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<h1>Romans Techtree of Glest - Version 0.8.1 beta
(Megapack) </h1>
<p>
<h4><a href="index.html">Home</a></h4><p><H4>Choose faction: <A HREF=egypt_overview.html>Egypt</a> |
<A HREF=indian_overview.html>Indian</a> |
<A HREF=magic_overview.html>Magic</a> |
<A HREF=norsemen_overview.html>Norsemen</a> |
<A HREF=persian_overview.html>Persian</a> |
<A HREF=romans_overview.html><I>Romans</I></a> |
<A HREF=tech_overview.html>Tech</a>
</H4><P>
<P>
<H4>Techtree Diagrams: <a href="romans_techtree_clickable_map_buildings.html">Buildings</a> |
<a href="romans_techtree_clickable_map_buildings_units.html">Buildings Units</a> |
<a href="romans_techtree_clickable_map_all.html">All</a></H4>
<P>
<H1>Overview for Faction: Romans</H1>
<H3>Combat Units</H3> <TABLE BORDER=1 WIDTH="100%"><TR> <TH> Name
<TH> Total Cost
<TH> Hit Points
<TH> Rege- nerate
<TH> Armor Strength
<TH> Armor Type
<TH> Sight Range
<TH> Move Speed
<TH> Air / Ground
<TH> Attack Strength Land
<TH> Attack Strength Air
<TH> Attack Range
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/archer/images/archer.bmp" HEIGHT=32 WIDTH=32 ALT="Archer"><A HREF="romans_archer_full.html">Archer</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 75</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
<TD ALIGN=CENTER>650</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>10</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#metal">Metal</A></TD><TD ALIGN=CENTER>15</TD><TD ALIGN=CENTER>240
<TD ALIGN=CENTER>Ground</TD>
<TD ALIGN=CENTER>70 +- 55</TD><TD ALIGN=CENTER>70 +- 55</TD><TD ALIGN=CENTER>9</TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/axe_man/images/axe_man.bmp" HEIGHT=32 WIDTH=32 ALT="Axe Man"><A HREF="romans_axe_man_full.html">Axe Man</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 75</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
<TD ALIGN=CENTER>1200</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>30</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#metal">Metal</A></TD><TD ALIGN=CENTER>12</TD><TD ALIGN=CENTER>240
<TD ALIGN=CENTER>Ground</TD>
<TD ALIGN=CENTER>200 +- 100</TD><TD ALIGN=CENTER>--
</TD><TD ALIGN=CENTER>1</TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/ballista/images/air_ballista.bmp" HEIGHT=32 WIDTH=32 ALT="Ballista"><A HREF="romans_ballista_full.html">Ballista</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">220</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">290</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
<TD ALIGN=CENTER>1500</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>25</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#wood">Wood</A></TD><TD ALIGN=CENTER>16</TD><TD ALIGN=CENTER>--
<TD ALIGN=CENTER>Ground</TD>
<TD ALIGN=CENTER>250 +- 50</TD><TD ALIGN=CENTER>--
</TD><TD ALIGN=CENTER>12</TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/battering_ram/images/br.bmp" HEIGHT=32 WIDTH=32 ALT="Battering Ram"><A HREF="romans_battering_ram_full.html">Battering Ram</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">180</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">210</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
<TD ALIGN=CENTER>2700</TD><TD ALIGN=CENTER>4</TD><TD ALIGN=CENTER>45</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#leather">Leather</A></TD><TD ALIGN=CENTER>15</TD><TD ALIGN=CENTER>220
<TD ALIGN=CENTER>Ground</TD>
<TD ALIGN=CENTER>500 +- 100</TD><TD ALIGN=CENTER>445 +- 20</TD><TD ALIGN=CENTER>10</TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/catapult/images/catapult.bmp" HEIGHT=32 WIDTH=32 ALT="Catapult"><A HREF="romans_catapult_full.html">Catapult</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">160</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">170</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
<TD ALIGN=CENTER>1800</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#wood">Wood</A></TD><TD ALIGN=CENTER>15</TD><TD ALIGN=CENTER>150
<TD ALIGN=CENTER>Ground</TD>
<TD ALIGN=CENTER>350 +- 150</TD><TD ALIGN=CENTER>--
</TD><TD ALIGN=CENTER>10</TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/cavalry/images/horseman.jpg" HEIGHT=32 WIDTH=32 ALT="Cavalry"><A HREF="romans_cavalry_full.html">Cavalry</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
<TD ALIGN=CENTER>1300</TD><TD ALIGN=CENTER>2</TD><TD ALIGN=CENTER>30</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#metal">Metal</A></TD><TD ALIGN=CENTER>12</TD><TD ALIGN=CENTER>480
<TD ALIGN=CENTER>Ground</TD>
<TD ALIGN=CENTER>160 +- 45</TD><TD ALIGN=CENTER>--
</TD><TD ALIGN=CENTER>2</TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/eagle_pillar/images/es.bmp" HEIGHT=32 WIDTH=32 ALT="Eagle Pillar"><A HREF="romans_eagle_pillar_full.html">Eagle Pillar</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">180</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">100</NOBR>
<TD ALIGN=CENTER>4000</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>15</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#stone">Stone</A></TD><TD ALIGN=CENTER>16</TD><TD ALIGN=CENTER>--
<TD ALIGN=CENTER>Ground</TD>
<TD ALIGN=CENTER>--
</TD><TD ALIGN=CENTER>175 +- 50</TD><TD ALIGN=CENTER>12</TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/fire_archer/images/archer.bmp" HEIGHT=32 WIDTH=32 ALT="Fire Archer"><A HREF="romans_fire_archer_full.html">Fire Archer</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">192</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">104</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
<TD ALIGN=CENTER>1000</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>12</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#leather">Leather</A></TD><TD ALIGN=CENTER>15</TD><TD ALIGN=CENTER>240
<TD ALIGN=CENTER>Ground</TD>
<TD ALIGN=CENTER>150 +- 50</TD><TD ALIGN=CENTER>150 +- 50</TD><TD ALIGN=CENTER>10</TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/general/images/guard.jpg" HEIGHT=32 WIDTH=32 ALT="General"><A HREF="romans_general_full.html">General</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">500</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
<TD ALIGN=CENTER>2800</TD><TD ALIGN=CENTER>3</TD><TD ALIGN=CENTER>30</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#metal">Metal</A></TD><TD ALIGN=CENTER>15</TD><TD ALIGN=CENTER>170
<TD ALIGN=CENTER>Ground</TD>
<TD ALIGN=CENTER>170 +- 75</TD><TD ALIGN=CENTER>--
</TD><TD ALIGN=CENTER>1</TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/gladiator/images/gladiator.bmp" HEIGHT=32 WIDTH=32 ALT="Gladiator"><A HREF="romans_gladiator_full.html">Gladiator</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">180</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
<TD ALIGN=CENTER>1000</TD><TD ALIGN=CENTER>2</TD><TD ALIGN=CENTER>20</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#metal">Metal</A></TD><TD ALIGN=CENTER>11</TD><TD ALIGN=CENTER>250
<TD ALIGN=CENTER>Ground</TD>
<TD ALIGN=CENTER>100 +- 10</TD><TD ALIGN=CENTER>180 +- 40</TD><TD ALIGN=CENTER>8</TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/guard/images/guard.bmp" HEIGHT=32 WIDTH=32 ALT="Guard"><A HREF="romans_guard_full.html">Guard</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">180</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
<TD ALIGN=CENTER>1100</TD><TD ALIGN=CENTER>2</TD><TD ALIGN=CENTER>45</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#metal">Metal</A></TD><TD ALIGN=CENTER>12</TD><TD ALIGN=CENTER>240
<TD ALIGN=CENTER>Ground</TD>
<TD ALIGN=CENTER>180 +- 80</TD><TD ALIGN=CENTER>--
</TD><TD ALIGN=CENTER>2</TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/guard_tower/images/defense_tower.bmp" HEIGHT=32 WIDTH=32 ALT="Guard Tower"><A HREF="romans_guard_tower_full.html">Guard Tower</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">150</NOBR>
<TD ALIGN=CENTER>8500</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>20</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#stone">Stone</A></TD><TD ALIGN=CENTER>18</TD><TD ALIGN=CENTER>--
<TD ALIGN=CENTER>Ground</TD>
<TD ALIGN=CENTER>135 +- 25</TD><TD ALIGN=CENTER>135 +- 25</TD><TD ALIGN=CENTER>12</TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/spearman/images/swordman.jpg" HEIGHT=32 WIDTH=32 ALT="Spearman"><A HREF="romans_spearman_full.html">Spearman</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 40</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 30</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
<TD ALIGN=CENTER>700</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>16</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#metal">Metal</A></TD><TD ALIGN=CENTER>12</TD><TD ALIGN=CENTER>250
<TD ALIGN=CENTER>Ground</TD>
<TD ALIGN=CENTER>60 +- 30</TD><TD ALIGN=CENTER>--
</TD><TD ALIGN=CENTER>2</TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/swordsman/images/guard.jpg" HEIGHT=32 WIDTH=32 ALT="Swordsman"><A HREF="romans_swordsman_full.html">Swordsman</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">150</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 75</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
<TD ALIGN=CENTER>850</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>45</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#metal">Metal</A></TD><TD ALIGN=CENTER>11</TD><TD ALIGN=CENTER>170
<TD ALIGN=CENTER>Ground</TD>
<TD ALIGN=CENTER>125 +- 35</TD><TD ALIGN=CENTER>--
</TD><TD ALIGN=CENTER>1</TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/tribune/images/horseman.jpg" HEIGHT=32 WIDTH=32 ALT="Tribune"><A HREF="romans_tribune_full.html">Tribune</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">400</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">160</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
<TD ALIGN=CENTER>1600</TD><TD ALIGN=CENTER>2</TD><TD ALIGN=CENTER>50</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#metal">Metal</A></TD><TD ALIGN=CENTER>13</TD><TD ALIGN=CENTER>380
<TD ALIGN=CENTER>Ground</TD>
<TD ALIGN=CENTER>200 +- 100</TD><TD ALIGN=CENTER>--
</TD><TD ALIGN=CENTER>1</TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/turtle_formation/images/guard.jpg" HEIGHT=32 WIDTH=32 ALT="Turtle Formation"><A HREF="romans_turtle_formation_full.html">Turtle Formation</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">300</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">4</NOBR>
