File: mixer-std.cpp

package info (click to toggle)
maelstrom 1.4.3-L2.0.6-13
  • links: PTS
  • area: non-free
  • in suites: potato
  • size: 4,352 kB
  • ctags: 2,231
  • sloc: cpp: 22,044; ansic: 1,853; sh: 242; makefile: 223
file content (629 lines) | stat: -rw-r--r-- 15,035 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629


/* The sound server for Maelstrom!

   Much of this code has been adapted from 'sfxserver', written by
   Terry Evans, 1994.  Thanks! :)
*/

#include <sys/types.h>
#include <sys/time.h>
#include <unistd.h>
#include <string.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <sys/ioctl.h>
#include "mixer.h"

/* From shared.cc */
extern void select_usleep(unsigned long usec);

extern "C" {
	extern char *getenv(char *);
};

#ifdef PLAY_DEV_AUDIO
static unsigned char snd2au(int sample);
#endif

/* This table gives a perceptually linear increase (logarithmic) in volume */
const int Mixer::volumeTable[9] = {0, 12, 19, 29, 45, 70, 107, 165, 255};

Mixer:: Mixer(char *device, unsigned short initvolume)
{
	int   i;

#ifdef _SGI_SOURCE
	audioport = NULL;
#else
	/* Set the sound card device */
	/* AUDIODEV is a Solaris-2.4 recommended environment variable */
	if ( (dsp_device=getenv("AUDIODEV")) == NULL ) {
#ifdef PLAY_DEV_AUDIO
		dsp_device = _PATH_DEV_AUDIO;
#else
		if ( device )
			dsp_device = device;
		else
			dsp_device = _PATH_DEV_DSP;
#endif /* PLAY_DEV_AUDIO */
	}
	dsp_fd = -1;
#endif /* Not SGI Source */

	/* Start up with initial volume */
	DSPopen(0);	/* Init device, but don't complain */
	(void) SetVolume(initvolume);

	/* Now set up the channels, and load some sounds */
	for ( i=0; i<NUM_CHANNELS; ++i ) {
		channels[i].position = 0;
		channels[i].in_use = 0;
		channels[i].sample = NULL;
	}
	io_handler = NULL;

	/* Get some sweet blessed silence */
	clipped = new AUDIO_DTYPE[frag_size];
	silence = new AUDIO_DTYPE[frag_size];

	/* Tell the silence to be quiet :) */
#ifdef UNSIGNED_AUDIO_DATA
	memset(silence, (MAX_AUDIO_VAL/2)+1, frag_size*(AUDIO_BITS/8));
#else
	memset(silence, 0, frag_size*(AUDIO_BITS/8));
#endif

#if defined(USE_POSIX_SIGNALS)
	sigemptyset(&blockio);
	sigaddset(&blockio, SIGIO);
#endif
}

Mixer:: ~Mixer()
{
	delete[] clipped;
	delete[] silence;
	DSPclose();
}

#ifdef _SGI_SOURCE
int
Mixer:: DSPopen(int complain)
{
	long pvbuf[2];
	ALconfig audioconfig;

	if ( audioport != NULL )	/* The device is already open. */
		return(0);

	speed = 11025;			/* Sampling speed of Maelstrom sound */
	frag_size = 512;


	pvbuf[0] = AL_OUTPUT_RATE;
	pvbuf[1] = speed;

	if( ALsetparams(AL_DEFAULT_DEVICE, pvbuf, 2) < 0 ) {
		if ( complain ) {
			error("Mixer::DSPopen: ALsetparams failed!\n");
		}
		return(-1);
	}

	pvbuf[0] = AL_INPUT_RATE;
	pvbuf[1] = speed;

	if( ALsetparams(AL_DEFAULT_DEVICE, pvbuf, 2) < 0 ) {
		if ( complain ) {
			error("Mixer::DSPopen: ALsetparams failed!\n");
		}
		return(-1);
	}

	audioconfig = ALnewconfig();

