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#ifdef _WIN32
#include <windows.h>
#include <windowsx.h>
#else
#include <sys/time.h>
#include <time.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/stat.h>
#include <sys/types.h>
#include "SDL/SDL.h"
#include "SDL_mixer.h"
#include "sound.h"
#include "bitmaps.h"
#include "sprites.h"
#include "tiles.h"
#include "mog.h"
extern void DebugReport(void);
int SCREEN_X=640;
int SCREEN_Y=400;
int COLOUR_DEPTH=8;
#define TRANSPARANT_COLOR (0)
#ifdef _WIN32
bool fullscreen=true;
#else
bool fullscreen=false;
#endif
/* Redrawing constant: */
int REDRAWING_PERIOD=40;
/* Frames per second counter: */
float frames_per_sec=0.0;
int init_time=0;
/* Paths: */
char *default_g_path="graphics/alternate/";
char *default_s_path="sound/original/";
char **g_paths=0;
int n_g_paths=0,act_g_path=0;
char *g_path=0;
char **s_paths=0;
int n_s_paths=0,act_s_path=0;
char *s_path=0;
char *confdir;
char *datadir="/usr/share/games/mazeofgalious/";
extern int music_volume,sfx_volume;
extern int fighting_demon;
#ifndef _WIN32
struct timeval init_tick_count_value;
void setupTickCount()
{
gettimeofday(&init_tick_count_value, NULL);
}
long GetTickCount()
{
struct timeval now;
gettimeofday(&now, NULL);
struct timeval diff;
diff.tv_sec = now.tv_sec - init_tick_count_value.tv_sec;
diff.tv_usec = now.tv_usec - init_tick_count_value.tv_usec;
if (diff.tv_usec < 0)
{
diff.tv_sec--;
diff.tv_usec+=1000000;
}
return diff.tv_sec*1000 + diff.tv_usec/1000;
}
#endif
void pause(unsigned int time)
{
unsigned int initt=GetTickCount();
while((GetTickCount()-initt)<time);
} /* pause */
/* Pantalla: */
SDL_Surface *screen;
void Render(SDL_Surface *surface);
SDL_Surface* initializeSDL(int flags);
void finalizeSDL();
#ifdef _WIN32
int PASCAL WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPSTR lpCmdLine, int nCmdShow)
{
#else
int main(int argc, char** argv)
{
setupTickCount();
mode_t mode;
confdir=(char*)malloc(strlen(getenv("HOME"))+50);
strcpy(confdir,getenv("HOME"));
strcat(confdir,"/.mog");
chdir(confdir);
mode=S_IRUSR | S_IWUSR | S_IXUSR | S_IRGRP | S_IXGRP;
mkdir(confdir,mode);
printf("Configuration: %s\n",confdir);
printf("Data: %s\n",datadir);
chdir(datadir);
#endif
int time,act_time;
SDL_Event event;
bool quit = false;
time=init_time=GetTickCount();
screen = initializeSDL((fullscreen ? SDL_FULLSCREEN : 0));
if (screen==0) return 0;
GameInit(SCREEN_X,SCREEN_Y);
SDL_FillRect(screen, NULL, 0);
while (!quit) {
while( SDL_PollEvent( &event ) ) {
switch( event.type ) {
/* Keyboard event */
case SDL_KEYDOWN:
if (event.key.keysym.sym==SDLK_F12) quit = true;
if (event.key.keysym.sym==SDLK_RETURN) {
if (IsAltPressed2()) {
/* Toogle FULLSCREEN mode: */
if (fullscreen) fullscreen=false;
else fullscreen=true;
SDL_QuitSubSystem(SDL_INIT_VIDEO);
SDL_InitSubSystem(SDL_INIT_VIDEO);
if (SDL_WasInit(SDL_INIT_VIDEO)) {
screen = SDL_SetVideoMode(SCREEN_X, SCREEN_Y, COLOUR_DEPTH, SDL_HWPALETTE|(fullscreen ? SDL_FULLSCREEN : 0));
if (screen == NULL)
{
fprintf (stderr, "Couldn't set %ix%ix%i", SCREEN_X, SCREEN_Y, COLOUR_DEPTH);
if (fullscreen) fprintf(stderr,",fullscreen,");
fprintf(stderr," video mode: %s\n",SDL_GetError ());
quit=true;
}
else
{
fprintf (stderr, "Set the video resolution to: %ix%ix%i",
SDL_GetVideoSurface()->w, SDL_GetVideoSurface()->h,
SDL_GetVideoSurface()->format->BitsPerPixel);
if (fullscreen) fprintf(stderr,",fullscreen");
fprintf(stderr,"\n");
