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/*
This file is part of the Maude 2 interpreter.
Copyright 1997-2006 SRI International, Menlo Park, CA 94025, USA.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
*/
//
// Implementation for abstract class Strategy.
//
// utility stuff
#include "macros.hh"
#include "vector.hh"
// forward declarations
#include "interface.hh"
#include "core.hh"
#include "strategyLanguage.hh"
// strategy language class definitions
#include "trivialStrategy.hh"
#include "decompositionProcess.hh"
TrivialStrategy::TrivialStrategy(bool result)
: result(result)
{
}
StrategicExecution::Survival
TrivialStrategy::decompose(StrategicSearch& /* searchObject */, DecompositionProcess* /* remainder */)
{
//
// If we are idle, remainder survives; if we are fail, remainder dies.
//
return result ? StrategicExecution::SURVIVE : StrategicExecution::DIE;
}
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