File: bitmap.tcl

package info (click to toggle)
mcu8051ide 1.4.9-1
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 18,820 kB
  • sloc: tcl: 94,956; xml: 2,122; sh: 2,114; asm: 246; ansic: 96; makefile: 30; awk: 18
file content (522 lines) | stat: -rw-r--r-- 16,886 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
#!/usr/bin/tclsh
# Part of MCU 8051 IDE ( http://https://sourceforge.net/projects/mcu8051ide/ )

############################################################################
#    Copyright (C) 2007, 2008, 2009, 2010, 2011, 2012 by Martin Ošmera     #
#    martin.osmera@gmail.com                                               #
#                                                                          #
#    Copyright (C) 2014 by Moravia Microsystems, s.r.o.                    #
#    martin.osmera@gmail.com                                #
#                                                                          #
#    This program is free software; you can redistribute it and#or modify  #
#    it under the terms of the GNU General Public License as published by  #
#    the Free Software Foundation; either version 2 of the License, or     #
#    (at your option) any later version.                                   #
#                                                                          #
#    This program is distributed in the hope that it will be useful,       #
#    but WITHOUT ANY WARRANTY; without even the implied warranty of        #
#    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         #
#    GNU General Public License for more details.                          #
#                                                                          #
#    You should have received a copy of the GNU General Public License     #
#    along with this program; if not, write to the                         #
#    Free Software Foundation, Inc.,                                       #
#    59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             #
############################################################################

# >>> File inclusion guard
if { ! [ info exists _BITMAP_TCL ] } {
set _BITMAP_TCL _
# <<< File inclusion guard

# --------------------------------------------------------------------------
# DESCRIPTION
# Provides graphical view on bit addressable area in simulated MCU.
# --------------------------------------------------------------------------

class BitMap {
	## COMMON
	public common btmap_count	0	;# Int: Counter of object instances
	# Last window geometry
	public common win_geometry	[lindex $::CONFIG(BITMAP_CONFIG) 0]

	public common bit_addr_clr	{#0000FF}	;# Color: Bit address
	public common reg_addr_clr	{#00DD00}	;# Color: Register address
	public common rect_size	14		;# Int: Size of rectangle repersenting one bit
	public common rect_sep		2		;# Int: Space between bits
	public common reg_sep		4		;# Int: Space between octetes
	public common row_sep		4		;# Int: Space between rows
	public common bm_x_org		50		;# Int: Bitmap origin (X)
	public common bm_y_org		20		;# Int: Bitmap origin (Y)

	public common zero_fill	#FF0000		;# Color: Bit fill color for log. 0	(Non-selected)
	public common zero_outline	#FF8888		;# Color: Bit outline color for log. 0	(Non-selected)
	public common zero_a_fill	#FF8888		;# Color: Bit fill color for log. 0	(Selected bit)
	public common zero_a_outline	#FFDDDD		;# Color: Bit outline color for log. 0	(Selected bit)

	public common one_fill		#00FF00		;# Color: Bit color for log. 1		(Non-selected)
	public common one_outline	#88FF88		;# Color: Bit outline color for log. 1	(Non-selected)
	public common one_a_fill	#88FF88		;# Color: Bit fill color for log. 1	(Selected bit)
	public common one_a_outline	#DDFFDD		;# Color: Bit outline color for log. 1	(Selected bit)

	# Font: Normal font for canvas widget
	public common bitmap_n_font	[font create			\
		-family $::DEFAULT_FIXED_FONT			\
		-size [expr {int(-12 * $::font_size_factor)}]	\
	]
	# Font: Bold font for canvas widget
	public common bitmap_b_font	[font create			\
		-family $::DEFAULT_FIXED_FONT			\
		-size [expr {int(-12 * $::font_size_factor)}]	\
		-weight bold					\
	]


