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#!/usr/bin/env python
# -*- coding: utf-8 -*-
""" MapTransfer (Server) -- upload/download maps to/from a VALVe game server
Copyright © 2009-2010, Michael "Svedrin" Ziegler <diese-addy@funzt-halt.net>
"""
import os
import re
import base64
import bz2
import shutil
import socket
import threading
import time
from SimpleHTTPServer import SimpleHTTPRequestHandler
from BaseHTTPServer import HTTPServer
from ConfigParser import ConfigParser
from SocketServer import ThreadingMixIn
from os.path import exists
from OpenSSL import SSL
from shlox import shlox
def link_file( src, dest ):
""" Link a file, after checking the file exists and the destination does not. """
if exists( src ) and not exists( dest ):
os.link( src, dest )
class Conf( object, ConfigParser ):
""" Context file processor that eases access to certain fields. """
def __init__( self, filename ):
ConfigParser.__init__( self )
self.filename = filename
self.read( filename )
def get_maps_dir( self, server, num = 0 ):
""" Get a map directory entry for the given server. """
mdirs = list( shlox( self.gs( server, "mapdir" ) ) )
return mdirs[num]
def get_maps_dir_list( self, server, num = 0 ):
""" Get a list of map directories for the given server. """
mdirs = list( shlox( self.gs( server, "mapdir" ) ) )
if num == 0:
return mdirs
else:
return mdirs[num:]
def has_server( self, server ):
""" Check if a section for this game server can be found. """
return self.has_section( ':'+server )
def gs( self, server, field ):
""" Get a field's value for the given game server. """
return self.get( ':'+server, field )
known_servers = property(
lambda self: [ ident[1:] for ident in self.sections() if ident[0] == ':' ],
doc="A list of all known server identifiers."
)
class SecureHTTPRequestHandler( SimpleHTTPRequestHandler ):
""" Extends the SimpleHTTPRequestHandler to be used with a SecureHTTPServer. """
def setup(self):
self.connection = self.request
self.rfile = socket._fileobject(self.request, "rb", self.rbufsize)
self.wfile = socket._fileobject(self.request, "wb", self.wbufsize)
class MapHTTPHandler( SecureHTTPRequestHandler ):
""" Handles incoming HTTP requests. """
pathregex = re.compile( '/[\w\d]+/[\w\d_-]+\.[\w\d]+' )
def check_auth( self ):
""" Check if the client is authenticated and authorized for access. """
if "authorization" not in self.headers:
self.send_response( 401, "Unauthorized." )
self.send_header( "WWW-Authenticate", 'Basic realm="MapTransfer"' )
self.end_headers()
self.wfile.write( "Please authenticate yourself." )
return False
else:
authname, authpass = base64.b64decode( self.headers["authorization"] ).split(':')
# check for unknown user or wrong password
if not MapHTTPHandler.conf.has_option( "users", authname ) or \
MapHTTPHandler.conf.get( "users", authname ) != authpass:
self.send_response( 401, "Unauthorized." )
self.send_header( "WWW-Authenticate", 'Basic realm="MapTransfer"' )
self.end_headers()
self.wfile.write( "Please authenticate yourself." )
return False
else:
return True
def do_GET( self ):
""" Handle a GET request: a client wants to download a file from us. """
if self.path == "/":
# send server list
self.send_response( 200, "OK" )
self.end_headers()
for serv in MapHTTPHandler.conf.known_servers:
self.wfile.write( "%s:%s:%s\r\n" % ( serv, # server identifier
MapHTTPHandler.conf.gs( serv, "game" ), # gametag
MapHTTPHandler.conf.gs( serv, "name" ) # human-readable name
) )
# path: /ident - check if ident is a known identifier, if so send map list
elif self.path[0] == '/' and MapHTTPHandler.conf.has_server( self.path[1:] ):
basedir = MapHTTPHandler.conf.get_maps_dir( self.path[1:] )
files = os.listdir( basedir )
fileslist = dict()
for thisfile in files:
if not os.path.isfile( "%s/%s" % ( basedir, thisfile ) ):
continue
base, ext = thisfile.split( '.', 1 )
if base not in fileslist:
fileslist[base] = [ext]
else:
fileslist[base].append( ext )
self.send_response( 200, "OK" )
self.end_headers()
for mapname in fileslist:
if "bsp" in fileslist[mapname]:
self.wfile.write( "%s:%s\n" % ( mapname, ' '.join( fileslist[mapname] ) ) )
# This is probably a path /srv/mapname.something, and probably one that we know
elif MapHTTPHandler.pathregex.match( self.path ):
_, srvpath, filename = self.path.split( "/", 2 )
if MapHTTPHandler.conf.has_server( srvpath ) and \
os.path.isfile( "%s/%s" % ( MapHTTPHandler.conf.get_maps_dir( srvpath ), filename ) ):
# path is valid, server is known and file exists: send the file
self.send_response( 200, "OK" )
self.send_header( "Content-Type", "application/octet-stream" )
self.end_headers()
diskfd = open( "%s/%s" % ( MapHTTPHandler.conf.get_maps_dir( srvpath ), filename ), 'rb' )
try:
shutil.copyfileobj( diskfd, self.wfile )
finally:
diskfd.close()
else:
self.send_response( 404, "File not found." )
self.end_headers()
self.wfile.write( "File not found. Searched for Server '%s' and Map '%s'." % ( srvpath, filename ) )
