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#include "SDL/SDL.h"
#include "SDL_mixer.h"
#include "SDL_sound.h"
#include "sound.h"
#include "stdio.h"
#include "unistd.h"
#include "string.h"
#include "stdlib.h"
#include "MOGtypes.h"
#define AUDIO_BUFFER 4096
/* Paths: */
extern char *default_g_path;
extern char *default_s_path;
extern char **g_paths;
extern int n_g_paths,act_g_path;
extern char *g_path;
extern char **s_paths;
extern int n_s_paths,act_s_path;
extern char *s_path;
extern int music_volume;
extern char *datadir;
bool sound_enabled=false;
int music_position=0;
bool playing_music=false;
bool music_loaded[8]={false,false,false,false,false,false,false,false};
Sound_Sample *music_sound[8]={0,0,0,0,0,0,0,0};
char music_files[8][128]; /* File names */
char music_realfiles[8][128]; /* File names including music directory */
void myMusicPlayer(void *udata, Uint8 *stream, int len);
bool Sound_initialization(void)
{
char SoundcardName[256];
int audio_rate = 44100;
int audio_channels = 2;
int audio_bufsize = AUDIO_BUFFER;
Uint16 audio_format = AUDIO_S16;
SDL_version compile_version;
sound_enabled=true;
fprintf (stderr, "Initializing SDL_mixer.\n");
if (Mix_OpenAudio(audio_rate, audio_format, audio_channels, audio_bufsize)) {
fprintf (stderr, "Unable to open audio: %s\n", Mix_GetError());
sound_enabled=false;
fprintf (stderr, "Running the game without audio.\n");
return false;
} /* if */
SDL_AudioDriverName (SoundcardName, sizeof (SoundcardName));
Mix_QuerySpec (&audio_rate, &audio_format, &audio_channels);
fprintf (stderr, " opened %s at %d Hz %d bit %s, %d bytes audio buffer\n",
SoundcardName, audio_rate, audio_format & 0xFF,
audio_channels > 1 ? "stereo" : "mono", audio_bufsize);
MIX_VERSION (&compile_version);
fprintf (stderr, " compiled with SDL_mixer version: %d.%d.%d\n",
compile_version.major,
compile_version.minor,
compile_version.patch);
fprintf (stderr, " running with SDL_mixer version: %d.%d.%d\n",
Mix_Linked_Version()->major,
Mix_Linked_Version()->minor,
Mix_Linked_Version()->patch);
Sound_Init();
Mix_HookMusic(myMusicPlayer, 0);
return true;
} /* Sound_init */
void Sound_release(void)
{
if (sound_enabled) {
Sound_Quit();
Mix_CloseAudio();
} /* if */
sound_enabled=false;
} /* Sound_release */
/* a check to see if file is readable and greater than zero */
int file_check(char *fname)
{
FILE *fp;
/* printf("%s\n",fname); */
chdir(datadir);
if ((fp=fopen(fname,"r"))!=NULL) {
if (fseek(fp,0L, SEEK_END)==0 && ftell(fp)>0) {
fclose(fp);
return true;
} /* if */
/* either the file could not be read (==-1) or size was zero (==0) */
fprintf(stderr,"ERROR in file_check(): the file %s is corrupted.\n", fname);
fclose(fp);
exit(1);
} /* if */
return false;
} /* file_check */
SOUNDT Sound_create_sound(char *file,int flags)
{
int n_ext=6;
char *ext[6]={".wav",".ogg",".mp3",".WAV",".OGG",".MP3"};
char name[256],name2[256];
int i;
if (sound_enabled) {
for(i=0;i<n_ext;i++) {
strcpy(name,file);
strcat(name,ext[i]);
sprintf(name2,"%s%s",s_path,name);
if (file_check(name2)) return Mix_LoadWAV(name2);
