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/*
* txCommands.c --
*
* Reads commands from devices and sends them to the window package,
* which sends them to a particular window.
*
* *********************************************************************
* * Copyright (C) 1985, 1990 Regents of the University of California. *
* * Permission to use, copy, modify, and distribute this *
* * software and its documentation for any purpose and without *
* * fee is hereby granted, provided that the above copyright *
* * notice appear in all copies. The University of California *
* * makes no representations about the suitability of this *
* * software for any purpose. It is provided "as is" without *
* * express or implied warranty. Export of this software outside *
* * of the United States of America may require an export license. *
* *********************************************************************
*/
#ifndef lint
static char rcsid[] __attribute__ ((unused)) ="$Header: /usr/cvsroot/magic-7.5/textio/txCommands.c,v 1.6 2009/09/11 16:15:05 tim Exp $";
#endif /* not lint */
#include <stdio.h>
#include <string.h>
#include <ctype.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/time.h>
#include <signal.h>
#include "utils/magsgtty.h"
#include "utils/magic.h"
#include "textio/textio.h"
#include "utils/geometry.h"
#include "textio/txcommands.h"
#include "textio/textioInt.h"
#include "utils/macros.h"
#include "windows/windows.h"
#include "tiles/tile.h"
#include "utils/hash.h"
#include "database/database.h"
#include "dbwind/dbwind.h"
#include "drc/drc.h"
#include "utils/signals.h"
#include "graphics/graphics.h"
#include "utils/dqueue.h"
#include "utils/malloc.h"
#include "utils/utils.h"
#include "lisp/lisp.h"
/* Turning this flag on prints out input events and commands as they
* are processed.
*/
bool TxDebug = FALSE;
/* A mask of the file descriptors for all input devices.
*/
static fd_set txInputDescriptors;
/* A table of all input devices.
*/
static txInputDevRec txInputDevice[TX_MAX_OPEN_FILES];
static txLastInputEntry = -1;
/* The current point -- reset by the 'setpoint' command and for each
* interactive command. Calls to TxClearPoint clear previous setpoints,
*
* Each input point is associated with a window, as windows may use
* different coordinate systems.
*
* Also, keep around the last input event.
*/
static bool txHaveCurrentPoint = FALSE;
static Point txCurrentPoint = {100, 100};
static int txCurrentWindowID = WIND_UNKNOWN_WINDOW;
TxInputEvent txLastEvent;
/* Input queues. We have an input queue for low-level input events, and
* a queue for assembled interactive commands and file commands. Also, there
* are free lists for these structures.
*/
#ifdef MAGIC_WRAPPER
extern void send_interpreter(char *);
char *TxBuffer; /* For use with special stdin processing */
unsigned char TxInputRedirect; /* For redirecting Tk events to the terminal */
#endif
DQueue txInputEvents;
DQueue txFreeEvents;
int txNumInputEvents; /* Number of events recieved by Magic so far. */
DQueue txFreeCommands;
/* A zero time value, used for doing a poll via 'select()'.
*/
static struct timeval txZeroTime;
/* Mask of buttons down, as of the last command in the queue (not the last
* command executed).
*/
int TxCurButtons = 0;
/*
* Commands are numbered sequentially starting at zero. This number says
* which command we are collecting or executing.
*/
int TxCommandNumber = 0;
/*
* The "cmd" structure is shared by lisp and eval using this pointer
*/
static TxCommand *lisp_cur_cmd = NULL;
/*
* ----------------------------------------------------------------------------
*
* FD_IsZero --
* FD_OrSet --
*
* Routines for manipulating set of file descriptors.
*
* ----------------------------------------------------------------------------
*/
bool
FD_IsZero(fdmask)
fd_set fdmask;
{
int i;
for (i = 0; i <= TX_MAX_OPEN_FILES; i++)
if (FD_ISSET(i, &fdmask)) return FALSE;
return TRUE;
}
void
FD_OrSet(fdmask, dst)
fd_set fdmask;
fd_set *dst;
{
int i;
for (i = 0; i <= TX_MAX_OPEN_FILES; i++)
if (FD_ISSET(i, &fdmask)) FD_SET(i, dst);
}
/*
* ----------------------------------------------------------------------------
*
* TxReleaseButton --
*
* Pretend that a certain button is up, even though we think that it is
* down. Used only in rare circumstances, such as when SunWindows
* reads a button push behind our back.
*
* Results:
* None.
*
* Side Effects:
* None.
*
* ----------------------------------------------------------------------------
*/
void
TxReleaseButton(but)
int but;
{
TxCurButtons &= ~but;
}
/*
* ----------------------------------------------------------------------------
*
* TxPrintEvent --
*
* Print an event's contents to stderr.
*
* Results:
* None.
*
* Side Effects:
* Text appears on the terminal.