<TD ALIGN=CENTER>4000</TD><TD ALIGN=CENTER>4</TD><TD ALIGN=CENTER>60</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#wood">Wood</A></TD><TD ALIGN=CENTER>10</TD><TD ALIGN=CENTER>160
<TD ALIGN=CENTER>Ground</TD>
<TD ALIGN=CENTER>160 +- 60</TD><TD ALIGN=CENTER>--
</TD><TD ALIGN=CENTER>1</TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/wartime_mechanic/images/guard.jpg" HEIGHT=32 WIDTH=32 ALT="Wartime Mechanic"><A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
<TD ALIGN=CENTER>500</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>15</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#metal">Metal</A></TD><TD ALIGN=CENTER>13</TD><TD ALIGN=CENTER>170
<TD ALIGN=CENTER>Ground</TD>
<TD ALIGN=CENTER>80 +- 20</TD><TD ALIGN=CENTER>--
</TD><TD ALIGN=CENTER>1</TD>
</TABLE>
<H3>Worker Units</H3> <TABLE BORDER=1 WIDTH="100%"><TR> <TH> Name
<TH> Total Cost
<TH> Hit Points
<TH> Rege- nerate
<TH> Armor Strength
<TH> Armor Type
<TH> Sight Range
<TH> Move Speed
<TH> Air / Ground
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/cow/images/cow.bmp" HEIGHT=32 WIDTH=32 ALT="Cow"><A HREF="romans_cow_full.html">Cow</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">-12</NOBR>
<TD ALIGN=CENTER>500</TD><TD ALIGN=CENTER>2</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#organic">Organic</A></TD><TD ALIGN=CENTER>10</TD><TD ALIGN=CENTER>150</TD>
<TD ALIGN=CENTER>Ground</TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/slave/images/worker.jpg" HEIGHT=32 WIDTH=32 ALT="Slave"><A HREF="romans_slave_full.html">Slave</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 75</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
<TD ALIGN=CENTER>650</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#leather">Leather</A></TD><TD ALIGN=CENTER>9</TD><TD ALIGN=CENTER>190</TD>
<TD ALIGN=CENTER>Ground</TD>
</TABLE>
<H3>Buildings</H3> <TABLE BORDER=1 WIDTH="100%"><TR> <TH> Name
<TH> Total Cost
<TH> Hit Points
<TH> Rege- nerate
<TH> Armor Strength
<TH> Armor Type
<TH> Sight Range
<TH>Storage
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/blacksmith_shop/images/blacksmith.bmp" HEIGHT=32 WIDTH=32 ALT="Blacksmith Shop"><A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">100</NOBR>
<TD ALIGN=CENTER>5500</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#stone">Stone</A></TD><TD ALIGN=CENTER>12</TD><TD><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 200 <IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone"> 350 </TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/eagle_pillar/images/es.bmp" HEIGHT=32 WIDTH=32 ALT="Eagle Pillar"><A HREF="romans_eagle_pillar_full.html">Eagle Pillar</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">180</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">100</NOBR>
<TD ALIGN=CENTER>4000</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>15</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#stone">Stone</A></TD><TD ALIGN=CENTER>16</TD><TD></TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/forum/images/castle.bmp" HEIGHT=32 WIDTH=32 ALT="Forum"><A HREF="romans_forum_full.html">Forum</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">300</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">-5</NOBR>
<TD ALIGN=CENTER>11000</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#stone">Stone</A></TD><TD ALIGN=CENTER>16</TD><TD><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 3000 <IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 2400 <IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone"> 2400 <IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food"> 300 </TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/gladiator_school/images/barracks.bmp" HEIGHT=32 WIDTH=32 ALT="Gladiator School"><A HREF="romans_gladiator_school_full.html">Gladiator School</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">100</NOBR>
<TD ALIGN=CENTER>4500</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#wood">Wood</A></TD><TD ALIGN=CENTER>8</TD><TD></TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/guard_tower/images/defense_tower.bmp" HEIGHT=32 WIDTH=32 ALT="Guard Tower"><A HREF="romans_guard_tower_full.html">Guard Tower</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">150</NOBR>
<TD ALIGN=CENTER>8500</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>20</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#stone">Stone</A></TD><TD ALIGN=CENTER>18</TD><TD></TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/military_camp/images/castle.jpg" HEIGHT=32 WIDTH=32 ALT="Military Camp"><A HREF="romans_military_camp_full.html">Military Camp</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">100</NOBR>
<TD ALIGN=CENTER>8000</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#stone">Stone</A></TD><TD ALIGN=CENTER>15</TD><TD></TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/temple/images/castle.bmp" HEIGHT=32 WIDTH=32 ALT="Temple"><A HREF="romans_temple_full.html">Temple</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">-15</NOBR>
<TD ALIGN=CENTER>9000</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#stone">Stone</A></TD><TD ALIGN=CENTER>15</TD><TD><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food"> 100 </TD>
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/training_camp/images/barracks.jpg" HEIGHT=32 WIDTH=32 ALT="Training Camp"><A HREF="romans_training_camp_full.html">Training Camp</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">150</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR>
<TD ALIGN=CENTER>4500</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#wood">Wood</A></TD><TD ALIGN=CENTER>8</TD><TD></TD>
</TABLE>
<H3>Upgrades</H3><TABLE BORDER=1><TR> <TH WIDTH=200> Name
<TH> Cost
<TH> Increases
<TH> Affects
<TH> Enables to build
<TR><TD> <IMG SRC="../../techs/megapack/factions/romans/upgrades/advanced_architecture/images/advanced_architecture.bmp" HEIGHT=32 WIDTH=32 ALT="Advanced Architecture"><A HREF="romans_advanced_architecture_full.html">Advanced Architecture</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR>
<TD ALIGN=CENTER > <TD ALIGN=CENTER>
<TD><A HREF="romans_guard_tower_full.html">Guard Tower</A>, <A HREF="romans_eagle_pillar_full.html">Eagle Pillar</A>, <A HREF="romans_battering_ram_full.html">Battering Ram</A><TR><TD> <IMG SRC="../../techs/megapack/factions/romans/upgrades/bless_of_minerva/images/bless.bmp" HEIGHT=32 WIDTH=32 ALT="Bless Of Minerva"><A HREF="romans_bless_of_minerva_full.html">Bless Of Minerva</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">120</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 80</NOBR>
<TD ALIGN=CENTER > Sight: +1,
Attack Strength: +8,
Armor: +6<TD ALIGN=CENTER> <A HREF="romans_fire_archer_full.html">Fire Archer</A>, <A HREF="romans_archer_full.html">Archer</A>, <A HREF="romans_ballista_full.html">Ballista</A>
<TD><A HREF="romans_ballista_full.html">Ballista</A>, <A HREF="romans_turtle_formation_full.html">Turtle Formation</A>, <A HREF="romans_tribune_full.html">Tribune</A><TR><TD> <IMG SRC="../../techs/megapack/factions/romans/upgrades/enlarge_shields/images/shield2.bmp" HEIGHT=32 WIDTH=32 ALT="Enlarge Shields"><A HREF="romans_enlarge_shields_full.html">Enlarge Shields</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">250</NOBR>
<TD ALIGN=CENTER > Hitpoints: +30,
Armor: +8<TD ALIGN=CENTER> <A HREF="romans_cavalry_full.html">Cavalry</A>, <A HREF="romans_swordsman_full.html">Swordsman</A>, <A HREF="romans_turtle_formation_full.html">Turtle Formation</A>, <A HREF="romans_general_full.html">General</A>, <A HREF="romans_gladiator_full.html">Gladiator</A>, <A HREF="romans_tribune_full.html">Tribune</A>, <A HREF="romans_spearman_full.html">Spearman</A>
<TD> <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/upgrades/formations/images/f.bmp" HEIGHT=32 WIDTH=32 ALT="Formations"><A HREF="romans_formations_full.html">Formations</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>
<TD ALIGN=CENTER > <TD ALIGN=CENTER>
<TD><A HREF="romans_turtle_formation_full.html">Turtle Formation</A>, <A HREF="romans_general_full.html">General</A><TR><TD> <IMG SRC="../../techs/megapack/factions/romans/upgrades/jupiter/images/jupiter.bmp" HEIGHT=32 WIDTH=32 ALT="Jupiter"><A HREF="romans_jupiter_full.html">Jupiter</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">220</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR>
<TD ALIGN=CENTER > Sight: +1,
Attack Strength: +6,
Move: +8<TD ALIGN=CENTER> <A HREF="romans_spearman_full.html">Spearman</A>, <A HREF="romans_swordsman_full.html">Swordsman</A>, <A HREF="romans_cavalry_full.html">Cavalry</A>, <A HREF="romans_gladiator_full.html">Gladiator</A>, <A HREF="romans_guard_full.html">Guard</A>, <A HREF="romans_axe_man_full.html">Axe Man</A>
<TD> <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/upgrades/reinforce_armor/images/shield1.bmp" HEIGHT=32 WIDTH=32 ALT="Reinforce Armor"><A HREF="romans_reinforce_armor_full.html">Reinforce Armor</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR>
<TD ALIGN=CENTER > Armor: +10<TD ALIGN=CENTER> <A HREF="romans_swordsman_full.html">Swordsman</A>, <A HREF="romans_cavalry_full.html">Cavalry</A>, <A HREF="romans_spearman_full.html">Spearman</A>, <A HREF="romans_axe_man_full.html">Axe Man</A>, <A HREF="romans_general_full.html">General</A>, <A HREF="romans_tribune_full.html">Tribune</A>
<TD> <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/upgrades/sharpen_points/images/piercing.bmp" HEIGHT=32 WIDTH=32 ALT="Sharpen Points"><A HREF="romans_sharpen_points_full.html">Sharpen Points</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>
<TD ALIGN=CENTER > Attack Strength: +20<TD ALIGN=CENTER> <A HREF="romans_archer_full.html">Archer</A>, <A HREF="romans_fire_archer_full.html">Fire Archer</A>, <A HREF="romans_cavalry_full.html">Cavalry</A>, <A HREF="romans_spearman_full.html">Spearman</A>, <A HREF="romans_gladiator_full.html">Gladiator</A>, <A HREF="romans_turtle_formation_full.html">Turtle Formation</A>
<TD> <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/upgrades/sign_of_mars/images/marz.bmp" HEIGHT=32 WIDTH=32 ALT="Sign Of Mars"><A HREF="romans_sign_of_mars_full.html">Sign Of Mars</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR>
<TD ALIGN=CENTER > Sight: +1,
Attack Strength: +10,
Armor: +10,
