File: fs_hdr_lumavg.sc

package info (click to toggle)
mame 0.228%2Bdfsg.1-1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 956,280 kB
  • sloc: cpp: 4,712,769; xml: 1,946,353; ansic: 829,986; sh: 49,187; lisp: 18,100; python: 17,897; makefile: 10,815; cs: 10,047; javascript: 8,196; yacc: 7,565; java: 7,151; objc: 5,791; asm: 4,639; perl: 2,850; ada: 1,681; lex: 1,174; pascal: 1,139; ruby: 317; awk: 35
file content (33 lines) | stat: -rw-r--r-- 1,442 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
$input v_texcoord0

/*
 * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
 * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
 */

#include "common.sh"

SAMPLER2D(s_texColor, 0);

void main()
{
	float sum;
	sum  = decodeRE8(texture2D(s_texColor, v_texcoord0+u_offset[ 0].xy) );
	sum += decodeRE8(texture2D(s_texColor, v_texcoord0+u_offset[ 1].xy) );
	sum += decodeRE8(texture2D(s_texColor, v_texcoord0+u_offset[ 2].xy) );
	sum += decodeRE8(texture2D(s_texColor, v_texcoord0+u_offset[ 3].xy) );
	sum += decodeRE8(texture2D(s_texColor, v_texcoord0+u_offset[ 4].xy) );
	sum += decodeRE8(texture2D(s_texColor, v_texcoord0+u_offset[ 5].xy) );
	sum += decodeRE8(texture2D(s_texColor, v_texcoord0+u_offset[ 6].xy) );
	sum += decodeRE8(texture2D(s_texColor, v_texcoord0+u_offset[ 7].xy) );
	sum += decodeRE8(texture2D(s_texColor, v_texcoord0+u_offset[ 8].xy) );
	sum += decodeRE8(texture2D(s_texColor, v_texcoord0+u_offset[ 9].xy) );
	sum += decodeRE8(texture2D(s_texColor, v_texcoord0+u_offset[10].xy) );
	sum += decodeRE8(texture2D(s_texColor, v_texcoord0+u_offset[11].xy) );
	sum += decodeRE8(texture2D(s_texColor, v_texcoord0+u_offset[12].xy) );
	sum += decodeRE8(texture2D(s_texColor, v_texcoord0+u_offset[13].xy) );
	sum += decodeRE8(texture2D(s_texColor, v_texcoord0+u_offset[14].xy) );
	sum += decodeRE8(texture2D(s_texColor, v_texcoord0+u_offset[15].xy) );
	float avg = sum/16.0;
	gl_FragColor = encodeRE8(avg);
}