1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621
|
"""The Mayavi engine. This class manages the Mayavi objects at the
highest level.
"""
# Author: Prabhu Ramachandran <prabhu@aero.iitb.ac.in>
# Copyright (c) 2005-2022, Enthought, Inc.
# License: BSD Style.
# Standard library imports.
# VTK is used to just shut off the warnings temporarily.
try:
import vtk
except ImportError as m:
m.args = ('%s\n%s\nDo you have vtk and its Python bindings '
'installed properly?' % (m.args[0], '_'*80),)
raise
# Enthought library imports.
from traits.api import (HasStrictTraits, List, Str,
Property, Instance, Event, HasTraits, Callable, Dict,
Bool, on_trait_change, WeakRef)
from traitsui.api import View, Item
from apptools.persistence import state_pickler
from apptools.scripting.api import Recorder, recordable
# Local imports.
from mayavi.core.base import Base
from mayavi.core.scene import Scene
from mayavi.core.common import error, process_ui_events
from mayavi.core.registry import registry
from mayavi.core.adder_node import AdderNode, SceneAdderNode
from mayavi.preferences.api import preference_manager
from mayavi.core.ui.mayavi_scene import viewer_factory
######################################################################
# Utility functions.
######################################################################
def _id_generator():
"""Returns a sequence of numbers for the title of the scene
window."""
n = 1
while True:
yield(n)
n += 1
scene_id_generator = _id_generator()
def get_args(function):
""" Simple inspect-like function to inspect the arguments a function
takes.
"""
return function.__code__.co_varnames[:function.__code__.co_argcount]
######################################################################
# `Engine` class
######################################################################
class Engine(HasStrictTraits):
""" The Mayavi engine base class.
"""
# The version of this class. Used for persistence.
__version__ = 0
# The scenes associated with this project.
scenes = List(Scene, record=True)
# The list to provide to a TreeEditor. Always add on a AdderNode.
# TODO: It makes more sense to put the modification of the list
# in some other UI module, and not here.
children_ui_list = Property(record=False)
# Our name.
name = Str('Mayavi Engine')
# Current scene.
current_scene = Property(Instance(Scene), record=False)
# Current object.
current_object = Property(record=False)
# Current selection -- the currently selected object on the tree.
current_selection = Property(record=False)
# Has the Engine started? Use this event to do something after
# the engine has been started.
started = Event(record=False)
# An optional callable that will generate a usable new viewer
# containing a `tvtk.pyface.TVTKScene` instance. Ideally
# the viewer should have an interface like
# `tvtk.pyface.TVTKWindow` -- basically it must
# implement the `closing` and `activated` events, however, this is
# not necessary. The created viewer is used by the `new_scene`
# method to create a new Viewer. This is a mechanism to use a
# user specified scene with the Engine and have the ability to
# load saved visualizations using the new scene. Handy for things
# like off-screen rendering.
scene_factory = Callable(viewer_factory)
# Are we running?
running = Bool(False, record=False)
# This event is invoked when the engine has been stopped.
closed = Event()
# The recorder for script recording.
recorder = Instance(Recorder, record=False)
########################################
# Private traits.
_current_scene = WeakRef(Scene, allow_none=True)
_current_object = WeakRef(HasTraits, allow_none=True)
_current_selection = WeakRef(HasTraits, allow_none=True)
_viewer_ref = Dict
# View related traits.
current_selection_view = View(
Item(name='_current_selection',
enabled_when='_current_selection is not None',
style='custom', springy=True,
show_label=False,),
resizable=True,
scrollable=True
)
######################################################################
# `object` interface
######################################################################
def __init__(self, **traits):
super(Engine, self).__init__(**traits)
