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#!/usr/bin/tclsh
# Part of MCU 8051 IDE ( http://https://sourceforge.net/projects/mcu8051ide/ )
############################################################################
# Copyright (C) 2007, 2008, 2009, 2010, 2011, 2012 by Martin Ošmera #
# martin.osmera@gmail.com #
# #
# Copyright (C) 2014 by Moravia Microsystems, s.r.o. #
# martin.osmera@gmail.com #
# #
# This program is free software; you can redistribute it and#or modify #
# it under the terms of the GNU General Public License as published by #
# the Free Software Foundation; either version 2 of the License, or #
# (at your option) any later version. #
# #
# This program is distributed in the hope that it will be useful, #
# but WITHOUT ANY WARRANTY; without even the implied warranty of #
# MERCHANTABILITY or FITNESS FOR A PARTMCULAR PURPOSE. See the #
# GNU General Public License for more details. #
# #
# You should have received a copy of the GNU General Public License #
# along with this program; if not, write to the #
# Free Software Foundation, Inc., #
# 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #
############################################################################
# >>> File inclusion guard
if { ! [ info exists _STACKMONITOR_TCL ] } {
set _STACKMONITOR_TCL _
# <<< File inclusion guard
# --------------------------------------------------------------------------
# DESCRIPTION
# MCU stack monitor, a part of simulator GUI
# --------------------------------------------------------------------------
class StackMonitor {
## COMMON
public common push_value {} ;# String: Value to PUSH onto the stack by user
public common stack_mon_count 0 ;# Int: Counter of intances
public common geometry ${::CONFIG(STACK_MON_GEOMETRY)} ;# Geometry: Last window geometry
public common collapsed ${::CONFIG(STACK_MON_COLLAPSED)};# Bool: Bottom bar hidden
# Font for the text widget representing the stack (bold)
public common font0 [font create \
-family $::DEFAULT_FIXED_FONT \
-size [expr {int(-12 * $::font_size_factor)}] \
-weight bold \
]
# Font for the text widget representing the stack (normal)
public common font1 [font create \
-family $::DEFAULT_FIXED_FONT \
-size [expr {int(-12 * $::font_size_factor)}] \
-weight normal \
]
## PRIVATE
private variable dialog_opened 0 ;# Bool: Dialog window opened
private variable win ;# Widget: Dialog window
private variable obj_idx ;# Int: Object index
private variable enabled 0 ;# Bool: Monitor enabled
private variable addresses [list] ;#
private variable values_txt ;# Widget: Text widget representing the stack contents
private variable sp_val ;# Widget: Entry widget for SP
private variable col_exp_button ;# Widget: Button show/hide bottom bar (legend)
private variable clear_all_but ;# Widget: Button "Clear"
private variable push_but ;# Widget: Button "PUSH"
private variable pop_but ;# Widget: Button "POP"
private variable tool_frame ;# Widget: Frame with the bottom bar (legend)
constructor {} {
# Increment counter of object instances
incr stack_mon_count
set obj_idx $stack_mon_count
}
destructor {
# Close stack monitor window
stack_monitor_monitor_close
}
## Invoke stack monitor window
# @return void
public method stack_monitor_invoke_dialog {} {
if {$dialog_opened} {
raise $win
return
}
set dialog_opened 1
# Create dialog window
set win [toplevel .stack_monitor${stack_mon_count} -class {Interrupt monitor} -bg ${::COMMON_BG_COLOR}]
