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#!/usr/bin/tclsh
# Part of MCU 8051 IDE ( http://https://sourceforge.net/projects/mcu8051ide/ )
############################################################################
# Copyright (C) 2007, 2008, 2009, 2010, 2011, 2012 by Martin Ošmera #
# martin.osmera@gmail.com #
# #
# Copyright (C) 2014 by Moravia Microsystems, s.r.o. #
# martin.osmera@gmail.com #
# #
# This program is free software; you can redistribute it and#or modify #
# it under the terms of the GNU General Public License as published by #
# the Free Software Foundation; either version 2 of the License, or #
# (at your option) any later version. #
# #
# This program is distributed in the hope that it will be useful, #
# but WITHOUT ANY WARRANTY; without even the implied warranty of #
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
# GNU General Public License for more details. #
# #
# You should have received a copy of the GNU General Public License #
# along with this program; if not, write to the #
# Free Software Foundation, Inc., #
# 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #
############################################################################
# >>> File inclusion guard
if { ! [ info exists _BITMAP_TCL ] } {
set _BITMAP_TCL _
# <<< File inclusion guard
# --------------------------------------------------------------------------
# DESCRIPTION
# Provides graphical view on bit addressable area in simulated MCU.
# --------------------------------------------------------------------------
class BitMap {
## COMMON
public common btmap_count 0 ;# Int: Counter of object instances
# Last window geometry
public common win_geometry [lindex $::CONFIG(BITMAP_CONFIG) 0]
public common bit_addr_clr {#0000FF} ;# Color: Bit address
public common reg_addr_clr {#00DD00} ;# Color: Register address
public common rect_size 14 ;# Int: Size of rectangle repersenting one bit
public common rect_sep 2 ;# Int: Space between bits
public common reg_sep 4 ;# Int: Space between octetes
public common row_sep 4 ;# Int: Space between rows
public common bm_x_org 50 ;# Int: Bitmap origin (X)
public common bm_y_org 20 ;# Int: Bitmap origin (Y)
public common zero_fill #FF0000 ;# Color: Bit fill color for log. 0 (Non-selected)
public common zero_outline #FF8888 ;# Color: Bit outline color for log. 0 (Non-selected)
public common zero_a_fill #FF8888 ;# Color: Bit fill color for log. 0 (Selected bit)
public common zero_a_outline #FFDDDD ;# Color: Bit outline color for log. 0 (Selected bit)
public common one_fill #00FF00 ;# Color: Bit color for log. 1 (Non-selected)
public common one_outline #88FF88 ;# Color: Bit outline color for log. 1 (Non-selected)
public common one_a_fill #88FF88 ;# Color: Bit fill color for log. 1 (Selected bit)
public common one_a_outline #DDFFDD ;# Color: Bit outline color for log. 1 (Selected bit)
# Font: Normal font for canvas widget
public common bitmap_n_font [font create \
-family $::DEFAULT_FIXED_FONT \
-size [expr {int(-12 * $::font_size_factor)}] \
]
# Font: Bold font for canvas widget
public common bitmap_b_font [font create \
-family $::DEFAULT_FIXED_FONT \
-size [expr {int(-12 * $::font_size_factor)}] \
-weight bold \
]
## PRIVATE
private variable win ;# Widget: Dialog window
private variable dialog_opened 0 ;# Bool: Window opened
private variable main_frame ;# Widget: Main frame (contains canvas widget)
private variable bitmap_canvas ;# Widget: Canvas widget
private variable bits ;# Array of Objects: bit rectangles in canvas widget
private variable bits_states ;# Array of Booleans: States of particular bits
private variable bit_addr_lbl ;# Widget: Label showing bit address on status bar
private variable reg_addr_lbl ;# Widget: Label showing register address on status bar
