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# This is the "Magic wrapper".
# It's main purpose is to redefine the "openwindow" command in magic so that
# opening a new window creates a window wrapped by a GUI interface.
#
# Written by Tim Edwards, August 23, 2002.
# revision A: proof-of-concept. Add whatever you want to this basic wrapper.
# revision B: Adds Tk scrollbars and caption
# revision C: Adds a layer manager toolbar on the left side
# revision D: Adds a menubar on top with cell and tech manager tools
global windowsopen
global tk_version
global Glyph
global Opts
global Winopts
set tk_version $::tk_version
# Simple console commands (like TkCon, but much simpler)
if {[lsearch [namespace children] ::tkshell] < 0} {
catch {source ${CAD_ROOT}/magic/tcl/tkshell.tcl}
}
# Button images
set Glyph(up) [image create bitmap \
-file /usr/share/magic/bitmaps/up.xbm \
-background gray -foreground steelblue]
set Glyph(down) [image create bitmap \
-file /usr/share/magic/bitmaps/down.xbm \
-background gray -foreground steelblue]
set Glyph(left) [image create bitmap \
-file /usr/share/magic/bitmaps/left.xbm \
-background gray -foreground steelblue]
set Glyph(right) [image create bitmap \
-file /usr/share/magic/bitmaps/right.xbm \
-background gray -foreground steelblue]
set Glyph(zoom) [image create bitmap \
-file /usr/share/magic/bitmaps/zoom.xbm \
-background gray -foreground steelblue]
# Menu button callback functions
proc magic::promptload {type} {
global CAD_ROOT
switch $type {
cif { set Layoutfilename [ tk_getOpenFile -filetypes \
{{CIF {.cif {.cif}}} {"All files" {*}}}]
if {$Layoutfilename != ""} {
set cifname [file tail [file root $Layoutfilename]]
magic::cellname create cif_temp
magic::load cif_temp
magic::cif read [file root $Layoutfilename]
set childcells [magic::cellname list children cif_temp]
magic::load [lindex $childcells 0]
magic::cellname delete cif_temp -noprompt
if {[llength $childcells] > 1} {
puts stdout "Cells read from GDS file: $childcells"
}
}
}
gds { set Layoutfilename [ tk_getOpenFile -filetypes \
{{GDS {.gds .strm .cal {.gds .strm .cal}}} {"All files" {*}}}]
if {$Layoutfilename != ""} {
set origlist [magic::cellname list top]
magic::gds read [file root $Layoutfilename]
set newlist [magic::cellname list top]
# Find entries in newlist that are not in origlist.
# If there's only one, load it into the window.
set newtopcells {}
foreach n $newlist {
if {[lsearch $origlist $n] < 0} {
lappend newtopcells $n
}
}
if {[llength $newtopcells] == 1} {
magic::load [lindex $newtopcells 0]
} elseif {[llength $newtopcells] != 0} {
puts stdout "Top-level cells read from GDS file: $newtopcells"
}
}
}
magic { set Layoutfilename [ tk_getOpenFile -filetypes \
{{Magic {.mag {.mag}}} {"All files" {*}}}]
if {$Layoutfilename != ""} {
magic::load [file root $Layoutfilename]
}
}
getcell { set Layoutfilename [ tk_getOpenFile -filetypes \
{{Magic {.mag {.mag}}} {"All files" {*}}}]
if {$Layoutfilename != ""} {
set fdir [file dirname $Layoutfilename]
set lidx [lsearch [path search] $fdir]
if {$lidx < 0} {path search +$fdir}
magic::getcell [file tail $Layoutfilename]
# Append path to cell search path if it's not there already
if {[string index $Layoutfilename 0] != "/"} {
set $Layoutfilename "./$Layoutfilename"
}
set sidx [string last "/" $Layoutfilename]
if {$sidx > 0} {
set cellpath [string range $Layoutfilename 0 $sidx]
magic::path cell +$cellpath
}
}
}
}
}
proc magic::promptsave {type} {
global CAD_ROOT
switch $type {
cif { set Layoutfilename [ tk_getSaveFile -filetypes \
{{CIF {.cif {.cif}}} {"All files" {*}}}]
if {$Layoutfilename != ""} {
magic::cif write $Layoutfilename
}
}
gds { set Layoutfilename [ tk_getSaveFile -filetypes \
{{GDS {.gds .strm .cal {.gds .strm .cal}}} {"All files" {*}}}]
if {$Layoutfilename != ""} {
magic::gds write $Layoutfilename
}
}
magic {
set CellList [ magic::cellname list window ]
if {[lsearch $CellList "(UNNAMED)"] >= 0} {
set Layoutfilename [ tk_getSaveFile -filetypes \
{{Magic {.mag {.mag}}} {"All files" {*}}}]
if {$Layoutfilename != ""} {
set cellpath [file dirname $Layoutfilename]
if {$cellpath == [pwd]} {
set Layoutfilename [file tail $Layoutfilename]
} else {
magic::path cell +$cellpath
}
magic::save $Layoutfilename
}
}
magic::writeall
}
}
}
# Callback functions used by the DRC.
proc magic::drcupdate { option } {
global Opts
if {[info level] <= 1} {
switch $option {
on {set Opts(drc) 1}
off {set Opts(drc) 0}
}
}
}
proc magic::drcstate { status } {
set winlist [*bypass windownames layout]
foreach lwin $winlist {
set framename [winfo parent $lwin]
switch $status {
idle {
set dct [*bypass drc list count total]
if {$dct > 0} {
${framename}.titlebar.drcbutton configure -selectcolor red
} else {
${framename}.titlebar.drcbutton configure -selectcolor green
}
${framename}.titlebar.drcbutton configure -text "DRC=$dct"