incr stack_mon_count
# Create window frames (main frame and status bar, etc.)
set top_frame [frame $win.top_frame]
set bottom_frame [frame $win.bottom_frame]
set tool_frame [frame $win.tool_frame]
## Create GUI part with the text widget representing the stack contents
set left_frame [frame $top_frame.left_frame -bd 1 -relief sunken]
# Text widget
set values_txt [text $left_frame.values_txt \
-width 27 -state disabled -cursor left_ptr \
-font $font0 -bd 0 -height 0 \
-yscrollcommand "$top_frame.scrollbar set" \
-highlightthickness 0 \
]
# Header
pack [label $left_frame.header \
-font $font0 -width 27 \
-justify left -anchor w -background {#DDDDDD} \
-bd 0 -text [mc "Addr HH Dec Binary Oct A"] \
] -anchor w -fill x
pack $values_txt -fill both -expand 1
$values_txt tag configure tag_general -background {#CCCCFF}
$values_txt tag configure tag_subprog -background {#CCFFCC}
$values_txt tag configure tag_interrupt -background {#FFCCCC}
bind $values_txt <ButtonRelease-3> {break}
bind $values_txt <<Selection>> "false_selection $values_txt; break"
# Scrollbar
pack $left_frame -side left -fill both -expand 1
pack [ttk::scrollbar $top_frame.scrollbar \
-command "$values_txt yview" \
-orient vertical \
] -side right -fill y
## Stack pointer
pack [label $bottom_frame.sp_lbl \
-text [mc "SP: "] \
] -side left
# Create register hexadecimal entry
set sp_val [ttk::entry $bottom_frame.sp_val \
-validatecommand "$this entry_2_hex_validate_and_sync %P SP" \
-textvariable ::Simulator_GUI::ENV${obj_idx}_SP \
-font $::Simulator_GUI::entry_font \
-validate key \
-width 2 \
]
DynamicHelp::add $sp_val -text [mc "Current stack pointer value"]
bindtags $sp_val [list $sp_val TEntry all .]
pack $sp_val -side left
## Buttons ("Clear", "PUSH", "POP", etc.)
set clear_all_but [ttk::button $bottom_frame.clr_but \
-text [mc "Clear"] \
-command "$this stack_monitor_clear_all" \
-width 5 \
]
pack $clear_all_but -side right
set push_but [ttk::button $bottom_frame.push_but \
-text [mc "PUSH"] \
-command "$this stack_monitor_manual_push" \
-width 5 \
]
pack $push_but -side right
set pop_but [ttk::button $bottom_frame.pop_but \
-text [mc "POP"] \
-command "$this stack_monitor_manual_pop" \
-width 5 \
]
pack $pop_but -side right
set col_exp_button [ttk::button $bottom_frame.expand_button \
-image ::ICONS::16::2downarrow \
-style Flat.TButton \
-command "$this stack_monitor_col_exp" \
-width 5 \
]
DynamicHelp::add $sp_val -text [mc "Show/Hide tool bar"]
pack $col_exp_button -side right -padx 5
# Pack frames except for the bottom bar (with legend)
pack $top_frame -fill both -expand 1
pack $bottom_frame -anchor w -fill x
## Create bottom bar (with legend)
pack [ttk::separator $tool_frame.sep -orient horizontal] -fill x
# Legend itself
pack [label $tool_frame.legent_lbl -text [mc "Legend:"]] -anchor w
pack [frame $tool_frame.lf] -fill y
pack [label $tool_frame.lf.gl1 -text [mc "General"] -font $font0 -bg {#CCCCFF}] -side left -fill y
pack [label $tool_frame.lf.sl1 -text [mc "Subprogram"] -font $font0 -bg {#CCFFCC}] -side left -fill y -padx 3
pack [label $tool_frame.lf.il1 -text [mc "Interrupt"] -font $font0 -bg {#FFCCCC}] -side left -fill y
# Show or keep the bottom bar hidden according to previous session
if {!$collapsed} {
set collapsed [expr {!$collapsed}]
stack_monitor_col_exp
}
stack_monitor_set_enabled $enabled
# Set window attributes
wm iconphoto $win ::ICONS::16::kcmmemory_ST
wm title $win [mc "Stack - %s - MCU 8051 IDE" [$this cget -projectName]]
wm minsize $win 225 90
if {$geometry != {}} {
wm geometry $win $geometry
}
wm resizable $win 0 1
wm protocol $win WM_DELETE_WINDOW "$this stack_monitor_monitor_close"
bindtags $win [list $win Toplevel all .]
}
## Close stack monitor window
# @return void
public method stack_monitor_monitor_close {} {
if {!$dialog_opened} {return}
set geometry [wm geometry $win]
set dialog_opened 0
if {[winfo exists $win]} {
destroy $win
}
}
## Reset the stack monitor -- Clear all entries
# This should be called when the simulated MCU get reseted
# @return void
public method stack_monitor_reset {} {
if {!$dialog_opened} {return}
set addresses [list]
$values_txt configure -state normal
$values_txt delete 0.0 end
$values_txt configure -state disabled
}
## Push a value on the MCU stack monitor
# In other words, this method informs the stack monitor that there was
#+ some value pushed on the MCU stack in simulator.