private variable sync_ena 1 ;# Bool: Synchroniation with engine enabled
private variable enabled 0 ;# Bool: Changes enabled
constructor {} {
}
destructor {
}
## Enable or disable changes in registers
# @parm Bool _enabled - 1 == Enable; 0 == Disable
# @return void
public method bitmap_setEnabled {_enabled} {
set enabled $_enabled
}
## Get configuration list (for restoring sessions)
# @return List - Dialog configuration
public method bitmap_get_config {} {
return [list $win_geometry]
}
## Close dialog
# @return void
public method bitmap_close_dialog {} {
set win_geometry [wm geometry $win]
set dialog_opened 0
destroy $win
}
## Open dialog window
# @return void
public method bitmap_invoke_dialog {} {
# Exit if the dialog is already opened
if {$dialog_opened} {
raise $win
return
}
# Create dialog window
set win [toplevel .bitmap_${btmap_count} -class {Bitmap} -bg ${::COMMON_BG_COLOR}]
incr btmap_count
# ----------------------------------------------------------------
# Create main frame and canvas widget
# ----------------------------------------------------------------
set main_frame [frame $win.main_frame]
set bitmap_canvas [canvas $main_frame.canvas \
-width 620 -height 110 -relief flat -bd 0 \
-highlightthickness 0 -takefocus 0 \
]
## Create matrix of rectangles
set addr 128 ;# Int: Bit address
set x0 $bm_x_org ;# Int: Rectangle horizontal coordinate
set y0 $bm_y_org ;# Int: Rectangle vertical coordinate
# Create 4 rows
for {set y 0} {$y < 4} {incr y} {
# Create 4 registers in each row
for {set r 0} {$r < 4} {incr r} {
# Create 8 bits in each register
for {set x 0} {$x < 8} {incr x} {
# Create bit rectagle
set bit [$bitmap_canvas create rectangle $x0 $y0 \
[expr {$x0 + $rect_size}] [expr {$y0 + $rect_size}] \
-fill $zero_fill -outline $zero_outline \
]
# Adjust X position for the next rectagle
incr x0 $rect_size
incr x0 $rect_sep
# Register created rectagle for future referecing
incr addr -1
set bits($addr) $bit
set bits_states($addr) 0
# Set rectagle event bindings
$bitmap_canvas bind $bit <Enter> "$this bitmap_bit_enter $addr"
$bitmap_canvas bind $bit <Leave> "$this bitmap_bit_leave $addr"
$bitmap_canvas bind $bit <Button-1> "$this bitmap_bit_click $addr"
}
# Adjust X position for the next register
incr x0 $reg_sep
}
# Adjust X and Y position for the next row
set x0 $bm_x_org
incr y0 $rect_size
incr y0 $row_sep
}
## Create bottom horizonal header
# Bit addresses
foreach txt {{1F 18} {17 10} {0F 08} {07 00}} {
# MSB
$bitmap_canvas create text $x0 $y0 -text [lindex $txt 0] \
-font $bitmap_n_font -anchor nw -justify left -fill $bit_addr_clr
incr x0 [expr {7 * ($rect_sep + $rect_size)}]
# LSB
$bitmap_canvas create text $x0 $y0 -text [lindex $txt 1] \
-font $bitmap_n_font -anchor nw -justify left -fill $bit_addr_clr
incr x0 [expr {$rect_sep + $rect_size + $reg_sep}]
}
# Register addresses
set x0 [expr {$bm_x_org + 4 * ($rect_sep + $rect_size)}]
foreach txt {23 22 21 20} {
$bitmap_canvas create text $x0 $y0 -text $txt \
-font $bitmap_b_font -anchor n -justify center -fill $reg_addr_clr
incr x0 [expr {8 * ($rect_sep + $rect_size) + $reg_sep}]
}
## Create top horizonal header
set y0 $bm_y_org
# Bit addresses
set x0 $bm_x_org
foreach txt {{7F 78} {77 70} {6F 68} {67 60}} {
# MSB
$bitmap_canvas create text $x0 $y0 -text [lindex $txt 0] \
-font $bitmap_n_font -anchor sw -justify left -fill $bit_addr_clr
incr x0 [expr {7 * ($rect_sep + $rect_size)}]
# LSB
$bitmap_canvas create text $x0 $y0 -text [lindex $txt 1] \
-font $bitmap_n_font -anchor sw -justify left -fill $bit_addr_clr
incr x0 [expr {$rect_sep + $rect_size + $reg_sep}]
}
# Register addresses
set x0 [expr {$bm_x_org + 4 * ($rect_sep + $rect_size)}]
foreach txt {2F 2E 2D 2C} {
$bitmap_canvas create text $x0 $y0 -text $txt \
-font $bitmap_b_font -anchor s -justify center -fill $reg_addr_clr
incr x0 [expr {8 * ($rect_sep + $rect_size) + $reg_sep}]