	## PRIVATE
	private variable win			;# Widget: Dialog window
	private variable dialog_opened	0	;# Bool: Window opened

	private variable main_frame		;# Widget: Main frame (contains canvas widget)
	private variable bitmap_canvas		;# Widget: Canvas widget
	private variable bits			;# Array of Objects: bit rectangles in canvas widget
	private variable bits_states		;# Array of Booleans: States of particular bits

	private variable bit_addr_lbl		;# Widget: Label showing bit address on status bar
	private variable reg_addr_lbl		;# Widget: Label showing register address on status bar

	private variable sync_ena	1	;# Bool: Synchroniation with engine enabled
	private variable enabled	0	;# Bool: Changes enabled


	constructor {} {
	}

	destructor {
	}

	## Enable or disable changes in registers
	 # @parm Bool _enabled - 1 == Enable; 0 == Disable
	 # @return void
	public method bitmap_setEnabled {_enabled} {
		set enabled $_enabled
	}

	## Get configuration list (for restoring sessions)
	 # @return List - Dialog configuration
	public method bitmap_get_config {} {
		return [list $win_geometry]
	}

	## Close dialog
	 # @return void
	public method bitmap_close_dialog {} {
		set win_geometry [wm geometry $win]
		set dialog_opened 0
		destroy $win
	}

	## Open dialog window
	 # @return void
	public method bitmap_invoke_dialog {} {
		# Exit if the dialog is already opened
		if {$dialog_opened} {
			raise $win
			return
		}

		# Create dialog window
		set win [toplevel .bitmap_${btmap_count} -class {Bitmap} -bg ${::COMMON_BG_COLOR}]
		incr btmap_count

		# ----------------------------------------------------------------
		# Create main frame and canvas widget
		# ----------------------------------------------------------------

		set main_frame [frame $win.main_frame]
		set bitmap_canvas [canvas $main_frame.canvas		\
			-width 620 -height 110 -relief flat -bd 0	\
			-highlightthickness 0 -takefocus 0		\
		]

		## Create matrix of rectangles
		set addr 128		;# Int: Bit address
		set x0 $bm_x_org	;# Int: Rectangle horizontal coordinate
		set y0 $bm_y_org	;# Int: Rectangle vertical coordinate
		# Create 4 rows
		for {set y 0} {$y < 4} {incr y} {
			# Create 4 registers in each row
			for {set r 0} {$r < 4} {incr r} {
				# Create 8 bits in each register
				for {set x 0} {$x < 8} {incr x} {
					# Create bit rectagle
					set bit [$bitmap_canvas create rectangle $x0 $y0		\
						[expr {$x0 + $rect_size}] [expr {$y0 + $rect_size}]	\
						-fill $zero_fill -outline $zero_outline			\
					]

					# Adjust X position for the next rectagle
					incr x0 $rect_size
					incr x0 $rect_sep

					# Register created rectagle for future referecing
					incr addr -1
					set bits($addr) $bit
					set bits_states($addr) 0

					# Set rectagle event bindings
					$bitmap_canvas bind $bit <Enter> "$this bitmap_bit_enter $addr"
					$bitmap_canvas bind $bit <Leave> "$this bitmap_bit_leave $addr"
					$bitmap_canvas bind $bit <Button-1> "$this bitmap_bit_click $addr"
				}
				# Adjust X position for the next register
				incr x0 $reg_sep
			}
			# Adjust X and Y position for the next row
			set x0 $bm_x_org
			incr y0 $rect_size
			incr y0 $row_sep
		}

		## Create bottom horizonal header
		# Bit addresses
		foreach txt {{1F 18} {17 10} {0F 08} {07 00}} {
			# MSB
			$bitmap_canvas create text $x0 $y0 -text [lindex $txt 0]	\
				-font $bitmap_n_font -anchor nw -justify left -fill $bit_addr_clr
			incr x0 [expr {7 * ($rect_sep + $rect_size)}]
			# LSB
			$bitmap_canvas create text $x0 $y0 -text [lindex $txt 1]	\
				-font $bitmap_n_font -anchor nw -justify left -fill $bit_addr_clr
			incr x0 [expr {$rect_sep + $rect_size + $reg_sep}]
		}
		# Register addresses
		set x0 [expr {$bm_x_org + 4 * ($rect_sep + $rect_size)}]
		foreach txt {23 22 21 20} {
			$bitmap_canvas create text $x0 $y0 -text $txt	\
				-font $bitmap_b_font -anchor n -justify center -fill $reg_addr_clr
			incr x0 [expr {8 * ($rect_sep + $rect_size) + $reg_sep}]
		}