# FIXME: This is tied to preferences. It really should not be
# we need to use bind_preferences here.
# To remove ref cycle with root preferences helper, the trait change
# handler is an instance method
preference_manager.root.on_trait_change(
self._show_helper_nodes_changed, 'show_helper_nodes'
)
def __get_pure_state__(self):
d = self.__dict__.copy()
for x in ['_current_scene', '_current_object',
'__sync_trait__', '_viewer_ref',
'__traits_listener__']:
d.pop(x, None)
return d
def __set_pure_state__(self, state):
# Current number of scenes.
n_scene = len(self.scenes)
# Number of scenes in saved state.
n_saved_scene = len(state.scenes)
# Remove extra ones.
for i in range(n_scene - n_saved_scene):
self.close_scene(self.scenes[-1])
# Add new ones.
for i in range(n_saved_scene - n_scene):
self.new_scene()
# Set the state.
state_pickler.set_state(self, state)
def __getstate__(self):
return state_pickler.dumps(self)
def __setstate__(self, str_state):
self.__init__()
state = state_pickler.loads_state(str_state)
state_pickler.update_state(state)
self.__set_pure_state__(state)
######################################################################
# `Engine` interface
######################################################################
def start(self):
"""This is called by the plugin when the plugin actually
starts."""
registry.register_engine(self)
# Notify any listeners that the engine is started.
self.started = self
self.running = True
def stop(self):
registry.unregister_engine(self)
self.running = False
self.closed = True
@recordable
def add_source(self, src, scene=None):
"""Adds a source to the pipeline. Uses the current scene unless a
scene is given in the scene keyword argument."""
if scene is not None:
tvtk_scene = scene.scene
for sc in self.scenes:
if sc.scene == tvtk_scene:
scene = sc
break
else:
error('This scene is not managed by mayavi')
return
else:
scene = self.current_scene
# Create a new scene if none is available.
if scene is None:
self.new_scene()
scene = self.current_scene
scene.add_child(src)
self.current_object = src
@recordable
def add_filter(self, fil, obj=None):
"""Adds a filter to the pipeline at an appropriate point. Adds it
to the selected object, or to an object passed as the
kwarg `obj`.
"""
if obj is None:
obj = self.current_object
if not isinstance(obj, Base):
msg = 'No valid current object, '\
'please select an active object.'
error(msg)
return
if (obj is not None) and (not isinstance(obj, Scene)):
if obj.running:
obj.add_child(fil)
self.current_object = fil
else:
msg = 'Current object is not active, '\
'please select an active object.'
error(msg)
else:
if obj is None:
error('Please create a VTK scene and open some data first.')
else:
error('No data: cannot use a Filter/Module/ModuleManager.')
@recordable
def add_module(self, mod, obj=None):
"""Adds a module to the pipeline at an appropriate point. Adds it
to the selected object, or to an object passed through the
kwarg `obj`.
"""
self.add_filter(mod, obj=obj)
@recordable
def save_visualization(self, file_or_fname):
"""Given a file or a file name, this saves the current
visualization to the file.
"""
# Save the state of VTK's global warning display.
o = vtk.vtkObject
w = o.GetGlobalWarningDisplay()
o.SetGlobalWarningDisplay(0) # Turn it off.
try:
# FIXME: This is for streamline seed point widget position which
# does not get serialized correctly
state = state_pickler.get_state(self)
st = state.scenes[0].children[0].children[0].children[4]
l_pos = st.seed.widget.position
st.seed.widget.position = [pos.item() for pos in l_pos]
saved_state = state_pickler.dumps(state)
file_or_fname.write(saved_state)
except (IndexError, AttributeError):
state_pickler.dump(self, file_or_fname)
finally:
# Reset the warning state.
o.SetGlobalWarningDisplay(w)
@recordable
def load_visualization(self, file_or_fname):
"""Given a file/file name this loads the visualization."""
# Save the state of VTK's global warning display.
o = vtk.vtkObject
w = o.GetGlobalWarningDisplay()
o.SetGlobalWarningDisplay(0) # Turn it off.
try:
# Get the state from the file.
state = state_pickler.load_state(file_or_fname)
state_pickler.update_state(state)
# Add the new scenes.
for scene_state in state.scenes:
self.new_scene()
scene = self.scenes[-1]
# Disable rendering initially.
if scene.scene is not None:
scene.scene.disable_render = True
# Update the state.
state_pickler.update_state(scene_state)
scene.__set_pure_state__(scene_state)
# Setting the state will automatically reset the
# disable_render.
scene.render()
finally:
# Reset the warning state.
o.SetGlobalWarningDisplay(w)
@recordable
def open(self, filename, scene=None):
"""Open a file given a filename if possible in either the
current scene or the passed `scene`.