Move: +8<TD ALIGN=CENTER> <A HREF="romans_tribune_full.html">Tribune</A>, <A HREF="romans_turtle_formation_full.html">Turtle Formation</A>, <A HREF="romans_general_full.html">General</A>, <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A>, <A HREF="romans_battering_ram_full.html">Battering Ram</A>
<TD> <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/upgrades/strengthen_swords/images/blade.bmp" HEIGHT=32 WIDTH=32 ALT="Strengthen Swords"><A HREF="romans_strengthen_swords_full.html">Strengthen Swords</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 80</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 50</NOBR>
<TD ALIGN=CENTER > Attack Strength: +20<TD ALIGN=CENTER> <A HREF="romans_swordsman_full.html">Swordsman</A>, <A HREF="romans_general_full.html">General</A>, <A HREF="romans_tribune_full.html">Tribune</A>
<TD><A HREF="romans_guard_full.html">Guard</A><TR><TD> <IMG SRC="../../techs/megapack/factions/romans/upgrades/training_field/images/training_field.bmp" HEIGHT=32 WIDTH=32 ALT="Training Field"><A HREF="romans_training_field_full.html">Training Field</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">150</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>
<TD ALIGN=CENTER > Production Speed: +100<TD ALIGN=CENTER> <A HREF="romans_training_camp_full.html">Training Camp</A>
<TD>Enables command '<i>Hold Position</i>' for: <A HREF="romans_axe_man_full.html">Axe Man</A>, <A HREF="romans_cavalry_full.html">Cavalry</A>, <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A>, <A HREF="romans_gladiator_full.html">Gladiator</A>, <A HREF="romans_fire_archer_full.html">Fire Archer</A>, <A HREF="romans_swordsman_full.html">Swordsman</A>, <A HREF="romans_spearman_full.html">Spearman</A>, <A HREF="romans_turtle_formation_full.html">Turtle Formation</A>, <A HREF="romans_general_full.html">General</A>, <A HREF="romans_catapult_full.html">Catapult</A>, <A HREF="romans_archer_full.html">Archer</A>, <A HREF="romans_tribune_full.html">Tribune</A>, <A HREF="romans_guard_full.html">Guard</A></TABLE>
<P> <P><HR><H1>Unit Details for Faction Romans</H1>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="advanced_architecture_full"></A><IMG SRC="../../techs/megapack/factions/romans/upgrades/advanced_architecture/images/advanced_architecture.bmp" HEIGHT=64 WIDTH=64 ALT="Advanced Architecture"></TD><TD WIDTH=500> <B>Advanced Architecture</B></TD></TR>
<TR><TD>Type:</TD><TD>Upgrade</TD></TR>
<TR><TD>Creation:</TD><TD>Upgraded by <A HREF="romans_military_camp_full.html">Military Camp</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR>
<TR><TD>Production Time:</TD><TD>100</TD></TR>
<TR><TD>'Advanced Architecture' is a Upgrade-Requirement for:</TD><TD><A HREF="romans_guard_tower_full.html">Guard Tower</A><br>
<A HREF="romans_eagle_pillar_full.html">Eagle Pillar</A><br>
<A HREF="romans_battering_ram_full.html">Battering Ram</A><br>
</TD></TR>
<TR><TD>Needed to build 'Advanced Architecture':</TD><TD><A HREF="romans_military_camp_full.html">Military Camp</A><br>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="archer_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/archer/images/archer.bmp" HEIGHT=64 WIDTH=64 ALT="Archer"></TD><TD WIDTH=500> <B>Archer</B></TD></TR>
<TR><TD>Type:</TD><TD>Combat Unit
</TD></TR>
<TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_training_camp_full.html">Training Camp</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">75</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
<TR><TD>Production Time:</TD><TD>60</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>650</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>10</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#metal">Metal</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>15</TD></TR>
<TR><TD>Needed to build 'Archer':</TD><TD><A HREF="romans_training_camp_full.html">Training Camp</A><br>
</TD></TR>
<TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
<TR><TD> Move Command: Move </TD><TD> Speed: 240</TD></TR>
<TR><TD> Morph Skill: Morph </TD><TD>Morphing to: <A HREF="romans_fire_archer_full.html">Fire Archer</A><IMG SRC="../../techs/megapack/factions/romans/units/fire_archer/images/archer.bmp" HEIGHT=64 WIDTH=64 ALT="Fire Archer"><BR>
Refund (Discount): 10 %<BR>
Morph Speed: 500<BR>
</TD></TR>
<TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/archer/images/archer_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
Target: Ground and air units<BR>
Strength: 70+-55<BR>
Range: 9<BR>
Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
Attack Speed: 55<BR>
Start Time: 0.5<BR>
This Attack Skill is used on "Hold Position"<BR>
("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
</TD></TR>
<TR><TD>Level(s):</TD><TD>
<B>Elite</b> at 5 kills<BR>
Hitpoints: 650 -> 975<BR>
Armor Strength: 10 -> 15<BR>
Sight: 15 -> 18<BR>
</TD></TR>
<TR><TD>Upgrades Available:</TD><TD><A HREF="romans_bless_of_minerva_full.html">Bless Of Minerva</A> (Sight: +1,
Attack Strength: +8,
Armor: +6)<BR>
<A HREF="romans_sharpen_points_full.html">Sharpen Points</A> (Attack Strength: +20)<BR>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="axe_man_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/axe_man/images/axe_man.bmp" HEIGHT=64 WIDTH=64 ALT="Axe Man"></TD><TD WIDTH=500> <B>Axe Man</B></TD></TR>
<TR><TD>Type:</TD><TD>Combat Unit
</TD></TR>
<TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_gladiator_school_full.html">Gladiator School</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">75</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
<TR><TD>Production Time:</TD><TD>80</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>1200</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>30</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#metal">Metal</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>12</TD></TR>
<TR><TD>Needed to build 'Axe Man':</TD><TD><A HREF="romans_training_camp_full.html">Training Camp</A><br>
<A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
</TD></TR>
<TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
<TR><TD> Move Command: Move </TD><TD> Speed: 240</TD></TR>
<TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/axe_man/images/guard_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
Target: Only ground units<BR>
Strength: 200+-100<BR>
Range: 1<BR>
Type: <a href="attack_and_armor_types.html#slashing">Slashing</A> <BR>
Attack Speed: 60<BR>
Start Time: 0<BR>
This Attack Skill is used on "Hold Position"<BR>
("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
</TD></TR>
<TR><TD>Level(s):</TD><TD>
<B>Elite</b> at 5 kills<BR>
Hitpoints: 1200 -> 1800<BR>
Armor Strength: 30 -> 45<BR>
Sight: 12 -> 14<BR>
</TD></TR>
<TR><TD>Upgrades Available:</TD><TD><A HREF="romans_jupiter_full.html">Jupiter</A> (Sight: +1,
Attack Strength: +6,
Move: +8)<BR>
<A HREF="romans_reinforce_armor_full.html">Reinforce Armor</A> (Armor: +10)<BR>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="ballista_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/ballista/images/air_ballista.bmp" HEIGHT=64 WIDTH=64 ALT="Ballista"></TD><TD WIDTH=500> <B>Ballista</B></TD></TR>
<TR><TD>Type:</TD><TD>Combat Unit
</TD></TR>
<TR><TD>Creation:</TD><TD>Morphing from <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">220</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">290</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR> <BR>(Cost for Ballista with 20 % discount = <IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 120 <IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 240 <IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food"> 2 <BR> + cost for <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A> = <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR> )
<TR><TD>Production Time:</TD><TD>180</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>1500</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>25</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#wood">Wood</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>16</TD></TR>
<TR><TD>Needed to build 'Ballista':</TD><TD><A HREF="romans_bless_of_minerva_full.html">Bless Of Minerva</A><br>
<A HREF="romans_military_camp_full.html">Military Camp</A><br>
</TD></TR>
<TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
<TR><TD>Attack Command: Attack On<BR><IMG SRC="../../techs/megapack/factions/romans/units/ballista/images/air_ballista_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack On"></TD><TD>
Target: Only ground units<BR>
Strength: 250+-50<BR>
Range: 12<BR>
Splash-Radius: 1<BR>
Splash also damages own units!<BR>
Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
Attack Speed: 60<BR>
Start Time: 0.3<BR>
</TD></TR>
<TR><TD>Level(s):</TD><TD>
<B>Elite</b> at 15 kills<BR>
Hitpoints: 1500 -> 2250<BR>
Armor Strength: 25 -> 37<BR>
Sight: 16 -> 19<BR>
</TD></TR>
<TR><TD>Upgrades Available:</TD><TD><A HREF="romans_bless_of_minerva_full.html">Bless Of Minerva</A> (Sight: +1,
Attack Strength: +8,
Armor: +6)<BR>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="battering_ram_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/battering_ram/images/br.bmp" HEIGHT=64 WIDTH=64 ALT="Battering Ram"></TD><TD WIDTH=500> <B>Battering Ram</B></TD></TR>
<TR><TD>Type:</TD><TD>Combat Unit
</TD></TR>
<TR><TD>Creation:</TD><TD>Morphing from <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">180</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">210</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR> <BR>(Cost for Battering Ram with 20 % discount = <IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 80 <IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 160 <IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food"> 2 <BR> + cost for <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A> = <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR> )
<TR><TD>Production Time:</TD><TD>120</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>2700</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>4</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>45</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#leather">Leather</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>15</TD></TR>
<TR><TD>Needed to build 'Battering Ram':</TD><TD><A HREF="romans_advanced_architecture_full.html">Advanced Architecture</A><br>
<A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
