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/* Copyright (c) MediaArea.net SARL. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license that can
* be found in the License.html file in the root of the source tree.
*/
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//
// FileDrop function
//
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//---------------------------------------------------------------------------
#ifndef FileDropH
#define FileDropH
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
#include <wx/dnd.h>
//----------------------------------------------------------------------------
//---------------------------------------------------------------------------
class Core;
class GUI_Main;
//---------------------------------------------------------------------------
//***************************************************************************
// FileDrop
//***************************************************************************
#if wxUSE_DRAG_AND_DROP
class FileDrop : public wxFileDropTarget
{
public:
FileDrop(Core* C_) {C=C_;};
bool OnDropFiles(wxCoord x, wxCoord y, const wxArrayString& filenames);
private:
Core* C;
};
#else //wxUSE_DRAG_AND_DROP
class FileDrop
{
public:
FileDrop(Core* C_) {};
bool OnDropFiles(wxCoord, wxCoord, const wxArrayString&) {return false;};
};
#endif //wxUSE_DRAG_AND_DROP
#endif
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