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/* Bolt.hpp
Copyright (c) 2010 - 2011 by Felix Lauer and Simon Schneegans
This program is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
more details.
You should have received a copy of the GNU General Public License along with
this program. If not, see <http://www.gnu.org/licenses/>. */
# ifndef BOLT_HPP_INCLUDED
# define BOLT_HPP_INCLUDED
# include "DecoObjects/DecoObject.hpp"
class SpaceObject;
/// An object for drawing bolts between ships.
class Bolt: public DecoObject {
public:
Bolt(SpaceObject *from, SpaceObject *to, float intensity):
from_(from),
to_(to),
intensity_(intensity >= 100.f ? 3 : (intensity >= 50.f ? 2 : 1)),
maxLifeTime_(0.3f),
lifeTime_(0.f),
boltImage_(0),
flickerTimer_(0.f) {}
void draw() const;
private:
SpaceObject *from_, *to_;
int intensity_;
mutable float maxLifeTime_, lifeTime_;
mutable int boltImage_;
mutable float flickerTimer_;
};
# endif // BOLT_HPP_INCLUDED
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