#ifdef AUDIO_16BIT
	if( ALsetwidth(audioconfig, AL_SAMPLE_16) < 0 ) {
#else
	if( ALsetwidth(audioconfig, AL_SAMPLE_8) < 0 ) {
#endif
		if ( complain ) {
			error("Mixer::DSPopen: ALsetwidth failed!\n");
		}
		return(-1);
	}

	if( ALsetqueuesize(audioconfig, frag_size*(AUDIO_BITS/8)) < 0 ) {
		if ( complain ) {
			error("Mixer::DSPopen: ALsetqueuesize failed!\n");
		}
		return(-1);
	}

	if( ALsetchannels(audioconfig, AL_MONO) < 0 ) {
		if ( complain ) {
			error("Mixer::DSPopen: ALsetchannels failed!\n");
		}
		return(-1);
	}

	if( (audioport = ALopenport("name", "w", audioconfig) ) == NULL ) {
		if ( complain ) {
			error("Mixer::DSPopen: ALopenport failed!\n");
		}
		return(-1);
	}

	return(0);
}
#else /* Not SGI code */
int
Mixer:: DSPopen(int complain)
{
	int  frag_spec = FRAG_SPEC;

	if ( dsp_fd >= 0 ) {	// The device is already open.
		return(0);
	}
	speed = 11025;			/* Sampling speed of Maelstrom sound */

#ifdef PLAY_DEV_AUDIO
	increment = speed / 8;
#endif /* PLAY_DEV_AUDIO */
	frag_size = (0x01<<(FRAG_SPEC&0x0F));

	/* Open the sound device (don't hang) */
	if ( (dsp_fd=open(dsp_device, (O_WRONLY|O_NONBLOCK), 0)) < 0 ) {
		if ( complain )
			perror("Mixer: Can't open sound card");
		return(-1);
	}

/* Do some system specific initialization */
#ifdef linux
#ifndef PLAY_DEV_AUDIO		/* VoxWare */
	if ( ioctl(dsp_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0 ) {
		if ( complain )
			perror("Mixer: Can't set frag spec");
		DSPclose();
		return(-1);
	}
	if ( ioctl(dsp_fd, SOUND_PCM_WRITE_RATE, &speed) < 0 ) {
		if ( complain )
			perror("Mixer: Can't set sampling rate");
		DSPclose();
		return(-1);
	}
	if ( ioctl(dsp_fd, SNDCTL_DSP_GETBLKSIZE, &frag_size) < 0 ) {
		if ( complain )
			perror("Mixer: Can't get fragment size");
		DSPclose();
		return(-1);
	}
#ifdef AUDIO_16BIT
#ifdef UNSIGNED_AUDIO_DATA
#error 16 bit audio data is signed!
#endif
	int audio_format;
	audio_format = AFMT_S16_LE;
	if ( ioctl(dsp_fd, SNDCTL_DSP_SETFMT, &audio_format) < 0 ) {
		if ( complain )
			perror("Mixer: Can't set audio format");
		DSPclose();
		return(-1);
	}
#endif /* AUDIO_16BIT */
#endif
#else /* Not Linux */
#ifdef _INCLUDE_HPUX_SOURCE
	struct audio_describe ainfo;
	int audio_ctl;
	int audio_format;
	struct audio_select_thresholds threshold;

