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// Copyright (C) 1998 The New York Group Theory Cooperative
// See magnus/doc/COPYRIGHT for the full notice.
// Contents: Interface of class DataBase State
//
// Principal Author: Dmitry Pechkin
//
// Status: in progress
//
// Revision History:
//
//
//
//
#ifndef _DATABASE_MANAGER_H_
#define _DATABASE_MANAGER_H_
#include "Chars.h"
#include "Vector.h"
#include "OID.h"
enum DB2FE_MESSAGE { NO_MESSAGE, MSG_NEW_FILENAME,
MSG_NEW_DATABASE, MSG_OPEN_DATABASE,
MSG_SAVE_DATABASE, MSG_SAVE_DATABASE_AS,
MSG_SAVE_ON_CLOSE, MSG_CLOSE_DATABASE,
MSG_ADD_OBJECTS, MSG_GET_OBJECTS
};
enum FE2DB_MESSAGE { DB_NO_EVENT,
DB_NEW, DB_OPEN, DB_SAVE, DB_SAVE_AS, DB_CLOSE,
DB_ADD_OBJECTS, DB_GET_OBJECTS,
DB_CANCEL, DB_SUCCESS, DB_FAILURE,
DB_YES, DB_NO, DB_SELECT_OBJECTS, DB_OBJECT_DEFINITION
};
struct DBEvent {
FE2DB_MESSAGE key;
Chars str;
DBEvent() : key(DB_NO_EVENT), str() {}
};
ostream& operator<<( ostream& ostr, const DBEvent& event );
class DBState
{
public:
// Standard constructors, operator= and destructor.
DBState( ) : theNextState(0) { }
// State( const State *nstate, const State *onfailure );
DBState( const DBState& state );
const DBState& operator=( const DBState& state );
virtual ~DBState();
// Accessors
virtual void init( ) { }
//virtual void Event getEvent( ) const = 0;
virtual void handleEvent( const DBEvent& event ) = 0;
const DBState* nextState( ) const { return theNextState; }
virtual DBState* clone() const = 0;
virtual bool isFinal( ) const = 0;
virtual DB2FE_MESSAGE initMessage() const { return NO_MESSAGE; }
virtual void printOn( ostream& ostr ) const { ostr << "DBState"; }
protected:
//void setNextState( const DBState *nstate ) { theNextState = nstate; }
//private:
DBState *theNextState;
//DBState *theFailure;
};
class MainState : public DBState
{
public:
MainState( ) : DBState() { }
//MainState( const DBState *nstate, const DBState *onFailure );
};
class IntermediateState : public DBState
{
public:
IntermediateState( ) : theFailure(0), theSecondState(0) { }
IntermediateState( DBState *onFailure, DBState *secondState )
: theFailure(onFailure), theSecondState(secondState) {}
IntermediateState( const IntermediateState& state );
~IntermediateState();
const IntermediateState& operator=( const IntermediateState& state );
bool isFinal( ) const { return false; }
void printOn( ostream& ostr ) const { ostr << "IntermediateState"; }
protected:
void handleFailure();
void useSecondState( DBState *state );
DBState *theFailure;
DBState *theSecondState;
};
//
// User defined states
//
class DatabaseClosed : public MainState
{
public:
DatabaseClosed() { }
//DatabaseClosed( DBState *nstate, DBState *onFailure );
bool isFinal( ) const { return true; }
DB2FE_MESSAGE initMessage() const { return MSG_CLOSE_DATABASE; }
void handleEvent( const DBEvent& event );
DBState *clone() const { return new DatabaseClosed(*this); }
void printOn( ostream& ostr ) const { ostr << "DatabaseClosed"; }
};
class DatabaseSaved : public MainState
{
public:
DatabaseSaved() { }
//DatabaseSaved( DBState *nstate, DBState *onFailure );
bool isFinal( ) const { return true; }
void handleEvent( const DBEvent& event );
DBState *clone() const { return new DatabaseSaved(*this); }
void printOn( ostream& ostr ) const { ostr << "DatabaseSaved"; }
};
class DatabaseModified : public MainState
{
public:
DatabaseModified() { }
//DatabaseModified( DBState *nstate, DBState *onFailure );