*
* ----------------------------------------------------------------------------
*/
void
TxPrintEvent(event)
TxInputEvent *event;
{
TxError("Input event at 0x%x\n ", event);
if (event->txe_button == TX_EOF) {
TxError("EOF event");
} else if (event->txe_button == TX_BYPASS) {
TxError("Bypass event");
} else if (event->txe_button == TX_CHARACTER) {
char *strc = MacroName(event->txe_ch);
TxError("Character '%s'", strc);
freeMagic(strc);
} else {
switch (event->txe_button) {
case TX_LEFT_BUTTON: {TxError("Left button"); break;};
case TX_MIDDLE_BUTTON: {TxError("Middle button"); break;};
case TX_RIGHT_BUTTON: {TxError("Right button"); break;};
default: {TxError("UNKNOWN button"); break;};
}
switch (event->txe_buttonAction) {
case TX_BUTTON_UP: {TxError(" up"); break;};
case TX_BUTTON_DOWN: {TxError(" down"); break;};
default: {TxError(" UNKNOWN-ACTION"); break;};
}
}
TxError(" at (%d, %d)\n Window: ", event->txe_p.p_x, event->txe_p.p_y);
switch (event->txe_wid) {
case WIND_UNKNOWN_WINDOW: {TxError("unknown\n"); break;};
case WIND_NO_WINDOW: {TxError("none\n"); break;};
default: {TxError("%d\n", event->txe_wid); break;};
}
}
/*
* ----------------------------------------------------------------------------
*
* TxPrintCommand --
*
* Print a command's contents to stderr.
*
* Results:
* None.
*
* Side Effects:
* Text appears on the terminal.
* Repaired so that unprintable text does NOT appear (March 2000, Tim)
*
* ----------------------------------------------------------------------------
*/
void
TxPrintCommand(cmd)
TxCommand *cmd;
{
int i, j;
char TxTemp[200];
TxError("Command at 0x%x\n ", cmd);
if (cmd->tx_button == TX_CHARACTER) {
TxError("Text command with %d words: ", cmd->tx_argc);
for (i = 0; i < cmd->tx_argc; i++) {
for (j = 0; cmd->tx_argv[i][j] && (j < 199); j++)
TxTemp[j] = isprint(cmd->tx_argv[i][j]) ? cmd->tx_argv[i][j] : '*';
TxTemp[j] = '\0';
TxError(" \"%s\"", TxTemp);
}
} else {
switch (cmd->tx_button) {
case TX_LEFT_BUTTON: {TxError("Left button"); break;};
case TX_MIDDLE_BUTTON: {TxError("Middle button"); break;};
case TX_RIGHT_BUTTON: {TxError("Right button"); break;};
default: {TxError("UNKNOWN button"); break;};
}
switch (cmd->tx_buttonAction) {
case TX_BUTTON_UP: {TxError(" up"); break;};
case TX_BUTTON_DOWN: {TxError(" down"); break;};
default: {TxError(" UNKNOWN-ACTION"); break;};
}
}
TxError(" at (%d, %d)\n Window: ", cmd->tx_p.p_x, cmd->tx_p.p_y);
switch (cmd->tx_wid) {
case WIND_UNKNOWN_WINDOW: {TxError("unknown\n"); break;};
case WIND_NO_WINDOW: {TxError("none\n"); break;};
default: {TxError("%d\n", cmd->tx_wid); break;};
}
}
/*
* ----------------------------------------------------------------------------
*
* TxNewEvent --
*
* Get a new event, ready to be filled in.
*
* Results:
* A pointer to a new event.
*
* Side Effects:
* None.
*
* ----------------------------------------------------------------------------
*/
TxInputEvent *
TxNewEvent()
{
TxInputEvent *event;
event = (TxInputEvent *) DQPopFront(&txFreeEvents);
if (event == NULL) event = (TxInputEvent *) mallocMagic(sizeof(TxInputEvent));
event->txe_button = TX_CHARACTER;
event->txe_buttonAction = TX_BUTTON_UP;
event->txe_wid = WIND_UNKNOWN_WINDOW;
event->txe_p.p_x = GR_CURSOR_X;
event->txe_p.p_y = GR_CURSOR_Y;
event->txe_ch = 0;
return event;
}
/*
* ----------------------------------------------------------------------------
*
* TxAddEvent --
*
* Add a new event into our input queue.
*
* Results:
* None.
*
* Side Effects:
* None.
*
* ----------------------------------------------------------------------------
*/
void
TxAddEvent(event)
TxInputEvent *event;
{
ASSERT(event != NULL, "TxAddEvent");
DQPushRear(&txInputEvents, (ClientData) event);
txNumInputEvents++;
}
/*
* ----------------------------------------------------------------------------
*
* TxFreeEvent --
*
* Free an event.
*
* Results:
* None.
*
* Side Effects:
* None.
*
* ----------------------------------------------------------------------------
*/
void
TxFreeEvent(event)
TxInputEvent *event;
{
ASSERT(event != NULL, "TxFreeEvent");
DQPushRear(&txFreeEvents, (ClientData) event);
}
/*
* ----------------------------------------------------------------------------
*
* TxNewCommand --
*
* Get a new command, ready to be filled in.
*
* Results:
* A pointer to a new command.
*
* Side Effects:
* None.