}
busy { ${framename}.titlebar.drcbutton configure -selectcolor yellow }
}
}
}
# Create the menu of windows. This is kept separate from the cell manager,
# and linked into it by the "clone" command.
menu .winmenu -tearoff 0
proc magic::setgrid {gridsize} {
set techlambda [magic::tech lambda]
set tech1 [lindex $techlambda 1]
set tech0 [lindex $techlambda 0]
set tscale [expr {$tech1 / $tech0}]
set lambdaout [expr {[magic::cif scale output] * $tscale}]
set gridlambda [expr {$gridsize/$lambdaout}]
magic::grid ${gridlambda}l
magic::snap on
}
# Technology manager callback functions
proc magic::techparseunits {} {
set techlambda [magic::tech lambda]
set tech1 [lindex $techlambda 1]
set tech0 [lindex $techlambda 0]
set target0 [.techmgr.lambda1.lval0 get]
set target1 [.techmgr.lambda1.lval1 get]
set newval0 [expr {$target0 * $tech0}]
set newval1 [expr {$target1 * $tech1}]
magic::scalegrid $newval1 $newval0
magic::techmanager update
}
# The technology manager
proc magic::maketechmanager { mgrpath } {
toplevel $mgrpath
wm withdraw $mgrpath
frame ${mgrpath}.title
label ${mgrpath}.title.tlab -text "Technology: "
menubutton ${mgrpath}.title.tname -text "(none)" -foreground red3 \
-menu ${mgrpath}.title.tname.menu
label ${mgrpath}.title.tvers -text "" -foreground blue
label ${mgrpath}.subtitle -text "" -foreground sienna4
frame ${mgrpath}.lambda0
label ${mgrpath}.lambda0.llab -text "Microns per lambda (CIF): "
label ${mgrpath}.lambda0.lval -text "1" -foreground blue
frame ${mgrpath}.lambda1
label ${mgrpath}.lambda1.llab -text "Internal units per lambda: "
entry ${mgrpath}.lambda1.lval0 -foreground red3 -background white -width 3
label ${mgrpath}.lambda1.ldiv -text " / "
entry ${mgrpath}.lambda1.lval1 -foreground red3 -background white -width 3
frame ${mgrpath}.cif0
label ${mgrpath}.cif0.llab -text "CIF input style: "
menubutton ${mgrpath}.cif0.lstyle -text "" -foreground blue \
-menu ${mgrpath}.cif0.lstyle.menu
label ${mgrpath}.cif0.llab2 -text " Microns/lambda="
label ${mgrpath}.cif0.llambda -text "" -foreground red3
frame ${mgrpath}.cif1
label ${mgrpath}.cif1.llab -text "CIF output style: "
menubutton ${mgrpath}.cif1.lstyle -text "" -foreground blue \
-menu ${mgrpath}.cif1.lstyle.menu
label ${mgrpath}.cif1.llab2 -text " Microns/lambda="
label ${mgrpath}.cif1.llambda -text "" -foreground red3
frame ${mgrpath}.extract
label ${mgrpath}.extract.llab -text "Extract style: "
menubutton ${mgrpath}.extract.lstyle -text "" -foreground blue \
-menu ${mgrpath}.extract.lstyle.menu
frame ${mgrpath}.drc
label ${mgrpath}.drc.llab -text "DRC style: "
menubutton ${mgrpath}.drc.lstyle -text "" -foreground blue \
-menu ${mgrpath}.drc.lstyle.menu
pack ${mgrpath}.title.tlab -side left
pack ${mgrpath}.title.tname -side left
pack ${mgrpath}.title.tvers -side left
pack ${mgrpath}.lambda0.llab -side left
pack ${mgrpath}.lambda0.lval -side left
pack ${mgrpath}.lambda1.llab -side left
pack ${mgrpath}.lambda1.lval0 -side left
pack ${mgrpath}.lambda1.ldiv -side left
pack ${mgrpath}.lambda1.lval1 -side left
pack ${mgrpath}.cif0.llab -side left
pack ${mgrpath}.cif0.lstyle -side left
pack ${mgrpath}.cif0.llab2 -side left
pack ${mgrpath}.cif0.llambda -side left
pack ${mgrpath}.cif1.llab -side left
pack ${mgrpath}.cif1.lstyle -side left
pack ${mgrpath}.cif1.llab2 -side left
pack ${mgrpath}.cif1.llambda -side left
pack ${mgrpath}.extract.llab -side left
pack ${mgrpath}.extract.lstyle -side left
pack ${mgrpath}.drc.llab -side left
pack ${mgrpath}.drc.lstyle -side left
pack ${mgrpath}.title -side top -fill x
pack ${mgrpath}.subtitle -side top -fill x
pack ${mgrpath}.lambda0 -side top -fill x
pack ${mgrpath}.lambda1 -side top -fill x
pack ${mgrpath}.cif0 -side top -fill x
pack ${mgrpath}.cif1 -side top -fill x
pack ${mgrpath}.extract -side top -fill x
bind ${mgrpath}.lambda1.lval0 <Return> magic::techparseunits
bind ${mgrpath}.lambda1.lval1 <Return> magic::techparseunits
#Withdraw the window when the close button is pressed
wm protocol ${mgrpath} WM_DELETE_WINDOW "set Opts(techmgr) 0 ; wm withdraw ${mgrpath}"
}
# Generate the cell manager
catch {source ${CAD_ROOT}/magic/tcl/cellmgr.tcl}
# Generate the text helper
catch {source ${CAD_ROOT}/magic/tcl/texthelper.tcl}
# Create or redisplay the technology manager
proc magic::techmanager {{option "update"}} {
global CAD_ROOT
if {[catch {wm state .techmgr}]} {
if {$option == "create"} {
magic::maketechmanager .techmgr
} else {
return
}
} elseif { $option == "create"} {
return
}
if {$option == "create"} {
menu .techmgr.title.tname.menu -tearoff 0
menu .techmgr.cif0.lstyle.menu -tearoff 0
menu .techmgr.cif1.lstyle.menu -tearoff 0
menu .techmgr.extract.lstyle.menu -tearoff 0
menu .techmgr.drc.lstyle.menu -tearoff 0
}
if {$option == "init"} {
