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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* Copyright (c) 2020 Kohei Yoshida
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
************************************************************************/
#include <mdds/rtree.hpp>
#include <iostream>
#include <fstream>
//!code-start: tree-type
// Make the node capacity intentionally small.
struct tiny_traits_2d
{
constexpr static size_t dimensions = 2;
constexpr static size_t min_node_size = 2;
constexpr static size_t max_node_size = 5;
constexpr static size_t max_tree_depth = 100;
constexpr static bool enable_forced_reinsertion = true;
constexpr static size_t reinsertion_size = 2;
};
using rt_type = mdds::rtree<int, int, tiny_traits_2d>;
//!code-end: tree-type
//!code-start: input-data
// 2D rectangle with the top-left position (x, y), width and height.
struct rect
{
int x;
int y;
int w;
int h;
};
std::vector<rect> rects =
{
{ 3538, 9126, 1908, 1908 },
{ 34272, 52053, 2416, 2543 },
{ 32113, 9761, 2416, 638 },
{ 16493, 16747, 7369, 2289 },
{ 29192, 23732, 3432, 2035 },
{ 35797, 17000, 1781, 892 },
{ 15857, 29319, 2162, 1654 },
{ 5825, 24239, 3559, 8512 },
{ 9127, 46846, 2543, 1019 },
{ 7094, 54338, 5210, 892 },
{ 18779, 39734, 3813, 10417 },
{ 32749, 35923, 2289, 2924 },
{ 26018, 31098, 257, 2797 },
{ 6713, 37066, 2924, 1146 },
{ 19541, 3157, 3305, 1146 },
{ 21953, 10904, 4448, 892 },
{ 15984, 24240, 5210, 1273 },
{ 8237, 15350, 2670, 2797 },
{ 17001, 13826, 4067, 1273 },
{ 30970, 13826, 3940, 765 },
{ 9634, 6587, 1654, 1781 },
{ 38464, 47099, 511, 1400 },
{ 20556, 54085, 1400, 1527 },
{ 37575, 24113, 1019, 765 },
{ 20429, 21064, 1146, 1400 },
{ 31733, 4427, 2543, 638 },
{ 2142, 27161, 1273, 7369 },
{ 3920, 43289, 8131, 1146 },
{ 14714, 34272, 1400, 4956 },
{ 38464, 41258, 1273, 1273 },
{ 35542, 45703, 892, 1273 },
{ 25891, 50783, 1273, 5083 },
{ 35415, 28431, 2924, 1781 },
{ 15476, 7349, 1908, 765 },
{ 12555, 11159, 1654, 2035 },
{ 11158, 21445, 1908, 2416 },
{ 23350, 28049, 3432, 892 },
{ 28684, 15985, 2416, 4321 },
{ 24620, 21953, 1654, 638 },
{ 30208, 30716, 2670, 2162 },
{ 26907, 44179, 2797, 4067 },
{ 21191, 35416, 2162, 1019 },
{ 27668, 38717, 638, 3178 },
{ 3666, 50528, 2035, 1400 },
{ 15349, 48750, 2670, 1654 },
{ 28430, 7221, 2162, 892 },
{ 4808, 3158, 2416, 1273 },
{ 38464, 3666, 1527, 1781 },
{ 2777, 20937, 2289, 1146 },
{ 38209, 9254, 1908, 1781 },
{ 2269, 56497, 2289, 892 },
};
//!code-end: input-data
void load_tree()
{
//!code-start: normal-load
rt_type tree;
// Insert the rectangle objects into the tree.
int value = 0;
for (const auto& rect : rects)
tree.insert({{rect.x, rect.y}, {rect.x + rect.w, rect.y + rect.h}}, value++);
// Export the tree structure as a SVG for visualization.
std::string tree_svg = tree.export_tree(rt_type::export_tree_type::extent_as_svg);
std::ofstream fout("bounds2.svg");
fout << tree_svg;
//!code-end: normal-load
}
void bulkload_tree()
{
//!code-start: bulkload
rt_type::bulk_loader loader;
// Insert the rectangle objects into the tree.
int value = 0;
for (const auto& rect : rects)
loader.insert({{rect.x, rect.y}, {rect.x + rect.w, rect.y + rect.h}}, value++);
// Start bulk-loading the tree.
rt_type tree = loader.pack();
// Export the tree structure as a SVG for visualization.
std::string tree_svg = tree.export_tree(rt_type::export_tree_type::extent_as_svg);
std::ofstream fout("bounds2-bulkload.svg");
fout << tree_svg;
//!code-end: bulkload
}
int main() try
{
load_tree();
bulkload_tree();
return EXIT_SUCCESS;
}
catch (...)
{
return EXIT_FAILURE;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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