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// Functions from controls.cc
#ifdef USE_JOYSTICK
extern void CalibrateJoystick(char *joystick);
#endif
extern void LoadControls(void);
extern void SaveControls(void);
extern void ConfigureControls(void);
extern int PollEvent(SDL_Event *event, int timeout);
extern void HandleEvents(int timeout);
extern int DropEvents(void);
extern void ShowDawn(void);
/* Generic key control definitions */
#define THRUST_KEY 0x01
#define RIGHT_KEY 0x02
#define LEFT_KEY 0x03
#define SHIELD_KEY 0x04
#define FIRE_KEY 0x05
#define PAUSE_KEY 0x06
#define ABORT_KEY 0x07
/* The controls structure */
typedef struct {
SDL_Keycode gPauseControl;
SDL_Keycode gShieldControl;
SDL_Keycode gThrustControl;
SDL_Keycode gTurnRControl;
SDL_Keycode gTurnLControl;
SDL_Keycode gFireControl;
SDL_Keycode gQuitControl;
} Controls;
extern SDL_Keymod gToggleFullscreenMod;
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