		## Create top horizonal header
		set y0 $bm_y_org
		# Bit addresses
		set x0 $bm_x_org
		foreach txt {{7F 78} {77 70} {6F 68} {67 60}} {
			# MSB
			$bitmap_canvas create text $x0 $y0 -text [lindex $txt 0]	\
				-font $bitmap_n_font -anchor sw -justify left -fill $bit_addr_clr
			incr x0 [expr {7 * ($rect_sep + $rect_size)}]
			# LSB
			$bitmap_canvas create text $x0 $y0 -text [lindex $txt 1]	\
				-font $bitmap_n_font -anchor sw -justify left -fill $bit_addr_clr
			incr x0 [expr {$rect_sep + $rect_size + $reg_sep}]
		}
		# Register addresses
		set x0 [expr {$bm_x_org + 4 * ($rect_sep + $rect_size)}]
		foreach txt {2F 2E 2D 2C} {
			$bitmap_canvas create text $x0 $y0 -text $txt	\
				-font $bitmap_b_font -anchor s -justify center -fill $reg_addr_clr
			incr x0 [expr {8 * ($rect_sep + $rect_size) + $reg_sep}]
		}

		## Create left vertical header
		# Bit addresses
		set y0 $bm_y_org
		set x0 [expr {$bm_x_org - 4}]
		foreach txt {7F 5F 3F 1F} {
			$bitmap_canvas create text $x0 $y0 -text $txt		\
				-font $bitmap_n_font -anchor ne -justify right	\
				-fill $bit_addr_clr
			incr y0 $rect_size
			incr y0 $row_sep
		}
		# Register addresses
		set y0 $bm_y_org
		set x0 [expr {$bm_x_org - 25}]
		foreach txt {2F 2B 27 23} {
			$bitmap_canvas create text $x0 $y0 -text $txt		\
				-font $bitmap_b_font -anchor ne -justify left	\
				-fill $reg_addr_clr
			incr y0 $rect_size
			incr y0 $row_sep
		}

		## Create right vertical header
		# Bit addresses
		set y0 $bm_y_org
		set x0 [expr {$bm_x_org + 32 * ($rect_sep + $rect_size) + 4 * $reg_sep}]
		foreach txt {60 40 20 00} {
			$bitmap_canvas create text $x0 $y0 -text $txt		\
				-font $bitmap_n_font -anchor nw -justify left	\
				-fill $bit_addr_clr
			incr y0 $rect_size
			incr y0 $row_sep
		}
		# Register addresses
		set y0 $bm_y_org
		set x0 [expr {$bm_x_org + 32 * ($rect_sep + $rect_size) + 4 * $reg_sep + 18}]
		foreach txt {2C 28 24 20} {
			$bitmap_canvas create text $x0 $y0 -text $txt		\
				-font $bitmap_b_font -anchor nw -justify left	\
				-fill $reg_addr_clr
			incr y0 $rect_size
			incr y0 $row_sep
		}


		# ----------------------------------------------------------------
		# Create bottom frame
		# ----------------------------------------------------------------

		set bottom_frame [frame $main_frame.bottom_frame]
		set bottom_left_frame [frame $bottom_frame.left_frame]
		set bottom_right_frame [frame $bottom_frame.right_frame]

