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/*
* arbitrary-precision integer library
* very limited: only does what minia needs (but not what minia deserves)
*/
#ifndef LargeInt_h
#define LargeInt_h
#include <stdint.h>
#include <algorithm>
template<int precision>
class LargeInt
{
public:
uint64_t array[precision];
LargeInt(const uint64_t &);
LargeInt();
// overloading
LargeInt operator+(const LargeInt &) const;
LargeInt operator-(const LargeInt &) const;
LargeInt operator*(const int &) const;
LargeInt operator/(const uint32_t &) const;
uint32_t operator%(const uint32_t &) const;
LargeInt operator^(const LargeInt &) const;
LargeInt operator&(const LargeInt &) const;
LargeInt operator~() const;
LargeInt operator<<(const int &) const;
LargeInt operator>>(const int &) const;
bool operator!=(const LargeInt &) const;
bool operator==(const LargeInt &) const;
bool operator<(const LargeInt &) const;
bool operator<=(const LargeInt &) const;
// custom
uint64_t toInt() const;
#ifdef _LP64
__uint128_t toInt128() const;
#endif
// c++ fun fact:
// "const" will ban the function from being anything which can attempt to alter any member variables in the object.
};
#endif
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