1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127
|
<?xml version="1.0"?>
<tileset>
<surfaces>
<surface>
<texture path="textures/forest1.bmp" prob="0.20"/>
<texture path="textures/forest2.bmp" prob="0.20"/>
<texture path="textures/forest3.bmp" prob="0.20"/>
<texture path="textures/forest4.bmp" prob="0.20"/>
<texture path="textures/forest5.bmp" prob="0.20"/>
</surface>
<surface>
<texture path="textures/meadow1.bmp" prob="0.20"/>
<texture path="textures/meadow2.bmp" prob="0.20"/>
<texture path="textures/meadow3.bmp" prob="0.20"/>
<texture path="textures/meadow4.bmp" prob="0.20"/>
<texture path="textures/meadow5.bmp" prob="0.20"/>
</surface>
<surface>
<texture path="textures/surface2a.bmp" prob="0.25"/>
<texture path="textures/surface2b.bmp" prob="0.25"/>
<texture path="textures/surface2c.bmp" prob="0.25"/>
<texture path="textures/surface2d.bmp" prob="0.25"/>
</surface>
<surface>
<texture path="textures/surface4a.bmp" prob=".50"/>
<texture path="textures/surface4b.bmp" prob=".50"/>
</surface>
<surface>
<texture path="textures/surface5a.bmp" prob="0.20"/>
<texture path="textures/surface5b.bmp" prob="0.20"/>
<texture path="textures/surface5c.bmp" prob="0.20"/>
<texture path="textures/surface5d.bmp" prob="0.20"/>
<texture path="textures/surface5e.bmp" prob="0.20"/>
</surface>
<surface>
<texture path="textures/rock1.bmp" prob="0.3"/>
<texture path="textures/rock2.bmp" prob="0.2"/>
<texture path="textures/rock3.bmp" prob="0.15"/>
<texture path="textures/rock4.bmp" prob="0.25"/>
<texture path="textures/rock5.bmp" prob="0.1"/>
</surface>
</surfaces>
<objects>
<object walkable="false">
<model path="models/fir.g3d"/>
<model path="models/fir2.g3d"/>
<model path="models/fir2.g3d"/>
<model path="models/fir3.g3d"/>
</object>
<object walkable="false">
<model path="models/swamp_tree_dead.g3d"/>
<model path="models/swamp_tree_dead_2.g3d"/>
<model path="models/swamp_tree_dead_3.g3d"/>
<model path="models/swamp_tree_dead_4.g3d"/>
</object>
<object walkable="false">]
<model path="models/swamp_rock.g3d"/>
<model path="models/swamp_rock_1.g3d"/>
<model path="models/swamp_rock_2.g3d"/>
<model path="models/swamp_rock_3.g3d"/>
<model path="models/swamp_rock_4.g3d"/>
</object>
<object walkable="true">
<model path="models/swamp_bush.g3d"/>
<model path="models/swamp_bush2.g3d"/>
<model path="models/swamp_bush3.g3d"/>
</object>
<object walkable="true">
<model path="models/swamp_water_1.g3d"/>
<model path="models/swamp_water_2.g3d"/>
<model path="models/swamp_water_3.g3d"/>
</object>
<object walkable="false">
<model path="models/burned1.g3d"/>
<model path="models/burned2.g3d"/>
<model path="models/burned3.g3d"/>
</object>
<object walkable="false">
<model path="models/swamp_mushroom.g3d"/>
<model path="models/swamp_mushroom_2.g3d"/>
<model path="models/swamp_mushroom_3.g3d"/>
</object>
<object walkable="false">
<model path="models/swamp_ruin.g3d"/>
<model path="models/swamp_ruin2.g3d"/>
<model path="models/swamp_ruin3.g3d"/>
</object>
<object walkable="false">
<model path="models/br1.g3d"/>
<model path="models/br2.g3d"/>
<model path="models/br3.g3d"/>
</object>
<object walkable="false">
<model path="models/none.g3d"/>
</object>
</objects>
<ambient-sounds>
<day-sound enabled="true" path="sounds/day.ogg" play-always="false"/>
<night-sound enabled="true" path="sounds/night.ogg" play-always="false"/>
<rain-sound enabled="true" path="sounds/rain.ogg"/>
<snow-sound enabled="false"/>
<day-start-sound enabled="true" path="sounds/mudchute_cow_1.ogg"/>
<night-start-sound enabled="true" path="sounds/wolf.wav"/>
</ambient-sounds>
<parameters>
<water effects="true">
<texture path="textures/water_001.tga"/>
<texture path="textures/water_002.tga"/>
<texture path="textures/water_003.tga"/>
<texture path="textures/water_004.tga"/>
<texture path="textures/water_005.tga"/>
<texture path="textures/water_006.tga"/>
<texture path="textures/water_007.tga"/>
<texture path="textures/water_008.tga"/>
</water>
<fog enabled="false" mode="2" density="0.000" color-red="0.0" color-green="0.3" color-blue="1" />
<sun-light red="1" green="1" blue="1"/>
<moon-light red="0.3" green="0.3" blue="1"/>
<day-night value="0.7"/>
<weather sun="0.6" rain="0.4" snow="0"/>
</parameters>
</tileset>
|