"""
passed_scene = scene
reader = registry.get_file_reader(filename)
if reader is None:
msg = 'No suitable reader found for the file %s' % filename
error(msg)
else:
src = None
if scene is None:
scene = self.current_scene
if scene is None:
scene = self.new_scene()
try:
sc = scene.scene
if sc is not None:
sc.busy = True
callable = reader.get_callable()
if reader.factory is None:
src = callable()
src.initialize(filename)
else:
# Factory functions are passed the filename and a
# reference to the engine.
src = callable(filename, self)
if src is not None:
self.add_source(src, passed_scene)
finally:
if sc is not None:
sc.busy = False
if src is not None:
return src
def record(self, msg):
"""This is merely a convenience method to record messages to the
script recorder.
"""
r = self.recorder
if r is not None:
r.record(msg)
######################################################################
# Scene creation/deletion related methods.
######################################################################
def add_scene(self, scene, name=None):
"""Add given `scene` (a `pyface.tvtk.scene.Scene` instance) to
the mayavi engine so that mayavi can manage the scene. This
is used when the user creates a scene. Note that for the
`EnvisageEngine` this is automatically taken care of when you
create a new scene using the TVTK scene plugin.
Parameters:
-----------
scene - `pyface.tvtk.scene.Scene`
The scene that needs to be managed from mayavi.
name - `str`
The name assigned to the scene. It tries to determine the
name of the scene from the passed scene instance. If this
is not possible it defaults to 'Mayavi Scene'.
"""
if name is None:
if hasattr(scene, 'name'):
name = scene.name
else:
name = 'Mayavi Scene %d' % next(scene_id_generator)
s = Scene(scene=scene, name=name, parent=self)
s.start()
# We don't want the startup setup to be recorded.
recorder = self.recorder
self.scenes.append(s)
self.current_scene = s
if recorder is not None:
recorder.register(s)
@recordable
def remove_scene(self, scene, **kwargs):
"""Remove a given `scene` (a `pyface.tvtk.scene.Scene`
instance) from the mayavi engine if it is already being
managed by mayavi. Note that for the `EnvisageEngine` this is
automatically taken care of when you close a scene started
using the TVTK scene plugin.
Parameters:
-----------
scene - `pyface.tvtk.scene.Scene`
The scene that needs to be removed from mayavi.
"""
s = None
for index, x in enumerate(self.scenes):
if x.scene is scene:
s = x
break
if s is not None:
s.stop()
self.scenes.remove(s)
# Don't record it shutting down. To do this we must
# unregister it here so we don't record unnecessary calls.
recorder = self.recorder
if recorder is not None:
recorder.unregister(s)
# Remove the reference to the viewer if any.
if scene in self._viewer_ref:
del self._viewer_ref[scene]
# Clear the current scene if it has been removed.
if scene is self._current_scene:
self._current_scene = None
@recordable
def new_scene(self, viewer=None, name=None, **kwargs):
"""Create or manage a new VTK scene window. If no `viewer`
argument is provided, the method creates a new viewer using
`self.scene_factory`. If `self.scene_factory` is `None` then
it creates an `ivtk` viewer. This code requires that the
`viewer` has a `scene` attribute/trait that is a
`pyface.tvtk.scene.Scene`. It also works best if the viewer
supports `closing` and `activated` events.
The method returns the created viewer.
Parameters:
-----------
viewer - The viewer object, if None, one is created for you.
name - The name attribute of the viewer
``**kwargs`` - The extra keyword arguments are passed along to
the scene factory.
"""
if viewer is None:
factory_kwargs = {}
factory_kwargs_names = get_args(self.scene_factory)
for arg, value in kwargs.items():
if arg in factory_kwargs_names:
factory_kwargs[arg] = value
viewer = self.scene_factory(**factory_kwargs)
process_ui_events()
if name is not None:
viewer.name = name
# Hang on to a reference to this viewer, if not done this will cause a
# crash with Qt4. This because the viewer will be closed and gc'd if
# there isn't a reference to it. When the viewer is gc'd the scene is
# also closed and the engine will have a dead scene causing a crash.
self._viewer_ref[viewer.scene] = viewer
self.add_scene(viewer.scene)
if hasattr(viewer, 'on_trait_change'):
viewer.on_trait_change(self._on_scene_closed, 'closing')
viewer.on_trait_change(self._on_scene_activated, 'activated')
if hasattr(viewer, 'title'):
self.current_scene.sync_trait('name', viewer, 'title')
return viewer
@recordable
def close_scene(self, scene):
"""Given a scene created from new_scene, this method closes it
and removes the scene from the list of scenes we manage.
