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"""
Tests for the mayavi.core.common module.
"""
# Author: Prabhu Ramachandran <prabhu@aero.iitb.ac.in>
# Copyright (c) 2008, Enthought, Inc.
# License: BSD Style.
import os
from subprocess import check_output
import sys
import unittest
from traitsui.api import View
from mayavi.core.common import get_object_path, get_engine
from mayavi.core.file_data_source import NoUITimer
from mayavi.sources.parametric_surface import \
ParametricSurface
from mayavi.modules.outline import Outline
from mayavi.modules.surface import Surface
from mayavi.core.null_engine import NullEngine
def test_core_common_pyface_import_honors_env_var():
# Given
cmd = [sys.executable, "-c",
"import mayavi.core.common as C; print(C.pyface)"]
def _make_env(ets=None, ci=None):
env = dict(os.environ)
if 'ETS_TOOLKIT' in env:
del env['ETS_TOOLKIT']
if 'CI' in env:
del env['CI']
if ets is not None:
env['ETS_TOOLKIT'] = ets
if ci is not None:
env['CI'] = ci
return env
# When
out = check_output(cmd, env=_make_env())
result = out.strip().decode('utf-8')
# Then
assert result != 'None'
# When
out = check_output(cmd, env=_make_env(ets='qt'))
result = out.strip().decode('utf-8')
# Then
assert result != 'None'
# When
out = check_output(cmd, env=_make_env(ets='null'))
result = out.strip().decode('utf-8')
# Then
assert result == 'None'
# When
out = check_output(cmd, env=_make_env(ets='qt', ci='1'))
result = out.strip().decode('utf-8')
# Then
assert result == 'None'
class TestCoreCommon(unittest.TestCase):
def setUp(self):
e = NullEngine()
e.start()
e.new_scene()
scene = e.scenes[-1]
s = ParametricSurface()
e.add_source(s)
o = Outline()
s.add_child(o)
o1 = Outline()
s.add_child(o1)
self.scene = scene
self.e = e
self.s = s
self.o = o
self.o1 = o1
return
def test_get_object_path(self):
"Check if the get_object_path method works correctly."
e, scene, s, o, o1 = self.e, self.scene, self.s, self.o, self.o1
value = get_object_path(scene, e)
self.assertEqual(value, 'engine.scenes[0]')
value = get_object_path(s, e)
self.assertEqual(value, 'engine.scenes[0].children[0]')
value = get_object_path(o.module_manager, e)
self.assertEqual(value,
'engine.scenes[0].children[0].children[0]')
value = get_object_path(o, e)
self.assertEqual(value,
'engine.scenes[0].children[0].children[0].children[0]')
value = get_object_path(o1, e)
self.assertEqual(value,
'engine.scenes[0].children[0].children[0].children[1]')
# With respect to the scene.
value = get_object_path(o, scene, 'scene')
self.assertEqual(value,
'scene.children[0].children[0].children[0]')
# With respect to the source.
value = get_object_path(o, s, 's')
self.assertEqual(value, 's.children[0].children[0]')
value = get_object_path(o1, s, 's')
self.assertEqual(value, 's.children[0].children[1]')
def test_get_engine(self):
e, scene, s, o, o1 = self.e, self.scene, self.s, self.o, self.o1
self.assertEqual(e, get_engine(scene))
self.assertEqual(e, get_engine(s))
self.assertEqual(e, get_engine(o))
self.assertEqual(e, get_engine(o1))
self.assertEqual(e, get_engine(o.module_manager))
self.assertEqual(e, get_engine(o1.module_manager))
def test_remove(self):
"Does obj.remove() work correctly"
# Fails only when the current object is the one that is removed.
self.e.current_object = self.o1
mm = self.o1.module_manager
# Remove the object.
self.o1.remove()
# Now add another object.
o1 = Outline()
self.e.add_module(o1)
# Is it really added?
self.assertEqual(o1.module_manager, mm)
self.assertEqual(o1.parent, mm)
class TestHandCraftedView(unittest.TestCase):
def test_that_custom_views_are_loaded(self):
# Given/When
s = Surface()
# Then
self.assertTrue(os.path.exists(s._view_filename))
self.assertTrue(s._module_view is not None)
self.assertTrue(isinstance(s._module_view, View))
# When there is no view, it should work safely.
# Given/When
o = Outline()
# Then
self.assertFalse(os.path.exists(o._view_filename))
self.assertEqual(o._module_view, None)
class TestNoUITimer(unittest.TestCase):
def test_simple_timer(self):
class A(object):
def __init__(self):
self.count = 0
self.timer = NoUITimer(10, self.step)
def step(self):
self.count += 1
if self.count > 10:
self.timer.Stop()
a = A()
a.timer.Start()
self.assertEqual(a.count, 11)
self.assertFalse(a.timer.IsRunning())
def test_timer_stops_on_error_and_raises(self):
class A(object):
def __init__(self):
self.count = 0
self.timer = NoUITimer(10, self.step)
def step(self):
self.count += 1
raise(RuntimeError('Oops'))
a = A()
self.assertRaises(RuntimeError, a.timer.Start)
self.assertEqual(a.count, 1)
self.assertFalse(a.timer.IsRunning())
def test_timer_stops_on_stop_iteration(self):
class A(object):
def __init__(self):
self.count = 0
self.timer = NoUITimer(10, self.step)
def step(self):
self.count += 1
if self.count > 10:
raise(StopIteration('Stop'))
a = A()
a.timer.Start()
self.assertEqual(a.count, 11)
self.assertFalse(a.timer.IsRunning())
if __name__ == '__main__':
unittest.main()
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