}
## Create left vertical header
# Bit addresses
set y0 $bm_y_org
set x0 [expr {$bm_x_org - 4}]
foreach txt {7F 5F 3F 1F} {
$bitmap_canvas create text $x0 $y0 -text $txt \
-font $bitmap_n_font -anchor ne -justify right \
-fill $bit_addr_clr
incr y0 $rect_size
incr y0 $row_sep
}
# Register addresses
set y0 $bm_y_org
set x0 [expr {$bm_x_org - 25}]
foreach txt {2F 2B 27 23} {
$bitmap_canvas create text $x0 $y0 -text $txt \
-font $bitmap_b_font -anchor ne -justify left \
-fill $reg_addr_clr
incr y0 $rect_size
incr y0 $row_sep
}
## Create right vertical header
# Bit addresses
set y0 $bm_y_org
set x0 [expr {$bm_x_org + 32 * ($rect_sep + $rect_size) + 4 * $reg_sep}]
foreach txt {60 40 20 00} {
$bitmap_canvas create text $x0 $y0 -text $txt \
-font $bitmap_n_font -anchor nw -justify left \
-fill $bit_addr_clr
incr y0 $rect_size
incr y0 $row_sep
}
# Register addresses
set y0 $bm_y_org
set x0 [expr {$bm_x_org + 32 * ($rect_sep + $rect_size) + 4 * $reg_sep + 18}]
foreach txt {2C 28 24 20} {
$bitmap_canvas create text $x0 $y0 -text $txt \
-font $bitmap_b_font -anchor nw -justify left \
-fill $reg_addr_clr
incr y0 $rect_size
incr y0 $row_sep
}
# ----------------------------------------------------------------
# Create bottom frame
# ----------------------------------------------------------------
set bottom_frame [frame $main_frame.bottom_frame]
set bottom_left_frame [frame $bottom_frame.left_frame]
set bottom_right_frame [frame $bottom_frame.right_frame]
## Create legend
# Log. 0
set frame [frame $bottom_left_frame.frm_0]
pack [label $frame.lg0_lbl \
-text [mc "Log. 0"] \
] -side left
pack [label $frame.lg0_frm \
-bg {#FF0000} -width 3 \
-bd 1 -relief raised \
-height 1 \
] -side left -pady 2
pack $frame -side left -padx 5
# Log. 1
set frame [frame $bottom_left_frame.frm_1]
pack [label $frame.lg0_lbl \
-text [mc "Log. 1"] \
] -side left
pack [label $frame.lg0_frm \
-bg {#00FF00} -width 3 \
-bd 1 -relief raised \
-height 1 \
] -side left -pady 2
pack $frame -side left -padx 5
# Bit addr.
set frame [frame $bottom_left_frame.frm_2]
pack [label $frame.bit_lbl \
-text [mc "Bit addr."] \
] -side left
pack [label $frame.bit_frm \
-bg $bit_addr_clr \
-width 3 -height 1 \
-bd 1 -relief raised \
] -side left -pady 2
pack $frame -side left -padx 5
# Reg. addr.
set frame [frame $bottom_left_frame.frm_3]
pack [label $frame.reg_lbl \
-text [mc "Reg. addr."] \
] -side left
pack [label $frame.reg_frm \
-bg $reg_addr_clr \
-width 3 -height 1 \
-bd 1 -relief raised \
] -side left -pady 2
pack $frame -side left -padx 5
## Create address meters
# Register address
pack [label $bottom_right_frame.reg_n_lbl -text [mc "Register: "] -fg {#888888}] -side left
set reg_addr_lbl [label $bottom_right_frame.reg_addr_lbl \
-width 4 -fg $reg_addr_clr -text { -- } \
]
# Bit address
pack $reg_addr_lbl -side left
pack [label $bottom_right_frame.bit_n_lbl -text [mc " Bit address: "] -fg {#888888}] -side left
set bit_addr_lbl [label $bottom_right_frame.bit_addr_lbl \
-width 4 -fg $bit_addr_clr -text { -- } \
]
pack $bit_addr_lbl -side left
# Pack parts of bottom frame
pack $bottom_left_frame -side left
pack $bottom_right_frame -side right
# ----------------------------------------------------------------
# Finalize
# ----------------------------------------------------------------
# Pack main parts of the window
pack $bitmap_canvas
pack $bottom_frame -fill x -side bottom
pack $main_frame -fill both -expand 1
# Set window parameters
wm protocol $win WM_DELETE_WINDOW "$this bitmap_close_dialog"
wm resizable $win 0 0
wm title $win [mc "Bit addressable area - %s - %s - %s" [$this cget -P_option_mcu_type] [$this cget -projectName] "MCU 8051 IDE"]
wm iconphoto $win ::ICONS::16::kcmmemory_BA
catch {
wm geometry $win $win_geometry
}
bindtags $win [list $win Toplevel all .]
