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// Struct or union component list class -*- c++ -*-
#ifdef __GNUC__
# pragma implementation
#endif // __GNUC__
#include <string.h>
#include "ComponentList.h"
#include "util.h"
#include "Printer.h"
/** @file ComponentList.C
* List of struct or union components
*/
/* Copyright 1998-2002 Marko Mkel (msmakela@tcs.hut.fi).
This file is part of MARIA, a reachability analyzer and model checker
for high-level Petri nets.
MARIA is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
MARIA is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
The GNU General Public License is often shipped with GNU software, and
is generally kept in a file called COPYING or LICENSE. If you do not
have a copy of the license, write to the Free Software Foundation,
59 Temple Place, Suite 330, Boston, MA 02111 USA. */
ComponentList::ComponentList () :
mySize (0), myNames (NULL), myTypes (NULL)
{
}
ComponentList::ComponentList (const class ComponentList& old) :
mySize (old.mySize), myNames (NULL), myTypes (NULL)
{
if (mySize) {
myNames = new char*[mySize];
for (card_t i = 0; i < mySize; i++)
myNames[i] = newString (old.myNames[i]);
myTypes = new const class Type*[mySize];
memcpy (myTypes, old.myTypes, mySize * sizeof *myTypes);
}
}
ComponentList::~ComponentList ()
{
for (card_t i = 0; i < mySize; i++)
delete[] myNames[i];
delete[] myNames;
delete[] myTypes;
}
const class Type*
ComponentList::operator[] (const char* name) const
{
assert (name != NULL);
// This is inefficient but rarely used
for (card_t i = 0; i < mySize; i++)
if (!strcmp (name, myNames[i]))
return myTypes[i];
return NULL;
}
card_t
ComponentList::getIndex (const char* name) const
{
for (card_t i = 0; i < mySize; i++)
if (!strcmp (name, myNames[i]))
return i;
assert (false);
return 0;
}
bool
ComponentList::isAssignable (const class ComponentList& other) const
{
if (&other == this)
return true;
if (other.getSize () != getSize ())
return false;
for (card_t i = 0; i < mySize; i++)
if (strcmp (myNames[i], other.myNames[i]) ||
!myTypes[i]->isAssignable (*other.myTypes[i]))
return false;
return true;
}
bool
ComponentList::isAlwaysAssignable (const class ComponentList& other) const
{
if (&other == this)
return true;
if (other.getSize () != getSize ())
return false;
for (card_t i = 0; i < mySize; i++)
if (strcmp (myNames[i], other.myNames[i]) ||
!myTypes[i]->isAlwaysAssignable (*other.myTypes[i]))
return false;
return true;
}
bool
ComponentList::isAssignable (const class Type& type) const
{
for (card_t i = 0; i < mySize; i++)
if (myTypes[i]->isAssignable (type))
return true;
return false;
}
bool
ComponentList::isAssignableFrom (const class Type& type) const
{
for (card_t i = 0; i < mySize; i++)
if (type.isAssignable (*myTypes[i]))
return true;
return false;
}
bool
ComponentList::isAlwaysAssignableFrom (const class Type& type) const
{
for (card_t i = 0; i < mySize; i++)
if (type.isAlwaysAssignable (*myTypes[i]))
return true;
return false;
}
void
ComponentList::addComponent (char* name, const class Type& type)
{
assert (!(*this)[name]);
if (mySize) {
char** names = new char*[mySize + 1];
memcpy (names, myNames, mySize * sizeof *myNames);
delete[] myNames;
myNames = names;
const class Type** types = new const class Type*[mySize + 1];
memcpy (types, myTypes, mySize * sizeof *myTypes);
delete[] myTypes;
myTypes = types;
}
else {
assert (!myNames);
assert (!myTypes);
myNames = new char*[1];
myTypes = new const class Type*[1];
}
myNames[mySize] = name;
myTypes[mySize] = &type;
mySize++;
}
void
ComponentList::display (const class Printer& printer) const
{
for (card_t i = 0; i < mySize; i++) {
if (const char* name = myTypes[i]->getName ())
printer.printRaw (name);
else
myTypes[i]->display (printer);
printer.delimiter (' ');
printer.print (myNames[i]);
printer.delimiter (';');
printer.linebreak ();
}
}
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