</TD></TR>
<TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
<TR><TD> Move Command: Move </TD><TD> Speed: 220</TD></TR>
<TR><TD>Attack Command: Attack Land<BR><IMG SRC="../../techs/megapack/factions/romans/units/battering_ram/images/thor_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack Land"></TD><TD>
Target: Only ground units<BR>
Strength: 500+-100<BR>
Range: 2<BR>
Type: <a href="attack_and_armor_types.html#beat">Beat</A> <BR>
Attack Speed: 150<BR>
Start Time: 0.5<BR>
This Attack Skill is used on "Hold Position"<BR>
</TD></TR>
<TR><TD>Attack Command: Attack Air<BR><IMG SRC="../../techs/megapack/factions/romans/units/battering_ram/images/air_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack Air"></TD><TD>
Target: Only air units<BR>
Strength: 445+-20<BR>
Range: 10<BR>
Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
Attack Speed: 150<BR>
Start Time: 0.25<BR>
</TD></TR>
<TR><TD>Level(s):</TD><TD>
<B>Elite</b> at 8 kills<BR>
Hitpoints: 2700 -> 4050<BR>
Armor Strength: 45 -> 67<BR>
Sight: 15 -> 18<BR>
</TD></TR>
<TR><TD>Upgrades Available:</TD><TD><A HREF="romans_sign_of_mars_full.html">Sign Of Mars</A> (Sight: +1,
Attack Strength: +10,
Armor: +10,
Move: +8)<BR>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="blacksmith_shop_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/blacksmith_shop/images/blacksmith.bmp" HEIGHT=64 WIDTH=64 ALT="Blacksmith Shop"></TD><TD WIDTH=500> <B>Blacksmith Shop</B></TD></TR>
<TR><TD>Type:</TD><TD>Building</TD></TR>
<TR><TD>Creation:</TD><TD>Built by <A HREF="romans_slave_full.html">Slave</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">100</NOBR>
<TR><TD>Storage:</TD><TD><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 200 <IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone"> 350
(Hint: This also means a worker can drop of his harvested wood into this building so it's useful to build it near trees.)</TD></TR>
<TR><TD>Production Time:</TD><TD>120</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>5500</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#stone">Stone</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>12</TD></TR>
<TR><TD>'Blacksmith Shop' is able to Upgrade:</TD><TD><A HREF="romans_strengthen_swords_full.html">Strengthen Swords</A><br>
<A HREF="romans_sharpen_points_full.html">Sharpen Points</A><br>
<A HREF="romans_reinforce_armor_full.html">Reinforce Armor</A><br>
<A HREF="romans_enlarge_shields_full.html">Enlarge Shields</A><br>
</TD></TR>
<TR><TD>'Blacksmith Shop' is a Requirement for:</TD><TD><A HREF="romans_axe_man_full.html">Axe Man</A><br>
<A HREF="romans_cavalry_full.html">Cavalry</A><br>
<A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A><br>
<A HREF="romans_gladiator_full.html">Gladiator</A><br>
<A HREF="romans_guard_tower_full.html">Guard Tower</A><br>
<A HREF="romans_swordsman_full.html">Swordsman</A><br>
<A HREF="romans_turtle_formation_full.html">Turtle Formation</A><br>
<A HREF="romans_gladiator_school_full.html">Gladiator School</A><br>
<A HREF="romans_eagle_pillar_full.html">Eagle Pillar</A><br>
<A HREF="romans_general_full.html">General</A><br>
<A HREF="romans_catapult_full.html">Catapult</A><br>
<A HREF="romans_tribune_full.html">Tribune</A><br>
<A HREF="romans_guard_full.html">Guard</A><br>
<A HREF="romans_battering_ram_full.html">Battering Ram</A><br>
</TD></TR>
<TR><TD>Needed to build 'Blacksmith Shop':</TD><TD><A HREF="romans_forum_full.html">Forum</A><br>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="bless_of_minerva_full"></A><IMG SRC="../../techs/megapack/factions/romans/upgrades/bless_of_minerva/images/bless.bmp" HEIGHT=64 WIDTH=64 ALT="Bless Of Minerva"></TD><TD WIDTH=500> <B>Bless Of Minerva</B></TD></TR>
<TR><TD>Type:</TD><TD>Upgrade</TD></TR>
<TR><TD>Creation:</TD><TD>Upgraded by <A HREF="romans_temple_full.html">Temple</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">120</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">80</NOBR>
<TR><TD>Production Time:</TD><TD>250</TD></TR>
<TR><TD>Increase Sight: </TD><TD>+1</TD></TR>
<TR><TD>Increase Attack Strength: </TD><TD>+8</TD></TR>
<TR><TD>Increase Armor: </TD><TD>+6</TD></TR>
<TR><TD>Affects Units:</TD><TD> <A HREF="romans_fire_archer_full.html">Fire Archer</A>, <A HREF="romans_archer_full.html">Archer</A>, <A HREF="romans_ballista_full.html">Ballista</A></TD></TR>
<TR><TD>'Bless Of Minerva' is a Upgrade-Requirement for:</TD><TD><A HREF="romans_ballista_full.html">Ballista</A><br>
<A HREF="romans_turtle_formation_full.html">Turtle Formation</A><br>
<A HREF="romans_tribune_full.html">Tribune</A><br>
</TD></TR>
<TR><TD>Needed to build 'Bless Of Minerva':</TD><TD><A HREF="romans_temple_full.html">Temple</A><br>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="catapult_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/catapult/images/catapult.bmp" HEIGHT=64 WIDTH=64 ALT="Catapult"></TD><TD WIDTH=500> <B>Catapult</B></TD></TR>
<TR><TD>Type:</TD><TD>Combat Unit
</TD></TR>
<TR><TD>Creation:</TD><TD>Morphing from <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">160</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">170</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR> <BR>(Cost for Catapult with 40 % discount = <IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 60 <IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 120 <IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food"> 1 <BR> + cost for <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A> = <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR> )
<TR><TD>Production Time:</TD><TD>100</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>1800</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#wood">Wood</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>15</TD></TR>
<TR><TD>Needed to build 'Catapult':</TD><TD><A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
<A HREF="romans_military_camp_full.html">Military Camp</A><br>
</TD></TR>
<TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
<TR><TD> Move Command: Move </TD><TD> Speed: 150</TD></TR>
<TR><TD>Attack Command: Fire Ball<BR><IMG SRC="../../techs/megapack/factions/romans/units/catapult/images/catapult_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Fire Ball"></TD><TD>
Target: Only ground units<BR>
Strength: 350+-150<BR>
Range: 10<BR>
Splash-Radius: 2<BR>
Splash also damages own units!<BR>
Type: <a href="attack_and_armor_types.html#impact">Impact</A> <BR>
Attack Speed: 50<BR>
Start Time: 0.35<BR>
This Attack Skill is used on "Hold Position"<BR>
("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="cavalry_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/cavalry/images/horseman.jpg" HEIGHT=64 WIDTH=64 ALT="Cavalry"></TD><TD WIDTH=500> <B>Cavalry</B></TD></TR>
<TR><TD>Type:</TD><TD>Combat Unit
</TD></TR>
<TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_military_camp_full.html">Military Camp</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
<TR><TD>Production Time:</TD><TD>120</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>1300</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>2</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>30</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#metal">Metal</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>12</TD></TR>
<TR><TD>Needed to build 'Cavalry':</TD><TD><A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
<A HREF="romans_forum_full.html">Forum</A><br>
</TD></TR>
<TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
<TR><TD> Move Command: Move </TD><TD> Speed: 480</TD></TR>
<TR><TD> Morph Skill: Morph </TD><TD>Morphing to: <A HREF="romans_tribune_full.html">Tribune</A><IMG SRC="../../techs/megapack/factions/romans/units/tribune/images/horseman.jpg" HEIGHT=64 WIDTH=64 ALT="Tribune"><BR>
Refund (Discount): 40 %<BR>
Morph Speed: 1000<BR>
</TD></TR>
<TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/cavalry/images/horseman_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
Target: Only ground units<BR>
Strength: 160+-45<BR>
Range: 2<BR>
Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
Attack Speed: 75<BR>
Start Time: 0.8<BR>
This Attack Skill is used on "Hold Position"<BR>
("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
</TD></TR>
<TR><TD>Level(s):</TD><TD>
<B>Elite</b> at 6 kills<BR>
Hitpoints: 1300 -> 1950<BR>
Armor Strength: 30 -> 45<BR>
Sight: 12 -> 14<BR>
</TD></TR>
<TR><TD>Upgrades Available:</TD><TD><A HREF="romans_sharpen_points_full.html">Sharpen Points</A> (Attack Strength: +20)<BR>
<A HREF="romans_jupiter_full.html">Jupiter</A> (Sight: +1,
Attack Strength: +6,
Move: +8)<BR>
<A HREF="romans_reinforce_armor_full.html">Reinforce Armor</A> (Armor: +10)<BR>
<A HREF="romans_enlarge_shields_full.html">Enlarge Shields</A> (Hitpoints: +30,
Armor: +8)<BR>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="cow_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/cow/images/cow.bmp" HEIGHT=64 WIDTH=64 ALT="Cow"></TD><TD WIDTH=500> <B>Cow</B></TD></TR>
<TR><TD>Type:</TD><TD>Worker Unit<br>
</TD></TR>
<TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_forum_full.html">Forum</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">-12</NOBR>
<TR><TD>Storage:</TD><TD><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food"> 1
</TD></TR>
<TR><TD>Production Time:</TD><TD>40</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>500</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>2</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#organic">Organic</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>10</TD></TR>
<TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
<TR><TD> Move Command: Move </TD><TD> Speed: 150</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="eagle_pillar_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/eagle_pillar/images/es.bmp" HEIGHT=64 WIDTH=64 ALT="Eagle Pillar"></TD><TD WIDTH=500> <B>Eagle Pillar</B></TD></TR>
<TR><TD>Type:</TD><TD>Building</TD></TR>
<TR><TD>Creation:</TD><TD>Built by <A HREF="romans_slave_full.html">Slave</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">180</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">100</NOBR>
<TR><TD>Production Time:</TD><TD>180</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>4000</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>15</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#stone">Stone</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>16</TD></TR>
