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/*
*
* Thread Pool Implementation
* Based on Sun Microsystems, Inc. "Multithreaded Programming Guide"
* http://docs.sun.com/app/docs/doc/816-5137/ggedn?a=view
*
* See <medusa-thread-pool.h> for interface declarations.
*/
#if !defined(_REENTRANT)
#define _REENTRANT
#endif
//#include "medusa-thread-pool.h"
#include "medusa.h"
#include <stdlib.h>
#include <signal.h>
#include <errno.h>
/*
* FIFO queued job
*/
typedef struct job job_t;
struct job {
job_t *job_next; /* linked list of jobs */
void *(*job_func)(void *); /* function to call */
void *job_arg; /* its argument */
};
/*
* List of active worker threads, linked through their stacks.
*/
typedef struct active active_t;
struct active {
active_t *active_next; /* linked list of threads */
pthread_t active_tid; /* active thread id */
};
/*
* The thread pool, opaque to the clients.
*/
struct thr_pool {
thr_pool_t *pool_forw; /* circular linked list */
thr_pool_t *pool_back; /* of all thread pools */
pthread_mutex_t pool_mutex; /* protects the pool data */
pthread_cond_t pool_busycv; /* synchronization in pool_queue */
pthread_cond_t pool_workcv; /* synchronization with workers */
pthread_cond_t pool_waitcv; /* synchronization in pool_wait() */
active_t *pool_active; /* list of threads performing work */
job_t *pool_head; /* head of FIFO job queue */
job_t *pool_tail; /* tail of FIFO job queue */
pthread_attr_t pool_attr; /* attributes of the workers */
int pool_flags; /* see below */
uint_t pool_linger; /* seconds before idle workers exit */
int pool_minimum; /* minimum number of worker threads */
int pool_maximum; /* maximum number of worker threads */
int pool_nthreads; /* current number of worker threads */
int pool_idle; /* number of idle workers */
};
/* pool_flags */
#define POOL_WAIT 0x01 /* waiting in thr_pool_wait() */
#define POOL_DESTROY 0x02 /* pool is being destroyed */
/* the list of all created and not yet destroyed thread pools */
static thr_pool_t *thr_pools = NULL;
/* protects thr_pools */
static pthread_mutex_t thr_pool_lock = PTHREAD_MUTEX_INITIALIZER;
/* set of all signals */
static sigset_t fillset;
static void *worker_thread(void *);
static int
create_worker(thr_pool_t *pool)
{
sigset_t oset;
int error;
/* jmk - The original code passed NULL to pthread_create for thread ID.
This appears to cause segfaults on Linux... */
pthread_t *ppthread;
ppthread = malloc( sizeof(pthread_t) );
memset(ppthread, 0, sizeof(pthread_t));
(void) pthread_sigmask(SIG_SETMASK, &fillset, &oset);
error = pthread_create(ppthread, &pool->pool_attr, worker_thread, pool);
(void) pthread_sigmask(SIG_SETMASK, &oset, NULL);
free(ppthread);
return (error);
}
/*
* Worker thread is terminating. Possible reasons:
* - excess idle thread is terminating because there is no work.
* - thread was cancelled (pool is being destroyed).
* - the job function called pthread_exit().
* In the last case, create another worker thread
* if necessary to keep the pool populated.
*/
static void
worker_cleanup(thr_pool_t *pool)
{
--pool->pool_nthreads;
if (pool->pool_flags & POOL_DESTROY) {
if (pool->pool_nthreads == 0)
(void) pthread_cond_broadcast(&pool->pool_busycv);
} else if (pool->pool_head != NULL &&
pool->pool_nthreads < pool->pool_maximum &&
create_worker(pool) == 0) {
pool->pool_nthreads++;
}
(void) pthread_mutex_unlock(&pool->pool_mutex);
}
static void
notify_waiters(thr_pool_t *pool)
{
if (pool->pool_head == NULL && pool->pool_active == NULL) {
pool->pool_flags &= ~POOL_WAIT;
(void) pthread_cond_broadcast(&pool->pool_waitcv);
}
}
/*
* Called by a worker thread on return from a job.
*/
static void
job_cleanup(thr_pool_t *pool)
{
pthread_t my_tid = pthread_self();
active_t *activep;
active_t **activepp;
(void) pthread_mutex_lock(&pool->pool_mutex);
for (activepp = &pool->pool_active;
(activep = *activepp) != NULL;
activepp = &activep->active_next) {
if (activep->active_tid == my_tid) {
*activepp = activep->active_next;
break;
}
}
if (pool->pool_flags & POOL_WAIT)
notify_waiters(pool);
}
static void *
worker_thread(void *arg)
{
thr_pool_t *pool = (thr_pool_t *)arg;
int timedout;
job_t *job;
void *(*func)(void *);
active_t active;
struct timespec ts;
struct timeval tv;
/*
* This is the worker's main loop. It will only be left
* if a timeout occurs or if the pool is being destroyed.