# This method should be called from simulator engine only.
# @parm Int addr - Address where the value is physicaly located
# @parm Int dec_val - Decimal representation of the pushed value
# @return void
public method stack_monitor_push {addr dec_val} {
# If the dialog is not opened then abort this
if {!$dialog_opened} {return}
# Adjust list of register addresses involved
lappend addresses $addr
# Convert address to two digits hexadecimal number
set str {}
set val [format {%X} $addr]
if {[string length $val] == 1} {
set val "0${val}"
}
append str { } $val { }
# Convert value to two digits hexadecimal number
set val [format {%X} $dec_val]
if {[string length $val] == 1} {
set val "0${val}"
}
# Convert value to three digits decimal number
append str $val { } [string repeat { } [expr {3 - [string length $dec_val]}]] $dec_val { }
# Convert value to eight digits binary number
set val [NumSystem::dec2bin $dec_val]
append str [string repeat {0} [expr {8 - [string length $val]}]] $val { }
# Convert value to three digits octal number
set val [NumSystem::dec2oct $dec_val]
append str [string repeat {0} [expr {3 - [string length $val]}]] $val { }
set val { }
# Convert value to one character long ASCII representation
if {$dec_val >= 0x20 && $dec_val <= 0x7E} {
set val [format %c $dec_val]
}
append str $val "\n"
# Show it to user
$values_txt configure -state normal
$values_txt insert 1.0 $str
$values_txt configure -state disabled
}
## Mark a few most recent values as values of certain type
# @parm Int type -
# 0 - General
# 1 - Subprogram return address
# 2 - Interrupt routine return address
# @parm Int length - Number of bytes to mask
# @return void
public method stack_monitor_set_last_values_as {type length} {
if {!$dialog_opened} {return}
switch -- $type {
0 {set tag {tag_general}}
1 {set tag {tag_subprog}}
2 {set tag {tag_interrupt}}
}
for {set i 1} {$i <= $length} {incr i} {
$values_txt tag add $tag $i.0 $i.4
}
}
## Pop a value from the MCU stack monitor
# In other words, this method informs the stack monitor that there was
#+ some value poped from the MCU stack in simulator.
# @return void
public method stack_monitor_pop {} {
if {!$dialog_opened} {return}
set addresses [lreplace $addresses end end]
$values_txt configure -state normal
$values_txt delete 1.0 2.0
$values_txt configure -state disabled
}
## Show or hide bottom panel with legend
# @return void
public method stack_monitor_col_exp {} {
set collapsed [expr {!$collapsed}]
if {$collapsed} {
set image 2downarrow
pack forget $tool_frame
} else {
set image 2uparrow
pack $tool_frame -fill y -anchor nw
}
$col_exp_button configure -image ::ICONS::16::$image
}
## Pop the last pushed value manually (do it also in the simulator)
# @return void
public method stack_monitor_manual_pop {} {
if {!$dialog_opened || !$enabled} {return}
# Decrement SP register
set sp [$this getSfrDEC 129]
if {!$sp} {return}
$this setSfr 129 [format {%x} [expr {$sp - 1}]]
$this Simulator_GUI_sync S 129
stack_monitor_pop
}
## Push a value manually (do it also in the simulator)
# This method just pushes a value previously entered via the dialog
#+ intended for that purpose
# @return void
public method stack_monitor_manual_push_val {} {
# Retrieve the value from the dialog GUI
set value ${::StackMonitor::push_value}
# Check validity of the value
if {$value == {}} {
return
}
if {![string is xdigit $value]} {
return
}
# Convert it from hexadecimal to decimal
set value [expr "0x$value"]
if {$value > 255 || $value < 0} {
return
}
## Push it on the MCU stack
set foo ${::Simulator::reverse_run_steps}
$this stack_push $value
$this Simulator_sync_reg [$this getSfrDEC 129]
