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/* AFK47.hpp
Copyright (c) 2010 - 2011 by Felix Lauer and Simon Schneegans
This program is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
more details.
You should have received a copy of the GNU General Public License along with
this program. If not, see <http://www.gnu.org/licenses/>. */
# ifndef AFK47_HPP_INCLUDED
# define AFK47_HPP_INCLUDED
# include "Weapons/Weapon.hpp"
/// Weapon: AFK47.
/// A long distance gun, classic star wars laser flair.
class AFK47: public Weapon {
public:
/// Ctor which constructs the weapon.
AFK47(Ship* parent):
Weapon(weapons::wAFK47, parent, sf::String("AFK-47")) {};
/// Spawns some particles.
void fire() const;
/// Draws the weapon.
void draw(float alpha) const;
/// Returns the maximum distance from which this weapon should be used.
float maxDistance() const;
/// Returns the minimum distance from which this weapon should be used.
float minDistance() const;
/// Returns the maximum angle from which this weapon should be used.
float maxAngle() const;
};
# endif // AFK47_HPP_INCLUDED
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