# Set flag dialog opened
set dialog_opened 1
# Synchronize with simulator engine
for {set i 32} {$i < 48} {incr i} {
bitmap_sync $i
}
bitmap_clear_hg
}
## Bit rectangle event handler for event <Enter>
# @parm Int addr - Register address
# @return void
public method bitmap_bit_enter {addr} {
# Determinate new rectangle outline and fill colors
if {$bits_states($addr)} {
set outline $one_a_outline
set fill $one_a_fill
} else {
set outline $zero_a_outline
set fill $zero_a_fill
}
# Set new rectangle colors and changle cursor
if {$enabled} {
$bitmap_canvas itemconfigure $bits($addr) -outline $outline -fill $fill
$bitmap_canvas configure -cursor hand2
}
## Adjust address meters
# Bit address
set hex_addr [format %X $addr]
if {[string length $hex_addr] == 1} {
set hex_addr "0$hex_addr"
}
set hex_addr "0x$hex_addr"
$bit_addr_lbl configure -text $hex_addr
# Register address
set hex_addr [format %X [expr {$addr / 8 + 32}]]
if {[string length $hex_addr] == 1} {
set hex_addr "0$hex_addr"
}
set hex_addr "0x$hex_addr"
$reg_addr_lbl configure -text $hex_addr
}
## Bit rectangle event handler for event <Leave>
# @parm Int addr - Register address
# @return void
public method bitmap_bit_leave {addr} {
# Determinate new rectangle outline and fill colors
if {$bits_states($addr)} {
set outline $one_outline
set fill $one_fill
} else {
set outline $zero_outline
set fill $zero_fill
}
# Adjust address meters
$bit_addr_lbl configure -text { -- }
$reg_addr_lbl configure -text { -- }
# Set new rectangle colors
$bitmap_canvas itemconfigure $bits($addr) -outline $outline -fill $fill
$bitmap_canvas configure -cursor left_ptr
}
## Bit rectangle event handler for event <Button-1>
# Invert bit value
# @parm Int addr - Register address
# @return void
public method bitmap_bit_click {addr} {
# Dialog must be enabled to perform this operation
if {!$enabled} {
return
}
# Disable this procedure
set sync_ena 0
# Invert bit value and adjust color
set bits_states($addr) [expr {!$bits_states($addr)}]
bitmap_bit_enter $addr
## Synchronize with simulator engine
# Determinate register value
set bit_addr [expr {($addr / 8) * 8}]
set reg_addr [expr {$addr / 8 + 32}]
set reg_val 0
set mask 1
for {set i 0} {$i < 8} {incr i} {
if {$bits_states($bit_addr)} {
incr reg_val $mask
}
set mask [expr {$mask << 1}]
incr bit_addr
}
# Synchronize
$this setDataDEC $reg_addr $reg_val
$this Simulator_sync_reg $reg_addr
# Enable this procedure
set sync_ena 1
}
## Synchronize with simulator engine (data are taken from the engine)
# @parm Int reg_addr - Register address (meaningfull are values from 32 to 47)
# @return void
public method bitmap_sync {reg_addr} {
# Check if this procedure can be done
if {!$dialog_opened} {return}
if {!$sync_ena} {return}
if {$reg_addr < 32 || $reg_addr > 47} {
return
}
# Determinate LSB address and rehister address
set reg_val [$this getDataDEC $reg_addr]
set bit_addr [expr {($reg_addr - 32) * 8}]
# Synchronize
set mask 1
for {set i 0} {$i < 8} {incr i} {
# Adjust bit value in bitmap
set original_val $bits_states($bit_addr)
set bits_states($bit_addr) [expr {$mask & $reg_val}]
# Adjust rectangle colors if bit was changed
if {$original_val != $bits_states($bit_addr)} {
if {$bits_states($bit_addr)} {
set fill $one_fill
} else {
set fill $zero_fill
}
$bitmap_canvas itemconfigure $bits($bit_addr) \
-outline {#000000} -fill $fill
}
# Adjust bit address and bit mask
incr bit_addr
set mask [expr {$mask << 1}]
}
}
## Clear highlight of changed cells
# @return void
public method bitmap_clear_hg {} {
if {!$dialog_opened} {return}
for {set i 0} {$i < 128} {incr i} {
if {$bits_states($i)} {
set outline $one_outline
} else {
set outline $zero_outline
}
$bitmap_canvas itemconfigure $bits($i) -outline $outline
}
}
}
# >>> File inclusion guard
}
# <<< File inclusion guard
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