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/* LanguageButton.hpp
Copyright (c) 2010 - 2011 by Felix Lauer and Simon Schneegans
This program is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
more details.
You should have received a copy of the GNU General Public License along with
this program. If not, see <http://www.gnu.org/licenses/>. */
# ifndef LANGUAGEBUTTON_HPP_INCLUDED
# define LANGUAGEBUTTON_HPP_INCLUDED
# include "Interface/UiElement.hpp"
# include "Interface/Label.hpp"
class UiWindow;
class LanguageButton: public UiElement {
public:
LanguageButton (sf::String* text, Vector2f const& topLeft, int width, int labelWidth=185);
~LanguageButton ();
void mouseMoved(Vector2f const& position);
void mouseWheelMoved(Vector2f const& position, int delta);
void mouseLeft(bool down);
void keyEvent(bool down, Key const& key);
void draw() const;
void setFocus (UiElement* toBeFocused, bool isPrevious);
void clearFocus();
private:
sf::String* currentValue_;
Label* label_;
int labelWidth_;
bool opened_;
};
# endif // LANGUAGEBUTTON_HPP_INCLUDED
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