*/
(void) pthread_mutex_lock(&pool->pool_mutex);
pthread_cleanup_push((void *)worker_cleanup, pool);
active.active_tid = pthread_self();
for (;;) {
/*
* We don't know what this thread was doing during
* its last job, so we reset its signal mask and
* cancellation state back to the initial values.
*/
(void) pthread_sigmask(SIG_SETMASK, &fillset, NULL);
(void) pthread_setcanceltype(PTHREAD_CANCEL_DEFERRED, NULL);
(void) pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, NULL);
timedout = 0;
pool->pool_idle++;
if (pool->pool_flags & POOL_WAIT)
notify_waiters(pool);
while (pool->pool_head == NULL &&
!(pool->pool_flags & POOL_DESTROY)) {
if (pool->pool_nthreads <= pool->pool_minimum) {
(void) pthread_cond_wait(&pool->pool_workcv,
&pool->pool_mutex);
} else {
#ifndef HAVE_CLOCK_GETTIME
gettimeofday(&tv, NULL);
ts.tv_sec = tv.tv_sec;
ts.tv_nsec = tv.tv_usec * 1000;
#else
(void) clock_gettime(CLOCK_REALTIME, &ts);
#endif
ts.tv_sec += pool->pool_linger;
if (pool->pool_linger == 0 ||
pthread_cond_timedwait(&pool->pool_workcv,
&pool->pool_mutex, &ts) == ETIMEDOUT) {
timedout = 1;
break;
}
}
}
pool->pool_idle--;
if (pool->pool_flags & POOL_DESTROY)
break;
if ((job = pool->pool_head) != NULL) {
timedout = 0;
func = job->job_func;
arg = job->job_arg;
pool->pool_head = job->job_next;
if (job == pool->pool_tail)
pool->pool_tail = NULL;
active.active_next = pool->pool_active;
pool->pool_active = &active;
(void) pthread_mutex_unlock(&pool->pool_mutex);
pthread_cleanup_push((void *)job_cleanup, pool);
free(job);
/*
* Call the specified job function.
*/
(void) func(arg);
/*
* If the job function calls pthread_exit(), the thread
* calls job_cleanup(pool) and worker_cleanup(pool);
* the integrity of the pool is thereby maintained.
*/
pthread_cleanup_pop(1); /* job_cleanup(pool) */
}
if (timedout && pool->pool_nthreads > pool->pool_minimum) {
/*
* We timed out and there is no work to be done
* and the number of workers exceeds the minimum.
* Exit now to reduce the size of the pool.
*/
break;
}
}
pthread_cleanup_pop(1); /* worker_cleanup(pool) */
return (NULL);
}
static void
clone_attributes(pthread_attr_t *new_attr, pthread_attr_t *old_attr)
{
struct sched_param param;
void *addr;
size_t size;
int value;
(void) pthread_attr_init(new_attr);
if (old_attr != NULL) {
(void) pthread_attr_getstack(old_attr, &addr, &size);
/* don't allow a non-NULL thread stack address */
(void) pthread_attr_setstack(new_attr, NULL, size);
(void) pthread_attr_getscope(old_attr, &value);
(void) pthread_attr_setscope(new_attr, value);
(void) pthread_attr_getinheritsched(old_attr, &value);
(void) pthread_attr_setinheritsched(new_attr, value);
(void) pthread_attr_getschedpolicy(old_attr, &value);
(void) pthread_attr_setschedpolicy(new_attr, value);
(void) pthread_attr_getschedparam(old_attr, ¶m);
(void) pthread_attr_setschedparam(new_attr, ¶m);
(void) pthread_attr_getguardsize(old_attr, &size);
(void) pthread_attr_setguardsize(new_attr, size);
}
/* make all pool threads be detached threads */
(void) pthread_attr_setdetachstate(new_attr, PTHREAD_CREATE_DETACHED);
}
thr_pool_t *
thr_pool_create(uint_t min_threads, uint_t max_threads, uint_t linger,
pthread_attr_t *attr)
{
thr_pool_t *pool;
(void) sigfillset(&fillset);
if (min_threads > max_threads || max_threads < 1) {
errno = EINVAL;
return (NULL);
}
if ((pool = malloc(sizeof (*pool))) == NULL) {
errno = ENOMEM;
return (NULL);
}
(void) pthread_mutex_init(&pool->pool_mutex, NULL);
(void) pthread_cond_init(&pool->pool_busycv, NULL);
(void) pthread_cond_init(&pool->pool_workcv, NULL);
(void) pthread_cond_init(&pool->pool_waitcv, NULL);
pool->pool_active = NULL;
pool->pool_head = NULL;
pool->pool_tail = NULL;
pool->pool_flags = 0;
pool->pool_linger = linger;
pool->pool_minimum = min_threads;
pool->pool_maximum = max_threads;
pool->pool_nthreads = 0;
pool->pool_idle = 0;
/*
* We cannot just copy the attribute pointer.