.techmgr.title.tname.menu delete 0 end
.techmgr.cif0.lstyle.menu delete 0 end
.techmgr.cif1.lstyle.menu delete 0 end
.techmgr.extract.lstyle.menu delete 0 end
.techmgr.drc.lstyle.menu delete 0 end
}
if {$option == "init" || $option == "create"} {
set tlist [magic::cif listall istyle]
foreach i $tlist {
.techmgr.cif0.lstyle.menu add command -label $i -command \
"magic::cif istyle $i ; \
magic::techmanager update"
}
set tlist [magic::cif listall ostyle]
foreach i $tlist {
.techmgr.cif1.lstyle.menu add command -label $i -command \
"magic::cif ostyle $i ; \
magic::techmanager update"
}
set tlist [magic::extract listall style]
foreach i $tlist {
.techmgr.extract.lstyle.menu add command -label $i -command \
"magic::extract style $i ; \
magic::techmanager update"
}
set tlist [magic::drc listall style]
foreach i $tlist {
.techmgr.drc.lstyle.menu add command -label $i -command \
"magic::drc style $i ; \
magic::techmanager update"
}
set dirlist [subst [magic::path sys]]
set tlist {}
foreach i $dirlist {
lappend tlist [glob -nocomplain ${i}/*.tech]
lappend tlist [glob -nocomplain ${i}/*.tech27]
}
foreach i [join $tlist] {
set j [file tail [file rootname ${i}]]
.techmgr.title.tname.menu add command -label $j -command \
"magic::tech load $j ; \
magic::techmanager update"
}
}
set techlambda [magic::tech lambda]
set tech1 [lindex $techlambda 1]
set tech0 [lindex $techlambda 0]
set tscale [expr {$tech1 / $tech0}]
.techmgr.title.tname configure -text [magic::tech name]
set techstuff [magic::tech version]
.techmgr.title.tvers configure -text "(version [lindex $techstuff 0])"
.techmgr.subtitle configure -text [lindex $techstuff 1]
set lotext [format "%g" [expr {[magic::cif scale output] * $tscale}]]
.techmgr.lambda0.lval configure -text $lotext
.techmgr.cif0.lstyle configure -text [magic::cif list istyle]
set litext [format "%g" [expr {[magic::cif scale input] * $tscale}]]
.techmgr.cif0.llambda configure -text $litext
.techmgr.cif1.lstyle configure -text [magic::cif list ostyle]
.techmgr.cif1.llambda configure -text $lotext
.techmgr.extract.lstyle configure -text [magic::extract list style]
.techmgr.drc.lstyle configure -text [magic::drc list style]
.techmgr.lambda1.lval0 delete 0 end
.techmgr.lambda1.lval1 delete 0 end
.techmgr.lambda1.lval0 insert end $tech1
.techmgr.lambda1.lval1 insert end $tech0
}
proc magic::captions {{subcommand {}}} {
global Opts
if {$subcommand != {} && $subcommand != "writeable" && $subcommand != "load"} {
return
}
set winlist [magic::windownames layout]
foreach winpath $winlist {
set framename [winfo parent $winpath]
set caption [$winpath windowcaption]
set subcaption1 [lindex $caption 0]
set techname [tech name]
if {[catch {set Opts(tool)}]} {
set Opts(tool) unknown
}
if {[lindex $caption 1] == "EDITING"} {
set subcaption2 [lindex $caption 2]
} else {
# set subcaption2 [join [lrange $caption 1 end]]
set subcaption2 $caption
}
${framename}.titlebar.caption configure -text \
"Loaded: ${subcaption1} Editing: ${subcaption2} Tool: $Opts(tool) \
Technology: ${techname}"
}
}
# Allow captioning in the title window by tagging the "load" and "edit" commands
# Note that the "box" tag doesn't apply to mouse-button events, so this function
# is duplicated by Tk binding of mouse events in the layout window.
magic::tag load "[magic::tag load]; magic::captions"
magic::tag edit "magic::captions"
magic::tag save "magic::captions"
magic::tag down "magic::captions"
magic::tag box "magic::boxview %W %1"
magic::tag move "magic::boxview %W"
magic::tag scroll "magic::scrollupdate %W"
magic::tag view "magic::scrollupdate %W"
magic::tag zoom "magic::scrollupdate %W"
magic::tag findbox "magic::scrollupdate %W"
magic::tag see "magic::toolupdate %W %1 %2"
magic::tag tech "magic::techrebuild %W %1; magic::captions %1"
magic::tag drc "magic::drcupdate %1"
magic::tag path "magic::techmanager update"
magic::tag cellname "magic::mgrupdate %W %1"
magic::tag cif "magic::mgrupdate %W %1"
magic::tag gds "magic::mgrupdate %W %1"
# This should be a list. . . do be done later
set windowsopen 0
set Opts(techmgr) 0
set Opts(target) default
set Opts(netlist) 0
set Opts(colormap) 0
set Opts(wind3d) 0
set Opts(crosshair) 0
set Opts(drc) 1
# Update cell and tech managers in response to a cif or gds read command
proc magic::mgrupdate {win {cmdstr ""}} {
if {${cmdstr} == "read"} {
catch {magic::cellmanager}
magic::captions
magic::techmanager update
} elseif {${cmdstr} == "delete" || ${cmdstr} == "rename"} {
catch {magic::cellmanager}
magic::captions
} elseif {${cmdstr} == "writeable"} {
magic::captions
}
}
# Set default width and height to be 3/4 of the screen size.
set Opts(geometry) \
"[expr 3 * [winfo screenwidth .] / 4]x[expr 3 * [winfo screenheight .] \
/ 4]+100+100"