Parameters:
-----------
scene - `pyface.tvtk.scene.Scene` or an object that holds a
reference to a `pyface.tvtk.scene.Scene` in a `scene`
attribute.
"""
viewer = self.get_viewer(scene)
self.remove_scene(scene.scene)
if hasattr(scene, 'close'):
scene.close()
elif scene.scene is not None:
scene.scene.close()
if viewer is not None and hasattr(viewer, 'close'):
viewer.close()
def get_viewer(self, scene):
"""Return the viewer associated with a given scene.
Parameters:
-----------
scene - An `mayavi.core.scene.Scene` instance.
"""
return self._viewer_ref.get(scene.scene)
def dialog_view(self):
""" Default dialog view for Engine objects.
"""
return None
######################################################################
# Non-public interface
######################################################################
def _on_select(self, object):
"""Called by the EngineTree when an object on the view is
selected. This basically sets the current object and current
scene."""
self.current_selection = object
self._current_object = object
try:
scene = object.scene
for s in self.scenes:
if s.scene == scene:
self._current_scene = s
break
except AttributeError:
pass
def _get_current_scene(self):
n_scene = len(self.scenes)
if n_scene == 0:
return None
elif n_scene == 1:
return self.scenes[0]
elif self._current_scene is not None:
return self._current_scene
elif n_scene > 1:
return self.scenes[-1]
else:
return None
def _set_current_scene(self, scene):
old = self._current_scene
self._current_scene = scene
self.trait_property_changed('current_scene', old, scene)
def _get_current_object(self):
if self._current_object is not None:
return self._current_object
elif self.current_scene is not None:
return self.current_scene
else:
return None
def _set_current_object(self, object):
old = self._current_object
self._current_object = object
self.trait_property_changed('current_object', old, object)
def _get_current_selection(self):
return self._current_selection
def _set_current_selection(self, object):
old = self._current_selection
if not isinstance(object, (Base, AdderNode)):
object = None
self._current_selection = object
self.trait_property_changed('current_selection', old, object)
def _on_scene_closed(self, obj, name, old, new):
self.remove_scene(obj.scene)
def _on_scene_activated(self, obj, name, old, new):
for scene in self.scenes:
if scene.scene is obj.scene:
self.current_scene = scene
break
def _closed_fired(self):
""" When the engine is closed, clear the viewer ref which otherwise
stores references to scenes to prevent crash on QT4.
See: self.new_scene and MlabSceneModel._closed_fired
"""
self._viewer_ref.clear()
self.scenes = []
preference_manager.root.on_trait_change(
self._show_helper_nodes_changed, 'show_helper_nodes', remove=True
)
registry.unregister_engine(self)
def _show_helper_nodes_changed(self):
self.trait_property_changed('children_ui_list', [],
self.children_ui_list)
def _get_children_ui_list(self):
""" Trait getter for children_ui_list Property.
"""
if (preference_manager.root.show_helper_nodes and
len(self.scenes) == 0):
return [SceneAdderNode(object=self)]
else:
return self.scenes
@on_trait_change('scenes[]')
def _trigger_children_ui_list(self, old, new):
""" Trigger a children_ui_list change when scenes changed.
"""
self.trait_property_changed('children_ui_list', old, new)
def _recorder_changed(self, old, new):
if new is not None:
new.record('# Recorded script from Mayavi2')
new.record('from numpy import array')
new.record('try:')
new.record(' engine = mayavi.engine')
new.record('except NameError:')
new.record(' from mayavi.api import Engine')
new.record(' engine = Engine()')
new.record(' engine.start()')
new.record('if len(engine.scenes) == 0:')
new.record(' engine.new_scene()')
new.record('# ------------------------------------------- ')
elif old is not None:
old.record('# ------------------------------------------- ')
old.record('from mayavi.tools.show import show')
old.record('show()')
|