* We need to initialize a new pthread_attr_t structure using
* the values from the caller-supplied attribute structure.
* If the attribute pointer is NULL, we need to initialize
* the new pthread_attr_t structure with default values.
*/
clone_attributes(&pool->pool_attr, attr);
/* insert into the global list of all thread pools */
(void) pthread_mutex_lock(&thr_pool_lock);
if (thr_pools == NULL) {
pool->pool_forw = pool;
pool->pool_back = pool;
thr_pools = pool;
} else {
thr_pools->pool_back->pool_forw = pool;
pool->pool_forw = thr_pools;
pool->pool_back = thr_pools->pool_back;
thr_pools->pool_back = pool;
}
(void) pthread_mutex_unlock(&thr_pool_lock);
return (pool);
}
int
thr_pool_queue(thr_pool_t *pool, void *(*func)(void *), void *arg)
{
job_t *job;
if ((job = malloc(sizeof (*job))) == NULL) {
errno = ENOMEM;
return (-1);
}
job->job_next = NULL;
job->job_func = func;
job->job_arg = arg;
(void) pthread_mutex_lock(&pool->pool_mutex);
if (pool->pool_head == NULL)
pool->pool_head = job;
else
pool->pool_tail->job_next = job;
pool->pool_tail = job;
if (pool->pool_idle > 0)
(void) pthread_cond_signal(&pool->pool_workcv);
else if (pool->pool_nthreads < pool->pool_maximum &&
create_worker(pool) == 0)
pool->pool_nthreads++;
(void) pthread_mutex_unlock(&pool->pool_mutex);
return (0);
}
void
thr_pool_wait(thr_pool_t *pool)
{
(void) pthread_mutex_lock(&pool->pool_mutex);
pthread_cleanup_push((void *)pthread_mutex_unlock, &pool->pool_mutex);
while (pool->pool_head != NULL || pool->pool_active != NULL) {
pool->pool_flags |= POOL_WAIT;
(void) pthread_cond_wait(&pool->pool_waitcv, &pool->pool_mutex);
}
pthread_cleanup_pop(1); /* pthread_mutex_unlock(&pool->pool_mutex); */
}
void
thr_pool_destroy(thr_pool_t *pool)
{
active_t *activep;
job_t *job;
(void) pthread_mutex_lock(&pool->pool_mutex);
pthread_cleanup_push((void *)pthread_mutex_unlock, &pool->pool_mutex);
/* mark the pool as being destroyed; wakeup idle workers */
pool->pool_flags |= POOL_DESTROY;
(void) pthread_cond_broadcast(&pool->pool_workcv);
/* cancel all active workers */
for (activep = pool->pool_active;
activep != NULL;
activep = activep->active_next)
(void) pthread_cancel(activep->active_tid);
/* wait for all active workers to finish */
while (pool->pool_active != NULL) {
pool->pool_flags |= POOL_WAIT;
(void) pthread_cond_wait(&pool->pool_waitcv, &pool->pool_mutex);
}
/* the last worker to terminate will wake us up */
while (pool->pool_nthreads != 0)
(void) pthread_cond_wait(&pool->pool_busycv, &pool->pool_mutex);
pthread_cleanup_pop(1); /* pthread_mutex_unlock(&pool->pool_mutex); */
/*
* Unlink the pool from the global list of all pools.
*/
(void) pthread_mutex_lock(&thr_pool_lock);
if (thr_pools == pool)
thr_pools = pool->pool_forw;
if (thr_pools == pool)
thr_pools = NULL;
else {
pool->pool_back->pool_forw = pool->pool_forw;
pool->pool_forw->pool_back = pool->pool_back;
}
(void) pthread_mutex_unlock(&thr_pool_lock);
/*
* There should be no pending jobs, but just in case...
*/
for (job = pool->pool_head; job != NULL; job = pool->pool_head) {
pool->pool_head = job->job_next;
free(job);
}
(void) pthread_attr_destroy(&pool->pool_attr);
free(pool);
}
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