# Procedures for the layout scrollbars, which are made from canvas
# objects to avoid the problems associated with Tk's stupid scrollbar
# implementation.
# Repainting function for scrollbars, title, etc., to match the magic
# Change the colormap (most useful in 8-bit PseudoColor)
proc magic::repaintwrapper { win } {
set bgcolor [magic::magiccolor -]
${win}.xscroll configure -background $bgcolor
${win}.xscroll configure -highlightbackground $bgcolor
${win}.xscroll configure -highlightcolor [magic::magiccolor K]
${win}.yscroll configure -background $bgcolor
${win}.yscroll configure -highlightbackground $bgcolor
${win}.yscroll configure -highlightcolor [magic::magiccolor K]
${win}.titlebar.caption configure -background [magic::magiccolor w]
${win}.titlebar.caption configure -foreground [magic::magiccolor c]
${win}.titlebar.message configure -background [magic::magiccolor w]
${win}.titlebar.message configure -foreground [magic::magiccolor c]
${win}.titlebar.pos configure -background [magic::magiccolor w]
${win}.titlebar.pos configure -foreground [magic::magiccolor c]
}
# Coordinate display callback function
# Because "box" calls "box", use the "info level" command to avoid
# infinite recursion.
proc magic::boxview {win {cmdstr ""}} {
if {${cmdstr} == "exists" || ${cmdstr} == "help" || ${cmdstr} == ""} {
# do nothing. . . informational only, no change to the box
} elseif {[info level] <= 1} {
# For NULL window, find all layout windows and apply update to each.
if {$win == {}} {
set winlist [magic::windownames layout]
foreach lwin $winlist {
magic::boxview $lwin
}
return
}
set framename [winfo parent $win]
set lambda [${win} tech lambda]
set lr [expr {(0.0 + [lindex $lambda 0]) / [lindex $lambda 1]}]
set bval [${win} box values]
set bllx [expr {[lindex $bval 0] * $lr }]
set blly [expr {[lindex $bval 1] * $lr }]
set burx [expr {[lindex $bval 2] * $lr }]
set bury [expr {[lindex $bval 3] * $lr }]
if {[expr {$bllx == int($bllx)}]} {set bllx [expr {int($bllx)}]}
if {[expr {$blly == int($blly)}]} {set blly [expr {int($blly)}]}
if {[expr {$burx == int($burx)}]} {set burx [expr {int($burx)}]}
if {[expr {$bury == int($bury)}]} {set bury [expr {int($bury)}]}
${framename}.titlebar.pos configure -text \
"box ($bllx, $blly) to ($burx, $bury) lambda"
}
}
proc magic::cursorview {win} {
global Opts
if {$win == {}} {
return
}
set framename [winfo parent $win]
set lambda [${win} tech lambda]
if {[llength $lambda] != 2} {return}
set lr [expr {(0.0 + [lindex $lambda 0]) / [lindex $lambda 1]}]
set olst [${win} cursor lambda]
set olstx [lindex $olst 0]
set olsty [lindex $olst 1]
if {$Opts(crosshair)} {
*bypass crosshair ${olstx}l ${olsty}l
}
if {[${win} box exists]} {
set dlst [${win} box position]
set dx [expr {$olstx - ([lindex $dlst 0]) * $lr }]
set dy [expr {$olsty - ([lindex $dlst 1]) * $lr }]
if {[expr {$dx == int($dx)}]} {set dx [expr {int($dx)}]}
if {[expr {$dy == int($dy)}]} {set dy [expr {int($dy)}]}
if {$dx >= 0} {set dx "+$dx"}
if {$dy >= 0} {set dy "+$dy"}
set titletext [format "(%g %g) %g %g lambda" $olstx $olsty $dx $dy]
${framename}.titlebar.pos configure -text $titletext
} else {
set titletext [format "(%g %g) lambda" $olstx $olsty]
${framename}.titlebar.pos configure -text $titletext
}
}
proc magic::toolupdate {win {yesno "yes"} {layerlist "none"}} {
global Winopts
# For NULL window, get current window
if {$win == {}} {
set win [magic::windownames]
}
# Wind3d has a "see" function, so make sure this is not a 3d window
if {$win == [magic::windownames wind3d]} {
return
}
set framename [winfo parent $win]
# Don't do anything if toolbar is not present
if { $Winopts(${framename},toolbar) == 0 } { return }
if {$layerlist == "none"} {
set layerlist $yesno
set yesno "yes"
}
if {$layerlist == "*"} {
set layerlist [magic::tech layer "*"]
}
foreach layer $layerlist {
switch $layer {
none {}
errors {set canon $layer}
subcell {set canon $layer}
labels {set canon $layer}
default {set canon [magic::tech layer $layer]}
}
if {$layer != "none"} {
if {$yesno == "yes"} {
${framename}.toolbar.b$canon configure -image img_$canon
} else {
${framename}.toolbar.b$canon configure -image img_space
}
}
}
}
# Generate the toolbar for the wrapper
proc magic::maketoolbar { framename } {
# Destroy any existing toolbar before starting
set alltools [winfo children ${framename}.toolbar]
