File: player-enums.h

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mah-jong 1.8-1
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char *player_print_TileSetType(const TileSetType t);
TileSetType player_scan_TileSetType(const char *s);

char *player_print_PlayerOption(const PlayerOption t);
PlayerOption player_scan_PlayerOption(const char *s);

char *player_print_PlayerFlags(const PlayerFlags t);
PlayerFlags player_scan_PlayerFlags(const char *s);

char *player_print_DangerSignals(const DangerSignals t);
DangerSignals player_scan_DangerSignals(const char *s);

char *player_print_ChowPosition(const ChowPosition t);
ChowPosition player_scan_ChowPosition(const char *s);

char *player_print_MJSpecialHandFlags(const MJSpecialHandFlags t);
MJSpecialHandFlags player_scan_MJSpecialHandFlags(const char *s);