bool isFinal( ) const { return false; }
void handleEvent( const DBEvent& event );
DBState *clone() const { return new DatabaseModified(*this); }
void printOn( ostream& ostr ) const { ostr << "DatabaseModified"; }
};
class DatabaseCreating : public IntermediateState
{
public:
DatabaseCreating() { }
DatabaseCreating( DBState *onFailure, DBState *secondState = 0 )
: IntermediateState(onFailure,secondState) {}
DB2FE_MESSAGE initMessage() const { return MSG_NEW_FILENAME; }
void handleEvent( const DBEvent& event );
DBState *clone() const { return new DatabaseCreating(*this); }
void printOn( ostream& ostr ) const { ostr << "DatabaseCreating"; }
};
class DatabaseOpening : public IntermediateState
{
public:
DatabaseOpening() { }
DatabaseOpening( DBState *onFailure, DBState *secondState = 0 )
: IntermediateState(onFailure,secondState) {}
DB2FE_MESSAGE initMessage() const { return MSG_OPEN_DATABASE; }
void handleEvent( const DBEvent& event );
DBState *clone() const { return new DatabaseOpening(*this); }
void printOn( ostream& ostr ) const { ostr << "DatabaseOpening"; }
};
class DatabaseSaving : public IntermediateState
{
public:
DatabaseSaving() { }
DatabaseSaving( DBState *onFailure, DBState *secondState = 0 )
: IntermediateState(onFailure,secondState) {}
DB2FE_MESSAGE initMessage() const { return MSG_SAVE_DATABASE; }
void handleEvent( const DBEvent& event );
DBState *clone() const { return new DatabaseSaving(*this); }
void printOn( ostream& ostr ) const { ostr << "DatabaseSaving"; }
};
class DatabaseSavingAs : public IntermediateState
{
public:
DatabaseSavingAs() { }
DatabaseSavingAs( DBState *onFailure, DBState *secondState = 0 )
: IntermediateState(onFailure,secondState) {}
DB2FE_MESSAGE initMessage() const { return MSG_SAVE_DATABASE_AS; }
void handleEvent( const DBEvent& event );
DBState *clone() const { return new DatabaseSavingAs(*this); }
void printOn( ostream& ostr ) const { ostr << "DatabaseSavingAs"; }
};
class DatabaseClosing : public IntermediateState
{
public:
DatabaseClosing() { }
DatabaseClosing( DBState *onFailure, DBState *secondState = 0 )
: IntermediateState(onFailure,secondState) {}
DB2FE_MESSAGE initMessage() const { return MSG_SAVE_ON_CLOSE; }
void handleEvent( const DBEvent& event );
DBState *clone() const { return new DatabaseClosing(*this); }
void printOn( ostream& ostr ) const { ostr << "DatabaseClosing"; }
};
class DatabaseAddingObjects : public IntermediateState
{
public:
DatabaseAddingObjects() { }
DatabaseAddingObjects( DBState *onFailure, DBState *secondState = 0 )
: IntermediateState(onFailure,secondState) {}
DB2FE_MESSAGE initMessage() const { return MSG_ADD_OBJECTS; }
void handleEvent( const DBEvent& event );
DBState *clone() const { return new DatabaseAddingObjects(*this); }
void printOn( ostream& ostr ) const { ostr << "DatabaseAddingObjects"; }
};
class DatabaseGettingObjects : public IntermediateState
{
public:
DatabaseGettingObjects() { }
DatabaseGettingObjects( DBState *onFailure, DBState *secondState = 0)
: IntermediateState(onFailure,secondState) {}
DB2FE_MESSAGE initMessage() const { return MSG_GET_OBJECTS; }
void handleEvent( const DBEvent& event );
DBState *clone() const { return new DatabaseGettingObjects(*this); }
void printOn( ostream& ostr ) const { ostr << "DatabaseGettingObjects"; }
};
inline DBState *copyState( const DBState *state )
{
return (state ? state->clone() : 0 );
}