foreach i $alltools {
destroy $i
}
# All toolbar commands will be passed to the appropriate window
set win ${framename}.magic
# Make sure that window has been created so we will get the correct
# height value.
update idletasks
set winheight [expr {[winfo height ${framename}] - \
[winfo height ${framename}.titlebar]}]
# Generate a layer image for "space" that will be used when layers are
# invisible.
image create layer img_space -name none
# Generate layer images and buttons for toolbar
set all_layers [concat {errors labels subcell} [magic::tech layer "*"]]
foreach layername $all_layers {
image create layer img_$layername -name $layername
button ${framename}.toolbar.b$layername -image img_$layername -command \
"$win see $layername"
# Bindings: Entering the button puts the canonical layer name in the
# message window.
bind ${framename}.toolbar.b$layername <Enter> \
[subst {focus %W ; ${framename}.titlebar.message configure \
-text "$layername"}]
bind ${framename}.toolbar.b$layername <Leave> \
[subst {${framename}.titlebar.message configure -text ""}]
# 3rd mouse button makes layer invisible; 1st mouse button restores it.
# 2nd mouse button paints the layer color. Key "p" also does paint, esp.
# for users with 2-button mice. Key "e" erases, as does Shift-Button-2.
bind ${framename}.toolbar.b$layername <ButtonPress-2> \
"$win paint $layername"
bind ${framename}.toolbar.b$layername <KeyPress-p> \
"$win paint $layername"
bind ${framename}.toolbar.b$layername <Shift-ButtonPress-2> \
"$win erase $layername"
bind ${framename}.toolbar.b$layername <KeyPress-e> \
"$win erase $layername"
bind ${framename}.toolbar.b$layername <ButtonPress-3> \
"$win see no $layername"
bind ${framename}.toolbar.b$layername <KeyPress-s> \
"$win select more area $layername"
bind ${framename}.toolbar.b$layername <KeyPress-S> \
"$win select less area $layername"
}
# Figure out how many columns we need to fit all the layer buttons inside
# the toolbar without going outside the window area.
set ncols 1
while {1} {
incr ncols
set i 0
set j 0
foreach layername $all_layers {
grid ${framename}.toolbar.b$layername -row $i -column $j -sticky news
incr j
if {$j == $ncols} {
set j 0
incr i
}
}
# tkwait visibility ${framename}.toolbar
update idletasks
set toolheight [lindex [grid bbox ${framename}.toolbar] 3]
if {$toolheight <= $winheight} {break}
}
}
# Delete and rebuild the toolbar buttons in response to a "tech load"
# command.
proc magic::techrebuild {winpath {cmdstr ""}} {
# For NULL window, find all layout windows and apply update to each.
if {$winpath == {}} {
set winlist [magic::windownames layout]
foreach lwin $winlist {
magic::techrebuild $lwin $cmdstr
}
return
}
set framename [winfo parent $winpath]
if {${cmdstr} == "load"} {
maketoolbar ${framename}
magic::techmanager init
}
}
# Scrollbar callback procs
# Procedure to return the effective X and Y scrollbar bounds for the
# current view in magic (in pixels)
proc magic::setscrollvalues {win} {
set svalues [${win} view get]
set bvalues [${win} view bbox]
set bwidth [expr {[lindex $bvalues 2] - [lindex $bvalues 0]}]
set bheight [expr {[lindex $bvalues 3] - [lindex $bvalues 1]}]
set framename [winfo parent ${win}]
set wwidth [winfo width ${framename}.xscroll.bar] ;# horizontal scrollbar
set wheight [winfo height ${framename}.yscroll.bar] ;# vertical scrollbar
# Note that adding 0.0 here forces floating-point
set xscale [expr {(0.0 + $wwidth) / $bwidth}]
set yscale [expr {(0.0 + $wheight) / $bheight}]
set xa [expr {$xscale * ([lindex $svalues 0] - [lindex $bvalues 0]) }]
set xb [expr {$xscale * ([lindex $svalues 2] - [lindex $bvalues 0]) }]
set ya [expr {$yscale * ([lindex $svalues 1] - [lindex $bvalues 1]) }]
set yb [expr {$yscale * ([lindex $svalues 3] - [lindex $bvalues 1]) }]
# Magic's Y axis is inverted with respect to X11 window coordinates
set ya [expr { $wheight - $ya }]
set yb [expr { $wheight - $yb }]
${framename}.xscroll.bar coords slider $xa 2 $xb 15
${framename}.yscroll.bar coords slider 2 $ya 15 $yb
set xb [expr { 1 + ($xa + $xb) / 2 }]
set xa [expr { $xb - 2 }]
${framename}.xscroll.bar coords centre $xa 4 $xb 13
set yb [expr { 1 + ($ya + $yb) / 2 }]
set ya [expr { $yb - 2 }]
${framename}.yscroll.bar coords centre 4 $ya 13 $yb
}
# Procedure to update scrollbars in response to an internal command
# "view" calls "view", so avoid infinite recursion.
proc magic::scrollupdate {win} {
if {[info level] <= 1} {
# For NULL window, find current window
if {$win == {}} {
set win [magic::windownames]
}
# Make sure we're not a 3D window, which doesn't take window commands
# This is only necessary because the 3D window declares a "view"
# command, too.
if {$win != [magic::windownames wind3d]} {
magic::setscrollvalues $win
}
}
}
# scrollview: update the magic display to match the
# scrollbar positions.
proc magic::scrollview { w win orient } {
global scale
set v1 $scale($orient,origin)
set v2 $scale($orient,update)
set delta [expr {$v2 - $v1}]
set bvalues [${win} view bbox]
set wvalues [${win} windowpositions]
# Note that adding 0.000 in expression forces floating-point
if {"$orient" == "x"} {
set bwidth [expr {[lindex $bvalues 2] - [lindex $bvalues 0]}]
set wwidth [expr {0.000 + [lindex $wvalues 2] - [lindex $wvalues 0]}]
set xscale [expr {$bwidth / $wwidth}]
${win} scroll e [expr {$delta * $xscale}]i
} else {
set bheight [expr {[lindex $bvalues 3] - [lindex $bvalues 1]}]
set wheight [expr {0.000 + [lindex $wvalues 3] - [lindex $wvalues 1]}]
set yscale [expr {$bheight / $wheight}]