*
* ----------------------------------------------------------------------------
*/
TxCommand *
TxNewCommand()
{
TxCommand *command;
command = (TxCommand *) DQPopFront(&txFreeCommands);
if (command == NULL)
command = (TxCommand *) mallocMagic(sizeof(TxCommand));
command->tx_button = TX_CHARACTER;
return command;
}
/*
* ----------------------------------------------------------------------------
*
* TxFreeCommand --
*
* Free a command.
*
* Results:
* None.
*
* Side Effects:
* None.
*
* ----------------------------------------------------------------------------
*/
void
TxFreeCommand(command)
TxCommand *command;
{
ASSERT(command != NULL, "TxFreeCommand");
#ifdef MAGIC_WRAPPER
/* No Tx Queue in MAGIC_WRAPPER; call is just to free memory */
freeMagic((char *)command);
#else
DQPushRear(&txFreeCommands, (ClientData) command);
#endif
}
/*
* ----------------------------------------------------------------------------
* TxAddInputDevice --
* TxAdd1InputDevice --
*
* Add a device which is able to deliever commands to magic.
* The caller must ensure that SIGIO signals will be send whenever
* this file descriptor becomes ready.
*
* The usual form of inputProc is:
*
* proc(fd, cdata)
* int fd; -- file descriptor that is ready
* ClientData; -- ClientData as passed to TxAddInputDevice()
* {
* TxInputEvent *event;
* event = TxNewEvent();
* -- read fd here, and fill in event
* TxAddEvent(event);
* -- might do this more than once for multiple events
* }
*
* Results:
* None.
*
* Side effects:
* Modifies internal tables.
* ----------------------------------------------------------------------------
*/
void
TxAddInputDevice(fdmask, inputProc, cdata)
fd_set fdmask; /* A mask of file descriptors that this
* device will handle.
*/
void (*inputProc)(); /* A routine to call. This routine will
* be passed a single file descriptor that
* is ready, and should read that file and
* add events(s) by calling TxNewEvent()
* followed by TxAddEvent().
*/
ClientData cdata; /* Will be passed back to the proc whenever
* it is called.
*/
{
int i;
TxDeleteInputDevice(fdmask);
if (txLastInputEntry + 1 == TX_MAX_OPEN_FILES)
{
TxError("Too many input devices.\n");
return;
}
txLastInputEntry++;
txInputDevice[txLastInputEntry].tx_fdmask = fdmask;
txInputDevice[txLastInputEntry].tx_inputProc = inputProc;
txInputDevice[txLastInputEntry].tx_cdata = cdata;
FD_OrSet(fdmask, &txInputDescriptors);
}
void
TxAdd1InputDevice(fd, inputProc, cdata)
int fd;
void (*inputProc)();
ClientData cdata;
{
fd_set fs;
FD_ZERO(&fs);
FD_SET(fd, &fs);
TxAddInputDevice(fs, inputProc, cdata);
}
/*
* ----------------------------------------------------------------------------
* TxDeleteInputDevice --
*
* Delete an input device from our tables.
*
* Results:
* None.
*
* Side effects:
* modifies internal tables.
* ----------------------------------------------------------------------------
*/
void
TxDeleteInputDevice(fdmask)
fd_set fdmask; /* A mask of file descriptors that are
* no longer active.
*/
{
int i;
for (i = 0; i <= TX_MAX_OPEN_FILES; i++)
if (FD_ISSET(i, &fdmask)) TxDelete1InputDevice(i);
}
void
TxDelete1InputDevice(fd)
int fd;
{
int i, j;
for (i = 0; i <= txLastInputEntry; i++)
{
FD_CLR(fd, &(txInputDevice[i].tx_fdmask));
if (FD_IsZero(txInputDevice[i].tx_fdmask))
{
for (j = i+1; j <= txLastInputEntry; j++)
txInputDevice[j-1] = txInputDevice[j];
txLastInputEntry--;
}
}
FD_CLR(fd, &txInputDescriptors);
}
/*
* ----------------------------------------------------------------------------
* TxSetPoint --
*
* Set the point and window that will be used for the next command.
*
* Results:
* None.
*
* Side effects:
* Changes global set point variables.
* ----------------------------------------------------------------------------
*/
void
TxSetPoint(x, y, wid)
int x, y, wid;
{
txHaveCurrentPoint = TRUE;
txCurrentPoint.p_x = x;
txCurrentPoint.p_y = y;
txCurrentWindowID = wid;
}
/*
* ----------------------------------------------------------------------------
* TxGetPoint --
*
* Return the window ID and set the point (if non-NULL) set for the
* next command.
*
* Results:
* integer ID of the current window, or -1 if txHaveCurrentPoint is
* TX_POINT_CLEAR
*
* Side effects:
* Current point goes into
*
* ----------------------------------------------------------------------------
*/
int
TxGetPoint(tx_p)
Point *tx_p;
{
if (txHaveCurrentPoint)
{
if (tx_p != (Point *)NULL)
*tx_p = txCurrentPoint;
return txCurrentWindowID;
}
return -1;
}
/*
* ----------------------------------------------------------------------------
* TxClearPoint --
*
* Clear the point that will be used for the next command, forcing it to
* be read from the mouse or button push.