<TR><TD>Needed to build 'Eagle Pillar':</TD><TD><A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
<A HREF="romans_advanced_architecture_full.html">Advanced Architecture</A><br>
</TD></TR>
<TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
<TR><TD>Attack Command: Attack On<BR><IMG SRC="../../techs/megapack/factions/romans/units/eagle_pillar/images/attack_on.bmp" HEIGHT=32 WIDTH=32 ALT="Attack On"></TD><TD>
Target: Only air units<BR>
Strength: 175+-50<BR>
Range: 12<BR>
Splash-Radius: 3<BR>
Splash also damages own units!<BR>
Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
Attack Speed: 80<BR>
Start Time: 0.3<BR>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="enlarge_shields_full"></A><IMG SRC="../../techs/megapack/factions/romans/upgrades/enlarge_shields/images/shield2.bmp" HEIGHT=64 WIDTH=64 ALT="Enlarge Shields"></TD><TD WIDTH=500> <B>Enlarge Shields</B></TD></TR>
<TR><TD>Type:</TD><TD>Upgrade</TD></TR>
<TR><TD>Creation:</TD><TD>Upgraded by <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">250</NOBR>
<TR><TD>Production Time:</TD><TD>600</TD></TR>
<TR><TD>Increase Hitpoints: </TD><TD>+30</TD></TR>
<TR><TD>Increase Armor: </TD><TD>+8</TD></TR>
<TR><TD>Affects Units:</TD><TD> <A HREF="romans_cavalry_full.html">Cavalry</A>, <A HREF="romans_swordsman_full.html">Swordsman</A>, <A HREF="romans_turtle_formation_full.html">Turtle Formation</A>, <A HREF="romans_general_full.html">General</A>, <A HREF="romans_gladiator_full.html">Gladiator</A>, <A HREF="romans_tribune_full.html">Tribune</A>, <A HREF="romans_spearman_full.html">Spearman</A></TD></TR>
<TR><TD>Needed to build 'Enlarge Shields':</TD><TD><A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="fire_archer_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/fire_archer/images/archer.bmp" HEIGHT=64 WIDTH=64 ALT="Fire Archer"></TD><TD WIDTH=500> <B>Fire Archer</B></TD></TR>
<TR><TD>Type:</TD><TD>Combat Unit
</TD></TR>
<TR><TD>Creation:</TD><TD>Morphing from <A HREF="romans_archer_full.html">Archer</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">192</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">104</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR> <BR>(Cost for Fire Archer with 10 % discount = <IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 117 <IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 54 <IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food"> 1 <BR> + cost for <A HREF="romans_archer_full.html">Archer</A> = <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">75</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR> )
<TR><TD>Production Time:</TD><TD>40</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>1000</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>12</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#leather">Leather</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>15</TD></TR>
<TR><TD>Needed to build 'Fire Archer':</TD><TD><A HREF="romans_training_camp_full.html">Training Camp</A><br>
<A HREF="romans_temple_full.html">Temple</A><br>
</TD></TR>
<TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
<TR><TD> Move Command: Move </TD><TD> Speed: 240</TD></TR>
<TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/fire_archer/images/archer_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
Target: Ground and air units<BR>
Strength: 150+-50<BR>
Range: 10<BR>
Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
Attack Speed: 55<BR>
Start Time: 0.5<BR>
This Attack Skill is used on "Hold Position"<BR>
("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
</TD></TR>
<TR><TD>Level(s):</TD><TD>
<B>Accurate</b> at 6 kills<BR>
Hitpoints: 1000 -> 1500<BR>
Armor Strength: 12 -> 18<BR>
Sight: 15 -> 18<BR>
<B>Elite</b> at 14 kills<BR>
Hitpoints: 1500 -> 2250<BR>
Armor Strength: 18 -> 27<BR>
Sight: 18 -> 21<BR>
</TD></TR>
<TR><TD>Upgrades Available:</TD><TD><A HREF="romans_bless_of_minerva_full.html">Bless Of Minerva</A> (Sight: +1,
Attack Strength: +8,
Armor: +6)<BR>
<A HREF="romans_sharpen_points_full.html">Sharpen Points</A> (Attack Strength: +20)<BR>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="formations_full"></A><IMG SRC="../../techs/megapack/factions/romans/upgrades/formations/images/f.bmp" HEIGHT=64 WIDTH=64 ALT="Formations"></TD><TD WIDTH=500> <B>Formations</B></TD></TR>
<TR><TD>Type:</TD><TD>Upgrade</TD></TR>
<TR><TD>Creation:</TD><TD>Upgraded by <A HREF="romans_military_camp_full.html">Military Camp</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>
<TR><TD>Production Time:</TD><TD>200</TD></TR>
<TR><TD>'Formations' is a Upgrade-Requirement for:</TD><TD><A HREF="romans_turtle_formation_full.html">Turtle Formation</A><br>
<A HREF="romans_general_full.html">General</A><br>
</TD></TR>
<TR><TD>Needed to build 'Formations':</TD><TD><A HREF="romans_military_camp_full.html">Military Camp</A><br>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="forum_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/forum/images/castle.bmp" HEIGHT=64 WIDTH=64 ALT="Forum"></TD><TD WIDTH=500> <B>Forum</B></TD></TR>
<TR><TD>Type:</TD><TD>Building</TD></TR>
<TR><TD>Creation:</TD><TD>Built by <A HREF="romans_slave_full.html">Slave</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">300</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">-5</NOBR>
<TR><TD>Storage:</TD><TD><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 3000 <IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 2400 <IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone"> 2400 <IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food"> 300
</TD></TR>
<TR><TD>Production Time:</TD><TD>250</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>11000</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#stone">Stone</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>16</TD></TR>
<TR><TD>'Forum' is able to Produce:</TD><TD><A HREF="romans_slave_full.html">Slave</A><br>
<A HREF="romans_cow_full.html">Cow</A><br>
</TD></TR>
<TR><TD>'Forum' is a Requirement for:</TD><TD><A HREF="romans_cavalry_full.html">Cavalry</A><br>
<A HREF="romans_training_camp_full.html">Training Camp</A><br>
<A HREF="romans_gladiator_school_full.html">Gladiator School</A><br>
<A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
<A HREF="romans_tribune_full.html">Tribune</A><br>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="general_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/general/images/guard.jpg" HEIGHT=64 WIDTH=64 ALT="General"></TD><TD WIDTH=500> <B>General</B></TD></TR>
<TR><TD>Type:</TD><TD>Combat Unit
</TD></TR>
<TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_military_camp_full.html">Military Camp</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">500</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
<TR><TD>Production Time:</TD><TD>80</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>2800</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>3</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>30</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#metal">Metal</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>15</TD></TR>
<TR><TD>Needed to build 'General':</TD><TD><A HREF="romans_training_camp_full.html">Training Camp</A><br>
<A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
<A HREF="romans_formations_full.html">Formations</A><br>
</TD></TR>
<TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
<TR><TD> Move Command: Move </TD><TD> Speed: 170</TD></TR>
<TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/general/images/guard_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
Target: Only ground units<BR>
Strength: 170+-75<BR>
Range: 1<BR>
Type: <a href="attack_and_armor_types.html#slashing">Slashing</A> <BR>
Attack Speed: 120<BR>
Start Time: 0<BR>
This Attack Skill is used on "Hold Position"<BR>
("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
</TD></TR>
<TR><TD>Level(s):</TD><TD>
<B>Esteemed</b> at 10 kills<BR>
Hitpoints: 2800 -> 4200<BR>
Armor Strength: 30 -> 45<BR>
Sight: 15 -> 18<BR>
<B>Grand</b> at 20 kills<BR>
Hitpoints: 4200 -> 6300<BR>
Armor Strength: 45 -> 67<BR>
Sight: 18 -> 21<BR>
</TD></TR>
<TR><TD>Upgrades Available:</TD><TD><A HREF="romans_strengthen_swords_full.html">Strengthen Swords</A> (Attack Strength: +20)<BR>
<A HREF="romans_sign_of_mars_full.html">Sign Of Mars</A> (Sight: +1,
Attack Strength: +10,
Armor: +10,
Move: +8)<BR>
<A HREF="romans_reinforce_armor_full.html">Reinforce Armor</A> (Armor: +10)<BR>
<A HREF="romans_enlarge_shields_full.html">Enlarge Shields</A> (Hitpoints: +30,
Armor: +8)<BR>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="gladiator_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/gladiator/images/gladiator.bmp" HEIGHT=64 WIDTH=64 ALT="Gladiator"></TD><TD WIDTH=500> <B>Gladiator</B></TD></TR>
<TR><TD>Type:</TD><TD>Combat Unit
</TD></TR>
<TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_gladiator_school_full.html">Gladiator School</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">180</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
<TR><TD>Production Time:</TD><TD>80</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>1000</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>2</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>20</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#metal">Metal</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>11</TD></TR>
<TR><TD>Needed to build 'Gladiator':</TD><TD><A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
</TD></TR>
<TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
<TR><TD> Move Command: Move </TD><TD> Speed: 170</TD></TR>
<TR><TD>Attack Command: Attack Land<BR><IMG SRC="../../techs/megapack/factions/romans/units/gladiator/images/guard_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack Land"></TD><TD>
Target: Only ground units<BR>
Strength: 100+-10<BR>
Range: 2<BR>
Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
Attack Speed: 80<BR>
Start Time: 0<BR>
This Attack Skill is used on "Hold Position"<BR>
("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
Special Move Speed: 250 (Charge Skill)<BR>
</TD></TR>
<TR><TD>Attack Command: Attack Air<BR><IMG SRC="../../techs/megapack/factions/romans/units/gladiator/images/guard_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack Air"></TD><TD>