} /* for */
for(i=0;i<n_ext;i++) {
strcpy(name,file);
strcat(name,ext[i]);
sprintf(name2,"%s%s",default_s_path,name);
if (file_check(name2)) return Mix_LoadWAV(name2);
} /* for */
/* for(i=0;i<n_ext;i++) {
strcpy(name,file);
strcat(name,ext[i]);
sprintf(name2,"%s%s%s",datadir,"/sound/original/",name);
if (file_check(name2)) return Mix_LoadWAV(name2);
} */
fprintf(stderr,"ERROR in Sound_create_sound(): Could not load sound file: %s%s.(wav|ogg|mp3)\n",s_path, file);
exit(1);
} else {
return 0;
} /* if */
} /* Sound_create_sound */
void Delete_sound(SOUNDT s)
{
if (sound_enabled) Mix_FreeChunk(s);
} /* Delete_sound */
void Sound_play(SOUNDT s)
{
if (sound_enabled) Mix_PlayChannel(-1,s,0);
} /* Sound_play */
void Sound_obtain_file_name(char *file,char *fullname)
{
int n_ext=6;
char *ext[6]={".WAV",".OGG",".MP3",".wav",".ogg",".mp3"};
char name[256],name2[256];
int i;
for(i=0;i<n_ext;i++) {
strcpy(name,file);
strcat(name,ext[i]);
sprintf(name2,"%s%s",s_path,name);
if (file_check(name2)) {
strcpy(fullname,name2);
return;
} /* if */
strcpy(name,file);
strcat(name,ext[i]);
sprintf(name2,"%s%s",default_s_path,name);
if (file_check(name2)) {
strcpy(fullname,name2);
return;
} /* if */
} /* for */
fprintf(stderr,"ERROR in Sound_obtain_file_name(): Could not find sound file: %s%s.(wav|ogg|mp3)\n",s_path, file);
fullname[0]=0;
exit(1);
} /* Sound_obtain_file_name */
Sound_Sample *Sound_create_stream(char *file)
{
int n_ext=6;
char *ext[6]={".WAV",".OGG",".MP3",".wav",".ogg",".mp3"};
char name[256],name2[256];
int i;
Sound_AudioInfo inf;
inf.format=AUDIO_S16;
inf.channels=2;
inf.rate=44100;
if (sound_enabled) {
for(i=0;i<n_ext;i++) {
strcpy(name,file);
strcat(name,ext[i]);
sprintf(name2,"%s%s",s_path,name);
if (file_check(name2)) return Sound_NewSampleFromFile(name2,&inf,AUDIO_BUFFER);
// if (file_check(name2)) return Sound_NewSampleFromFile(name2,0,AUDIO_BUFFER);
} /* for */
for(i=0;i<n_ext;i++) {
strcpy(name,file);
strcat(name,ext[i]);
sprintf(name2,"%s%s",default_s_path,name);
if (file_check(name2)) return Sound_NewSampleFromFile(name2,&inf,AUDIO_BUFFER);
// if (file_check(name2)) return Sound_NewSampleFromFile(name2,0,AUDIO_BUFFER);
} /* for */
fprintf(stderr,"ERROR in Sound_create_stream(): Could not load sound file: %s%s.(wav|ogg|mp3)\n",s_path, file);
exit(1);
} else {
return 0;
} /* if */
} /* Sound_create_stream */
void Sound_create_music(char *f1,char *f2,char *f3)
{
char tmp[128];
int seq_len=0;
if (sound_enabled) {
if (f1!=0) {
Sound_obtain_file_name(f1,tmp);
strcpy(music_files[0],f1);
strcpy(music_realfiles[0],tmp);
music_loaded[0]=true;
music_sound[0]=Sound_create_stream(f1);
seq_len=1;
} else {
music_files[0][0]=0;
music_loaded[0]=false;
} /* if */
if (f2!=0) {
Sound_obtain_file_name(f2,tmp);
strcpy(music_files[1],f2);
strcpy(music_realfiles[1],tmp);
music_loaded[1]=true;
music_sound[1]=Sound_create_stream(f2);
seq_len=2;
} else {
music_files[1][0]=0;
music_loaded[1]=false;
} /* if */
if (f3!=0) {
Sound_obtain_file_name(f3,tmp);
strcpy(music_files[2],f3);
strcpy(music_realfiles[2],tmp);