*
* Results:
* None.
*
* Side effects:
* Nullifies the effect of any previous TxSetPoint() call.
* ----------------------------------------------------------------------------
*/
void
TxClearPoint()
{
txHaveCurrentPoint = FALSE;
}
static FILE *txLogFile = NULL;
bool txLogUpdate;
/*
* ----------------------------------------------------------------------------
* TxLogCommands --
*
* Log all further commands to the given file name. If the file is NULL,
* turn off logging.
*
* Results:
* None.
*
* Side effects:
* File IO.
* ----------------------------------------------------------------------------
*/
void
TxLogCommands(fileName, update)
char *fileName;
bool update; /* Request a screen update after each command */
{
if (txLogFile != NULL)
{
(void) fclose(txLogFile);
txLogFile = NULL;
}
if (fileName == NULL) return;
txLogUpdate = update;
txLogFile = fopen(fileName, "w");
if (txLogFile == NULL)
TxError("Could not open file '%s' for writing.\n", fileName);
}
/*
* ----------------------------------------------------------------------------
* txLogCommand --
*
* Log a command in the log file.
*
* Results:
* None.
*
* Side effects:
* None.
* ----------------------------------------------------------------------------
*/
void
txLogCommand(cmd)
TxCommand *cmd;
{
static char *txButTable[] =
{
"left",
"middle",
"right",
0
};
static char *txActTable[] =
{
"down",
"up",
0
};
if (txLogFile == (FILE *) NULL) return;
if (cmd->tx_wid >= 0) {
/* Command has a window associated with it. */
fprintf(txLogFile, ":setpoint %d %d %d\n",
cmd->tx_p.p_x, cmd->tx_p.p_y, cmd->tx_wid);
} else {
/* No window associated with the command. */
fprintf(txLogFile, ":setpoint %d %d\n",
cmd->tx_p.p_x, cmd->tx_p.p_y);
}
if (cmd->tx_argc > 0)
{
int i;
fprintf(txLogFile, ":%s", cmd->tx_argv[0]);
for (i = 1; i < cmd->tx_argc; i++)
{
fprintf(txLogFile, " '%s'", cmd->tx_argv[i]);
}
fprintf(txLogFile, "\n");
}
else if (cmd->tx_button == TX_CHARACTER) {
/* its a no-op command */
return;
}
else {
int but, act;
switch(cmd->tx_button) {
case TX_LEFT_BUTTON: { but = 0; break; };
case TX_MIDDLE_BUTTON: { but = 1; break; };
case TX_RIGHT_BUTTON: { but = 2; break; };
default: {ASSERT(FALSE, "txLogCommand"); break; };
}
switch(cmd->tx_buttonAction) {
case TX_BUTTON_DOWN: { act = 0; break; };
case TX_BUTTON_UP: { act = 1; break; };
default: {ASSERT(FALSE, "txLogCommand"); break; };
}
fprintf(txLogFile, ":pushbutton %s %s\n",
txButTable[but], txActTable[act]);
}
if (txLogUpdate)
fprintf(txLogFile, ":updatedisplay\n");
(void) fflush(txLogFile);
}
/*
* ----------------------------------------------------------------------------
*
* TxGetInputEvent --
*
* Get some events and put them into the event queue. If returnOnSigWinch
* is on, we will return early if some event (such as a SigWinch) requires
* immediate attention. In that case, the input event queue may be empty
* even if block is TRUE.
*
* Results:
* "TRUE" if it got some input.
*
* Side Effects:
* Some IO may be done, and things may appear in the event queue.
*
* ----------------------------------------------------------------------------
*/
bool
TxGetInputEvent(block, returnOnSigWinch)
bool block; /* If TRUE, we will wait for an event. Otherwise, we
* just poll.
*/
bool returnOnSigWinch;
/* If we get a Sig-Winch signal, should we abondon
* our quest to read an input event and return
* immediately instead?
*/
{
struct timeval *waitTime;
fd_set inputs;
int numReady;
bool gotSome;
int i, fd, lastNum;
ASSERT(!FD_IsZero(txInputDescriptors), "TxGetInputEvent");
if (block)
waitTime = NULL;
else
waitTime = &txZeroTime;
gotSome = FALSE;
do {
do
{
if (returnOnSigWinch && SigGotSigWinch) return gotSome;
inputs = txInputDescriptors;
numReady = select(TX_MAX_OPEN_FILES, &inputs, (fd_set *)NULL,
(fd_set *)NULL, waitTime);
if (numReady <= 0) FD_ZERO(&inputs); /* no fd is ready */
} while ((numReady <= 0) && (errno == EINTR));
if ((numReady < 0) && (errno != EINTR))
{
perror("magic");
}
for (i = 0; i <= txLastInputEntry; i++)
{
/* This device has data on its file descriptor, call
* it so that it can add events to the input queue.
