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#include "catch.hpp"
#include <mapnik/geometry/closest_point.hpp>
TEST_CASE("geometry closest point")
{
#if BOOST_VERSION >= 106200
SECTION("geometry_empty")
{
mapnik::geometry::point<double> pt(0, 0);
mapnik::geometry::geometry_empty empty;
auto result = mapnik::geometry::closest_point(empty, pt);
REQUIRE(result.x == 0.0);
REQUIRE(result.y == 0.0);
REQUIRE(result.distance == -1.0);
}
SECTION("point")
{
mapnik::geometry::point<double> pt(0, 0);
mapnik::geometry::point<double> geom(3.0, 4.0);
auto result = mapnik::geometry::closest_point(geom, pt);
REQUIRE(result.x == geom.x);
REQUIRE(result.y == geom.y);
REQUIRE(result.distance == 5.0);
}
SECTION("linestring")
{
mapnik::geometry::line_string<double> line;
line.emplace_back(0, 0);
line.emplace_back(0, 100);
line.emplace_back(100, 100);
line.emplace_back(100, 0);
mapnik::geometry::point<double> pt(50, 50);
auto result = mapnik::geometry::closest_point(line, pt);
REQUIRE(result.x == 0.0);
REQUIRE(result.y == 50.0);
REQUIRE(result.distance == 50.0);
}
SECTION("polygon")
{
mapnik::geometry::polygon<double> poly;
mapnik::geometry::linear_ring<double> ring;
ring.emplace_back(0, 0);
ring.emplace_back(1, 0);
ring.emplace_back(1, 1);
ring.emplace_back(0, 1);
ring.emplace_back(0, 0);
poly.push_back(std::move(ring));
{
// point inside polygon
mapnik::geometry::point<double> pt{0.5, 0.25};
auto result = mapnik::geometry::closest_point(poly, pt);
REQUIRE(result.x == 0.5);
REQUIRE(result.y == 0.25);
REQUIRE(result.distance == 0.0);
}
{
// point outside polygon
mapnik::geometry::point<double> pt{1.25, 0.5};
auto result = mapnik::geometry::closest_point(poly, pt);
REQUIRE(result.x == 1.0);
REQUIRE(result.y == 0.5);
REQUIRE(result.distance == 0.25);
}
{
// point outside polygon
mapnik::geometry::point<double> pt{4.0, 5.0};
auto result = mapnik::geometry::closest_point(poly, pt);
REQUIRE(result.x == 1.0);
REQUIRE(result.y == 1.0);
REQUIRE(result.distance == 5.0);
}
{
// point on polygon boundary
mapnik::geometry::point<double> pt{0, 0.4};
auto result = mapnik::geometry::closest_point(poly, pt);
REQUIRE(result.x == 0.0);
REQUIRE(result.y == 0.4);
REQUIRE(result.distance == 0.0);
}
}
#endif
}
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