stack_monitor_set_last_values_as 0 1
$this Simulator_GUI_sync S 129
set ::Simulator::reverse_run_steps $foo
}
## Invoke dialog intended for pushing values on the stack
# @return void
public method stack_monitor_manual_push {} {
# Stack monitor must be opened and enabled ...
if {!$dialog_opened || !$enabled} {return}
# This dialog cannot be opened more than once at the time
if {[winfo exists .manual_push${obj_idx}]} {
raise .manual_push${obj_idx}
return
}
# Create toplevel window
set dlg [toplevel .manual_push${obj_idx} -class {Push value onto stack} -bg ${::COMMON_BG_COLOR}]
# Create label, entryBox and horizontal separator
pack [label $dlg.lbl -text [mc "Push value onto stack (HEX)"]] -fill x -anchor w -padx 5
pack [ttk::entry $dlg.ent \
-width 3 \
-validate all \
-textvariable ::StackMonitor::push_value \
-validatecommand {apply {p {
if {[string length $p] > 2 || ![string is xdigit $p]} {
return 0
} else {
return 1
}
}} %P
}
] -fill x -padx 10 -side left
bindtags $dlg.ent [list $dlg.ent TEntry $dlg $win all .]
bind $dlg.ent <Return> "$this stack_monitor_manual_push_val"
bind $dlg.ent <KP_Enter> "$this stack_monitor_manual_push_val"
# Create button frame
set buttonFrame [frame $dlg.buttonFrame]
pack [ttk::button $buttonFrame.ok \
-width 5 \
-text [mc "PUSH"] \
-compound left \
-image ::ICONS::16::down0 \
-command "$this stack_monitor_manual_push_val" \
] -side left -padx 2
pack [ttk::button $buttonFrame.cancel \
-width 5 \
-text [mc "Close"] \
-compound left \
-image ::ICONS::16::button_cancel \
-command "
grab release $dlg
destroy $dlg" \
] -side left -padx 2
pack $buttonFrame -side right -padx 5
# Set window attributes
wm iconphoto $dlg ::ICONS::16::kcmmemory_ST
wm title $dlg [mc "Push value onto stack."]
wm minsize $dlg 200 60
wm transient $dlg $win
wm protocol $dlg WM_DELETE_WINDOW "
grab release $dlg
destroy $dlg"
update
raise $dlg
focus $dlg.ent
}
## Clear contents of the monitor and do not affect simulator engine
# This method shoul be called on user request. It asks for confimation.
# @return void
public method stack_monitor_clear_all {} {
if {!$dialog_opened || !$enabled} {return}
# Confirmation
if {[tk_messageBox \
-type yesno \
-default yes \
-icon question \
-parent $win \
-title [mc "Confirmation"] \
-message [mc "Do you really want to clear the list without any effect in simulator engine ?"]
] != {yes}} {
return
}
# Clear all
set addresses [list]
$values_txt configure -state normal
$values_txt delete 0.0 end
$values_txt configure -state disabled
}
## Enable or disable the stack monitor
# When simulator get started or stopped this method should be used to
#+ inform the dialog about it
# @parm Bool bool - 1 == Enable; 0 == Disable
# @return void
public method stack_monitor_set_enabled {bool} {
set enabled $bool
if {!$dialog_opened} {return}
if {$enabled} {
set state {normal}
} else {
set state {disabled}
}
$clear_all_but configure -state $state
$push_but configure -state $state
$pop_but configure -state $state
$sp_val configure -state $state
}
## Synchronize the stack monitor with the simulator engine
# @parm Int addr - Address of register to synchronize
# @return void
public method stack_monitor_sync {addr} {
if {!$dialog_opened} {return}
# Determinate whether the specified address is involved in the stack
set idx [lsearch -ascii -exact $addresses $addr]
if {$idx == -1} {return}
# Get the new value of the register
set idx [expr {[llength $addresses] - $idx}]
set dec_val [$this getDataDEC $addr]
# Display the new value to the user ...
set val [format {%X} $dec_val]
if {[string length $val] == 1} {
set val "0${val}"
}
append str $val { } [string repeat { } [expr {3 - [string length $dec_val]}]] $dec_val { }
set val [NumSystem::dec2bin $dec_val]
append str [string repeat {0} [expr {8 - [string length $val]}]] $val { }
set val [NumSystem::dec2oct $dec_val]
append str [string repeat {0} [expr {3 - [string length $val]}]] $val { }
set val { }
if {$dec_val >= 0x20 && $dec_val <= 0x7E} {
set val [format %c $dec_val]
}
append str $val
$values_txt configure -state normal
$values_txt delete $idx.5 [list $idx.0 lineend]
$values_txt insert $idx.5 $str
$values_txt configure -state disabled
}
}
# >>> File inclusion guard
}
# <<< File inclusion guard
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