcrete(
      SLProgram* SLP,
      M2_arrayint constsPos,
      M2_arrayint varsPos,
      const MutableMat<DMat<RT> >* consts /*const DMat<RT>& DMat_consts */);
  SLEvaluatorConcrete(
      SLProgram* SLP,
      M2_arrayint constsPos,
      M2_arrayint varsPos,
      const MutableMat<SMat<RT> >* consts /*const SMat<RT>& consts*/);
  SLEvaluatorConcrete(
      M2_string libName,
      int nInputs,
      int nOutputs,
      const MutableMat<DMat<RT> >* empty
      );
  SLEvaluatorConcrete(
      M2_string libName,
      int nInputs,
      int nOutputs,
      const MutableMat<SMat<RT> >* empty
      );
  ~SLEvaluatorConcrete();
  SLEvaluator* specialize(const MutableMatrix* parameters) const;
  SLEvaluator* specialize(const MutableMat<DMat<RT> >* parameters) const;
  const RT& ring() const { return mRing; }
  bool evaluate(const MutableMatrix* inputs, MutableMatrix* outputs);
  bool evaluate(const DMat<RT>& inputs, DMat<RT>& outputs);
  // TODO: bool evaluate(DMat<RT>& inputs, DMat<RT>& outputs);
  void text_out(buffer& o) const;
  Homotopy* createHomotopy(SLEvaluator* Hxt, SLEvaluator* HxH);

 private:
  void computeNextNode();  // !!! should this and vIt be here???
  using ElementType = typename RT::ElementType;
  typename std::vector<ElementType>::iterator vIt;  // values

  // common data
  const RT& mRing;
  bool isCompiled;
  int nInputs, nOutputs;
  
  // data used by interpreted evaluation
  std::vector<ElementType> values; /* should be a vector of values
                                      starting with inputCounter many vars and consts and
                                      continuing with the values of other GATEs */

  // data used by compiled evaluation
  void (*compiled_fn)(ElementType const*, ElementType*);  //void (*compiled_fn)(double const*, double*);
  int nParams;
  ElementType* parametersAndInputs;  
};

class Homotopy : public MutableEngineObject
{
 public:
  virtual ~Homotopy() {}
  virtual bool track(const MutableMatrix* inputs,
                     MutableMatrix* outputs,
                     MutableMatrix* output_extras,
                     gmp_RR init_dt,
                     gmp_RR min_dt,
                     gmp_RR epsilon,  // o.CorrectorTolerance,
                     int max_corr_steps,
                     gmp_RR infinity_threshold,
                     bool checkPrecision) = 0;
  virtual void text_out(buffer& o) const = 0;
};

template <typename RT, typename Algorithm>
class HomotopyConcrete : public Homotopy
{
 public:
  typedef SLEvaluatorConcrete<RT> EType;

  HomotopyConcrete(EType& Hx, EType& Hxt, EType& HxH)
      : mHx(Hx), mHxt(Hxt), mHxH(HxH)
  {
  }
  /* columns of inputs are initial solutions (last coordinate is the initial
     value of continuation parameter t,
     outputs have the same shape as inputs (last coordinate of outputs is set to
     the desired value of t),
     output_extras: the first row gives the status of the solutions (or path) */

  bool track(const MutableMatrix* inputs,
             MutableMatrix* outputs,
             MutableMatrix* output_extras,
             gmp_RR init_dt,
             gmp_RR min_dt,
             gmp_RR epsilon,  // o.CorrectorTolerance,
             int max_corr_steps,
             gmp_RR infinity_threshold,
             bool checkPrecision);
  void text_out(buffer& o) const;

 private:
  EType &mHx, &mHxt, &mHxH;
  // struct Evaluators {SLEvaluator *mHx, *mHxt, *mHxH;};
  // std::vector<Evaluators> mE; // a vector of evaluators increasing in
  // precision
  // std::vector<Ring*> mR; // a vector of available rings (corresponding to
  // mE?)
};

template <typename RT>
class HomotopyConcrete<RT, FixedPrecisionHomotopyAlgorithm> : public Homotopy
{
 public:
  typedef SLEvaluatorConcrete<RT> EType;
  HomotopyConcrete(EType& Hx, EType& Hxt, EType& HxH);
  /* columns of inputs are initial solutions (last coordinate is the initial
     value of continuation parameter t,
     outputs have the same shape as inputs (last coordinate of outputs is set to
     the desired value of t),
     output_extras: the first row gives the status of the solutions (or path) */
  bool track(const MutableMatrix* inputs,
             MutableMatrix* outputs,
             MutableMatrix* output_extras,
             gmp_RR init_dt,
             gmp_RR min_dt,
             gmp_RR epsilon,  // o.CorrectorTolerance,
             int max_corr_steps,
             gmp_RR infinity_threshold,
             bool checkPrecision);
  void text_out(buffer& o) const;

 private:
  EType &mHx, &mHxt, &mHxH;
  // struct Evaluators {SLEvaluator *mHx, *mHxt, *mHxH;};
  // std::vector<Evaluators> mE; // a vector of evaluators increasing in
  // precision
  // std::vector<Ring*> mR; // a vector of available rings (corresponding to
  // mE?)
};

#endif

// Local Variables:
// compile-command: "make -C $M2BUILDDIR/Macaulay2/e "
// indent-tabs-mode: nil
// End: