File: README.TXT

package info (click to toggle)
magicmaze 1.4.3.6%2Bdfsg-3
  • links: PTS
  • area: main
  • in suites: bookworm, bullseye, buster
  • size: 772 kB
  • sloc: ruby: 3,432; makefile: 12
file content (181 lines) | stat: -rw-r--r-- 5,390 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
                    ---+*+---
           -----------++*++-----------
--------------------+++***+++----------------------
           M A G I C  -+*+-  M A Z E
--------------------+++***+++----------------------
           -----------++*++-----------
                    ---+*+---
 
 Copyright by Kent "MenThal" Dahl 
 
        (1995-1996) Version  1.2
	(1999)      Version  1.22
        (2004)      Version  1.4.1
        (2008)      Version  1.4.3

 This game is FREE as in both BEER and SPEECH.
      (Ruby and/or GPL licence)

 E-mail me at:
   kentda<AT>pvv<DOT>org

___________________________________________________
*** Description ***

Magic Maze is a simple and low-tech monster-bashing maze game. 

It was originally inspired by playing Gauntlet II on the Atari ST.

___________________________________________________
*** Magic Maze and a Half ***

The 1.4.x (and subsequent 1.5.x) versions of 
Magic Maze is dubbed "Magic Maze and a Half", 
and is a port of MM to the language Ruby using SDL. 

It does not aim to introduce major new gameplay changes,
but some upgrades and improvements will rear their heads.

Hopefully there will be a playable version by the time
of the 10 year anniversary of the development start of
the original Turbo Pascal version, which began in
November 1994. 

___________________________________________________
*** Magic Maze: Two Tunnels ***

Please forgive the poor Lord of the Rings pun.
The 1.9.x and subsequent 2.x versions of Magic Maze is
dubbed "MM: Two Tunnels" and is a more long-term plan
to change gameplay more drastically. 

This is the experimental playground I'm setting up for
myself, and is less likely to show up this side of the
Apocolypse.


___________________________________________________
*** Controls ***

* Title screen *

Space / Return - start playing
Esc / Q        - quit game
F4             - load savegame

* In-game *       

Arrow keys - movement of the little blue wizard.
Ctrl       - cast missile spell (not implemented yet)
Space      - cast secondary spell (also "Alt" key)
Z and X    - leaf through missile spells in book
A and S    - leaf through secondary spells in book
Esc / Q    - exit game 
F1 / H     - help
F9 / R     - restart level
F12	   - toggle fullscreen
PageUp/Dn  - tune volume
Plus/Minus - tune speed (on numeric keypad)


___________________________________________________
*** Command-line usage ***

Start Magic Maze by executing:

  ruby mm.rb

The following command-line options are available:

--nosound	Disables sound
--level [#]	Assign a start level (1-10)
--joystick [#]  Enable joystick support.
--help          Show command line options
--volume        Set volume (1-10)
--fullscreen    Start in fullscreen mode
--scale         Scale the graphics and resolution up (1-5)
--savedir       Directory to put savegame.
--loadgame      Automatically load the savegame.


___________________________________________________
*** Requirements ***

* Ruby 1.8 (or higher)
  - http://www.ruby-lang.org/

* SDL, SDL_image, SDL_mixer (version 1.2 or higher?)
  - http://www.libsdl.org/

* Ruby-SDL 1.3.x (or higher)
  - http://www.kmc.gr.jp/~ohai/rubysdl.en.html

___________________________________________________
*** Web-site ***

Magic Maze 1.4.x:
- http://magicmaze.rubyforge.org/

Magic Maze 1.2x:
- http://www.bigfoot.com/~MenThal/coding/mmaze/mmaze.html




___________________________________________________
*** Credits ***

Idea, design & coding:  MenThal (Kent Dahl)

Graphics:               MenThal

Level design:           Daniel Dahl
                        MenThal

Game testing:           Per Ejnar Thomsen   (original)
                        Daniel Dahl         (original and Ruby port)
			Randi Roervik	    (Ruby port)

Other:
- Free font found at: http://www.squaregear.net/fonts/ 


___________________________________________________
*** License and redistribution ***

This game is FREE as in both BEER and SPEECH.

It is available and can be distributed under the terms of 
the GPL license (version 2) or alternatively the 
dual-licensing terms of Ruby itself.

See COPYING_GPL.txt for details and below cookie-cutter blurb:

    Magic Maze - a simple and low-tech monster-bashing maze game.
    Copyright (C) 2004-2008 Kent Dahl

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

For the Ruby dual-licensing alternative, see the Ruby distribution.

	http://www.ruby-lang.org/en/LICENSE.txt

For avoidance of doubt the license text in Ruby version 1.8.7 is considered
the authorative version as far as Magic Maze is concerned, in the 
off-chance that the Ruby license changes in the future.


___________________________________________________
___________________________________________________