# Else: dunno.
else:
self.send_response( 404, "File not found." )
self.end_headers()
self.wfile.write( "File not found." )
def do_PUT( self ):
""" Handle a PUT request: a client wants to upload a file to us. """
if not MapHTTPHandler.pathregex.match( self.path ):
self.send_response( 400, "Bad Request." )
self.end_headers()
self.wfile.write( "You tried to PUT the main path of a server or a server itself, but you "
"can only upload map files as everything else is configured statically." )
return
_, srvpath, filename = self.path.split( "/", 2 )
if not MapHTTPHandler.conf.has_server( srvpath ):
self.send_response( 404, "No such server: '%s'." % srvpath )
self.end_headers()
self.wfile.write( "The specified server '%s' does not exist." % srvpath )
return
mdir = MapHTTPHandler.conf.get_maps_dir( srvpath )
fullpath = "%s/%s" % ( mdir, filename )
if os.path.commonprefix( [ fullpath, mdir ] ) != mdir:
# due to the regex above, this sort of can't possibly fail - but you never know.
self.send_response( 403, "Forbidden." )
self.end_headers()
self.wfile.write( "What are you doing?" )
return
if os.path.isfile( fullpath ):
self.send_response( 409, "Map exists: '%s'." % filename )
self.end_headers()
self.wfile.write("The specified map '%s' already exists on the server and therefore won't be accepted." % filename)
return
if not self.check_auth():
return
# check the ending - we only accept nav or txt or res files if a bsp exists, and never accept anything else
base, ext = filename.split( '.', 1 )
if ext not in ( 'bsp', 'bsp.bz2' ):
if not ( ext in ( 'nav', 'res', 'txt' ) and \
os.path.isfile( "%s/%s.bsp" % ( MapHTTPHandler.conf.get_maps_dir( srvpath ), base ) ) ):
self.send_response( 403, "Forbidden." % filename )
self.end_headers()
self.wfile.write( "Either this is not a map file, or you are trying to upload resources before the actual map." )
return
print "File upload accepted."
# Request seems fine, let's upload the map!
if not "x-dry-run" in self.headers:
basepath = "%s/%s" % ( mdir, base )
rfile_content = self.rfile.read( int( self.headers['content-length'] ) )
print "File upload completed (read %d bytes), processing..." % len( rfile_content )
if not rfile_content:
self.send_response( 400, "Bad Request." )
self.end_headers()
self.wfile.write( "Where's the data?" )
return
diskfd = open( fullpath, 'wb' )
try:
diskfd.write( rfile_content )
finally:
diskfd.close()
# We were served one file, but we want to have both a bsp and a bsp.bz2.
if ext == "bsp.bz2":
bsp_fd = open( "%s.bsp" % basepath, 'wb' )
bsp_fd.write( bz2.decompress( rfile_content ) )
bsp_fd.close()
elif ext == "bsp":
bz2_fd = open( "%s.bsp.bz2" % basepath, 'wb' )
bz2_fd.write( bz2.compress( rfile_content ) )
bz2_fd.close()
# If there's more than one dir in the tuple, hardlink the Map to all other dirs
for thedir in MapHTTPHandler.conf.get_maps_dir_list( srvpath, 1 ):
link_file( fullpath, "%s/%s" % ( thedir, filename ) )
if ext == "bsp.bz2":
link_file( "%s.bsp" % basepath, "%s/%s.bsp" % ( thedir, base ) )
elif ext == "bsp":
link_file( "%s.bsp.bz2" % basepath, "%s/%s.bsp.bz2" % ( thedir, base ) )
self.send_response( 201, "Created." )
self.send_header( "Location", "/%s/%s.bsp.bz2" % ( srvpath, base ) )
self.end_headers()
self.wfile.write( "Map uploaded successfully." )
class SecureHTTPServer( HTTPServer ):
""" HTTPServer extension that provides SSL security.
See <http://code.activestate.com/recipes/442473/>.
"""
def __init__( self, server_address, handler_class ):
HTTPServer.__init__( self, server_address, handler_class )
ctx = SSL.Context( SSL.SSLv23_METHOD )
ctx.use_privatekey_file( handler_class.conf.get( "general", "sslkey" ) )
ctx.use_certificate_file( handler_class.conf.get( "general", "sslcert" ) )
self.socket = SSL.Connection( ctx,
socket.socket(self.address_family, self.socket_type)
)
self.server_bind()
self.server_activate()
class ThreadedHTTPServer( ThreadingMixIn, SecureHTTPServer ):
""" Process each query in a separate thread, to allow serving multiple requests at once. """
pass
class IPv6ThreadedHTTPServer( ThreadedHTTPServer ):
""" Bind on an IPv6 socket. """
address_family = socket.AF_INET6
if __name__ == '__main__':
from sys import argv
if len( argv ) > 1:
cfg = argv[1]
else:
cfg = "server.cfg"
if not exists( cfg ):
print "The configuration file '%s' does not exist!" % cfg
import sys
sys.exit(1)
MapHTTPHandler.conf = Conf( cfg )
address = MapHTTPHandler.conf.get( "general", "address" )
port = MapHTTPHandler.conf.getint( "general", "port" )
if not address:
address = ':: 0.0.0.0'
servers = {
socket.AF_INET: ThreadedHTTPServer,
socket.AF_INET6: IPv6ThreadedHTTPServer,
}
threads = []
for addrstr in address.split(' '):
(family, socktype, proto, canonname, sockaddr) = socket.getaddrinfo( addrstr, port, 0, socket.SOCK_STREAM )[0]
httpd = servers[family]( sockaddr, MapHTTPHandler )
thr = threading.Thread( target=httpd.serve_forever, name=("Servant for %s" % sockaddr[0]) )
thr.servant = httpd
threads.append(thr)
thr.start()
try:
while(True):
time.sleep(999999)
except KeyboardInterrupt:
print "Shutting down."
for thr in threads:
if hasattr( thr.servant, "shutdown" ):
thr.servant.shutdown()
else:
print "Can't shutdown the servant. You might want to use Python >=2.6. Hit ^\ to kill me."
thr.join()
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