	if ( (audio_ctl=open("/dev/audioCtl", (O_WRONLY|O_NDELAY), 0)) < 0 ) {
		if ( complain )
    			perror("Mixer: Can't open /dev/audioCtl");
		DSPclose();
		return(-1);
	}
	if ( ioctl(audio_ctl, AUDIO_DESCRIBE, &ainfo) < 0 ) {
		if ( complain )
			perror("Mixer: Can't get audio info");
		DSPclose();
		return(-1);
	}
#ifdef PLAY_DEV_AUDIO
	audio_format = AUDIO_FORMAT_ULAW;
	speed = 8000;
#else
#ifdef AUDIO_16BIT
	audio_format = AUDIO_FORMAT_LINEAR16BIT;
#else
	audio_format = AUDIO_FORMAT_LINEAR8BIT;
#endif
#endif
	if ( ioctl(audio_ctl, AUDIO_SET_DATA_FORMAT, audio_format) < 0 ) {
		if ( complain )
			perror("Mixer: Can't set audio format");
		DSPclose();
		return(-1);
	}
  	if ( ioctl(audio_ctl, AUDIO_SET_CHANNELS, 1) < 0 ) {
		if ( complain )
			perror("Mixer: Can't set audio to one channel");
		DSPclose();
		return(-1);
	}
	if ( ioctl(audio_ctl, AUDIO_SET_SAMPLE_RATE, speed) < 0 ) {
		if ( complain )
			perror("Mixer: Can't set sample rate");
		DSPclose();
		return(-1);
	}
	if ( ioctl(audio_ctl, AUDIO_GET_SEL_THRESHOLD, &threshold) < 0 ) {
		if ( complain )
			perror("Mixer: Couldn't get audio output threshold");
		DSPclose();
		return(-1);
	}
	threshold.write_threshold = frag_size;
	if ( ioctl(audio_ctl, AUDIO_SET_SEL_THRESHOLD, &threshold) < 0 ) {
#ifdef FATAL_NO_SET_FRAGSIZE
		if ( complain )
			perror("Mixer: Couldn't set audio output threshold");
		DSPclose();
		return(-1);
#endif
	}
	close(audio_ctl);
#endif /* HPUX */
#endif /* linux */

	/* This is necessary so that the sound server stays in sync */
	long flags;
	flags = fcntl(dsp_fd, F_GETFL, 0);
	flags |= O_SYNC;
	(void) fcntl(dsp_fd, F_SETFL, flags);

	return(0);
}
#endif /* Not SGI code */

void
Mixer:: DSPclose(void)
{
#ifdef _SGI_SOURCE
	if ( audioport != NULL ) {
		(void) ALcloseport(audioport);
		audioport = NULL;
	}
#else
	if ( dsp_fd >= 0 ) {
		(void) close(dsp_fd);
		dsp_fd = -1;
	}
#endif
}

int
Mixer:: SetVolume(unsigned short Volume)
{
	if ( Volume > 0x08 ) {
		error("Mixer: Warning: Volume is a range 0-8\n");
		return(-1);
	}
	if ( Volume ) {	// Don't set the volume if we can't open the device.
		if ( DSPopen(1) < 0 )
			return(-1);

#define SCALE_FACTOR	0.5
/*
	Note the scale factor;  it is an experimentally derived amount
	which prevents clipping to a large extent when multiple sounds
	are played at once, without sacrificing too much resolution.
*/
#ifdef AUDIO_16BIT
		/* 16 bits are enough to do sophisticated volume handling */
		volume = (float)(volumeTable[Volume]);
#else
		volume = (float)((Volume*32)-1)/255.0;
#endif
		volume *= SCALE_FACTOR;
	} else {
		volume = 0.0;
		DSPclose();
	}
	return(0);
}

int
Mixer:: SoundID(unsigned short channel)
{
	if ( channel > NUM_CHANNELS-1 )
		return(-1);
	if ( channels[channel].in_use )
		return(channels[channel].sample->ID);
	return(-1);
}

int
Mixer:: Play_Sample(unsigned short channel, Sample *sample)
{
	if ( channel > NUM_CHANNELS-1 )
		return(-1);

	channels[channel].position = 0;
	channels[channel].in_use = 1;
	channels[channel].sample = sample;
	return(0);
}

void
Mixer:: PlaySleep(void)
{
#ifdef UNDERFLOW_CLICK
#ifndef linux
#error Please modify this code for your architecture, if needed.
#endif
	/* We must write out silence to prevent the horrible clicking. :-} */
	int frag_offset;

	for ( frag_offset=0; frag_offset<frag_size; frag_offset += IO_CHECK ) {
		if ( Check_IO() )
			break;

		if ( Device_Opened() ) {
			/* Play the silence, however it is done */
			(void) write(dsp_fd, silence, IO_CHECK*(AUDIO_BITS/8));
//printf("."); fflush(stdout);
		} else {
			select_usleep((WRITE_TIME/frag_size)*IO_CHECK);
		}
	}
#else
#ifdef ASYNCHRONOUS_IO
	select_usleep(WRITE_TIME);
#else
	int frag_offset;

	for ( frag_offset=0; frag_offset<frag_size; frag_offset += IO_CHECK ) {
		if ( Check_IO() )
			break;
		select_usleep((WRITE_TIME/frag_size)*IO_CHECK);
	}
#endif /* ASYNCHRONOUS_IO */
#endif /* UNDERFLOW_CLICK */
}