		## Create legend
		# Log. 0
		set frame [frame $bottom_left_frame.frm_0]
		pack [label $frame.lg0_lbl	\
			-text [mc "Log. 0"]		\
		] -side left
		pack [label $frame.lg0_frm	\
			-bg {#FF0000} -width 3	\
			-bd 1 -relief raised	\
			-height 1		\
		] -side left -pady 2
		pack $frame -side left -padx 5
		# Log. 1
		set frame [frame $bottom_left_frame.frm_1]
		pack [label $frame.lg0_lbl	\
			-text [mc "Log. 1"]		\
		] -side left
		pack [label $frame.lg0_frm	\
			-bg {#00FF00} -width 3	\
			-bd 1 -relief raised	\
			-height 1		\
		] -side left -pady 2
		pack $frame -side left -padx 5
		# Bit addr.
		set frame [frame $bottom_left_frame.frm_2]
		pack [label $frame.bit_lbl	\
			-text [mc "Bit addr."]		\
		] -side left
		pack [label $frame.bit_frm	\
			-bg $bit_addr_clr	\
			-width 3 -height 1	\
			-bd 1 -relief raised	\
		] -side left -pady 2
		pack $frame -side left -padx 5
		# Reg. addr.
		set frame [frame $bottom_left_frame.frm_3]
		pack [label $frame.reg_lbl	\
			-text [mc "Reg. addr."]	\
		] -side left
		pack [label $frame.reg_frm	\
			-bg $reg_addr_clr	\
			-width 3 -height 1	\
			-bd 1 -relief raised	\
		] -side left -pady 2
		pack $frame -side left -padx 5

		## Create address meters
		# Register address
		pack [label $bottom_right_frame.reg_n_lbl -text [mc "Register: "] -fg {#888888}] -side left
		set reg_addr_lbl [label $bottom_right_frame.reg_addr_lbl	\
			-width 4 -fg $reg_addr_clr -text { -- }			\
		]
		# Bit address
		pack $reg_addr_lbl -side left
		pack [label $bottom_right_frame.bit_n_lbl -text [mc "   Bit address: "] -fg {#888888}] -side left
		set bit_addr_lbl [label $bottom_right_frame.bit_addr_lbl	\
			-width 4 -fg $bit_addr_clr -text { -- }			\
		]
		pack $bit_addr_lbl -side left

		# Pack parts of bottom frame
		pack $bottom_left_frame -side left
		pack $bottom_right_frame -side right

		# ----------------------------------------------------------------
		# Finalize
		# ----------------------------------------------------------------

		# Pack main parts of the window
		pack $bitmap_canvas
		pack $bottom_frame -fill x -side bottom
		pack $main_frame -fill both -expand 1

		# Set window parameters
		wm protocol $win WM_DELETE_WINDOW "$this bitmap_close_dialog"
		wm resizable $win 0 0
		wm title $win [mc "Bit addressable area - %s - %s - %s" [$this cget -P_option_mcu_type] [$this cget -projectName] "MCU 8051 IDE"]
		wm iconphoto $win ::ICONS::16::kcmmemory_BA
		catch {
			wm geometry $win $win_geometry
		}
		bindtags $win [list $win Toplevel all .]

		# Set flag dialog opened
		set dialog_opened 1

		# Synchronize with simulator engine
		for {set i 32} {$i < 48} {incr i} {
			bitmap_sync $i
		}
		bitmap_clear_hg
	}

	## Bit rectangle event handler for event <Enter>
	 # @parm Int addr - Register address
	 # @return void
	public method bitmap_bit_enter {addr} {
		# Determinate new rectangle outline and fill colors
		if {$bits_states($addr)} {
			set outline $one_a_outline
			set fill $one_a_fill
		} else {
			set outline $zero_a_outline
			set fill $zero_a_fill
		}
		# Set new rectangle colors and changle cursor
		if {$enabled} {
			$bitmap_canvas itemconfigure $bits($addr) -outline $outline -fill $fill
			$bitmap_canvas configure -cursor hand2
		}