music_loaded[2]=true;
music_sound[2]=Sound_create_stream(f3);
seq_len=3;
} else {
music_files[2][0]=0;
music_loaded[2]=false;
} /* if */
music_position=0;
playing_music=true;
} /* if */
} /* Sound_create_music */
void Sound_subst_music(char *f)
{
char tmp[128];
Sound_obtain_file_name(f,tmp);
// my_SubstMusic(tmp);
} /* Sound_sust_music */
void Sound_subst_music_now(char *f)
{
Sound_release_music();
Sound_create_music(f,0,0);
} /* Sound_sust_music_now */
void Sound_release_music(void)
{
int i;
if (sound_enabled) {
playing_music=false;
for(i=0;i<3;i++) {
if (music_loaded[i]) Sound_FreeSample(music_sound[i]);
music_loaded[i]=false;
} /* if */
} /* if */
} /* Sound_release_music */
void Sound_temporary_release_music(void)
{
int i;
if (sound_enabled) {
playing_music=false;
for(i=0;i<3;i++) {
if (music_loaded[i]) Sound_FreeSample(music_sound[i]);
} /* if */
} /* if */
} /* Sound_release_music */
void Sound_pause_music(void)
{
playing_music=false;
} /* Sound_pause_music */
void Sound_unpause_music(void)
{
playing_music=true;
} /* Sound_unpause_music */
void music_recovery(void)
{
char tmp[128];
int seq_len=0;
// FILE *fp;
if (sound_enabled) {
// fp=fopen("report.txt","w");
// fprintf(fp,"%s\n%s\n%s\n",music_files[0],music_files[1],music_files[2]);
// fclose(fp);
if (music_loaded[0]) {
music_loaded[0]=true;
Sound_obtain_file_name(music_files[0],tmp);
strcpy(music_realfiles[0],tmp);
music_sound[0]=Sound_create_stream(music_files[0]);
seq_len=1;
} /* if */
if (music_loaded[1]) {
music_loaded[1]=true;
Sound_obtain_file_name(music_files[1],tmp);
strcpy(music_realfiles[1],tmp);
music_sound[1]=Sound_create_stream(music_files[1]);
seq_len=2;
} /* if */
if (music_loaded[2]) {
music_loaded[2]=true;
Sound_obtain_file_name(music_files[2],tmp);
strcpy(music_realfiles[2],tmp);
music_sound[2]=Sound_create_stream(music_files[2]);
seq_len=3;
} /* if */
playing_music=true;
} /* if */
} /* music_recovery */
void myMusicPlayer(void *udata, Uint8 *stream, int len)
{
int i,act=0;
Sint16 *ptr2;
if (stream!=0) {
ptr2=(Sint16 *)stream;
if (playing_music) {
while(act<len) {
if (music_loaded[music_position]) {
/* Play a music file: */
if ((music_sound[music_position]->flags&SOUND_SAMPLEFLAG_EOF)) {
/* End of file: */
if (music_loaded[music_position+1]) {
music_position++;
} /* if */
Sound_Rewind(music_sound[music_position]);
} else {
/* In the middle of the file: */
int decoded=0;
Sint16 *ptr;
Sound_SetBufferSize(music_sound[music_position], len-act);
decoded=Sound_Decode(music_sound[music_position]);
ptr=(Sint16 *)music_sound[music_position]->buffer;
for(i=0;i<decoded;i+=2,ptr++,ptr2++) {
*ptr2=((Sint32(*ptr)*Sint32(music_volume))/127);
} /* for */
act+=decoded;
} /* if */
} else {
/* No music file loaded: */
for(i=act;i<len;i++) stream[i]=0;
act=len;
} /* if */
} /* while */
} else {
/* No music to play: */
for(i=0;i<len;i++) stream[i]=0;
} /* if */
} else {
fprintf(stderr,"ERROR in myMusicPlayer(): null music stream!!\n");
} /* if */
} /* myMusicPlayer */
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