${win} scroll s [expr {$delta * $yscale}]i
}
}
# setscroll: get the current cursor position and save it as a
# reference point.
proc magic::setscroll { w v orient } {
global scale
set scale($orient,origin) $v
set scale($orient,update) $v
}
proc magic::dragscroll { w v orient } {
global scale
set v1 $scale($orient,update)
set scale($orient,update) $v
set delta [expr {$v - $v1}]
if { "$orient" == "x" } {
$w move slider $delta 0
$w move centre $delta 0
} else {
$w move slider 0 $delta
$w move centre 0 $delta
}
}
# Scrollbar generator for the wrapper window
proc magic::makescrollbar { fname orient win } {
global scale
global Glyph
set scale($orient,update) 0
set scale($orient,origin) 0
# To be done: add glyphs for the arrows
if { "$orient" == "x" } {
canvas ${fname}.bar -height 13 -relief sunken -borderwidth 1
button ${fname}.lb -image $Glyph(left) -borderwidth 1 \
-command "${win} scroll left .1 w"
button ${fname}.ub -image $Glyph(right) -borderwidth 1 \
-command "${win} scroll right .1 w"
pack ${fname}.lb -side left
pack ${fname}.bar -fill $orient -expand true -side left
pack ${fname}.ub -side right
} else {
canvas ${fname}.bar -width 13 -relief sunken -borderwidth 1
button ${fname}.lb -image $Glyph(down) -borderwidth 1 \
-command "${win} scroll down .1 w"
button ${fname}.ub -image $Glyph(up) -borderwidth 1 \
-command "${win} scroll up .1 w"
pack ${fname}.ub
pack ${fname}.bar -fill $orient -expand true
pack ${fname}.lb
}
# Create the bar which controls the scrolling and bind actions to it
${fname}.bar create rect 2 2 15 15 -fill steelblue -width 0 -tag slider
${fname}.bar bind slider <Button-1> "magic::setscroll %W %$orient $orient"
${fname}.bar bind slider <ButtonRelease-1> "magic::scrollview %W $win $orient"
${fname}.bar bind slider <B1-Motion> "magic::dragscroll %W %$orient $orient"
# Create a small mark in the center of the scrolling rectangle which aids
# in determining how much the window is being scrolled when the full
# scrollbar extends past the window edges.
${fname}.bar create rect 4 4 13 13 -fill black -width 0 -tag centre
${fname}.bar bind centre <Button-1> "magic::setscroll %W %$orient $orient"
${fname}.bar bind centre <ButtonRelease-1> "magic::scrollview %W $win $orient"
${fname}.bar bind centre <B1-Motion> "magic::dragscroll %W %$orient $orient"
}
# Create the wrapper and open up a layout window in it.
proc magic::openwrapper {{cell ""} {framename ""}} {
global windowsopen
global tk_version
global Glyph
global Opts
global Winopts
# Disallow scrollbars and title caption on windows---we'll do these ourselves
if {$windowsopen == 0} {
windowcaption off
windowscrollbars off
windowborder off
}
incr windowsopen
if {$framename == ""} {
set framename .layout${windowsopen}
}
set winname ${framename}.magic
toplevel $framename
tkwait visibility $framename
frame ${framename}.xscroll -height 13
frame ${framename}.yscroll -width 13
magic::makescrollbar ${framename}.xscroll x ${winname}
magic::makescrollbar ${framename}.yscroll y ${winname}
button ${framename}.zb -image $Glyph(zoom) -borderwidth 1 -command "${winname} zoom 2"
# Add bindings for mouse buttons 2 and 3 to the zoom button
bind ${framename}.zb <Button-3> "${winname} zoom 0.5"
bind ${framename}.zb <Button-2> "${winname} view"
frame ${framename}.titlebar
label ${framename}.titlebar.caption -text "Loaded: none Editing: none Tool: box" \
-foreground white -background sienna4 -anchor w -padx 15
label ${framename}.titlebar.message -text "" -foreground white \
-background sienna4 -anchor w -padx 5
label ${framename}.titlebar.pos -text "" -foreground white \
-background sienna4 -anchor w -padx 5
# Menu buttons
frame ${framename}.titlebar.mbuttons
menubutton ${framename}.titlebar.mbuttons.file -text File -relief raised \
-menu ${framename}.titlebar.mbuttons.file.filemenu -borderwidth 2
menubutton ${framename}.titlebar.mbuttons.edit -text Edit -relief raised \
-menu ${framename}.titlebar.mbuttons.edit.editmenu -borderwidth 2
menubutton ${framename}.titlebar.mbuttons.view -text View -relief raised \
-menu ${framename}.titlebar.mbuttons.view.viewmenu -borderwidth 2
menubutton ${framename}.titlebar.mbuttons.opts -text Options -relief raised \
-menu ${framename}.titlebar.mbuttons.opts.optsmenu -borderwidth 2
pack ${framename}.titlebar.mbuttons.file -side left
pack ${framename}.titlebar.mbuttons.edit -side left
pack ${framename}.titlebar.mbuttons.view -side left
pack ${framename}.titlebar.mbuttons.opts -side left
# DRC status button
checkbutton ${framename}.titlebar.drcbutton -text "DRC" -anchor w \
-borderwidth 2 -variable Opts(drc) \
-foreground white -background sienna4 -selectcolor green \
-command [subst { if { \$Opts(drc) } { drc on } else { drc off } }]
magic::openwindow $cell $winname
# Create toolbar frame. Make sure it has the same visual and depth as
# the layout window, so there will be no problem using the GCs from the
# layout window to paint into the toolbar.
frame ${framename}.toolbar \
-visual "[winfo visual ${winname}] [winfo depth ${winname}]"
# Repaint to magic colors
magic::repaintwrapper ${framename}
grid ${framename}.titlebar -row 0 -column 0 -columnspan 3 -sticky news
grid ${framename}.yscroll -row 1 -column 0 -sticky ns
grid $winname -row 1 -column 1 -sticky news
grid ${framename}.zb -row 2 -column 0
grid ${framename}.xscroll -row 2 -column 1 -sticky ew
# The toolbar is not attached by default
grid rowconfigure ${framename} 1 -weight 1
grid columnconfigure ${framename} 1 -weight 1
grid ${framename}.titlebar.mbuttons -row 0 -column 0 -sticky news
grid ${framename}.titlebar.drcbutton -row 0 -column 1 -sticky news
grid ${framename}.titlebar.caption -row 0 -column 2 -sticky news
grid ${framename}.titlebar.message -row 0 -column 3 -sticky news
grid ${framename}.titlebar.pos -row 0 -column 4 -sticky news
grid columnconfigure ${framename}.titlebar 2 -weight 1
bind $winname <Enter> "focus %W ; set Opts(focus) $framename"
# Note: Tk binding bypasses the event proc, so it is important to
# set the current point; otherwise, the cursor will report the
# wrong position and/or the wrong window. HOWEVER we should wrap
# this command with the "bypass" command such that it does not
# reset any current input redirection to the terminal.
bind ${winname} <Motion> "*bypass setpoint %x %y ${winname}; \
magic::cursorview ${winname}"
# Resize the window
if {[catch {wm geometry ${framename} $Winopts(${framename},geometry)}]} {
catch {wm geometry ${framename} $Opts(geometry)}
}
set Winopts(${framename},toolbar) 0
set Winopts(${framename},cmdentry) 0
# Generate the file menu
set m [menu ${framename}.titlebar.mbuttons.file.filemenu -tearoff 0]
$m add command -label "New window" -command "magic::openwrapper \
[${winname} cellname list window]"
$m add command -label "Close" -command "magic::closewrapper ${framename}"
$m add separator
$m add command -label "Place Cell" -command {magic::promptload getcell}
$m add separator
$m add command -label "Load layout" -command {magic::promptload magic}
$m add command -label "Read CIF" -command {magic::promptload cif}
$m add command -label "Read GDS" -command {magic::promptload gds}
$m add separator
$m add command -label "Save layout" -command {magic::promptsave magic}
$m add command -label "Write CIF" -command {magic::promptsave cif}
$m add command -label "Write GDS" -command {magic::promptsave gds}
$m add separator
$m add command -label "Flush current" -command {magic::flush}
$m add command -label "Delete current" -command {magic::cellname delete \
[magic::cellname list window]}
$m add separator
$m add command -label "Quit" -command {magic::quit}
# Generate the edit menu
set m [menu ${framename}.titlebar.mbuttons.edit.editmenu -tearoff 0]
$m add command -label "Undo (u)" -command {magic::undo}
$m add command -label "Redo (U)" -command {magic::redo}
$m add separator
$m add command -label "Rotate 90 degree " -command {magic::clock}
$m add command -label "Flip Horizontal" -command {magic::sideways}
$m add command -label "Flip Vertical" -command {magic::upsidedown}
$m add separator
$m add command -label "Text ..." \
-command [subst { magic::update_texthelper; \
wm deiconify .texthelper ; raise .texthelper } ]
$m add separator
$m add command -label "Lock Cell " -command {magic::instance lock}
$m add command -label "Unlock Cell " -command {magic::instance unlock}
$m add separator
$m add command -label "Unlock Base Layers" -command {magic::tech layer unlock *}
# Generate the view menu
set m [menu ${framename}.titlebar.mbuttons.view.viewmenu -tearoff 0]
$m add command -label "Zoom In " -command {magic::zoom 0.5}
$m add command -label "Zoom Out (Z)" -command {magic::zoom 2}
$m add command -label "Zoom Sel (z)" -command {magic::findbox zoom}
$m add command -label "Full" -command {magic::select top cell ; findbox zoom}
$m add separator
$m add command -label "Grid 0.10u " -command {magic::setgrid 0.1}
$m add command -label "Grid 0.20u " -command {magic::setgrid 0.2}
$m add command -label "Grid 0.25u " -command {magic::setgrid 0.25}
$m add command -label "Grid 0.40u " -command {magic::setgrid 0.4}
$m add command -label "Grid 0.5u " -command {magic::setgrid 0.5}
$m add command -label "Grid 1.0u " -command {magic::setgrid 1}
$m add command -label "Grid 2.0u " -command {magic::setgrid 2}
$m add command -label "Grid 4.0u " -command {magic::setgrid 4}
$m add command -label "Grid 5.0u " -command {magic::setgrid 5}
$m add command -label "Grid 10.0u " -command {magic::setgrid 10}
$m add command -label "Grid 50.0u " -command {magic::setgrid 50}
$m add separator
$m add command -label "Expand Toggle (/)" -command {magic::expand toggle}
$m add command -label "Expand (x)" -command {magic::expand }
$m add command -label "Unexpand (X)" -command {magic::unexpand }
# Generate the options menu
set m [menu ${framename}.titlebar.mbuttons.opts.optsmenu -tearoff 0]
$m add check -label "Toolbar" -variable Winopts(${framename},toolbar) \