		## Adjust address meters
		# Bit address
		set hex_addr [format %X $addr]
		if {[string length $hex_addr] == 1} {
			set hex_addr "0$hex_addr"
		}
		set hex_addr "0x$hex_addr"
		$bit_addr_lbl configure -text $hex_addr
		# Register address
		set hex_addr [format %X [expr {$addr / 8 + 32}]]
		if {[string length $hex_addr] == 1} {
			set hex_addr "0$hex_addr"
		}
		set hex_addr "0x$hex_addr"
		$reg_addr_lbl configure -text $hex_addr
	}

	## Bit rectangle event handler for event <Leave>
	 # @parm Int addr - Register address
	 # @return void
	public method bitmap_bit_leave {addr} {
		# Determinate new rectangle outline and fill colors
		if {$bits_states($addr)} {
			set outline $one_outline
			set fill $one_fill
		} else {
			set outline $zero_outline
			set fill $zero_fill
		}

		# Adjust address meters
		$bit_addr_lbl configure -text { -- }
		$reg_addr_lbl configure -text { -- }

		# Set new rectangle colors
		$bitmap_canvas itemconfigure $bits($addr) -outline $outline -fill $fill
		$bitmap_canvas configure -cursor left_ptr
	}

	## Bit rectangle event handler for event <Button-1>
	 # Invert bit value
	 # @parm Int addr - Register address
	 # @return void
	public method bitmap_bit_click {addr} {
		# Dialog must be enabled to perform this operation
		if {!$enabled} {
			return
		}

		# Disable this procedure
		set sync_ena 0

		# Invert bit value and adjust color
		set bits_states($addr) [expr {!$bits_states($addr)}]
		bitmap_bit_enter $addr

		## Synchronize with simulator engine
		# Determinate register value
		set bit_addr [expr {($addr / 8) * 8}]
		set reg_addr [expr {$addr / 8 + 32}]
		set reg_val 0
		set mask 1
		for {set i 0} {$i < 8} {incr i} {
			if {$bits_states($bit_addr)} {
				incr reg_val $mask
			}

			set mask [expr {$mask << 1}]
			incr bit_addr
		}
		# Synchronize
		$this setDataDEC $reg_addr $reg_val
		$this Simulator_sync_reg $reg_addr

		# Enable this procedure
		set sync_ena 1
	}

	## Synchronize with simulator engine (data are taken from the engine)
	 # @parm Int reg_addr - Register address (meaningfull are values from 32 to 47)
	 # @return void
	public method bitmap_sync {reg_addr} {
		# Check if this procedure can be done
		if {!$dialog_opened} {return}
		if {!$sync_ena} {return}
		if {$reg_addr < 32 || $reg_addr > 47} {
			return
		}

		# Determinate LSB address and rehister address
		set reg_val [$this getDataDEC $reg_addr]
		set bit_addr [expr {($reg_addr - 32) * 8}]

		# Synchronize
		set mask 1
		for {set i 0} {$i < 8} {incr i} {
			# Adjust bit value in bitmap
			set original_val $bits_states($bit_addr)
			set bits_states($bit_addr) [expr {$mask & $reg_val}]

			# Adjust rectangle colors if bit was changed
			if {$original_val != $bits_states($bit_addr)} {
				if {$bits_states($bit_addr)} {
					set fill $one_fill
				} else {
					set fill $zero_fill
				}

				$bitmap_canvas itemconfigure $bits($bit_addr)	\
					-outline {#000000} -fill $fill
			}

			# Adjust bit address and bit mask
			incr bit_addr
			set mask [expr {$mask << 1}]
		}
	}

	## Clear highlight of changed cells
	 # @return void
	public method bitmap_clear_hg {} {
		if {!$dialog_opened} {return}
		for {set i 0} {$i < 128} {incr i} {
			if {$bits_states($i)} {
				set outline $one_outline
			} else {
				set outline $zero_outline
			}
			$bitmap_canvas itemconfigure $bits($i) -outline $outline
		}
	}
}


# >>> File inclusion guard
}
# <<< File inclusion guard