/* Set up the I/O handler */
void
Mixer:: Setup_IO(int fd, void (*handler)(int))
{
	io_fd = fd;
	io_handler = handler;
}

void
Mixer:: Play(void)
{
	int frag_offset;
	int num_playing;
	unsigned short i;
	signed char data;

	/* The idea of blocking if there's nothing to play is a good one
	   on machines that handle underflow as silence.
	   It releases the CPU, and results in smoother game play.
	   On systems that don't support underflow silence very well,
	   we need to explicitly write out silence.

	   If we wait for I/O, we should make the check, to see if there
	   are any sounds playing, an atomic one.  USE_POSIX_SIGNALS does
	   the right thing.
	*/
#if defined(USE_POSIX_SIGNALS)
	sigset_t omask;
     	if ( sigprocmask(SIG_BLOCK, &blockio, &omask) < 0 )
		perror("Warning: Can't block I/O signal");
#endif

	/* Check to see if there are sounds playing */
	for ( num_playing=0, i=0; i<NUM_CHANNELS; ++i ) {
		if ( channels[i].in_use )
			++num_playing;
	}
#if !defined(USE_POSIX_SIGNALS)
	/* If there is nothing to play, just write out silence */
	if ( num_playing == 0 ) {
		PlaySleep();
		return;
	}
#else
	/* We wait for an I/O signal here */
	if ( num_playing == 0 ) {
		sigsuspend(&omask);

		/* Unblock the I/O signals and return */
     		if ( sigprocmask(SIG_SETMASK, &omask, NULL) < 0 )
			perror("Warning: Can't unblock I/O signal");
		return;
	}
     	if ( sigprocmask(SIG_SETMASK, &omask, NULL) < 0 )
		perror("Warning: Can't unblock I/O signal");
#endif


#ifdef PLAY_DEV_AUDIO
	int sum=0;
#endif
	/* This is for mono output */
	for( frag_offset=0; frag_offset<frag_size; ++frag_offset ) {
		unclipped = 0;
		num_playing = 0;

#ifndef ASYNCHRONOUS_IO
		if ( (frag_offset%IO_CHECK) == 0 ) 
			Check_IO();
#endif /* ASYNCHRONOUS_IO */

		for( i=0; i<NUM_CHANNELS; ++i ) {
			/* See if the channel is in use */
			if ( channels[i].in_use ) {
				/* Normalize the data */
				data = 
		(*(channels[i].sample->data + channels[i].position)^0x80);
				unclipped += data;

				/* See if this sample is done being played */
				if( ++channels[i].position 
						>= channels[i].sample->len ) {
					channels[i].in_use = 0;
					if ( channels[i].sample->callback )
						(*channels[i].sample->callback)(i);
				}
			}
		}
		/* Apply volume */
		unclipped = (int)((float)unclipped * volume);

#ifdef UNSIGNED_AUDIO_DATA
		/* Re-normalize the values */
		unclipped += (MAX_AUDIO_VAL/2)+1;