*/
for (fd = 0; fd < TX_MAX_OPEN_FILES; fd++) {
if (FD_ISSET(fd, &inputs) &&
FD_ISSET(fd, &(txInputDevice[i].tx_fdmask))) {
lastNum = txNumInputEvents;
(*(txInputDevice[i].tx_inputProc))
(fd, txInputDevice[i].tx_cdata);
FD_CLR(fd, &inputs);
/* Did this driver choose to add an event? */
if (txNumInputEvents != lastNum) gotSome = TRUE;
}
}
}
/*
* At this point we have handled all the bits in 'inputs' -- almost.
* It is possible for an input handler to remove or add other handlers
* via calls to TxDeleteDevice or TxAddDevice. Therefore, there may be
* bits in inputs that haven't been turned off.
*/
} while (block && !gotSome);
return gotSome;
}
#ifndef MAGIC_WRAPPER
/*
* ----------------------------------------------------------------------------
*
* TxParseString --
*
* Parse a string into commands, and add them to the rear of a queue.
* The commands in the queue should eventually be freed by the caller
* via TxFreeCommand().
*
* Results:
* None.
*
* Side Effects:
* None.
*
* ----------------------------------------------------------------------------
*/
void
TxParseString(str, q, event)
char *str; /* The string to be parsed. */
DQueue *q; /* Add to the tail of this queue. */
TxInputEvent *event; /* An event to supply the point, window ID,
* etc. . If NULL, we will use the last
* event processed.
*/
{
char *remainder;
TxCommand *cmd;
if (event == NULL) event = &txLastEvent;
remainder = str;
while (remainder != NULL) {
/* Parse a single command. */
cmd = TxNewCommand();
strncpy(cmd->tx_argstring, remainder, TX_MAX_CMDLEN);
cmd->tx_argstring[TX_MAX_CMDLEN - 1] = '\0';
if (ParsSplit(cmd->tx_argstring, TX_MAXARGS,
&(cmd->tx_argc), cmd->tx_argv, &remainder) )
{
if (event == NULL) event = &txLastEvent;
cmd->tx_button = TX_CHARACTER;
cmd->tx_p = event->txe_p;
cmd->tx_wid = event->txe_wid;
DQPushRear(q, (ClientData) cmd);
}
else
{
TxError("Unable to completely parse command line '%s'\n",
str);
TxFreeCommand(cmd);
return;
}
}
}
#endif /* !MAGIC_WRAPPER */
/*
* ----------------------------------------------------------------------------
* txGetInteractiveCommand:
*
* Get one or more commands from one of the interactive input devices,
* and put it into the input queue.
*
* Results:
* None.
*
* Side effects:
* None.
* ----------------------------------------------------------------------------
*/
void
txGetInteractiveCommand(block, queue)
bool block; /* If TRUE, then wait until we have a command.
* If FALSE, then get one only if input is
* available.
*/
DQueue *queue; /* Queue to receive the new commands. */
{
static char inputLine[TX_MAX_CMDLEN] = "";
TxInputEvent *event;
TxCommand *cmd;
int ch;
/* Get one new event and return (except for text commands, then collect
* an entire line.
*/
if (DQIsEmpty(&txInputEvents)) TxGetInputEvent(block, TRUE);
if (DQIsEmpty(&txInputEvents)) return;
event = (TxInputEvent *) DQPopFront(&txInputEvents);
txLastEvent = *event;
if (TxDebug) TxPrintEvent(event);
ASSERT(event != NULL, "txGetInteractiveCommand");
if (event->txe_button == TX_EOF) {
/* We have an end of file. Put it at the end of our command queue,
* but only if we are waiting for a command. We don't want to
* put in EOF's if we are just polling.
*/
if (block)
{
cmd = TxNewCommand();
cmd->tx_button = TX_EOF;
cmd->tx_p = event->txe_p;
cmd->tx_wid = event->txe_wid;
cmd->tx_argc = 0;
cmd->tx_argv[0] = NULL;
DQPushRear(queue, (ClientData) cmd);
}
TxFreeEvent(event);
} else if ((TxCurButtons != 0) && (event->txe_button == TX_CHARACTER)) {
/* We have a keyboard character, but buttons are still down.
* Push fake button up commands into the queue in front of this
* event, so that all buttons will be up by the time that we get
* to the character event. This is needed to avoid strange things
* when the user pushes a buttons down on a Sun 160 (or other device
* with a non-Magic window package) and then releases it outside of
* the Magic windows.
*/
TxInputEvent *newEvent;
int ourbuts;
ourbuts = TxCurButtons;
DQPushFront(&txInputEvents, event);
while (ourbuts != 0) {
newEvent = TxNewEvent();
newEvent->txe_p = event->txe_p;
newEvent->txe_wid = event->txe_wid;
/* Get rightmost '1' bit of ourbuts. */
newEvent->txe_button = LAST_BIT_OF(ourbuts);
newEvent->txe_buttonAction = TX_BUTTON_UP;
newEvent->txe_ch = 0;
ourbuts &= ~newEvent->txe_button;
DQPushFront(&txInputEvents, newEvent);
}
/* Now, go around the loop and process these things just like
* the user had typed them.