-command [subst {if { \$Winopts(${framename},toolbar) } { \
magic::maketoolbar ${framename} ; \
grid ${framename}.toolbar -row 1 -column 2 -rowspan 2 -sticky new ; \
} else { \
grid forget ${framename}.toolbar } }]
.winmenu add radio -label ${framename} -variable Opts(target) -value ${winname}
if {$tk_version >= 8.5} {
$m add check -label "Cell Manager" -variable Opts(cellmgr) \
-command [subst { magic::cellmanager create; \
if { \$Opts(cellmgr) } { \
wm deiconify .cellmgr ; raise .cellmgr \
} else { \
wm withdraw .cellmgr } }]
.winmenu entryconfigure last -command ".cellmgr.target.list configure \
-text ${framename}"
}
$m add check -label "Tech Manager" -variable Opts(techmgr) \
-command [subst { magic::techmanager create; \
if { \$Opts(techmgr) } { \
wm deiconify .techmgr ; raise .techmgr \
} else { \
wm withdraw .techmgr } }]
$m add check -label "Netlist Window" -variable Opts(netlist) \
-command [subst { if { \[windownames netlist\] != {}} { \
set Opts(netlist) 0 ; closewindow \[windownames netlist\] \
} else { \
set Opts(netlist) 1 ; specialopen netlist \
} }]
$m add check -label "Colormap Window" -variable Opts(colormap) \
-command [subst { if { \[windownames color\] != {}} { \
set Opts(colormap) 0 ; closewindow \[windownames color\] \
} else { \
set Opts(colormap) 1 ; specialopen color \
} }]
$m add check -label "3D Display" -variable Opts(wind3d) \
-command [subst { if { \[windownames wind3d\] != {}} { \
set Opts(wind3d) 0 ; .render.magic closewindow ; \
destroy .render \
} else { \
set Opts(wind3d) 1 ; \
magic::render3d \[${winname} cellname list window\] \
} }]
$m add check -label "Window Command Entry" \
-variable Winopts(${framename},cmdentry) \
-command [subst { if { \$Winopts(${framename},cmdentry) } { \
addcommandentry $framename \
} else { \
deletecommandentry $framename } }]
$m add check -label "Crosshair" \
-variable Opts(crosshair) \
-command "if {$Opts(crosshair) == 0} {crosshair off}"
catch {addmazehelper $m}
# Set the default view
update idletasks
${winname} magic::view
magic::captions
# Remove "open" and "close" macros so they don't generate non-GUI
# windows or (worse) blow away the window inside the GUI frame
if {[magic::macro list o] == "openwindow"} {
magic::macro o "openwrapper"
}
if {[magic::macro list O] == "closewindow"} {
magic::macro O {closewrapper $Opts(focus)}
}
# Make sure that closing from the window manager is equivalent to
# the command "closewrapper"
wm protocol ${framename} WM_DELETE_WINDOW "closewrapper $framename"
# If the variable $Opts(callback) is defined, then attempt to execute it.
catch {eval $Opts(callback)}
# If the variable $Winopts(callback) is defined, then attempt to execute it.
catch {eval $Winopts(${framename}, callback)}
return ${winname}
}
# Delete the wrapper and the layout window in it.
proc magic::closewrapper { framename } {
global tk_version
global Opts
# Remove this window from the target list in .winmenu
# (used by, e.g., cellmanager)
if { $Opts(target) == "${framename}.magic" } {
set Opts(target) "default"
if {$tk_version >= 8.5} {
if {![catch {wm state .cellmgr}]} {
.cellmgr.target.list configure -text "default"
}
}
}
set idx [.winmenu index $framename]
.winmenu delete $idx
${framename}.magic magic::closewindow
destroy $framename
}
# This procedure adds a command-line entry window to the bottom of
# a wrapper window (rudimentary functionality---incomplete)
proc magic::addcommandentry { framename } {
if {![winfo exists ${framename}.eval]} {
tkshell::YScrolled_Text ${framename}.eval -height 5
tkshell::MakeEvaluator ${framename}.eval.text \
"${framename}> " "${framename}.magic "
tkshell::MainInit
}
set rc [grid size ${framename}]
set cols [lindex $rc 0]
grid ${framename}.eval -row 3 -column 0 -columnspan $cols -sticky ew
bind ${framename}.eval.text <Enter> {focus %W}
}
# Remove the command entry window from the bottom of a frame.
proc magic::deletecommandentry { framename } {
grid forget ${framename}.eval
}
namespace import magic::openwrapper
puts "Use openwrapper to create a new GUI-based layout window"
namespace import magic::closewrapper
puts "Use closewrapper to remove a new GUI-based layout window"
# Create a simple wrapper for the 3D window. . . this can be
# greatly expanded upon.
proc magic::render3d {{cell ""}} {
global Opts
toplevel .render
tkwait visibility .render
magic::specialopen wind3d $cell .render.magic
.render.magic cutbox box
set Opts(cutbox) 1
wm protocol .render WM_DELETE_WINDOW "set Opts(wind3d) 0 ; \
.render.magic closewindow ; destroy .render"
frame .render.title
pack .render.title -expand true -fill x -side top
checkbutton .render.title.cutbox -text "Cutbox" -variable Opts(cutbox) \
-foreground white -background sienna4 -anchor w -padx 15 \
-command [subst { if { \$Opts(cutbox) } { .render.magic cutbox box \
} else { \
.render.magic cutbox none } }]
if {$cell == ""} {set cell default}
label .render.title.msg -text "3D Rendering window Cell: $cell" \
-foreground white -background sienna4 -anchor w -padx 15
pack .render.title.cutbox -side left
pack .render.title.msg -side right -fill x -expand true
pack .render.magic -expand true -fill both -side bottom
bind .render.magic <Enter> {focus %W}
}
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