Target: Only air units<BR>
Strength: 180+-40<BR>
Range: 8<BR>
Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
Attack Speed: 50<BR>
Start Time: 0.2<BR>
</TD></TR>
<TR><TD>Level(s):</TD><TD>
<B>Elite</b> at 4 kills<BR>
Hitpoints: 1000 -> 1500<BR>
Armor Strength: 20 -> 30<BR>
Sight: 11 -> 13<BR>
</TD></TR>
<TR><TD>Upgrades Available:</TD><TD><A HREF="romans_sharpen_points_full.html">Sharpen Points</A> (Attack Strength: +20)<BR>
<A HREF="romans_jupiter_full.html">Jupiter</A> (Sight: +1,
Attack Strength: +6,
Move: +8)<BR>
<A HREF="romans_enlarge_shields_full.html">Enlarge Shields</A> (Hitpoints: +30,
Armor: +8)<BR>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="gladiator_school_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/gladiator_school/images/barracks.bmp" HEIGHT=64 WIDTH=64 ALT="Gladiator School"></TD><TD WIDTH=500> <B>Gladiator School</B></TD></TR>
<TR><TD>Type:</TD><TD>Building</TD></TR>
<TR><TD>Creation:</TD><TD>Built by <A HREF="romans_slave_full.html">Slave</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">100</NOBR>
<TR><TD>Production Time:</TD><TD>100</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>4500</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#wood">Wood</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>8</TD></TR>
<TR><TD>'Gladiator School' is able to Produce:</TD><TD><A HREF="romans_gladiator_full.html">Gladiator</A><br>
<A HREF="romans_axe_man_full.html">Axe Man</A><br>
</TD></TR>
<TR><TD>Needed to build 'Gladiator School':</TD><TD><A HREF="romans_forum_full.html">Forum</A><br>
<A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="guard_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/guard/images/guard.bmp" HEIGHT=64 WIDTH=64 ALT="Guard"></TD><TD WIDTH=500> <B>Guard</B></TD></TR>
<TR><TD>Type:</TD><TD>Combat Unit
</TD></TR>
<TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_training_camp_full.html">Training Camp</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">180</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
<TR><TD>Production Time:</TD><TD>140</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>1100</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>2</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>45</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#metal">Metal</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>12</TD></TR>
<TR><TD>Needed to build 'Guard':</TD><TD><A HREF="romans_training_camp_full.html">Training Camp</A><br>
<A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
<A HREF="romans_strengthen_swords_full.html">Strengthen Swords</A><br>
</TD></TR>
<TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
<TR><TD> Move Command: Move </TD><TD> Speed: 240</TD></TR>
<TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/guard/images/guard_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
Target: Only ground units<BR>
Strength: 180+-80<BR>
Range: 2<BR>
Type: <a href="attack_and_armor_types.html#slashing">Slashing</A> <BR>
Attack Speed: 80<BR>
Start Time: 0<BR>
This Attack Skill is used on "Hold Position"<BR>
("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
</TD></TR>
<TR><TD>Level(s):</TD><TD>
<B>Elite</b> at 4 kills<BR>
Hitpoints: 1100 -> 1650<BR>
Armor Strength: 45 -> 67<BR>
Sight: 12 -> 14<BR>
</TD></TR>
<TR><TD>Upgrades Available:</TD><TD><A HREF="romans_jupiter_full.html">Jupiter</A> (Sight: +1,
Attack Strength: +6,
Move: +8)<BR>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="guard_tower_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/guard_tower/images/defense_tower.bmp" HEIGHT=64 WIDTH=64 ALT="Guard Tower"></TD><TD WIDTH=500> <B>Guard Tower</B></TD></TR>
<TR><TD>Type:</TD><TD>Building</TD></TR>
<TR><TD>Creation:</TD><TD>Built by <A HREF="romans_slave_full.html">Slave</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">150</NOBR>
<TR><TD>Production Time:</TD><TD>140</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>8500</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>20</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#stone">Stone</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>18</TD></TR>
<TR><TD>Needed to build 'Guard Tower':</TD><TD><A HREF="romans_advanced_architecture_full.html">Advanced Architecture</A><br>
<A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
</TD></TR>
<TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
<TR><TD>Attack Command: Attack On<BR><IMG SRC="../../techs/megapack/factions/romans/units/guard_tower/images/defense_tower_attack_on.bmp" HEIGHT=32 WIDTH=32 ALT="Attack On"></TD><TD>
Target: Ground and air units<BR>
Strength: 135+-25<BR>
Range: 12<BR>
Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
Attack Speed: 90<BR>
Start Time: 0.3<BR>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="jupiter_full"></A><IMG SRC="../../techs/megapack/factions/romans/upgrades/jupiter/images/jupiter.bmp" HEIGHT=64 WIDTH=64 ALT="Jupiter"></TD><TD WIDTH=500> <B>Jupiter</B></TD></TR>
<TR><TD>Type:</TD><TD>Upgrade</TD></TR>
<TR><TD>Creation:</TD><TD>Upgraded by <A HREF="romans_temple_full.html">Temple</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">220</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR>
<TR><TD>Production Time:</TD><TD>250</TD></TR>
<TR><TD>Increase Sight: </TD><TD>+1</TD></TR>
<TR><TD>Increase Attack Strength: </TD><TD>+6</TD></TR>
<TR><TD>Increase Move: </TD><TD>+8</TD></TR>
<TR><TD>Affects Units:</TD><TD> <A HREF="romans_spearman_full.html">Spearman</A>, <A HREF="romans_swordsman_full.html">Swordsman</A>, <A HREF="romans_cavalry_full.html">Cavalry</A>, <A HREF="romans_gladiator_full.html">Gladiator</A>, <A HREF="romans_guard_full.html">Guard</A>, <A HREF="romans_axe_man_full.html">Axe Man</A></TD></TR>
<TR><TD>Needed to build 'Jupiter':</TD><TD><A HREF="romans_temple_full.html">Temple</A><br>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="military_camp_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/military_camp/images/castle.jpg" HEIGHT=64 WIDTH=64 ALT="Military Camp"></TD><TD WIDTH=500> <B>Military Camp</B></TD></TR>
<TR><TD>Type:</TD><TD>Building</TD></TR>
<TR><TD>Creation:</TD><TD>Built by <A HREF="romans_slave_full.html">Slave</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">100</NOBR>
<TR><TD>Production Time:</TD><TD>150</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>8000</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#stone">Stone</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>15</TD></TR>
<TR><TD>'Military Camp' is able to Produce:</TD><TD><A HREF="romans_cavalry_full.html">Cavalry</A><br>
<A HREF="romans_turtle_formation_full.html">Turtle Formation</A><br>
<A HREF="romans_general_full.html">General</A><br>
<A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A><br>
</TD></TR>
<TR><TD>'Military Camp' is able to Upgrade:</TD><TD><A HREF="romans_advanced_architecture_full.html">Advanced Architecture</A><br>
<A HREF="romans_formations_full.html">Formations</A><br>
</TD></TR>
<TR><TD>'Military Camp' is a Requirement for:</TD><TD><A HREF="romans_ballista_full.html">Ballista</A><br>
<A HREF="romans_catapult_full.html">Catapult</A><br>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="reinforce_armor_full"></A><IMG SRC="../../techs/megapack/factions/romans/upgrades/reinforce_armor/images/shield1.bmp" HEIGHT=64 WIDTH=64 ALT="Reinforce Armor"></TD><TD WIDTH=500> <B>Reinforce Armor</B></TD></TR>
<TR><TD>Type:</TD><TD>Upgrade</TD></TR>
<TR><TD>Creation:</TD><TD>Upgraded by <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR>
<TR><TD>Production Time:</TD><TD>300</TD></TR>
<TR><TD>Increase Armor: </TD><TD>+10</TD></TR>
<TR><TD>Affects Units:</TD><TD> <A HREF="romans_swordsman_full.html">Swordsman</A>, <A HREF="romans_cavalry_full.html">Cavalry</A>, <A HREF="romans_spearman_full.html">Spearman</A>, <A HREF="romans_axe_man_full.html">Axe Man</A>, <A HREF="romans_general_full.html">General</A>, <A HREF="romans_tribune_full.html">Tribune</A></TD></TR>
<TR><TD>Needed to build 'Reinforce Armor':</TD><TD><A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="sharpen_points_full"></A><IMG SRC="../../techs/megapack/factions/romans/upgrades/sharpen_points/images/piercing.bmp" HEIGHT=64 WIDTH=64 ALT="Sharpen Points"></TD><TD WIDTH=500> <B>Sharpen Points</B></TD></TR>
<TR><TD>Type:</TD><TD>Upgrade</TD></TR>
<TR><TD>Creation:</TD><TD>Upgraded by <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>
<TR><TD>Production Time:</TD><TD>600</TD></TR>
<TR><TD>Increase Attack Strength: </TD><TD>+20</TD></TR>
<TR><TD>Affects Units:</TD><TD> <A HREF="romans_archer_full.html">Archer</A>, <A HREF="romans_fire_archer_full.html">Fire Archer</A>, <A HREF="romans_cavalry_full.html">Cavalry</A>, <A HREF="romans_spearman_full.html">Spearman</A>, <A HREF="romans_gladiator_full.html">Gladiator</A>, <A HREF="romans_turtle_formation_full.html">Turtle Formation</A></TD></TR>
<TR><TD>Needed to build 'Sharpen Points':</TD><TD><A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="sign_of_mars_full"></A><IMG SRC="../../techs/megapack/factions/romans/upgrades/sign_of_mars/images/marz.bmp" HEIGHT=64 WIDTH=64 ALT="Sign Of Mars"></TD><TD WIDTH=500> <B>Sign Of Mars</B></TD></TR>
<TR><TD>Type:</TD><TD>Upgrade</TD></TR>
<TR><TD>Creation:</TD><TD>Upgraded by <A HREF="romans_temple_full.html">Temple</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR>
<TR><TD>Production Time:</TD><TD>250</TD></TR>
<TR><TD>Increase Sight: </TD><TD>+1</TD></TR>
<TR><TD>Increase Attack Strength: </TD><TD>+10</TD></TR>
<TR><TD>Increase Armor: </TD><TD>+10</TD></TR>
<TR><TD>Increase Move: </TD><TD>+8</TD></TR>
<TR><TD>Affects Units:</TD><TD> <A HREF="romans_tribune_full.html">Tribune</A>, <A HREF="romans_turtle_formation_full.html">Turtle Formation</A>, <A HREF="romans_general_full.html">General</A>, <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A>, <A HREF="romans_battering_ram_full.html">Battering Ram</A></TD></TR>
<TR><TD>Needed to build 'Sign Of Mars':</TD><TD><A HREF="romans_temple_full.html">Temple</A><br>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="slave_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/slave/images/worker.jpg" HEIGHT=64 WIDTH=64 ALT="Slave"></TD><TD WIDTH=500> <B>Slave</B></TD></TR>
<TR><TD>Type:</TD><TD>Worker Unit<br>
</TD></TR>
<TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_forum_full.html">Forum</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">75</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
<TR><TD>Production Time:</TD><TD>40</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>650</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#leather">Leather</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>9</TD></TR>
<TR><TD>'Slave' is able to Build:</TD><TD><A HREF="romans_training_camp_full.html">Training Camp</A><br>
<A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
<A HREF="romans_military_camp_full.html">Military Camp</A><br>
<A HREF="romans_eagle_pillar_full.html">Eagle Pillar</A><br>
<A HREF="romans_temple_full.html">Temple</A><br>
<A HREF="romans_gladiator_school_full.html">Gladiator School</A><br>
<A HREF="romans_guard_tower_full.html">Guard Tower</A><br>
<A HREF="romans_forum_full.html">Forum</A><br>
</TD></TR>
<TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
<TR><TD> Move Command: Move </TD><TD> Speed: 190</TD></TR>
<TR><TD> Repair/Heal Skill: Repair </TD><TD>Repairing: <A HREF="romans_forum_full.html">Forum</A>, <A HREF="romans_training_camp_full.html">Training Camp</A>, <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A>, <A HREF="romans_temple_full.html">Temple</A>, <A HREF="romans_military_camp_full.html">Military Camp</A>, <A HREF="romans_guard_tower_full.html">Guard Tower</A>, <A HREF="romans_gladiator_school_full.html">Gladiator School</A>, <A HREF="romans_eagle_pillar_full.html">Eagle Pillar</A><BR>
Repair/Heal Speed: 50<BR>
</TD></TR>
<TR><TD> Harvest/Mine Skill: Mine </TD><TD><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=32 WIDTH=32 ALT="Gold"><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=32 WIDTH=32 ALT="Stone"><BR>
Speed: 225<BR>
Max Load: 25<BR>
Hits per Unit: 1<BR>
</TD></TR>
<TR><TD> Harvest/Mine Skill: Harvest Wood </TD><TD><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=32 WIDTH=32 ALT="Wood"><BR>
Speed: 175<BR>
Max Load: 25<BR>
Hits per Unit: 1<BR>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="spearman_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/spearman/images/swordman.jpg" HEIGHT=64 WIDTH=64 ALT="Spearman"></TD><TD WIDTH=500> <B>Spearman</B></TD></TR>
<TR><TD>Type:</TD><TD>Combat Unit
</TD></TR>
<TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_training_camp_full.html">Training Camp</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">40</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">30</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
<TR><TD>Production Time:</TD><TD>30</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>700</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>16</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#metal">Metal</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>12</TD></TR>
<TR><TD>Needed to build 'Spearman':</TD><TD><A HREF="romans_training_camp_full.html">Training Camp</A><br>
</TD></TR>
<TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
<TR><TD> Move Command: Move </TD><TD> Speed: 220</TD></TR>
<TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/spearman/images/swordman_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
Target: Only ground units<BR>
Strength: 60+-30<BR>
Range: 2<BR>
Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
Attack Speed: 35<BR>
Start Time: 0<BR>
This Attack Skill is used on "Hold Position"<BR>
("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
Special Move Speed: 250 (Charge Skill)<BR>
</TD></TR>
<TR><TD>Level(s):</TD><TD>
<B>Elite</b> at 3 kills<BR>
Hitpoints: 700 -> 1050<BR>
Armor Strength: 16 -> 24<BR>
Sight: 12 -> 14<BR>
</TD></TR>
<TR><TD>Upgrades Available:</TD><TD><A HREF="romans_sharpen_points_full.html">Sharpen Points</A> (Attack Strength: +20)<BR>
<A HREF="romans_jupiter_full.html">Jupiter</A> (Sight: +1,
Attack Strength: +6,
Move: +8)<BR>
<A HREF="romans_reinforce_armor_full.html">Reinforce Armor</A> (Armor: +10)<BR>
<A HREF="romans_enlarge_shields_full.html">Enlarge Shields</A> (Hitpoints: +30,
Armor: +8)<BR>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="strengthen_swords_full"></A><IMG SRC="../../techs/megapack/factions/romans/upgrades/strengthen_swords/images/blade.bmp" HEIGHT=64 WIDTH=64 ALT="Strengthen Swords"></TD><TD WIDTH=500> <B>Strengthen Swords</B></TD></TR>
<TR><TD>Type:</TD><TD>Upgrade</TD></TR>
<TR><TD>Creation:</TD><TD>Upgraded by <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">80</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR>
<TR><TD>Production Time:</TD><TD>600</TD></TR>
<TR><TD>Increase Attack Strength: </TD><TD>+20</TD></TR>
<TR><TD>Affects Units:</TD><TD> <A HREF="romans_swordsman_full.html">Swordsman</A>, <A HREF="romans_general_full.html">General</A>, <A HREF="romans_tribune_full.html">Tribune</A></TD></TR>
<TR><TD>'Strengthen Swords' is a Upgrade-Requirement for:</TD><TD><A HREF="romans_guard_full.html">Guard</A><br>
</TD></TR>
<TR><TD>Needed to build 'Strengthen Swords':</TD><TD><A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="swordsman_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/swordsman/images/guard.jpg" HEIGHT=64 WIDTH=64 ALT="Swordsman"></TD><TD WIDTH=500> <B>Swordsman</B></TD></TR>
<TR><TD>Type:</TD><TD>Combat Unit
</TD></TR>
<TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_training_camp_full.html">Training Camp</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">150</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">75</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
<TR><TD>Production Time:</TD><TD>80</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>850</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>45</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#metal">Metal</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>11</TD></TR>
<TR><TD>Needed to build 'Swordsman':</TD><TD><A HREF="romans_training_camp_full.html">Training Camp</A><br>
<A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
</TD></TR>
<TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
<TR><TD> Move Command: Move </TD><TD> Speed: 170</TD></TR>
<TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/swordsman/images/guard_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
Target: Only ground units<BR>
Strength: 125+-35<BR>
Range: 1<BR>
Type: <a href="attack_and_armor_types.html#slashing">Slashing</A> <BR>
Attack Speed: 80<BR>
Start Time: 0.1<BR>
This Attack Skill is used on "Hold Position"<BR>
("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
</TD></TR>
<TR><TD>Level(s):</TD><TD>
<B>Elite</b> at 4 kills<BR>
Hitpoints: 850 -> 1275<BR>
Armor Strength: 45 -> 67<BR>
Sight: 11 -> 13<BR>
</TD></TR>
<TR><TD>Upgrades Available:</TD><TD><A HREF="romans_strengthen_swords_full.html">Strengthen Swords</A> (Attack Strength: +20)<BR>
<A HREF="romans_jupiter_full.html">Jupiter</A> (Sight: +1,
Attack Strength: +6,
Move: +8)<BR>
<A HREF="romans_reinforce_armor_full.html">Reinforce Armor</A> (Armor: +10)<BR>
<A HREF="romans_enlarge_shields_full.html">Enlarge Shields</A> (Hitpoints: +30,
Armor: +8)<BR>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="temple_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/temple/images/castle.bmp" HEIGHT=64 WIDTH=64 ALT="Temple"></TD><TD WIDTH=500> <B>Temple</B></TD></TR>
<TR><TD>Type:</TD><TD>Building</TD></TR>
<TR><TD>Creation:</TD><TD>Built by <A HREF="romans_slave_full.html">Slave</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">-15</NOBR>
<TR><TD>Storage:</TD><TD><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food"> 100
</TD></TR>
<TR><TD>Production Time:</TD><TD>300</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>9000</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#stone">Stone</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>15</TD></TR>
<TR><TD>'Temple' is able to Upgrade:</TD><TD><A HREF="romans_sign_of_mars_full.html">Sign Of Mars</A><br>
<A HREF="romans_jupiter_full.html">Jupiter</A><br>
<A HREF="romans_bless_of_minerva_full.html">Bless Of Minerva</A><br>
</TD></TR>
<TR><TD>'Temple' is a Requirement for:</TD><TD><A HREF="romans_fire_archer_full.html">Fire Archer</A><br>
<A HREF="romans_turtle_formation_full.html">Turtle Formation</A><br>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="training_camp_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/training_camp/images/barracks.jpg" HEIGHT=64 WIDTH=64 ALT="Training Camp"></TD><TD WIDTH=500> <B>Training Camp</B></TD></TR>
<TR><TD>Type:</TD><TD>Building</TD></TR>
<TR><TD>Creation:</TD><TD>Built by <A HREF="romans_slave_full.html">Slave</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">150</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR>
<TR><TD>Production Time:</TD><TD>100</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>4500</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#wood">Wood</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>8</TD></TR>
<TR><TD>'Training Camp' is able to Produce:</TD><TD><A HREF="romans_spearman_full.html">Spearman</A><br>
<A HREF="romans_archer_full.html">Archer</A><br>
<A HREF="romans_guard_full.html">Guard</A><br>
<A HREF="romans_swordsman_full.html">Swordsman</A><br>
</TD></TR>
<TR><TD>'Training Camp' is able to Upgrade:</TD><TD><A HREF="romans_training_field_full.html">Training Field</A><br>
</TD></TR>
<TR><TD>'Training Camp' is a Requirement for:</TD><TD><A HREF="romans_axe_man_full.html">Axe Man</A><br>
<A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A><br>
<A HREF="romans_fire_archer_full.html">Fire Archer</A><br>
<A HREF="romans_swordsman_full.html">Swordsman</A><br>
<A HREF="romans_spearman_full.html">Spearman</A><br>
<A HREF="romans_general_full.html">General</A><br>
<A HREF="romans_archer_full.html">Archer</A><br>
<A HREF="romans_guard_full.html">Guard</A><br>
</TD></TR>
<TR><TD>Needed to build 'Training Camp':</TD><TD><A HREF="romans_forum_full.html">Forum</A><br>
</TD></TR>
<TR><TD>Upgrades Available:</TD><TD><A HREF="romans_training_field_full.html">Training Field</A> (Production Speed: +100)<BR>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="training_field_full"></A><IMG SRC="../../techs/megapack/factions/romans/upgrades/training_field/images/training_field.bmp" HEIGHT=64 WIDTH=64 ALT="Training Field"></TD><TD WIDTH=500> <B>Training Field</B></TD></TR>
