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/* keyPressTest.java --
Copyright (C) 2006 Red Hat
This file is part of Mauve.
Mauve is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
Mauve is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with Mauve; see the file COPYING. If not, write to the
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA.
*/
package gnu.testlet.java.awt.Component;
import gnu.testlet.TestHarness;
import gnu.testlet.Testlet;
import java.awt.Event;
import java.awt.Frame;
import java.awt.Robot;
import java.awt.event.KeyEvent;
public class keyPressTest implements Testlet
{
//arbitrary lock for use in synchronizing test and awt threads
final Object lock = new Object();
volatile Integer key = null;
Robot r;
myFrame f;
TestHarness h;
public void test (TestHarness h)
{
f = new myFrame();
r = h.createRobot ();
this.h = h;
f.setSize(200,200); // assumes that the window is positioned at 0,0.
f.show();
waitForWindow();
runTest(KeyEvent.VK_A, 'a');
runTest(KeyEvent.VK_B, 'b');
runTest(KeyEvent.VK_C, 'c');
runTest(KeyEvent.VK_D, 'd');
runTest(KeyEvent.VK_E, 'e');
runTest(KeyEvent.VK_F, 'f');
runTest(KeyEvent.VK_G, 'g');
runTest(KeyEvent.VK_H, 'h');
runTest(KeyEvent.VK_I, 'i');
runTest(KeyEvent.VK_J, 'j');
runTest(KeyEvent.VK_K, 'k');
runTest(KeyEvent.VK_L, 'l');
runTest(KeyEvent.VK_M, 'm');
runTest(KeyEvent.VK_N, 'n');
runTest(KeyEvent.VK_O, 'o');
runTest(KeyEvent.VK_P, 'p');
runTest(KeyEvent.VK_Q, 'q');
runTest(KeyEvent.VK_R, 'r');
runTest(KeyEvent.VK_S, 's');
runTest(KeyEvent.VK_T, 't');
runTest(KeyEvent.VK_U, 'u');
runTest(KeyEvent.VK_V, 'v');
runTest(KeyEvent.VK_W, 'w');
runTest(KeyEvent.VK_X, 'x');
runTest(KeyEvent.VK_Y, 'y');
runTest(KeyEvent.VK_Z, 'z');
f.dispose();
}
public void runTest(int code, char chr)
{
int k; // assigned in the synchronized block
r.mouseMove(60, 60);
synchronized(lock) {
key = null; // reset the key
// queue the events
r.keyPress(code);
r.keyRelease(code); // don't press they key forever
try {
// release the lock so that the frame can handle the keypress event
// once it has handled the event, it will notify on the lock.
// at this point the key should be non-null. We test the result
// and return
lock.wait();
} catch (InterruptedException e) {
// ignore, we want to get started again
}
k = key.intValue();
}
h.check(k, chr);
}
class myFrame extends Frame {
public boolean keyDown(Event e, int i) {
synchronized(lock) {
key = new Integer(e.key);
lock.notifyAll();
}
return super.keyDown(e, i);
}
}
/**
* Blocks until the frame has able to respond to keypress events
*/
private void waitForWindow() {
// wait until the window starts process events
synchronized(lock) {
while (key == null) {
r.keyPress(KeyEvent.VK_EQUALS); // send a key press event
r.keyRelease(KeyEvent.VK_EQUALS); // don't press the key forever
try {
// wait for a notify from the frame, or timeout in case the
// window missed the key press event entirely
lock.wait(100);
}
catch (InterruptedException ie) {
// interrupted, if key is still null, we'll try again
}
}
// send one more "magic" key press as a marker that we've processed
// all of our probing key strokes
r.keyPress(KeyEvent.VK_SEMICOLON); // send a key press event
r.keyRelease(KeyEvent.VK_SEMICOLON); // don't press the key forever
}
// Eat up any straggler key strokes, wait for the final magic key press
while(key != KeyEvent.VK_SEMICOLON) {
try {
Thread.sleep(100);
} catch (InterruptedException e) {
// shouldn't happen
}
}
}
}
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