inline ostream& operator<<(ostream& ostr, const DBState& state)
{
state.printOn( ostr );
return ostr;
}
//
// Class DatabaseObjectType
//
class DatabaseObjectCategory {
public:
enum Category
{
NO_CATEGORY = -1,
// Group types --
FP, FREE, ABELIAN, NILPOTENT, SMALL_CANCELLATION, ONE_RELATOR,
AP_FREE, AP_FREE_CYCLIC, FREE_NILPOTENT, HNN_FREE,
ONE_RELATOR_WITH_TORSION,
// Other object types
SUBGROUP, WORD, MAP, MAP2, HOMOMORPHISM, HOMOMORPHISM2,
EQUATION, EQUATION2, SET_OF_WORDS, VECTOR_OF_WORDS,
};
DatabaseObjectCategory(Category cath = NO_CATEGORY) :theCategory(cath) {}
Chars str() const { return DatabaseObjectCategory::str(theCategory); }
Category id() const { return theCategory; }
static Chars str(const Category cath);
static Chars getSMObjectCategory( class SMObject *smo );
friend istream& operator>>(istream& istr, DatabaseObjectCategory& cath ) {
int i;
istr >> i;
cath.theCategory = (DatabaseObjectCategory::Category)i;
}
friend ostream& operator<<(ostream& ostr,
const DatabaseObjectCategory& cath ) {
ostr << (int)cath.theCategory;
}
private:
Category theCategory;
};
//
// Class DatabaseObjectSmith
//
class SMObject;
class DatabaseObjectSmith {
public:
// Default ctor, copy ctor, operator=, dtor supplied by compiler.
void checkinObjectFromDatabase(istream& istr);
private:
void reset();
void checkinObjectProperties( istream& istr );
void checkinObjectDefinition( istream& istr );
SMObject* checkinFPGroup(istream& istr, DatabaseObjectCategory type );
SMObject* checkinWord(istream& istr);
SMObject* checkinSubgroup(istream& istr);
SMObject* checkinSetOfWords(istream& istr);
SMObject* checkinVectorOfWords(istream& istr);
SMObject* checkinMap(istream& istr, DatabaseObjectCategory type);
SMObject* checkinHomomorphism(istream& istr, DatabaseObjectCategory type);
SMObject* checkinEquation(istream& istr, DatabaseObjectCategory type);
void parseError(const Chars& str) { theError = str; }
// data members:
Chars theError;
Chars theObjectName;
VectorOf<SMObject *> theExperiment;
ListOf<OID> dependencies;
};
//
// Class DatabaseManager
//
class DatabaseManager
{
public:
DatabaseManager(); //( const Chars& filename );
~DatabaseManager( );
void takeControl( );
enum ManagerState { WORKING, STOPPING, STOPPED };
ManagerState state() const { return theExternalState; }
Chars getFileName() const { return theFileName; }
Chars getSecondaryFileName() const;
static void printGlobalMessageTemplate( ostream& ostr );
//private:
//friend void SessionManager::readMessage(istream& istr);
void forceToFinish();
//private:
//friend void SessionManager::readMessages( );
void readMessage( istream& istr );
private:
friend void DatabaseCreating::handleEvent( const DBEvent& event );
friend void DatabaseSaving::handleEvent( const DBEvent& event );
friend void DatabaseSavingAs::handleEvent( const DBEvent& event );
void setFileName( const Chars& filename );
private:
DatabaseManager( const DatabaseManager& );
// Hidden, not to implement.
DatabaseManager& operator=( const DatabaseManager& );
// Hidden, not to implement.
void postMessage( const DB2FE_MESSAGE message ) const;
//static Chars getObjectCategory( SMObject *smo );
static void printDatabaseObjectCategories( ostream& ostr );
// Data members
DBState *theCurrentState;
Chars theFileName;
ManagerState theExternalState;
DBEvent event;
};
extern DatabaseManager TheDatabaseManager;
#endif
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