*/
} else if (event->txe_button == TX_CHARACTER) {
/* We have a text command, go into text collection mode */
/* need to check for long command or macro, then assemble line */
ch = event->txe_ch;
TxFreeEvent(event);
if ((ch == (int)TX_LONG_CMD) || (ch == (int)TX_LONG_CMD2))
{
(void) TxGetLinePrompt(inputLine, TX_MAX_CMDLEN, TX_CMD_PROMPT);
if (inputLine[0] != '\0') MacroDefine(DBWclientID, (int)'.',
inputLine, FALSE);
TxParseString(inputLine, queue, (TxInputEvent* ) NULL);
}
else
{
bool iMacro; /* Interactive macro */
char *macroDef;
macroDef = MacroRetrieve(DBWclientID, ch, &iMacro);
if (macroDef == NULL)
{
/* Cases macroDef may be NULL: */
/* 1) Return 2) Ctrl-C 3) Invalid macro */
if (ch == (int)'\n')
{
if (TxInteractive) TxPrintf("%c\n", TX_PROMPT);
}
else
{
/* not a valid command */
char *vis = MacroName(ch);
TxError("Unknown macro or short command: '%s'\n", vis);
freeMagic(vis);
}
}
else
{
if (iMacro)
{
(void) TxGetLineWPrompt(inputLine,
TX_MAX_CMDLEN, TX_CMD_PROMPT, macroDef);
if (inputLine[0] != '\0') MacroDefine(DBWclientID, (int)'.',
inputLine, FALSE);
TxParseString(inputLine, queue, (TxInputEvent *) NULL);
}
else
{
TxParseString(macroDef, queue, (TxInputEvent *) NULL);
}
freeMagic(macroDef);
}
}
} else if ((event->txe_button & TX_LEFT_BUTTON) ||
(event->txe_button & TX_MIDDLE_BUTTON) ||
(event->txe_button & TX_RIGHT_BUTTON)) {
/* We have a button command, but ignore double ups & downs. */
int oldButtons;
oldButtons = TxCurButtons;
if (event->txe_buttonAction == TX_BUTTON_UP)
TxCurButtons &= ~(event->txe_button);
else
TxCurButtons |= event->txe_button;
if (oldButtons == TxCurButtons) {
TxFreeEvent(event);
} else {
/* We have a valid button command. */
cmd = TxNewCommand();
cmd->tx_button = event->txe_button;
cmd->tx_buttonAction = event->txe_buttonAction;
cmd->tx_p = event->txe_p;
cmd->tx_wid = event->txe_wid;
cmd->tx_argc = 0;
cmd->tx_argv[0] = NULL;
DQPushRear(queue, (ClientData) cmd);
TxFreeEvent(event);
}
} else { /* TX_BYPASS */
/* Ignore this event */
TxFreeEvent(event);
}
}
/*
* ----------------------------------------------------------------------------
* txGetFileCommand --
*
* Get a line from a file and stick the commands into the input queue.
*
* Results:
* None.
*
* Side effects:
* Reads the file and puts a command into the queue.
* ----------------------------------------------------------------------------
*/
void
txGetFileCommand(f, queue)
FILE *f; /* File to read. */
DQueue *queue; /* Queue to receive the new commands. */
{
char inputLine[TX_MAX_CMDLEN];
char *linep;
char *current;
int spaceleft;
/* Generate a line by patching together successive lines ending
* in '\'.
*/
do {
current = inputLine;
spaceleft = TX_MAX_CMDLEN - 1;
while (TRUE)
{
if (fgets(current, spaceleft, f) == NULL)
return;
while (*current != 0)
{
current++;
spaceleft--;
}
if ((*(current-1) != '\n') || (*(current-1) != '\\')) goto gotline;
current--;
spaceleft++;
}
gotline: *current = 0;
/* If the line is empty, or contains a hash mark as
* the first non-blank character, then skip over it.
*/
current = inputLine;
while (isspace(*current)) current++;
} while ((*current == 0) || (*current == '#'));
linep = inputLine;
#ifdef MAGIC_WRAPPER
/* Don't muck with Tcl's interpretation of semicolon as a */
/* comment character. Watch for single-colon entries for */
/* backwards-compatibility with the old format, but watch */
/* for the double-colon, which is a Tcl namespace marker. */
if ((inputLine[0] == ':') && (inputLine[1] != ':')) linep++;
#else
if ((inputLine[0] == ':') || (inputLine[1] == ';')) linep++;
#endif
TxParseString(linep, queue, (TxInputEvent *) NULL);
}
#ifdef MAGIC_WRAPPER
/*
* ----------------------------------------------------------------------------
* TxTclDispatch:
*
* Command dispatcher which relies on the Tcl interpreter for most
* of the work. Replaces TxDispatch except for file input during
* startup.
