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"""
Traits View definition file.
The view trait of the parent class is extracted from the model definition
file. This file can either be exec()ed or imported. See
core/base.py:Base.trait_view() for what is currently used. Using exec()
allows view changes without needing to restart Mayavi, but is slower than
importing.
"""
# Authors: Prabhu Ramachandran <prabhu@aero.iitb.ac.in>
# Judah De Paula <judah@enthought.com>
# Copyright (c) 2005-2020, Enthought, Inc.
# License: BSD Style.
from traitsui.api import (View, Group, Item, InstanceEditor,
DropEditor, Tabbed)
# The properties view group.
_prop_base_group = Group(Item(name='representation'),
Item(name='color'),
Item(name='line_width'),
Item(name='point_size'),
Item(name='opacity'))
_prop_group = Group(Item(name='property', style='custom', show_label=False,
editor=InstanceEditor(view=View(_prop_base_group))),
Item(name='property',
show_label=False,
editor=InstanceEditor(label='More options ...')),
show_border=True, label='Property')
# The mapper's view group.
_mapper_base_group = Group(
Item(name='scalar_visibility'),
Item(name='interpolate_scalars_before_mapping'),
)
_mapper_group = Group(
Item(name='mapper', style='custom', show_label=False,
editor=InstanceEditor(view=View(_mapper_base_group))),
Item(name='mapper',
show_label=False,
editor=InstanceEditor(label='More options ...')),
show_border=True, label='Mapper'
)
# The Texture's view group
_texture_group = Group(Item(name='interpolate'),
Item(name='color_mode'),
Item(name='repeat'),
show_border=True)
# The Actor's view group.
_actor_base_group = Group(Item(name='visibility'))
_actor_group = Group(Item(name='actor', style='custom', show_label=False,
editor=InstanceEditor(view=View(_actor_base_group))),
Item(name='actor',
show_label=False,
editor=InstanceEditor(label='More options ...')),
show_border=True, label='Actor')
actor_group = Group(
_actor_group,
_mapper_group,
_prop_group,
label='Actor',
show_labels=False,
)
texture_group = Group(
Item(name='enable_texture'),
Group(Item(name='texture_source_object',
editor=DropEditor()),
Item(name='tcoord_generator_mode'),
Tabbed(
Item(name='texture',
style='custom',
show_label=False,
editor=InstanceEditor(view=View(_texture_group))),
Item(name='tcoord_generator',
style='custom',
show_label=False,
resizable=True,
visible_when='texture_mode != "none"'),
),
show_labels=True,
label='Texture Properties',
enabled_when='object.enable_texture',
show_border=True),
label='Texture'
)
# The Views for this object. Pick the one that you need.
actor_view = View(actor_group, resizable=True)
texture_view = View(texture_group, resizable=True)
view = View(actor_group, texture_group, resizable=True)
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