#ifdef PLAY_DEV_AUDIO
		sum += increment;
		while ( sum > 0 ) {
			sum -= 1000;
			for( i=0; i<NUM_CHANNELS; ++i ) {
				/* See if the channel is in use */
				if ( channels[i].in_use ) {
					++channels[i].position;
				}
			}
		}
		for( i=0; i<NUM_CHANNELS; ++i ) {
			/* See if the channel is in use */
			if ( channels[i].in_use ) {
				--channels[i].position;
			}
		}
		unclipped = snd2au((0x80-unclipped)*16);
#endif /* PLAY_DEV_AUDIO */
#endif /* UNSIGNED_AUDIO_DATA */

		if ( unclipped < MIN_AUDIO_VAL )
			clipped[frag_offset] = MIN_AUDIO_VAL;
		else if ( unclipped > MAX_AUDIO_VAL )
			clipped[frag_offset] = MAX_AUDIO_VAL;
		else
			clipped[frag_offset] = unclipped;
	}
#ifdef DEBUG
for( i=0; i<NUM_CHANNELS; ++i ) {
	if ( channels[i].in_use )
		error("Channel %hu: position = %d, len = %d\n", i, channels[i].position, channels[i].sample->len);
}
#endif

	/* Write out the data */
	if ( Device_Opened() ) {
#ifdef _SGI_SOURCE
		while ( ALgetfillable(audioport) < frag_size ) {
			/* Wait til there's enough room to write whole sample */
			select_usleep(1);
		}
		if ( ALwritesamps(audioport, clipped, frag_size) < 0 ) {
			error("Mixer::Play: ALwritesamps (Play) failed!\n");
		}
#else  /* Normal device write */
#ifdef sparc
	drain_it:
		if ( ioctl(dsp_fd, AUDIO_DRAIN, 0) < 0 ) {
			if ( errno == EINTR )
				goto drain_it;
		}
#endif
	write_frag:
		if ( write(dsp_fd, clipped, frag_size*(AUDIO_BITS/8))
						!= frag_size*(AUDIO_BITS/8) ) {
			if ( errno == EINTR )  // Interrupted system call...
				// This should happen (SA_RESTART)
				goto write_frag;
			else {
				perror("Mixer: Can't write to audio device");
				return;
			}
		}
#endif /* Not SGI Source */
	} else
		PlaySleep();
}

void
Mixer:: Halt(unsigned short channel)
{
	channels[channel].in_use = 0;
}

void
Mixer:: HaltAll(void)
{
	for ( unsigned short i=0; i<NUM_CHANNELS; ++i )
		Halt(i);
}

#ifdef PLAY_DEV_AUDIO
/* This function (snd2au()) copyrighted: */
/************************************************************************/
/*      Copyright 1989 by Rich Gopstein and Harris Corporation          */
/*                                                                      */
/*      Permission to use, copy, modify, and distribute this software   */
/*      and its documentation for any purpose and without fee is        */
/*      hereby granted, provided that the above copyright notice        */
/*      appears in all copies and that both that copyright notice and   */
/*      this permission notice appear in supporting documentation, and  */
/*      that the name of Rich Gopstein and Harris Corporation not be    */
/*      used in advertising or publicity pertaining to distribution     */
/*      of the software without specific, written prior permission.     */
/*      Rich Gopstein and Harris Corporation make no representations    */
/*      about the suitability of this software for any purpose.  It     */
/*      provided "as is" without express or implied warranty.           */
/************************************************************************/

static unsigned char snd2au(int sample)
{

	int mask;

	if (sample < 0) {
		sample = -sample;
		mask = 0x7f;
	} else {
		mask = 0xff;
	}

	if (sample < 32) {
		sample = 0xF0 | 15 - (sample / 2);
	} else if (sample < 96) {
		sample = 0xE0 | 15 - (sample - 32) / 4;
	} else if (sample < 224) {
		sample = 0xD0 | 15 - (sample - 96) / 8;
	} else if (sample < 480) {
		sample = 0xC0 | 15 - (sample - 224) / 16;
	} else if (sample < 992) {
		sample = 0xB0 | 15 - (sample - 480) / 32;
	} else if (sample < 2016) {
		sample = 0xA0 | 15 - (sample - 992) / 64;
	} else if (sample < 4064) {
		sample = 0x90 | 15 - (sample - 2016) / 128;
	} else if (sample < 8160) {
		sample = 0x80 | 15 - (sample - 4064) /  256;
	} else {
		sample = 0x80;
	}
	return (mask & sample);
}
#endif /* PLAY_DEV_AUDIO */