*
* ----------------------------------------------------------------------------
*/
void
TxTclDispatch(clientData, argc, argv)
ClientData clientData;
int argc;
char *argv[];
{
bool result;
int n, asize;
TxCommand *tclcmd;
unsigned char lastdrc;
if (argc > TX_MAXARGS)
{
TxError("Error: number of command arguments exceeds %d!\n", TX_MAXARGS);
return;
}
SigIOReady = FALSE;
SigInterruptOnSigIO = TRUE;
SigInterruptPending = FALSE;
tclcmd = TxNewCommand();
tclcmd->tx_argc = argc;
asize = 0;
for (n = 0; n < argc; n++)
{
if (asize + strlen(argv[n]) >= TX_MAX_CMDLEN)
{
TxError("Error: command length exceeds %d characters!\n", TX_MAX_CMDLEN);
TxFreeCommand(tclcmd);
return;
}
strcpy(&tclcmd->tx_argstring[asize], argv[n]);
tclcmd->tx_argv[n] = &tclcmd->tx_argstring[asize];
asize += (1 + strlen(argv[n]));
}
tclcmd->tx_p = txCurrentPoint;
if (txHaveCurrentPoint)
tclcmd->tx_wid = txCurrentWindowID;
else
tclcmd->tx_wid = WIND_UNKNOWN_WINDOW;
/* Prevent DRCContinuous from running in the middle of a command */
/* (Note that Tcl_CancelIdleCall() does *not* work. . .) */
lastdrc = DRCBackGround;
if (DRCBackGround != DRC_SET_OFF) DRCBackGround = DRC_NOT_SET;
result = WindSendCommand((MagWindow *)clientData, tclcmd);
TxFreeCommand(tclcmd);
TxCommandNumber++;
if (SigInterruptPending)
TxPrintf("[Interrupted]\n");
if (result != FALSE)
WindUpdate();
SigInterruptPending = FALSE;
SigInterruptOnSigIO = FALSE;
SigIOReady = FALSE;
/* Force a break of DRCContinuous() so we don't run DRC on an */
/* invalid database. */
/* Avoid breaking on "*bypass" commands. Technically, one could */
/* set up a command to *bypass that alters the database and crashes */
/* magic. This is a total hack. We should flag an invalid */
/* database instead. */
if (DRCBackGround == DRC_NOT_SET) DRCBackGround = lastdrc;
if (argc > 0 && strcmp(argv[0], "*bypass") && strcmp(argv[0], "windownames"))
DRCBreak();
/* Reinstate the idle call */
if (result != FALSE) Tcl_DoWhenIdle(DRCContinuous, (ClientData)NULL);
}
#else /* !MAGIC_WRAPPER */
/*
* ----------------------------------------------------------------------------
* TxDispatch:
*
* Read input from the interactive devices (keyboard or mouse) or from
* a file. Send a command off to WindSendCommand for processing, and
* then repeat.
*
* Results:
* None.
*
* Side effects:
* Commands are read and executed, one per cycle of this procedure's loop.
* ----------------------------------------------------------------------------
*/
void
TxDispatch(f)
FILE *f; /* Read commands from this file instead of
* from the mouse or keyboard.
*/
{
bool inFile;
DQueue inputCommands; /* A queue of commands from our input
* sources.
*/
DQInit(&inputCommands, 4);
inFile = (f != (FILE *) NULL);
while (TRUE)
{
if (!inFile)
{
/* Update the screen info of the window package and all of
* its clients. If there's already input waiting, skip this...
* it can get done at the end, after all pending commands have
* been processed.
*/
SigInterruptOnSigIO = FALSE;
SigInterruptPending = FALSE;
txGetInteractiveCommand(FALSE, &inputCommands);
if (DQIsEmpty(&inputCommands))
{
WindUpdate();
if (SigInterruptPending)
TxPrintf("[Redisplay Interrupted]\n");
txGetInteractiveCommand(FALSE, &inputCommands);
}
/* Give the DRC a chance to work. */
if (!SigGotSigWinch && DQIsEmpty(&inputCommands)) {
if (DRCHasWork) {
TxSetPrompt(']');
TxPrompt();
(void) GrEnableTablet();
GrFlush();
/* Call background DRC.
* It will return if it is not enabled, there is no work to
* be done, or it learns that the user has entered a
* command.
