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/* Tab.hpp
Copyright (c) 2010 - 2011 by Felix Lauer and Simon Schneegans
This program is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
more details.
You should have received a copy of the GNU General Public License along with
this program. If not, see <http://www.gnu.org/licenses/>. */
# ifndef TAB_HPP_INCLUDED
# define TAB_HPP_INCLUDED
# include "Interface/UiElement.hpp"
# include "Interface/Label.hpp"
# include <vector>
class Tab: public UiElement {
public:
Tab (sf::String* text, int width, bool* activated = NULL);
~Tab();
void mouseMoved(Vector2f const& position);
void mouseWheelMoved(Vector2f const& position, int delta);
void mouseLeft(bool down);
void keyEvent(bool down, Key const& key);
void textEntered(char32_t keyCode);
bool tabNext();
bool tabPrevious();
void draw () const;
void setFocus (UiElement* toBeFocused, bool isPrevious);
void clearFocus();
void addWidget (UiElement* toBeAdded);
/* virtual */
Vector2f getTopLeft() const;
bool isActive() const {return active_;}
friend class TabList;
private:
std::vector<UiElement*> widgets_;
UiElement* focusedWidget_;
sf::String* name_;
Label* label_;
bool* activated_;
bool active_;
};
# endif
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