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/* PlanetSign.hpp
Copyright (c) 2010 - 2011 by Felix Lauer and Simon Schneegans
This program is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
more details.
You should have received a copy of the GNU General Public License along with
this program. If not, see <http://www.gnu.org/licenses/>. */
# ifndef PLANETSIGN_HPP_INCLUDED
# define PLANETSIGN_HPP_INCLUDED
# include "DecoObjects/DecoObject.hpp"
# include "Media/texture.hpp"
class Planet;
/// A random sign on a Planet.
/// Very decorative.
class PlanetSign: public DecoObject {
public:
/// Creates a randomly positioned Sign on the target Planet.
PlanetSign(Planet* planet);
/// Draws the sign.
void draw() const;
private:
texture::TextureType texture_;
Vector2f location_;
float rotation_;
float scale_;
};
# endif // PLANETSIGN_HPP_INCLUDED
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