*/
SigIOReady = FALSE;
SigInterruptOnSigIO = TRUE;
SigInterruptPending = FALSE;
DRCContinuous();
TxUnPrompt();
SigIOReady = FALSE;
SigInterruptOnSigIO = FALSE;
SigInterruptPending = FALSE;
(void) GrDisableTablet();
WindUpdate();
if (SigInterruptPending)
TxPrintf("[DRC Redisplay Interrupted]\n");
}
TxSetPrompt(TX_PROMPT);
TxPrompt();
(void) GrEnableTablet();
GrFlush();
txGetInteractiveCommand(TRUE, &inputCommands);
TxUnPrompt();
(void) GrDisableTablet();
GrFlush();
SigInterruptPending = FALSE;
SigIOReady = FALSE;
}
}
else
{
if (feof(f)) goto done;
if (SigInterruptPending && inFile)
{
TxPrintf("[Read-in of command file aborted]\n");
goto done;
}
if (!SigGotSigWinch) txGetFileCommand(f, &inputCommands);
}
if (SigGotSigWinch) {
/* WindUpdate will take care of SigWinch and set it to FALSE */
WindUpdate();
}
/* Now send off the commands in the queue. */
while (!DQIsEmpty(&inputCommands))
{
TxCommand *cmd;
cmd = (TxCommand *) DQPopFront(&inputCommands);
if (TxDebug) TxPrintCommand(cmd);
if (cmd->tx_button == TX_EOF)
{
/* End of our input stream. */
TxError("EOF encountered on input stream -- Magic exiting.\n");
MainExit(1);
}
/****
ASSERT(cmd->tx_p.p_x > 0 && cmd->tx_p.p_x < 10000, "TxDispatch");
ASSERT(cmd->tx_p.p_y > 0 && cmd->tx_p.p_y < 10000, "TxDispatch");
****/
/* force the point, if that was requested */
if (txHaveCurrentPoint) {
cmd->tx_p = txCurrentPoint;
cmd->tx_wid = txCurrentWindowID;
if (!inFile) txHaveCurrentPoint = FALSE;
};
/****
ASSERT(cmd->tx_argc >= 0 && cmd->tx_argc <= TX_MAXARGS,
"TxDispatch");
if (cmd->tx_argc != 0) {
ASSERT(cmd->tx_button == TX_CHARACTER, "TxDispatch");
}
else {
ASSERT((cmd->tx_buttonAction == TX_BUTTON_DOWN) || \
(cmd->tx_buttonAction == TX_BUTTON_UP),
"TxDispatch");
ASSERT((cmd->tx_button == TX_LEFT_BUTTON) || \
(cmd->tx_button == TX_MIDDLE_BUTTON) || \
(cmd->tx_button == TX_RIGHT_BUTTON) || \
(cmd->tx_button == TX_CHARACTER),
"TxDispatch");
};
****/
if (!inFile && (txLogFile != NULL)) txLogCommand(cmd);
/*
* Add lisp interpreter here. We trap the character
* commands and call the lisp interpreter that traps
* any lisp-like behavior and returns a stream of "cmd"
* functions which are then sent to the appropriate window
* using the usual WindSendCommand() call.
*
* (rajit@cs.caltech.edu)
*/
#ifdef SCHEME_INTERPRETER
if (cmd->tx_button == TX_CHARACTER)
{
lisp_cur_cmd = cmd;
LispEvaluate (cmd->tx_argc, cmd->tx_argv, inFile);
TxFreeCommand (cmd);
lisp_cur_cmd = NULL;
}
else {
#endif
(void) WindSendCommand((MagWindow *) NULL, cmd);
TxFreeCommand(cmd);
TxCommandNumber++;
#ifdef SCHEME_INTERPRETER
}
#endif
}
/* ?? */
WindUpdate();
} /* while */
done:
while (!DQIsEmpty(&inputCommands))
TxFreeCommand((TxCommand *) DQPopFront(&inputCommands));
DQFree(&inputCommands);
}
#endif /* !MAGIC_WRAPPER */
/*
* ----------------------------------------------------------------------------
*
* txCommandsInit --
*
* Initialize the things in this file
*
* Results:
* None.
*
* Side Effects:
* Variables are set up.
*
* ----------------------------------------------------------------------------
*/
void
txCommandsInit()
{
txZeroTime.tv_sec = 0;
txZeroTime.tv_usec = 0;
FD_ZERO(&txInputDescriptors);
DQInit(&txInputEvents, 4);
DQInit(&txFreeEvents, 4);
DQInit(&txFreeCommands, 4);
}
#ifdef SCHEME_INTERPRETER
/*
* ----------------------------------------------------------------------------
*
* txLispDispatch --
*
* Send command to magic window.
*
* Results:
* Returns TRUE on success, FALSE on failure.
*
* Side Effects:
* whatever the command does.
*
* ----------------------------------------------------------------------------
*/
bool
TxLispDispatch (argc,argv,trace, inFile)
int argc;
char **argv;
int trace;
int inFile;
{
TxCommand *cmd = lisp_cur_cmd;
int i,j,k;
bool ret;
Point tx_p;
int wid;
cmd->tx_argc = argc;
for (i=0,j=0; i < argc; i++) {
cmd->tx_argv[i] = cmd->tx_argstring+j;
k=0;
while (cmd->tx_argstring[j] = argv[i][k])
j++,k++;
j++;
}
tx_p = cmd->tx_p;
wid = cmd->tx_wid;
if (txHaveCurrentPoint) {
cmd->tx_p = txCurrentPoint;
cmd->tx_wid = txCurrentWindowID;
if (!inFile) txHaveCurrentPoint = FALSE;
}
if (trace)
TxPrintCommand (cmd);
ret = WindSendCommand((MagWindow *) NULL, cmd);
/* restore the original values */
cmd->tx_p = tx_p;
cmd->tx_wid = wid;
TxCommandNumber++;
return ret;
}
#endif /* SCHEME_INTERPRETER */
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