}
SDL_WM_SetCaption("Maze of Galious v0.62", 0);
get_palette();
} else {
quit = true;
} /* if */
} /* if */
} /* if */
if (event.key.keysym.sym==SDLK_F10) {
/* Change GRAPHIC set: */
act_g_path++;
if (act_g_path>=n_g_paths) act_g_path=0;
g_path=g_paths[act_g_path];
ReleaseGraphics();
ReloadGraphics(SCREEN_X,SCREEN_Y);
chdir(confdir);
guardar_configuracion("MoG.cfg");
chdir(datadir);
if (fighting_demon!=0) redo_demonintro(fighting_demon,0,SCREEN_X,SCREEN_Y);
} /* if */
if (event.key.keysym.sym==SDLK_F11) {
/* Change the SOUND set: */
act_s_path++;
if (act_s_path>=n_s_paths) act_s_path=0;
s_path=s_paths[act_s_path];
ReleaseSound(false);
ReloadSound();
music_recovery();
chdir(confdir);
guardar_configuracion("MoG.cfg");
chdir(datadir);
Mix_VolumeMusic(music_volume);
SetSFXVolume(sfx_volume);
} /* if */
if (event.key.keysym.sym==SDLK_d) {
chdir(confdir);
write_debug_report("debug-report.txt");
chdir(datadir);
} /* if */
break;
/* SDL_QUIT event (window close) */
case SDL_QUIT:
quit = true;
break;
} /* switch */
} /* while */
act_time=GetTickCount();
if (!quit && act_time-time>=REDRAWING_PERIOD)
{
frames_per_sec+=1.0;
time+=REDRAWING_PERIOD;
if ((act_time-time)>2*REDRAWING_PERIOD) time=act_time;
Render(screen);
SDL_Flip(screen);
}
SDL_Delay(1);
}
// FRAMES PER SECOND REPORT:
// frames_per_sec=(frames_per_sec*1000)/(act_time-init_time);
// FILE *fp=fopen("report.txt","w");
// fprintf(fp,"FPS: %g",frames_per_sec);
// fclose(fp);
finalizeSDL();
// DebugReport();
return 0;
}
SDL_Surface* initializeSDL(int moreflags)
{
char VideoName[256];
SDL_Surface *screen;
//int flags = SDL_HWSURFACE | SDL_DOUBLEBUF | SDL_HWPALETTE;
int flags = SDL_HWPALETTE|moreflags;
if (SDL_Init(SDL_INIT_VIDEO|SDL_INIT_AUDIO)<0) return 0;
fprintf (stderr, "Initializing SDL video subsystem.\n");
if ((SDL_Init(SDL_INIT_VIDEO)) == -1)
{
fprintf (stderr, "Couldn't initialize video subsystem: %s\n", SDL_GetError());
exit(-1);
}
SDL_VideoDriverName (VideoName, sizeof (VideoName));
fprintf (stderr, "SDL driver used: %s\n", VideoName);
// Set the environment variable SDL_VIDEODRIVER to override
// For Linux: x11 (default), dga, fbcon, directfb, svgalib,
// ggi, aalib
// For Windows: directx (default), windib
fprintf (stderr, "SDL video subsystem initialized.\n");
fprintf (stderr, "Initializing SDL audio subsystem.\n");
if ((SDL_InitSubSystem(SDL_INIT_AUDIO)) == -1)
{
fprintf (stderr, "Couldn't initialize audio subsystem: %s\n", SDL_GetError());
exit(-1);
}
fprintf (stderr, "SDL audio subsystem initialized.\n");
atexit(SDL_Quit);
SDL_WM_SetCaption("Maze of Galious v0.62", 0);
if (fullscreen) SDL_ShowCursor(SDL_DISABLE);
Sound_initialization();
pause(1000);
screen = SDL_SetVideoMode(SCREEN_X, SCREEN_Y, COLOUR_DEPTH, flags);
if (screen == NULL) {
fprintf (stderr, "Couldn't set %ix%ix%i", SCREEN_X, SCREEN_Y, COLOUR_DEPTH);
if (fullscreen) fprintf(stderr,",fullscreen,");
fprintf(stderr," video mode: %s\n",SDL_GetError ());
exit(-1);
} else {
fprintf (stderr, "Set the video resolution to: %ix%ix%i",
SDL_GetVideoSurface()->w, SDL_GetVideoSurface()->h,
SDL_GetVideoSurface()->format->BitsPerPixel);
if (fullscreen) fprintf(stderr,",fullscreen");
fprintf(stderr,"\n");
} /* if */
SDL_EnableUNICODE(1);
return screen;
} /* initializeSDL */
void finalizeSDL()
{
ReleaseSound(true);
ReleaseGraphics();
Sound_release();
SDL_Quit();
} /* finalizeSDL */
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