<TR><TD>Type:</TD><TD>Upgrade</TD></TR>
<TR><TD>Creation:</TD><TD>Upgraded by <A HREF="romans_training_camp_full.html">Training Camp</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">150</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>
<TR><TD>Production Time:</TD><TD>300</TD></TR>
<TR><TD>Increase Production Speed: </TD><TD>+100</TD></TR>
<TR><TD>Affects Units:</TD><TD> <A HREF="romans_training_camp_full.html">Training Camp</A></TD></TR>
<TR><TD>'Training Field' enables commands:</TD><TD>Hold Position : <A HREF="romans_axe_man_full.html">Axe Man</A><br>
Hold Position : <A HREF="romans_cavalry_full.html">Cavalry</A><br>
Hold Position : <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A><br>
Hold Position : <A HREF="romans_gladiator_full.html">Gladiator</A><br>
Hold Position : <A HREF="romans_fire_archer_full.html">Fire Archer</A><br>
Hold Position : <A HREF="romans_swordsman_full.html">Swordsman</A><br>
Hold Position : <A HREF="romans_spearman_full.html">Spearman</A><br>
Hold Position : <A HREF="romans_turtle_formation_full.html">Turtle Formation</A><br>
Hold Position : <A HREF="romans_general_full.html">General</A><br>
Hold Position : <A HREF="romans_catapult_full.html">Catapult</A><br>
Hold Position : <A HREF="romans_archer_full.html">Archer</A><br>
Hold Position : <A HREF="romans_tribune_full.html">Tribune</A><br>
Hold Position : <A HREF="romans_guard_full.html">Guard</A><br>
</TD></TR>
<TR><TD>Needed to build 'Training Field':</TD><TD><A HREF="romans_training_camp_full.html">Training Camp</A><br>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="tribune_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/tribune/images/horseman.jpg" HEIGHT=64 WIDTH=64 ALT="Tribune"></TD><TD WIDTH=500> <B>Tribune</B></TD></TR>
<TR><TD>Type:</TD><TD>Combat Unit
</TD></TR>
<TR><TD>Creation:</TD><TD>Morphing from <A HREF="romans_cavalry_full.html">Cavalry</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">400</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">160</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR> <BR>(Cost for Tribune with 40 % discount = <IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 150 <IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 60 <IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food"> 2 <BR> + cost for <A HREF="romans_cavalry_full.html">Cavalry</A> = <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> )
<TR><TD>Production Time:</TD><TD>1</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>1600</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>2</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>50</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#metal">Metal</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>13</TD></TR>
<TR><TD>Needed to build 'Tribune':</TD><TD><A HREF="romans_bless_of_minerva_full.html">Bless Of Minerva</A><br>
<A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
<A HREF="romans_forum_full.html">Forum</A><br>
</TD></TR>
<TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
<TR><TD> Move Command: Move </TD><TD> Speed: 380</TD></TR>
<TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/tribune/images/horseman_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
Target: Only ground units<BR>
Strength: 200+-100<BR>
Range: 1<BR>
Type: <a href="attack_and_armor_types.html#slashing">Slashing</A> <BR>
Attack Speed: 130<BR>
Start Time: 0.8<BR>
This Attack Skill is used on "Hold Position"<BR>
("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
</TD></TR>
<TR><TD>Level(s):</TD><TD>
<B>Elite</b> at 10 kills<BR>
Hitpoints: 1600 -> 2400<BR>
Armor Strength: 50 -> 75<BR>
Sight: 13 -> 15<BR>
</TD></TR>
<TR><TD>Upgrades Available:</TD><TD><A HREF="romans_strengthen_swords_full.html">Strengthen Swords</A> (Attack Strength: +20)<BR>
<A HREF="romans_sign_of_mars_full.html">Sign Of Mars</A> (Sight: +1,
Attack Strength: +10,
Armor: +10,
Move: +8)<BR>
<A HREF="romans_reinforce_armor_full.html">Reinforce Armor</A> (Armor: +10)<BR>
<A HREF="romans_enlarge_shields_full.html">Enlarge Shields</A> (Hitpoints: +30,
Armor: +8)<BR>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="turtle_formation_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/turtle_formation/images/guard.jpg" HEIGHT=64 WIDTH=64 ALT="Turtle Formation"></TD><TD WIDTH=500> <B>Turtle Formation</B></TD></TR>
<TR><TD>Type:</TD><TD>Combat Unit
</TD></TR>
<TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_military_camp_full.html">Military Camp</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">300</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">4</NOBR>
<TR><TD>Production Time:</TD><TD>150</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>4000</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>4</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>60</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#wood">Wood</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>10</TD></TR>
<TR><TD>Needed to build 'Turtle Formation':</TD><TD><A HREF="romans_formations_full.html">Formations</A><br>
<A HREF="romans_bless_of_minerva_full.html">Bless Of Minerva</A><br>
<A HREF="romans_temple_full.html">Temple</A><br>
<A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
</TD></TR>
<TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
<TR><TD> Move Command: Move </TD><TD> Speed: 150</TD></TR>
<TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/turtle_formation/images/guard_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
Target: Only ground units<BR>
Strength: 160+-60<BR>
Range: 1<BR>
Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
Attack Speed: 70<BR>
Start Time: 0<BR>
This Attack Skill is used on "Hold Position"<BR>
("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
Special Move Speed: 160 (Charge Skill)<BR>
</TD></TR>
<TR><TD>Level(s):</TD><TD>
<B>Elite</b> at 10 kills<BR>
Hitpoints: 4000 -> 6000<BR>
Armor Strength: 60 -> 90<BR>
Sight: 10 -> 12<BR>
</TD></TR>
<TR><TD>Upgrades Available:</TD><TD><A HREF="romans_sharpen_points_full.html">Sharpen Points</A> (Attack Strength: +20)<BR>
<A HREF="romans_sign_of_mars_full.html">Sign Of Mars</A> (Sight: +1,
Attack Strength: +10,
Armor: +10,
Move: +8)<BR>
<A HREF="romans_enlarge_shields_full.html">Enlarge Shields</A> (Hitpoints: +30,
Armor: +8)<BR>
</TD></TR>
</TABLE><P>
<TABLE BORDER=1><TR><TD WIDTH=250><A NAME="wartime_mechanic_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/wartime_mechanic/images/guard.jpg" HEIGHT=64 WIDTH=64 ALT="Wartime Mechanic"></TD><TD WIDTH=500> <B>Wartime Mechanic</B></TD></TR>
<TR><TD>Type:</TD><TD>Combat Unit
</TD></TR>
<TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_military_camp_full.html">Military Camp</A><BR>
</TD></TR>
<TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
<TR><TD>Production Time:</TD><TD>80</TD></TR>
<TR><TD>Maximum Hitpoints:</TD><TD>500</TD></TR>
<TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
<TR><TD>Armor-Strength:</TD><TD>15</TD></TR>
<TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#metal">Metal</A></TD></TR>
<TR><TD>Sight-Range:</TD><TD>13</TD></TR>
<TR><TD>Needed to build 'Wartime Mechanic':</TD><TD><A HREF="romans_training_camp_full.html">Training Camp</A><br>
<A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
</TD></TR>
<TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
<TR><TD> Move Command: Move </TD><TD> Speed: 170</TD></TR>
<TR><TD> Morph Skill: Build Catapult </TD><TD>Morphing to: <A HREF="romans_catapult_full.html">Catapult</A><IMG SRC="../../techs/megapack/factions/romans/units/catapult/images/catapult.bmp" HEIGHT=64 WIDTH=64 ALT="Catapult"><BR>
Refund (Discount): 40 %<BR>
Morph Speed: 450<BR>
</TD></TR>
<TR><TD> Morph Skill: Build Br </TD><TD>Morphing to: <A HREF="romans_battering_ram_full.html">Battering Ram</A><IMG SRC="../../techs/megapack/factions/romans/units/battering_ram/images/br.bmp" HEIGHT=64 WIDTH=64 ALT="Battering Ram"><BR>
Refund (Discount): 20 %<BR>
Morph Speed: 450<BR>
</TD></TR>
<TR><TD> Morph Skill: Build Ballista </TD><TD>Morphing to: <A HREF="romans_ballista_full.html">Ballista</A><IMG SRC="../../techs/megapack/factions/romans/units/ballista/images/air_ballista.bmp" HEIGHT=64 WIDTH=64 ALT="Ballista"><BR>
Refund (Discount): 20 %<BR>
Morph Speed: 450<BR>
</TD></TR>
<TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/wartime_mechanic/images/guard_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
Target: Only ground units<BR>
Strength: 80+-20<BR>
Range: 1<BR>
Type: <a href="attack_and_armor_types.html#slashing">Slashing</A> <BR>
Attack Speed: 120<BR>
Start Time: 0<BR>
This Attack Skill is used on "Hold Position"<BR>
("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
</TD></TR>
<TR><TD>Upgrades Available:</TD><TD><A HREF="romans_sign_of_mars_full.html">Sign Of Mars</A> (Sight: +1,
Attack Strength: +10,
Armor: +10,
Move: +8)<BR>
</TD></TR>
<TR><TD> Repair/Heal Skill: Repair </TD><TD>Repairing: <A HREF="romans_eagle_pillar_full.html">Eagle Pillar</A>, <A HREF="romans_forum_full.html">Forum</A>, <A HREF="romans_training_camp_full.html">Training Camp</A>, <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A>, <A HREF="romans_temple_full.html">Temple</A>, <A HREF="romans_military_camp_full.html">Military Camp</A>, <A HREF="romans_guard_tower_full.html">Guard Tower</A>, <A HREF="romans_gladiator_school_full.html">Gladiator School</A><BR>
Repair/Heal Speed: 200<BR>
</TD></TR>
<TR><TD> Repair/Heal Skill: Heal </TD><TD>Healing: <A HREF="romans_spearman_full.html">Spearman</A>, <A HREF="romans_archer_full.html">Archer</A>, <A HREF="romans_swordsman_full.html">Swordsman</A>, <A HREF="romans_cavalry_full.html">Cavalry</A>, <A HREF="romans_tribune_full.html">Tribune</A>, <A HREF="romans_turtle_formation_full.html">Turtle Formation</A>, <A HREF="romans_general_full.html">General</A>, <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A>, <A HREF="romans_fire_archer_full.html">Fire Archer</A>, <A HREF="romans_gladiator_full.html">Gladiator</A>, <A HREF="romans_guard_full.html">Guard</A>, <A HREF="romans_battering_ram_full.html">Battering Ram</A>, <A HREF="romans_axe_man_full.html">Axe Man</A>, <A HREF="romans_catapult_full.html">Catapult</A>, <A HREF="romans_ballista_full.html">Ballista</A><BR>
Repair/Heal Speed: 200<BR>
</TD></TR>
</TABLE><P>
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